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Gondie
09-06-2007, 01:47 PM
Well, This is mainly bugging me because of the Gold Hill kq, but still, it applies to all KQs.

Those of us that played know that it was still a little hard to get into Kingdom Quests in Closed Beta. Now, With a mass surplus of players, its almost impossible for most of us. The Kingdom Quests are filled up within about .3 seconds of being able to apply for joining (Rough guess, Probably shorter).

People will probably say, "Oh, It just started, Once people start leveing it will be easier to get into" Well, They are Wrong. There will Always be new players taking up the spots in the King Slime KQ, and they, of course, will level as well. Slowly, There will be more and more people doing the higher level KQs meaning less and less chances for you to get in.

Iv successfully made it into 2 Kingdom Quests since OB launched. Thats is next to nothing from how many I have tried to enter. I know Im not the only one that feels this way because when KQ time comes around, All you here is complaining about these issues.

The Gold Hill KQ is now down to 3! A, B, and C. That is 50% less than the other Kingdom Quests. Lets not forget, It is also the one that is played the most for players around level 20, Which there are a vast amount and always will be.

This petition is to convince Outspark to raise the amount of Kingdom Quests to allow more of us to participate in them.

If your going to flame about this thread, Please dont do it by replying to it, Just Private Message me, No need to clog up the thread, let honest people 'sign' the thread.

So simply said, If you hate never being able to play the kingdom quests then post below! I already talked to people in game and they are more than willing to help push this issue. Hopefully you are as well.

First signer...

Gondie.

P.S. Expect more petitions and ideas from me over the next week or so.

Deedolith
09-06-2007, 02:02 PM
This petition is to convince Outspark to raise the amount of Kingdom Quests to allow more of us to participate in them.

Once again, the solution is not to provide more KQs or allow more ppl to enter a KQ.
You'll turn the game into a lvling race in the 1st case, and you'll trivialize KQs in the 2nd case.

The KQ registration system need to be reworked.

Gondie
09-06-2007, 04:49 PM
Once again, the solution is not to provide more KQs or allow more ppl to enter a KQ.
You'll turn the game into a lvling race in the 1st case, and you'll trivialize KQs in the 2nd case.

The KQ registration system need to be reworked.

Isnt that what you do on an online game? Race to try to be the best you can, and attempt to out-do the rest of the players? And I dont see how that will trivialize KQs, To me they are the best part of the game.

Deedolith
09-06-2007, 04:55 PM
Simple: KQs are designed for 15 ppl, alowing more than 15 will ruin the risk. It is like having 15 ppl lvl 1 beating on a lvl 2 mushroom.
And there are other way to better your character than lvling fast.

JeanBelmont
09-06-2007, 04:56 PM
I want more QK to >_<

and you right is a lvling race for closed beta testers.

if you dont participate in CB maybe you dont understand...

Liewkeemiah
09-06-2007, 04:58 PM
I think maybe, limiting the number of KQs a player can enter per day. I see almost the same players getting in everytime and it depresses me :'( *shakes fists*

aznfata1ity
09-06-2007, 05:00 PM
To me KQ's are a fun part of the game. Only problem I have with it is that it is time based instead of something like "gather up a party and talk to the guy to start." Granted that wouldn't work because parties are limited to 5 people, but maybe if they implemented something else like that =/

Drusciliana
09-06-2007, 05:01 PM
No... that's not what you do in an online game. Racing to be the "best" and attempting to "out-do" everyone else is left for the little boys piddling their puds in front of the computer screen. This isn't about ego, if it is, I pity you. An online game is for a community of like-minded people to enjoy spending their free time on something with a similar challenge and genre to what they enjoy.

I suggest you grow up a little, it ain't all about you, kiddo.

Just one girl's opinion,

Dru

Deedolith
09-06-2007, 05:02 PM
I was in CB2 thanks.
There are other ideas running around than increasing the availability of KQs, wich is the fastest, alas far from beeing the best.

TastyTapioca
09-06-2007, 05:05 PM
Again I say.. Half the exp gained from completion of the KQ and nix the chests.

Pfft!

Rin-chan
09-06-2007, 05:09 PM
Lol Dru!

