View Full Version : hay a suggest here
amoor1995
09-05-2007, 10:59 AM
hay I have only 1 lil problem with fiesta it is
MONSTERS LEVEL DADADADA
I got sick of that I c a lil tiny monster and pooof I am dead how come I must know wat lvl is my enemy it's just like killing a mountain u donno wats inside plz n the next version consider monster lvlels showing guys if u liked the idea say cho off dont b shy
Ghostdogg
09-05-2007, 11:02 AM
hay I have only 1 lil problem with fiesta it is
MONSTERS LEVEL DADADADA
I got sick of that I c a lil tiny monster and pooof I am dead how come I must know wat lvl is my enemy it's just like killing a mountain u donno wats inside plz n the next version consider monster lvlels showing guys if u liked the idea say cho off dont b shy
Heya bud, being that this is your first post, it probably should be in english. Just thought I would help you out there. :)
aznfata1ity
09-05-2007, 01:03 PM
Proper english helps illustrate your point better. ^_^
th3_fr4gil3
09-05-2007, 02:56 PM
there is an easy way to tell a monsters level,look at the colour of the monsters name when you click on it.
from easiest, grey > green > yellow > orange > red > purple,to hardest.
greys arnt worth killing, greens are good for farming materials, yellow for decent exp solo maybe orange once you get to a decent level,red/purple when you are grouped and know what you are doing.
experianced players can ignore this as you're perfectly aware of what you can and cannot kill by now.
amoor1995
09-06-2007, 04:42 AM
hay I know that my English is bad
and I think that showing the exact monster lvl is better than trying to figure it out by colour
ps: after u defeat ur foe check the exp u get thats it's lvl exp = monster lvl
but I dont wanna kill the monster to knw wat lvl it is thx pal tada
TastyTapioca
09-06-2007, 06:28 AM
This must be your first MMORPG. Anyone who has played such before knows that monster size means nothing compared to levels. I remember in EverQuest where these little light things were in the Plane of Fear and were level 50+.
I realize some may be looking for epic sized monsters to kick their butts but if the smaller guy is more powerful because of level, that is a warning to heeded until you're able to take em down. :P
amoor1995
09-06-2007, 08:01 AM
this isnt my first MMORPG it's my 1000000000000 th
n most games lil mons r low lvl I mean by lil : noobish looking and fluffy fur u know
thx conseder my suggest
Oakin
09-06-2007, 08:50 AM
WOW. Your 1000000000000 MMORPG. Pretty impressive. -__-'
centrixacc
09-06-2007, 09:19 AM
He means that he cant see what lvl the monster is so he doesnt know if he can beat it or not. I think....
Uh. The monster name turns red if its too strong for you I think... something like that, you can see it at the monstername color but I dont know how it works...
usually it takes common sense to find out if you can beat it or not. if you see a lvl 40+ fight it and ur lvl 10 then its quite obvious you're in the wrong place.
Ghostdogg
09-06-2007, 09:48 AM
this isnt my first MMORPG it's my 1000000000000 th
n most games lil mons r low lvl I mean by lil : noobish looking and fluffy fur u know
thx conseder my suggest
OMG would a GM lock this please ^_~
TastyTapioca
09-06-2007, 10:54 AM
Well again, how can someone NOT understand a level? Red = bad if you're soloing. Yellow = manageable, etc.
This has been done in MMORPGS since EQ, AO, etc etc etc. :P
"n most games lil mons r low lvl I mean by lil : noobish looking and fluffy fur u know"
(yes that's not a butchered quote but an exact one)
It means instead of imps being bigger level than him, the spawn should be at least his size, rippling muscles, and a scowl that would melt the polar icecaps.
So GMs, when are we getting the super oversized Honeying King again? That was cute in CB2.