View Full Version : Acolyte Build
Orbo99
08-29-2008, 06:36 PM
ok so does anyone have a pretty detailed list of the types of aco builds? or what a good aco build should be?
diedwithoutasoul
08-29-2008, 08:29 PM
Ok...most plpl would say put everything into Int. and a one in power everytime u get a new cane but the fact is well we can heal and attack more if we put everything in Int. we also die easier.
Therefore, instead of putting every skill point in Int. I put a couple in Sta. one in Med. and two or so in Wis.
This makes my aco well rounded and able to last longer if I should get attacked by a high lvl aggro or mobbed
QueenPixie
08-29-2008, 09:51 PM
I'd say full int until you hit cleric and then you should start experimenting with the other builds. We all have different likes and dislikes:p Some people like wis because it supposedly makes you repot less; I think it's still useless but that's just my opinion.
Kairi13
08-29-2008, 09:54 PM
I'd say full int until you hit cleric and then you should start experimenting with the other builds. We all have different likes and dislikes:p Some people like wis because it supposedly makes you repot less; I think it's still useless but that's just my opinion.
*cough* i agree !!! lol int i mean sure more mp great....you dont have to click a button for another minute your gonna have to press it sometime might as well do it a minute earlier and have an awesome heal and dmg ^^
QueenPixie
08-29-2008, 09:59 PM
*cough* i agree !!! lol int i mean sure more mp great....you dont have to click a button for another minute your gonna have to press it sometime might as well do it a minute earlier and have an awesome heal and dmg ^^
Exactly! I don't think they realized that no matter how much mp you have; Your still going to be spamming pots. But with the new update now we have way better pots so that means less repot and wis build more useless than ever xDD I would give you more reps kairi but I can't since I gotta go rep 5 people more to rep you again o_O
Kairi13
08-29-2008, 10:18 PM
Exactly! I don't think they realized that no matter how much mp you have; Your still going to be spamming pots. But with the new update now we have way better pots so that means less repot and wis build more useless than ever xDD I would give you more reps kairi but I can't since I gotta go rep 5 people more to rep you again o_O
o.o wowz your awesome lol umm sta is that same why wait when your gonna have to spam anyway if your sc user i suggest a backpack though ^^ more pots always helps with our limited weight
Alma_Adhara2
08-30-2008, 02:55 AM
.... there are a lot of thread about this, so i wont discuss which is the best aco build again...
you can choose:
Pure INT
INT/WIS (1 point of wis each 5 int more or less until u'r wis is high enough)
INT/STA (same, but, dont be an aco tank!! be careful)
be careful with mixed building cause if u get a low INT u wont be able to heal as much as u should, it'd be ok about 16 or 17 points of WIS or STA in mixed building, the rest of points go to INT.
i have been impartial, if u need personal opinion... just ask for it:o
anyway i warn u that there are places where u cant track and repot, for exemple, mines or PVP arena >_>
bobalitos
08-30-2008, 09:46 AM
i am 60int, then all sta after that!
i die less and less.
Kairi13
08-30-2008, 11:11 AM
yay int ftw sta ok i guess if ya dont wanna spam to quick. . . and i wanna rogue too X.x
diedwithoutasoul
08-30-2008, 10:11 PM
U plpl >< All u talk about is pure Int. *cough cough* don't u um lets see....DIE EAISER....I swaer they all tell me put everything into int. but its better to have a well rounded aco majoring in Int. that way u last longer....someday u plpl with all Int. will get mobbed an die so easy because u put NOTHING into ur HP.