I agree, while I would like to be able to get in more KQs without having to camp on top of my computer, I don't really need em to have fun on here :D

I play to have fun with other people and to talk to lots of people, not get into an ego competition with others.

bionical2k
09-06-2007, 05:11 PM
the problem is u change in the english u change in the other version causing a larger work load.
secondly if u have more spots then there isn't much point going out to do quests. the KQ have side quests that can only be done in KQs that is the point. i u only depend on them dor lvllin and gaining what items u can like a +6 sword for instance then u r missing the point of the game and this would make it too easy. the game is meant to be played over a very long period not like a console game (standalone)

there is a reason for y it is difficult to get into a KQ. u gotta think how many ppl are online and increasing the number of players in a KQ will make it easy to complete therefore what is the point. the KQ are fine as they are and i do not go in for many cause i go when i feel like it. i don't always get in. but i don't complain

sleeper24
09-06-2007, 05:11 PM
squash the KQ entrance way the best way is to allow players to join the kq at anytime they want... and decrease the ammount of xp a lower lvl recives from hugher lvl killing mobs this way to prevent lvl races and promote teamwork among lots of players ...another thing they should do for kq is engable a raid window cause its a pain trying to see everyones health

Ct2k6
09-06-2007, 05:11 PM
Either way it doesn't matter. Regardless of HOW everyone feels, no one can deny that the current KQ system isn't working.
I agree with people who think the number of KQs someone can do in one day is a good idea to consider at the moment until something else is mentioned.

Kitysedai
09-06-2007, 05:12 PM
I so totally agree Dru, an mmorpg in my opinion anyways, is about playing a game with other people and having fun. If you feel that you have to out-do everyone else and be the best then to me that sounds like you are trying to make up for real life problems. Try growing up a little and maybe have a life outside of games.... because if you are here just to "be the best" I trully feel sorry for you.

Kiseph
09-06-2007, 05:13 PM
First of all I sign this petition :D *signs*

I've talked with Gondie about this in game.

Second. The problem about the current way of KQ is that for one the new players to the game that don't know about KQ will have an EXTREMELY hard to to get in. They're trying to finish a quest and all you see is shouts "Where can I find brave honeying?" "Where is kingdom quest?" etc. That's one of the problems, another is the connection. I myself have used the Shift+Z, along with relogging, and as well as moving to a place where it's empty. Yet I still find it hard to get into even with all the tricks to take out lag.

There are only 6 (3 for golden hill) KQ's. That's 1/6 which is 16% chance of TRYING to get in and 1% to SUCCESSFULLY get in (1/3 - 33% - 2%). That is of course if you're only counting the 15 for every KQ, this excludes anyone who is unsuccessful in getting in. Which means the rates are even lower. More KQ's will let more people have a chance at getting in, and not only those that are experts at it, but new people as well.

Ok the final issue and the MOST IMPORTANT one is the classes that get in. When 15 people successfully get in, but there are zero clerics, what do you think are the chances of them finishing KQ? Starting to get shocked? lol Imagine no fighters and no clerics. Mostly clerics and no archers or mages or fighters. The list goes on. These KQ's will be wasted cause nobody will be able to finish it.

I recently got into KQ at lv 18 for Mara. I was the only cleric WITHOUT REVIVE. Died 3 times while fighting Marlon clone (we killed Mara clone). I don't even know of they went ahead from this lol Well you get the point. Maybe they can change the KQ slightly. I was thinking along the lines of creating a party before entering. In order to enter KQ you need a party of 5. Only 3 parties will get in, thus making 15 participants. The leader is the clicker to get you in.

Well you guys get the idea. There's probably more problems but I haven't heard or seen them. I haven't participated in Gold Hill KQ so I don't know much about it. This is kiseph signing out! :]

-Kiseph, Betch!

darkjenn
09-06-2007, 05:19 PM
Once again, the solution is not to provide more KQs or allow more ppl to enter a KQ.
You'll turn the game into a lvling race in the 1st case, and you'll trivialize KQs in the 2nd case.

The KQ registration system need to be reworked.

