View Full Version : rant: I do not apprciate
Deedolith
08-18-2008, 04:12 PM
It isn't my habits to whine, but ....
/rant on
I'm playing on my mage, building up my orc licence, solo ath the F2 / G2 spot in uruga (where 3 orcs and no pinky spawns), usually killing 4-5 of them before I need to rest.
Of course as a mage, I use my max range distance to pull each orc.
I've been there for a couple of hours, when, out of nowhere, come a fighter with the same idea, and use his class advantages to take over the spot. He's sitting in the middle of spawn, engaging everything before I can cast anything. Ice ball have a cast time and is too slow, and by the time my magic missile hit, he already damaged the mob.
I try to explain my situation, all answer I recieve are strict game rules (mob belong to whoever engage it 1st).
Even if I can't claim a spot for myself, I do not appreciate seeing the area I'm pulling invaded like that, forcing me to move elsewhere, dealing with the annoying pinkies (that everyone hate).
/rant off
SeventhMagpie
08-18-2008, 04:16 PM
But then theres the other way round situation, where im trying to solo and a mage comes and lures mobs away from me, before I can get to them Dx
There are always gonna be rude people, and I do understand why this annoys you, completely, but usually I just ask them nicely to 'leave some for me' or move spot, cause it was never 'my spot' anyway.
Other people need to kill mobs too, but some do it nicer than others xD
Just give them a good pair of pixelated evils. :P
EriAeris
08-18-2008, 06:14 PM
wow... at least you're able to go to Uruga :(
I'm still stuck in Roumen and Elderine D:
Miazma
08-19-2008, 02:04 AM
Noone owns a spot
Noone owns a mob
The only ones to suffer due to this happening is the NICE person. The mean and nasties are VERY WELL protected. As a slow killing cleric I sympathise with you because this happens to me often. The nasties know they can do what they want, and get away with it, AND WILL BE PROTECTED, the nice players just have to learn to deal with it. My suggestion is go searching for a quiet spot that most people dont go to. This has been my secret for dealing with the nasties for a long time now.
mithzzza
08-19-2008, 06:22 AM
actuali if u hit first its urs ..but an spot cant be clamed , anyway if u are there and u are usng it its tehical urs for the time being ... the rude ppl thingy is wrong ....u forget this is an gem, not an real life, and i ve seen 6-7 year players so,u cant call an spoliled brat roud.
i sugestion is to implement an metod to marking spots u aoe in ,so ppl know where u kill .
elementangel
08-19-2008, 06:44 AM
actuali if u hit first its urs ..but an spot cant be clamed , anyway if u are there and u are usng it its tehical urs for the time being ... the rude ppl thingy is wrong ....u forget this is an gem, not an real life, and i ve seen 6-7 year players so,u cant call an spoliled brat roud.
i sugestion is to implement an metod to marking spots u aoe in ,so ppl know where u kill .
I'd like to point out that spots cannot be claimed or marked. Just because you're there does not mean that the spot is yours for the time being... That goes against everything the GMs are telling us.
Also, implementing methods to mark spots is absurd. A major part of Fiesta is the sociality within, and occasionally having people come to an area you're grinding in is just something we all have to deal with. It's something you have to get used to in an Online game.
However, I believe that most people will at least consider leaving some mobs for you if you ask politely.
Serric
08-19-2008, 07:51 AM
~sigh~
What happened to you is someone claimed your spot… but you already know this. I hate it when someone comes into an area and pulls ALL of the mobs, then decides to use the rules against anyone else in the area without realizing they are violating them already.
When this happens I suggest:
A) Politely ask that the other player not take ALL the mobs, but you either rotate, alternate or split the spawns between you, ensuring you both get an equal share.
B) You join forces and work together. Granted, less xp but you don’t have to worry about spot claiming.
C) One of you leaves, preferably the newest of the arrivals, or the player who was there first may decide ‘Well, I’ve had enough’ and leaves the mobs to the newcomer.
There really are no other options than these three in accordance with the TOS and game rules. If someone comes into an area where players are already hunting and pulls ALL the mobs for themselves and refuses to cease, they are essentially spot claiming. If this happens, try sending a whisper to an available GM or GL or, as I always say, take a screenshot of the convo and report it to fiesta_help.
We have a saying here in Portland, Oregon, due to the surge of bicycle traffic we have on the roads every day. “I share the road” – it means giving respect to those who choose to bike in and being a little more cautious. Something similar can be said for Fiesta: “I share the mobs” – meaning you will not take 100% of the spawns in any area and rather show respect to your fellow player and let them have a share.
newkidonblock
08-19-2008, 08:35 AM
I see what you saying Serric but I think your wrong about pulling all mobs is spot claiming. I a solo person can easily handle without the chance of dieing lets say 5 mobs and the spot in question only has 5 mobs then how can it be spot claiming if here doesn't share one or two of them? Now say a party can handle 20~25 with little chance of death and the area in which they are holds lets say 30 now if a soloer comes in well there is now 5~10 mob that a single soloer can share but nexts come a party or 2 more soloers either way the team is not going to give up another 10+ mobs they are going to continue to pull what they have been pulling leaving just 5 to 10 behind for the other to fight over now is that spot claiming because they are not shareing more......
