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supremeharijan
08-16-2008, 01:29 PM
I have now finally reached level 20 (What an accomplishment ¬_¬) But anyway, I have no idea how to allocate my points, what to empower, what gear to get etc.

I have now got +10 STR and +10 END. I got 5 points from the job change, so I thought I better ask before wasting them all in some stupid way. I am going to be going solo with an axe (If this is a good combo, if not please tell me), so what build would be best for me?

Second, I saved up all my skill points until now, what should I use these on? (Again, solo with axe, if no better suggestion)

Lastly, for gears, should I just get the NPC stuff (I'm poor, 18ish silver :() or should I aim for greens or upgrade something? If not, when would be the ideal time to start going for this kind of equipment?

Thanks in advance :)

Erbian
08-16-2008, 02:29 PM
o.O If u are an axe user then you should put all your points on STR

Heres a little guide a member of this community made
•The Damage Dealer

General Description

Damage Dealers are the ones who want to make the most out of the power that the fighter class offers. You can often see them going off on their own to solo, or duo with cleric. Though they do party generally damage dealers take the support roles in it, they are often the ones who make use of stun to help the party achieve what is known as chain stunning.

Recommendations

Builds

Often Damage Dealers will go for builds the will give them the most raw power, such as the Full STR and 25 SPR Rest STR. However, they also can be seen with some of the more experimental builds such as Full SPR.

Empowerments

Power Hit [2h users only]
5 points into Damage Increase
5 points into Cool Down [Optional]

Devastate
5 points into Damage Increase
5 points into Cool Down
5 points into Duration


Vitality
5 points into Cool Down [Optional]
5 points into Duration [Optional]

Precise Attack / Accurate Strike
5 points into Damage
5 points into Cool Down [Optional]

Weapons

Most Damage Dealers will go for the Two Handed Sword or Axe, in order to combine the damage and high critical rates these weapons offer with the power of there builds. Damage Dealers will often carry around Aim scrolls as well, to make up their weapons lack of aim.

The Role of a Damage Dealer

So your not a party type person eh? Well no worries it is still possible to solo at higher levels. It just is not handled the same way it was before. Before you head out and find a nice spot to solo in you should have your scrolls ready, your Hp and Sp stones full, and it would be a good idea to bring some potions just in case your stones can't heal you fast enough.
Now that your ready you must find a nice spot. Be sure it’s a not to crowded because there is always a chance of you being trained by another person fleeing from monsters themselves. Also if you can, try to find a spot were monsters do not spawn behind you so you can handle the monsters in front of you easer. Snearing Kick will be your best friend allowing you to lure your foes one at a time. The Exp will be slower then being in a party, but you may make more money from drops in the end.

Soloing Areas

Also please remember you do not have to stick to exactly the areas suggested. Many players find their own spots to solo and stick with them. Feel free to test different areas, and even go to areas that may seem out of your current level that you find manageable

[1-10]
During these levels soloing will be a breeze, and the amount of monsters available to grind is fun to experiment with.
• Slimes will always be what you start out with, and if you want you can continue to grind on them until they are gray for you. The Mushrooms are also close by offering twice as much exp as a slime but are quite a bit stronger.
• By level 3 you can move onto Forest of Tides, the Imp, mushrooms, and speedy slimes can be easily soloed on. But you will want to avoid being close to large groups of speedy slimes. They have auto aggro to those close to them.
• Near level 5 I found soloing Fire Mushrooms to be quite rewarding, they spawn close to each other so you don’t have to go far distances to reach them Though one also have the option to try Sand Beach, with crabs being a nice spot. Blue crabs can be moved to at higher levels.
• At level 7 and up Speedy honeying offered a nice amount of exp when killed, and they went down quite quickly. If you want to change it up a bit you can also hunt down some of the Hobs and wolfs, be weary of the Angry wolf. It can make soloing the Hungry wolves a pain.

[10-20]
• At level 10 you can keep soloing around Sand Beach, or you can chose to move onto Forest of Mist. The Mini Greenkys and Phinos can be soloed, but the Phinoflys can make it a pain. The ratman can be a good source of exp if you prefer a little more challenge, and seeing as you get a license for them from one of your quests you can take them down even quicker.
• Near your mid levels you will find the Boars and Boogys some good monsters to be soloed on, or you can move into Sea of Greed and solo the Boogys more easily.
• Within Sea of Greed you will find that soloing the various sorts of pirates to be quite a nice source of EXP. This will also allow you to get used to monsters having Auto Aggro when your near them. Because past 20 most of your soloing locations will be filled with such monsters.

[20-30]
• At 20 you can still stick around the Sea of Greed area and move onto the Smart Phinos, Kebing, Little Lizardmans around the portal to Elderine and such. The First floor of Luminous Stone can also be a good solo spot at these levels with Grave Robbers and Keblings.
• During higher levels you can move onto the Skeleton Warriors Archers, and such running around . But I would suggest avoiding the Magic books due to their magical attacks. You can also try the Baby Bats, Gold slimes, and Wolfs in Burning Hill during your early 20's. Soon enough you’ll be able to move onto the various Marlone solders, Captains and such located near the middle of the Burning Hill area.
• Another great soloing spot would be the Abysmal Cave, which can be gotten to through the Battlefield NPC in Elderine. The Phino and Phinoflys at your early levels while the stronger versions of them deeper in the cave at higher levels.