100% Agree with you on that. More KQs will not only turn Fiesta into a KQ race but also take away from everything else the game has to offer. =/ I mean, every level gets new quests and stuff. =) Like I said in CB1 and CB2, terminate the registration system and implement a system where people get into groups and go to these areas to do the instance, not have people staring intently at their screens waiting for a split second to click [participate]. (actually not good for your eyes to do that >>) But also, if groups fail the quest, give them another shot at it and after that the people that were in it will have to wait a period of time before entering it again. But hey, I'm just giving my opinion and in no way flaming about current KQs. =)
*bows and disappears*

Gondie
09-06-2007, 05:52 PM
I must say, Thank you for reading the first post...

"If your going to flame about this thread, Please dont do it by replying to it, Just Private Message me, No need to clog up the thread, let honest people 'sign' the thread."

Anyways, Since its already started...

I have no online ego or real life problems, at least any that are serious. Some of you are trying to use psychology on me saying, "Oh, Racing in an online game means you have a big ego or real life problems". You need to get a grip. Your telling me that it is fun for you to sit there and just continue the endless grinding over and over and over again? Where is the fun in that? Its an Online game, Its a competition between the community. Its a competition with yourself as well. I play games for fun, If you dont play for fun then what is the point in playing at all?

Please, Dont try to harass me when you know Nothing about me. Reading one post from me tells you NOTHING about me, So please, Just stop with all the bs.

Anyways, Now you guys are saying my idea will completely ruin the game. I dont see How this is going to happen. Saying that it will just be all about kingdom quests. Well, Lets see.... 15 people per kingdom quest, 6 kingdom quests every 2 hours... 15*6=90, Thats 90 players per kq session. Thats 90 players every 2 hours. I can only take a ROUGH guess as to how many people are online (generally) at any given time, I would say 750+, No way to get accurate numbers unless an admin would be kind enough to tell us.

Anyways, 90/750= .12 * 100 = 12%. 12% of the online population get to play. Lets just say that every hour the players switch. Thats 18000 different characters (Just doing some math for an example) online/day. So, lets see.... Only those with far too much time on their hands are online enough to be online during one or two kingdom quest sessions, And the chances of them getting into one is very slim. So, Out of those 18000 only 2160 will get to PARTICIPATE in a kingdom quest, Most likely a lot will die/simply fail the kingdom quest. I lost track with what I was really digging into, Anyways, There are FAR more players than kingdom quest slots, Even if you were to raise the amount of kingdom quests.

Also, "the problem is u change in the english u change in the other version causing a larger work load."

WRONG! If you didnt notice, our very is VERY old. http://shine.gtgame.com.cn/download/pic2/57_2.jpg
There is a picture of a more recent client version.

Anyways, If you have nothing nice to say, Dont say it, Thats all I ask.

Sw0rdf15h
09-11-2007, 07:47 AM
i think they should rework th reg system somehow... dont seem to be much they can do though =/

Semaj
09-11-2007, 10:41 AM
i think the idea that you have to have a 5person party before going to a KQ is a great idea.

Valgon
09-11-2007, 10:53 AM
Ok I do agree that the KQ system as far as getting in does need to get fixed a bit :) but like a few other's mentioned as well I'd just prefer go ing through other areas to play and level, thats the main point of mmo's is to have fun with the other players quest or no quest :D and I had tried to do it but i couldn't get in XD but yes if they can set a limit on the time frame of when one could do the KQ that would work

anarchy_
09-13-2007, 04:21 PM
No... that's not what you do in an online game. Racing to be the "best" and attempting to "out-do" everyone else is left for the little boys piddling their puds in front of the computer screen.

I suggest you grow up a little, it ain't all about you, kiddo.



Dru

You assume too much. Who're you to tell us why we play games? ;)

Not everyone's the same you know.

ASCIIrider
09-13-2007, 04:37 PM
My only beef with this, is tghe lack of the Gold Hill KQ's. Right now I'm level 28, and haven't gotten in enough of them to get past the 1st part of the quest from the guard captain.

With more people hitting level 20 all the time, eventually less will be in the first 2 quests and more in GH, Robo, etc. Also considering it takes more time to get from 20-32 than it took to get from 1-20 in the first place, More GH quests are needed. Between level 26 and 32 GH is the only quest we can do. With only 3 instances vs. the 9 others have, of course higher level players will have no chance.