Spot claiming simply in my opinion is one of to things.....
1.) Your party which safely handles 15 mobs pulls 20 and risks dieing just so a soloer doesn't get one or two kills at a time........
2.)You take all of a specfic mob that there is (ex. The is only one spot that i know of for Navars and thats above the cp/cp1 gate in cp1 a full party can take and hold both rooms without a problem however there is no where else to quest for these mobs so if that team doesn't allow you a few to quest even if they can handle everything that would be spot claiming)
Well personally I still think that outsparks is allowing to many people on each server or keeping the mob amount low to control over leveling so the only way this problem will lessen is more servers with less people on each and or more places added like SEG, Sand Hill (which are basicly and extra CP and burning hill if you think about it) and more mobs added........
hemmes
08-19-2008, 09:32 AM
allthough its wrong to invade someones space, you said you where allready killing them for houres. You cant expect to claim a space for yourself the entire day. :)
Deedolith
08-19-2008, 10:05 AM
I didn't claim the spot, I don't mind sharing, in fact I shared a couple of time during my playing session.
The fact that one come and do his best to take everything is irritating.
Plus calling strict game rules, even if he's right, only make it worst.
IcarusFlewTooHigh
08-19-2008, 10:48 AM
When working on a license, where xp isn't really as important as the completion of the license itself, working as a team or in a party is generally more beneficial, especially since you'll also be saving money with not having to buy/replenish as many stones. If you invited that fighter to your group, he could mock mobs off you while you snipe them with your spells from a distance, get the kill credits, and get away relatively unscathed.
Like another poster said, no one players owns a spot. No players owns a mob (well, they may PWN a mob, but that's different entirely ^^). Unfortunately, it's not against the ToS to spawn camp, but it is against the ToS to killsteal because it's a form of harassment.
Serric's suggestions are generally good ones, and I suggest you follow his advice. Otherwise, just do something else like quest and come back at a later time. I remember I had to do this back when I was grinding a harkan license in CP near the GC gate where 3 harkans periodically spawn in a triangular formation at the top of that little knoll. I partied sometimes when a cleric or a mage came along looking for the same thing.
Thasmudyan
08-19-2008, 02:23 PM
It's unfortunate that people love to use the "no spot claiming" rule as an excuse to be jerks to other players. They see it as justification for them grabbing any mob they want that isn't already being hit. It's like Jadestar says - the nice players are the ones inconvenienced by it, because nice players will respect other people's space and not move in and start taking mobs without asking.
However, what is the alternative? If the rule were "You must respect another player's claim to an area if they were there first," those same jerks would "claim" huge areas of zones and report anyone who pulled even one mob from their huge area for "violating their spot claim". Or they'd come back from "restoning" and use the rules to force the newcomers to leave. It'd be just as bad, if not worse. At least with the "no spot claiming" rule, Outspark doesn't have to deal with spot disputes directly. They can wash their hands of it and let the players work things out themselves.
There is, unfortunately, no easy solution to dealing with spot sharing issues. Partying isn't always an option. I know that when doing a license as a cleric, partying only slows me down, as I'm healing and therefore not getting as many kills for license - even if the party is killing more mobs. Also, many people get more exp solo than they do in your average party. Sharing also isn't an option for many people - they simply ignore you and take all the mobs. Finally, if you leave, you just encourage them to be jerks in the future, so that they continue to get spots to themselves...
What's interesting is that there are actually fewer problems with this in the Abyss than there are in regular zones. People are more willing to discuss sharing a spot or respecting other people's right to the mobs when the threat of being killed over it is present. Which leads me to wonder at times - what if guild warring for revenge was allowed? It might cut down on the number of jerks pushing people out of spots, if only because people didn't want to risk getting warred. Of course, it would create its own new set of problems as well...
So what does this all mean? Basically, all I'm saying is that some people are going to be jerks no matter how we phrase the rules or deal with the situations. Honestly, if it happens to me I tend to just leave. There are usually plenty of other things I could do besides kill that particular mob, so it's generally not worth my time to argue with people.
Serric
08-19-2008, 03:01 PM
What's interesting is that there are actually fewer problems with this in the Abyss than there are in regular zones. People are more willing to discuss sharing a spot or respecting other people's right to the mobs when the threat of being killed over it is present.
There's the answer right there... outside of the abyss there is no real punishment for their behavior... when there can be an instant negative reaction, as in real life, people tend to be a little more respectful.
So here's an idea - introduce a sparring system. A 1 on 1 limited PVP battle between two people. Winner gets the mobs, loser walks. No stones, no outside help - just you and the other guy.
Want to claim a spot? Set a flag and dare anyone to challenge you to it! LOL
lordhatred6665150
08-19-2008, 11:09 PM
Spot claiming simply in my opinion is one of to things.....
1.) Your party which safely handles 15 mobs pulls 20 and risks dieing just so a soloer doesn't get one or two kills at a time........