[30-40]
• You should move onto Moonlight Tomb during your low 30's. The Baby bats and Spiders are a great choice to go with.
• At mid levels you can move onto Sand hill and/or Vine Tomb. Avoid soloing the magic monsters in both these areas. You can also try soloing the monsters around Luminous Stone 2
• You may also want to solo in the level 30 Abyss, located through the same NPC that the level 20 Abyss can be gotten to. You’ll find the Procks a bit better to handle with then the ghosts.

[40-50]

• Around 40 you should move to Goblin camp to solo. Goblins and Goblin Warriors (Yesh, they have very similar names but no, they are not the same monster. xD) are good choice. Just avoid those Goblin mages hanging around. At later levels you can move onto WereBears and such
• . You can also solo in Collapsed Prison. This area has many great choices of monsters to solo on. Harkens and Weakened Ogres may be your best beat during earlier levels and King Colls are also an option, however their magic attack makes it some what difficult. There are also a verity of great spots that you can chose to solo in here as shown by this map which has some of the more popular spots circled. , Cp Map (http://i268.photobucket.com/albums/jj11/Kuydo/CpMap.jpg)


• You can move onto the areas located deeper within this area at higher levels for a bit more Experience. Monsters such as Torturers and Karasian soldiers are available.
• As like most other levels you may find soloing in the Abyss the quickest way to grind while solo. Goblins and such can be good to grind on but try to keep away from large groups of magic dealing monsters such as the Goblin Mages.

[50-60]

• During your 50's you should be able to make Uruga your soloing area of choice. Orcs, Orc Hunters, and King Mushrooms are some options. Being so close to town you can restone quickly and get right back to killing if you should run out.
• You can also try the monsters located in Collapsed Prison 1 and 2, some examples of such monsters would be Red Stonies and Navars. However, it will be tricky making frequent trips from the dungeon and back to town.
• At later levels you can move onto the monsters within Ancient Elven Woods. Greenkys and Stonies at lower levels, and you can move to Blue Trumpys during higher levels. Due to the recent change in the spawn patterns around Ancient Elven Woods you may also find Lizardmen and Elven trees a nice soloing spot. Be careful around the Queen Spiders though.
• Yes, like always the Abyss is a quite useful little place to solo, though at times it can be tricky to get yourself a nice room. Karasian Solider’s are the target, but if you bring along a few Magic Defense increasing scrolls you should be able to take on some Vivi’s.

[60-70]

• Areas such as Forest Of Slumber, Land of Trials, and the level 60+ Abyss are some choices, but by now you should know exactly where you want to solo.

If you still wanna know and want to know all about fighters you should check his guide


Click on the following link
Seras's Guide to Fighters (http://www.outspark.com/forums/showthread.php?t=90060)

supremeharijan
08-16-2008, 03:30 PM
Thanks for the guide! I am still interested in what other players have done and what they think about it though.

So I think my build will be either full STR or 25 SPR rest STR. What do you think about the 25 SPR? Does it make any difference? Is 5% more crit really worth it? When should I start putting points in SPR?

The question for weapon upgrade remains though. Is it worth it to upgrade now? (Keeping in mind that I am poor)

Erbian
08-16-2008, 03:41 PM
if u are 25 spr and the rest of str it would benefit u in order when u spam ur skills and get critical they are good and makes ur job easier

also I think about upgrading dont it wait a bit more and ull be able to get more money and buy greens with + something

supremeharijan
08-16-2008, 04:58 PM
So should I go 1 STR, then 1 SPR, then 1 STR etc. for the next levels? Or when should I start putting points in SPR?

OMGImDead
08-16-2008, 06:06 PM
If you wanna go 25/XX SPR/STR, you might wanna star putting your points into SPR ASAP. You should've started from 1-20 and wit the extra points you got from the lvl up quest, and you would've had 25 SPR, the you could've put the rest into STR... But since you didn't, don't panic, just put your points on SPR fo the next few levels until you reach 25 SPR then you can put the rest into STR. But you said you also had 10 END, don't worry about that either because around lvl 25 you get a quest where you have to get to lvl 30, and from that you get 10 stat reset scrolls which you can use to take off the END stats andput on some more SPR stats, helping you get to 25 SPR faster.
Hope this helps. :P

Erbian
08-16-2008, 06:13 PM
If you wanna go 25/XX SPR/STR, you might wanna star putting your points into SPR ASAP. You should've started from 1-20 and wit the extra points you got from the lvl up quest, and you would've had 25 SPR, the you could've put the rest into STR... But since you didn't, don't panic, just put your points on SPR fo the next few levels until you reach 25 SPR then you can put the rest into STR. But you said you also had 10 END, don't worry about that either because around lvl 25 you get a quest where you have to get to lvl 30, and from that you get 10 stat reset scrolls which you can use to take off the END stats andput on some more SPR stats, helping you get to 25 SPR faster.
Hope this helps. :P


mmm I think he will have some problems with that but I do suggest do this

for evert 2 of str put 1 of spr that way ull be balance and you wont have much problems when you wanna kill