In the next few weeks I can see robo having the same problem.

Katzy
09-13-2007, 04:48 PM
I really like the KQ's and would love to have more. The only downside is that you can't go in as a party or with your friends. It is so random, no one can plan to do a KQ together, but that does make us form new friendships. Gold Hill really does need to have as many times as the others do. It is close to impossible to get in it. But I say, keep the KQs, just tweak them a bit so more can get in. And for those who only want to do KQs, that's their choice and it's fine. Others only want to fight mobs and others only want to quest, so it's a nice balance.

>**<

TastyTapioca
09-14-2007, 06:39 AM
KQ? What's that? I've maybe seen 1 or 2 in the entire time I've been in OB. I've given up on KQs till I'm old enough for Robo KQ.

Saphirei
09-14-2007, 09:59 AM
Well, I was thinking about this today.. I think there should be a better registration method. And there should be a waiting list also, so when that KQ is done, you're next, and you don't have to worry about being there and clicking 'Participate' five thousand times, when you can't even get in.
I've completely given up on even trying to get into the King Slime quest, and I was granted that quest ages ago.
So, hopefully, they will make a better method for the KQs.. So we can all have our turn.

Ian
09-18-2007, 07:07 PM
I want GH to get at least 3 more groups because I am level 21 and I still haven't made it into ANY GH.

ASCIIrider
09-18-2007, 07:11 PM
Ian, I feel your pain...I'm on level 32 now. the last one for GH.... and I'm STILL on my 1st quest there because I haven't gotten in.

himiro
09-19-2007, 01:17 AM
I would have to agree. Right now i'm stuck with gold hill as my only KQ. There are like only 3 games per 2 hours seems like and they fill up too fast. I hardly ever get a chance to participate. I think this is one of the better features of the game and needs to be more accessable to players.

Mentaldud3
09-19-2007, 01:32 AM
KQ is soo easy to get into!!! They only hard one is gold hill adventure.... here are some tips for getting in...
1) Push Shift+z this puts on stealth mode where you see no-one else in the area, this gets rid of basically all lag and if you still have some then thats your fault!
2) Close all other programs before trying to get into kq.
3) Try go somewhere with monsters where no-one is fighting(also stay away from respawn areas for other players (such as gates).
3) There is a,b,c,d,e,f,g,h kq for king slime and mara pirate >>> these are easy to get into by f,g,h you get about 1 minute to get in as it fills slowly.


Hopefully this helped the majority of you reading this thread... Please respond to what i have said if you feel it is neccessary or if you want to thank me for getting you into some kq's.


Btw i will say Gold Hill Adventure deffinately needs more!!!

Kiseph
09-19-2007, 01:58 AM
KQ is soo easy to get into!!! They only hard one is gold hill adventure.... here are some tips for getting in...
1) Push Shift+z this puts on stealth mode where you see no-one else in the area, this gets rid of basically all lag and if you still have some then thats your fault!
2) Close all other programs before trying to get into kq.
3) Try go somewhere with monsters where no-one is fighting(also stay away from respawn areas for other players (such as gates).
3) There is a,b,c,d,e,f,g,h kq for king slime and mara pirate >>> these are easy to get into by f,g,h you get about 1 minute to get in as it fills slowly.


Hopefully this helped the majority of you reading this thread... Please respond to what i have said if you feel it is neccessary or if you want to thank me for getting you into some kq's.


Btw i will say Gold Hill Adventure deffinately needs more!!!

I don't care about king slime and mara KQ's, they are easy to get into especially starting around [E], recruits are slower. Gold Hill is one of the bigest ones. There are only 3 and lv's 20-25 can get in! They already have mara KQ and GH is the only KQ for 26-32, which makes it unfair. So this makes it even harder to get into.

All those tips do help though, with any KQ.

willer2k
09-20-2007, 05:24 PM
No... that's not what you do in an online game. Racing to be the "best" and attempting to "out-do" everyone else is left for the little boys piddling their puds in front of the computer screen. This isn't about ego, if it is, I pity you. An online game is for a community of like-minded people to enjoy spending their free time on something with a similar challenge and genre to what they enjoy.