2.)You take all of a specfic mob that there is (ex. The is only one spot that i know of for Navars and thats above the cp/cp1 gate in cp1 a full party can take and hold both rooms without a problem however there is no where else to quest for these mobs so if that team doesn't allow you a few to quest even if they can handle everything that would be spot claiming)
Navars can be found in CP2 in the beginning......but only like 2-3 of them.
frickity
08-19-2008, 11:58 PM
A) Politely ask that the other player not take ALL the mobs, but you either rotate, alternate or split the spawns between you, ensuring you both get an equal share.
I have to disagree with this, I would agree if it were levels 1-20 anywhere from Roumen to FoM, but by the time you get to Uruga questing you already know the rules and any imposition on another is intentional.
No slack for level 60+ players.. they know how it works.
P.S. Theres an whole room of Orc Hunters in cp1 and nobody is ever there.
Klothos
08-20-2008, 12:29 AM
Its been said a thousand times and its true...... There is no solution to having your "territory" invaded: The best thing to do is announce, "Hey, So-N-So, I only have X-amount Left to do...Can you wait til Im done or party?"...While its not a guaranteed solution, it does work more often than not...............
Ariandra
08-20-2008, 01:20 AM
My dear, it can get MUCH worse than that. You go to abyss planning on a nice evening of soloing a few monsters for mats and exp. Along comes someone who obviously thinks she's empress of Isya with one of her cohorts and starts killing everyone around, as in players not monsters, and we're not talking a freindly war here. Her cohorts are yelling this abyss is closed, it's ours get out or die. I somehow manage to get past the major slaughter this very well protected bixxx is causing, unnoticed. Abyss is a big place after all and a lone cleric like myself surely can find a small corner in which to kill the occasional orc or ??? . Along comes a cohort who starts a smack down on me saying, this room is taken! LEAVE! I say ok and try to leave but get killed by her in the process. Ok, not a problem. I'm a big girl and I have teva. No harm, no foul. Then I'm spawn killed, again and again and again making it impossible for me to leave said bixxx's domain. I hear one of them saying not to mind because she's high on something. (Not sure that's true since this behaviour has been noted on other occasions). I finally manage to make it all the way to life and get attacked again. Well, it IS a pvp area but really don't they have better things to do? I fight back but am overwhelmed by the odds and team against me. Clerics don't have much power especially against a combo of very strong fighter and mages. Now I'm still in the entrance room, but watching what's happening and asking what's going on? Just taking it in and not being attacked at the moment. There are even people in there saying "don't kill her she's really nice" about me. Unfortunately, it draws attention to my defender with expected results. He gets killed. I get an ear full and decide to leave. There are other places to play like all the orcs and rooms in CP1. So this went beyond taking over the spot you are grinding in all the way to flat out being a low life, cowardly, bully to everyone who entered. (YOU KNOW WHO YOU ARE!) Not only is this not polite, not socially acceptable, not in anyway nice, but it breaks quite a few of the TOS I would imagine. Claiming a spot to grind? Bad! Claiming an entire abyss? Much, much, worse.
Akaroa
08-20-2008, 01:58 AM
this thread is EPIC fail. i cant believe people want to go against what a lead CL says.
frickity
08-20-2008, 05:02 AM
Everyone is entitled to their own opinions and they vary according to that player's experiences in the game, and the purpose for these forums is for people to express them. There are many players that have been able to solve problems diplomatically,
and there are just as many that tried the diplomatic way and got trashed anyway.
You can't use diplomacy against mean greedy players, they will do whatever
they want no matter what you say, and sometimes even saying anything at
all is excuse enough for them to war you and bring an ambush down upon
you. All they have to do is lie to the guild and say you started it and next
thing you know the mafia is all over you.
Thats my 2 cents and it's based upon my personal experiences in the game.
Xx_OP_Sanji_xX
08-20-2008, 05:05 AM
I didn't read all the posts but what i wanted to say is ....
I HATE THE PPL WHICH THEY STEAL OTHER PPL SPOTS >.<
nallejohansson
08-20-2008, 05:48 AM
most people that act like this only do it to get you going. "leaving" a minute or two usually do the trick, as they then move on to "harass" someone else instead.
fighters "steal" spots, archers killsteal thats how it usually works (oh and mages aswell altho they seem to always do it by mistake... like 5-10 times in a row trying to get the last hit in, hehe).
most online games doesnt approve of this at all. but then they have active GMs "patroling" the game area checking for it. im finally getting used to it, im one of the noobs... meaning i dont do any of the above, its a big adjustment i had to make from my previous game which policed this alot harder. i find it a bit odd, as its the main source of harassment and fiesta seems big on this. i rather get talked dirty too, then having the said classes do the above to me. and i mean the people that seems to only enjoy doing the above to others and do little else.
also whats up with people trying to "get you" with spam invites? they are little else then annoying at best? its usually a good "mean kid way" to get you killed in other games. only place it works are a few portals with busy spots... im sure we all know which. again a place for GMs to show up and police some...
oh yes lets also not forget the luring people...... another "fun" way to destroy your gameplay. another thing i find very odd GMs arent out checking for. as its not a small problem... rather a bigone as they got the perfect tool for luring (the mounts). i could go on, but it wont make any differance :)