I suggest you grow up a little, it ain't all about you, kiddo.

Just one girl's opinion,

Dru

U can put that opinion up ur's woman. This is exactly why men get this one dollard an hour more then women.

Vous etes fragil comme une merde puis vous faites pitier salope!

naskakun
09-21-2007, 08:21 AM
The Problem could be changed/solved in different ways.

1. Change it to registration, u can only register for a single Quest (u do it b4 it opened) and u can only while ur not into a KQ, as far "ur" Quest opened ur just into it.
2. Allowing to register only for a certain amount of KQs isnt goin to be a big Change since if more ppl come u still have the Problem again that ull have more Competition. May aswell change it so u can "open" a KQ 1 time a Day with a 5 PPL Party at anytime, next to the current system... atlast would offer to do KQ atall
3. Adding a Nummber of KQ Points, like u get 10 at start of the Day and u can "offer" them to join a KQ, the 15 highest loose there Points but get in, if more PPL come the more Points u probably gotta spend.
edit2: 4. The nummber of open Quests changed to Player Number of lvl x-y/40=open KQ.
5. Open all KQ at same time, instead of competing with 500 ppl to get in first n 485 in second and so on ull have 100 in each of 5 Quests to compete.

This would be the ways id think about,
probably i would also change the way Chests work... so u allways have atlast 1 Item into it BUT never more then 2 and chances are qiuet high to get elrune/lix... and not equipment/pet.

edit: Just to say this clearly, it would not be hard to create a Prog that simply enters for u right the time "recruiting" is seen and ull not even have 0,3 Seconds to klick and also id bet u could (theory) create a Program that allows u to do so while not logged with the Client, no graphic = pc hardly matters atall ;).

TastyTapioca
09-21-2007, 08:41 AM
U can put that opinion up ur's woman. This is exactly why men get this one dollard an hour more then women.

Vous etes fragil comme une merde puis vous faites pitier salope!


And this is why they're more intelligent than men. You're a poster child for ignorance and stupidity.

cunnington
09-21-2007, 08:45 AM
Mara and King slime KQ doesnt need anymore.
Just add a few more instances to GH and a few others, maybe like 3 or so.
That would atleast improve the chances of getting in. All i know it was definitely not fun grinding to lvl 30 without any KQs and barely any quests.

And for all the people saying that online games is to sit around and talk and meet people. some people arent here for that. I'm perfectly capable of finding friends in real life, that i dont have to go buddy buddying around in an online game. I'm here to pass some time gain some lvls, maybe become better than that next guy even pvp a lil.

naskakun
09-21-2007, 08:59 AM
As far the ammount of Hill KQ gets higher there will be more to enter the next KQs... and so on.

AraunasGirl
09-21-2007, 10:16 AM
you've got in twice? wow I got in 4 times last night alone lol and when I rolled over from 16 to 17 within a king slime quest I got out so quick that I jumped into a mara pirate one soon as I got out. I dunno people say its got nothing to do with there comp and net connection but ya know...I really think it does it can't just be the game stamped me with a magical mark that allows me to get into 3-5 KQ's a day. Yea I'm offline most the day and I login when I know there gonna pop up and if I have the time to do them instead of grinding, I have no problem, So I dunno what to tell ya. theres already A-H amount do you want the full A-Z? I'm told the 3rd one on the list only has A-C! Complain about that one not the big ones.


U can put that opinion up ur's woman. This is exactly why men get this one dollard an hour more then women.

Vous etes fragil comme une merde puis vous faites pitier salope!
Wow.....can this not be reported? Wheres the damn rules for this forum. Thats about the most childish thing I've seen on this forum yet. Go you, aren't you proud big man?

tingrui22
09-28-2007, 07:26 AM
Lol Dru!

I agree, while I would like to be able to get in more KQs without having to camp on top of my computer, I don't really need em to have fun on here :D

I play to have fun with other people and to talk to lots of people, not get into an ego competition with others.

agreed...i'm a half racer and enjoy chit chatting lol...(being too engrossed in the game for what??)max lvl is 80. what would u do if reach lvl 80?quit and join another game...and ur name is left there known as king???

tingrui22
09-28-2007, 07:27 AM
you've got in twice? wow I got in 4 times last night alone lol and when I rolled over from 16 to 17 within a king slime quest I got out so quick that I jumped into a mara pirate one soon as I got out. I dunno people say its got nothing to do with there comp and net connection but ya know...I really think it does it can't just be the game stamped me with a magical mark that allows me to get into 3-5 KQ's a day. Yea I'm offline most the day and I login when I know there gonna pop up and if I have the time to do them instead of grinding, I have no problem, So I dunno what to tell ya. theres already A-H amount do you want the full A-Z? I'm told the 3rd one on the list only has A-C! Complain about that one not the big ones.


Wow.....can this not be reported? Wheres the damn rules for this forum. Thats about the most childish thing I've seen on this forum yet. Go you, aren't you proud big man?

depending on ur lvl and connection...u can get up to 10 KQ's(if u only play KQ asnd after KQ got another one waiting..)

Diagemi
09-28-2007, 03:44 PM
Well, since we are concentrating on reworking it, there are obvious issues, such as A. Getting in, and B. When you are in, you deal with whomever in your party that gets in, which doesn't allow much in the way of planning.

Only a suggestion:
How about, work it more like a Dynamis Run in FFXI.
Whereas (for those that do not know), there is an item that is purchased to gain entrance to the area, and you distribute that item to those you wish to participate in said event. Note: This requires teamwork and arranging people to participate in said event. Only participants with item can join that registered KQ event.
This would allow~
Better strategy planning.
A more stable team envirnment.
Access to area when ready, without being denied.

Keep the limit of players to whatever the event is arleady. Just switch the focus from random you might get in... to.... we have the special item to do the run, let's plan the run.

Might elaborate more suggestions as they come, but that's it for now... off the top of my head.

Thanks~


P.S. Please do not flame members because of their suggestions or ideas. At this point, no ones ideas are better than anothers. It is still Beta testing. And, the implications of Man Vs. Woman sounds like something that needs to be taken out in PVP, not on a public forum. :)

xcedra
09-28-2007, 04:05 PM
my only thing is, i want to finish the quest chain that I get in the KQ's and I am not sure I will be able to before I level. I need one more slime KQ *if* I get the queen slime.

I'd like to see it that EVERYONE in The KQ that is on that part of the chain gets the credit if the monster gets killed so that the three roups are not fighting over the two big bosses at the end. I dont ever get into A or B KQ's even though I try, I might get into C, but mostly I get into D or after. I did get into a KQ where I was advertising for more participants because not enough had signed up yet, but it was pretty late for me on a weekday..I think maybe a time limit is a good idea, only 2 KQ's in any 24 or maybe 36 hour period.

dbostwick
09-28-2007, 06:22 PM
What I hate is when you do get into an A B or C and half the people leave. You get to sit there, and die twice, respawn and try to get into the others.

Darkwanderer
09-28-2007, 06:46 PM
During a few KQ's ive had items sent to me during group looting. At the end of the KQ i was happy to win and then relized the game was over but I had not received a chest becuase during looting I had received to much and had no more room. There needs to be a mailing system or some other way of receiving your chest/loot or maybe just more bags or bag space.

hanchigo
09-29-2007, 03:42 AM
The simple solution is to do away with the ridiculous participate button and make it a general "LFG" situation. Grab 14 other people and enter the instance. This way, less people get left standing there going " #$(*&^%#......LET ME IN!".

chuchukish
09-29-2007, 06:57 AM
I agree with the first post, I'm tired of not getting into the Gold Hill KQ, and even the pirate one is getting harder... I doubt we'll stop letting people download the game, but they could just make more KQs.

So yes, I sign for the petition as well.

TastyTapioca
09-29-2007, 07:03 AM
Half the experience and take out the chest reward at the end of KQs.

Voila no more issues getting into the KQs

XpierulesX
09-29-2007, 08:13 AM
Well, This is mainly bugging me because of the Gold Hill kq, but still, it applies to all KQs.

Those of us that played know that it was still a little hard to get into Kingdom Quests in Closed Beta. Now, With a mass surplus of players, its almost impossible for most of us. The Kingdom Quests are filled up within about .3 seconds of being able to apply for joining (Rough guess, Probably shorter).

People will probably say, "Oh, It just started, Once people start leveing it will be easier to get into" Well, They are Wrong. There will Always be new players taking up the spots in the King Slime KQ, and they, of course, will level as well. Slowly, There will be more and more people doing the higher level KQs meaning less and less chances for you to get in.

Iv successfully made it into 2 Kingdom Quests since OB launched. Thats is next to nothing from how many I have tried to enter. I know Im not the only one that feels this way because when KQ time comes around, All you here is complaining about these issues.

The Gold Hill KQ is now down to 3! A, B, and C. That is 50% less than the other Kingdom Quests. Lets not forget, It is also the one that is played the most for players around level 20, Which there are a vast amount and always will be.

This petition is to convince Outspark to raise the amount of Kingdom Quests to allow more of us to participate in them.

If your going to flame about this thread, Please dont do it by replying to it, Just Private Message me, No need to clog up the thread, let honest people 'sign' the thread.

So simply said, If you hate never being able to play the kingdom quests then post below! I already talked to people in game and they are more than willing to help push this issue. Hopefully you are as well.

First signer...

Gondie.

P.S. Expect more petitions and ideas from me over the next week or so.

I get into ALL of my KQ's...

aznfata1ity
09-29-2007, 08:22 AM
Half the experience and take out the chest reward at the end of KQs.

Voila no more issues getting into the KQs

Then kqs would die due to almost no one wanting to join them. o_0

Arkentau
09-30-2007, 04:03 PM
To me KQ's are a fun part of the game. Only problem I have with it is that it is time based instead of something like "gather up a party and talk to the guy to start." Granted that wouldn't work because parties are limited to 5 people, but maybe if they implemented something else like that =/


About that gatering up a party part, have you ever played MapleStory?

Ducard
09-30-2007, 10:53 PM
KQ at shorter intervals in stead of 3hr gaps maybe 2hrs or 1.5hrs and add 1 extra KQ per set, that should ease up the crow a bit or just limit KQ to 2 or 3 a day per player so the same people don't just keep getting in and others can have a chance :D

Kholai
10-01-2007, 02:12 AM
It has been mentioned already in this thread, but I believe more attention should be paid to the possibility of having Kingdom Quests only available to parties of five, recruited outside the kingdom quest. The reasons for it are manifold.

First of all is a lag issue. By only making Kingdom Quests "attemptable" by a party leader, you have divided the number of KQ requests by five. A fifth the problem to get in.

Once the leader is accepted, the entire party will be accepted into the kingdom quest. This firstly will allow some pre-game tactics, in that you'll have to group up with people before you start trying the quest, allowing you to at least attempt to find a balanced team. Any "seven mages, eight archers" scenarios are the fault of the players, not Random, and with a properly built party from the get-go, people become more likely to succeed, reducing wasted Kingdom Quests.

The other added bonus will be that it will let people play with their friends. With these two factors combined, leaving the quest early will become rarer, and people already in a party are unlikely to be deserted in the middle of a KQ.

Finally, if the entire party is dragged into the Kingdom Quest regardless of current location, then people swarming the quest givers will be unnecessary, reducing lag even further. The leader could go alone, allowing the other players to stay elsewhere, reducing strain on the most crowded areas.


There are possible downsides to this method, but another, incidental advantage will be to encourage partying overall, and helping those poor mages and archers to be added to a party on the basis that they'll be useful in a planned KQ run, and encourage parties to stick together, even when adventuring separately, so that kingdom quests can be entered as quickly as possible.

phirothtest
10-01-2007, 04:02 AM
You assume too much. Who're you to tell us why we play games? ;)

Not everyone's the same you know.

<_< Dang.. said it before me.

rustic
10-01-2007, 01:52 PM
/signed as well.

kingdomkey101
10-01-2007, 03:04 PM
I agree the KQ system needs a major overhaul but why not save that for when the game is realesed for now lets increse the number of KQ.

kingdomkey101
10-01-2007, 03:05 PM
signed as well

Srit1
10-01-2007, 03:59 PM
Its simple!!!!!!!!!!!!!!!!!!

Kqs should be a privlidge offer nice xp and a reward..

every 5 levels there needs to be a new KQ . 1-5 6-10 ex... now the game needs to calculate how many people r online and make 1\4 total of the people in that level brackit online for the time.. or just have 5 games open per level brackit... the level diffrence is stupid right now getting in a KQ lowest level you might as well just leach unless your an archer with a AIm scroll... needs to be reworked for sure good idea tho. oh and fix the freaking empty boxes already ........

TastyTapioca
10-01-2007, 04:01 PM
This thread is why I avoid Robo KQ [A] like a disease.

XpierulesX
10-01-2007, 04:52 PM
Simple: KQs are designed for 15 people, allowing more than 15 will ruin the risk. It is like having 15 people level 1 beating on a level 2 mushroom.
And there are other way to better your character than leveling fast.


Robo KQ allows 20 people.

SamusOfFlame
10-01-2007, 04:52 PM
It's easy for me. I get in to several if I try. The "King Slime" KQ is probaly easiest to get in to becaus the lower lvl's that just started don't know how to get into them, but yah they do fill up fast, and slower cpu have a harder time. The good news is later some people will quit. I won't though.
-looks down-

SamusOfFlame
10-01-2007, 04:54 PM
oh and fix the empty boxes already ........

yah its annoying waiting 2 hours becuase your box is empty

XpierulesX
10-01-2007, 04:56 PM
yah its annoying waiting 2 hours becuase your box is emty

It's not empty you either got fame or copper.

ijusticex19a
10-02-2007, 11:35 PM
well adding mroe would work (like make it up to Z)
orr more KQ but i dun see it help
or tell ppl to stop using "external program such as macro and etc since i beleive they work (since bots work here, y not for macro?) --> i think thats the main cause ppl can't join in even years of waiting lol

Sheizou_Marizou
10-02-2007, 11:58 PM
For some reason I've never really had all that much of a problem getting into KQs, but then I am in the UK.
Assuming most people are in the USA, I am accessing most KQs early in the morning for you guys. Those things don;t finish recruiting for, like, 20 minutes sometimes. But I also try getting into later ones at peak times and don't have all that much trouble with those either.

Gavener
10-03-2007, 12:32 AM
i dont no how to get in a KQ i have the Slime king 1, i hit the button to join get cant find it aleart then what?

Forbin
10-03-2007, 05:21 AM
To me KQ's are a fun part of the game. Only problem I have with it is that it is time based instead of something like "gather up a party and talk to the guy to start." Granted that wouldn't work because parties are limited to 5 people, but maybe if they implemented something else like that =/
Quoted for emphasis. This right here is the solution, IMO.

I'd say leave KQ the way they are, and implement a party-based instanced system with new quests and suitable 1-group mobs and difficulties. Perhaps simply cloning the existing KQs is the easiest (though less content=boring) way. The regular mobs can be left "as is", and the bosses will obviously need to be toned down. Additionally, increase the timer and reduce the final experience gain. The box at the end should stay, because those boxes are easily the best way to make cash/items.

Gravvi
10-03-2007, 09:48 AM
i try to get into all KQ at least 5 times a day. I rarely get into one. And yes there was one person ingame who said macros work for getting into the KQ. I agree with making more KQ. Most people lvl up past the required lvl faster than they can complete the quests. I know i wasn't able to complete all quests for any KQ i have been in. WHich i believe is 3 different parts per KQ. It would help everyone finish their quests. And if there were more KQ people wouldn't be spamming D*** i didn't get in the F****** KQ.

EDITED*
some more possible solutions.
1. Limit the amount of times an account can get into a KQ per day.
I have seen the same person in a KQ every day.

2. Allow the higher lvls to get in to finish their KQ quests.
Being lvl 25 it is my last chance to finish a Mara pirates rage. Other people might have teh same issue.

3. Only allow people who have quests to enter the KQ.
People go there to lvl which makes other people miss their chance.

4. (not sure if it is possible) Make it so if u don't get in the first one u are put on a list to make it into the 2nd one, like a priority list.


If i think of more i will post