Its better if ur stats have mostly int. then a few for ur HP,some in Pow. for new canes, a couple in Wis, etc.
after about 60 int. most clerics/acos start putting everything into Wis. or etc.
h.blitzkreig
08-31-2008, 06:03 AM
Personally I think an acolyte should have the most in Power(so you can go solo no party and actually defeat monsters), Wisdom(obviously that will come in handy when your class changing to a cleric) , And Agilty(so you can run away when your a lvl 23 acolyte from a lvl 56 aggro :D)
Kairi13
08-31-2008, 09:04 AM
Personally I think an acolyte should have the most in Power(so you can go solo no party and actually defeat monsters), Wisdom(obviously that will come in handy when your class changing to a cleric) , And Agilty(so you can run away when your a lvl 23 acolyte from a lvl 56 aggro :D)
Okie lets see here first i think this is just a small mistake instead of power you mean Int? not power and we are a support class so kiling monsters is supposed to take longer were just the support so we can "help" sure we can kill are own monsters and everything but if you wanna do that be either a full pow knight or go app/mage they are the most powerful in dmg. Wisdom you wont run out of mp as fast but the point is do you spam pots or rest? thats the only thought on mp cause if your going to spam pots you dont need mp cause your gonna spam eventually so depends on your playing style i guess theres other reasons too but i dont wanna type anymore on it. and agility being fast is awesome and all but the class with agility is neo not aco and if your running from a lvl 56 aggro ^^; uh youll probably run in to more aggros and end up dead so if your with a lvl 56 aggro im gonna assume its aoe or party stay still heal yourself and wait for them to get it off you dont run
h.blitzkreig
08-31-2008, 09:32 AM
but its good to hv a few power so u can defend yourself when an agro comes along and attacks you
QueenPixie
08-31-2008, 09:50 AM
but its good to hv a few power so u can defend yourself when an agro comes along and attacks you
And hitting it with your cane might kill the agro? >_>; Yea pow it's not gonna work..
Trashknight
08-31-2008, 09:53 AM
And hitting it with your cane might kill the agro? >_>; Yea pow it's not gonna work..
I can guarantee that, took my Aco and a Scout about 30 minutes to fist down a monster just below Rudwork level.
(Note, I hit more without using the cane. >.>)
Kairi13
08-31-2008, 09:56 AM
And hitting it with your cane might kill the agro? >_>; Yea pow it's not gonna work..
yes you see it too lol yeah i was like huh? o.o
Kairi13
08-31-2008, 09:57 AM
I can guarantee that, took my Aco and a Scout about 30 minutes to fist down a monster just below Rudwork level.
(Note, I hit more without using the cane. >.>)
hmmm ask truthful he knows :D *cough* he hit chant monster with a stick *cough* and died lolz
WhiteTiger_024
08-31-2008, 09:27 PM
rawr :3.........bored :D
h.blitzkreig
09-01-2008, 06:41 AM
And hitting it with your cane might kill the agro? >_>; Yea pow it's not gonna work..
Doesnt power also affect how much your main attack the Illusion Quake hurts to your enemy:confused:
Kairi13
09-01-2008, 08:25 AM
Doesnt power also affect how much your main attack the Illusion Quake hurts to your enemy:confused:
not even a bit :] power might turn your cane attack into a total dmg of 3 whooohooo lol acos that hit with cane get 2 but if you put in pow 3 maybe XP no INTELLIGENCE effects how much you hurt an enemy its the only useful stat which is why ask any cleric ig alot of them are pure int like Me, Cookies :'D, Mikoto no, Dj (wants to be lolz), etc
nickiweard
09-01-2008, 08:37 AM
I'm sorry but Kairi is right, intelligence is the section that increases the damage of your illuison quake also increases your minor heal and buffs as well. Power is only really needed for being able to equip the canes and shields that we have. If you have a look through the old threads in this section you will see that the majority of acos/clerics are Int based. Personally i am all Intelligence and with a drop of Stamina.
bobalitos
09-02-2008, 08:54 AM
put all int until you can spirit the monsters wehre you train and then put sta.
tazsbigtoy
09-02-2008, 01:03 PM
I personally added a couple of extra points to power. I spam pots bad and this way I can carry more and repot less. I wouldn't go overboard with it, but one or two extra isn't going to hurt. You can carry more stuff away to sell also.
Alma_Adhara2
09-03-2008, 01:16 PM
i dont really like to waste points so.. i dont like the sta/int build..
1) once u get major heal... you'll be able to heal the whole party and you at the same time..what u want that high HP for? those point can be used on increasing INT, that helps u to heal and hit more..
2) If u can heal.. why do u want that high HP? your party must know that they cant depend 100% on u cause things happens, a lag shot, a wrong key, or whatever can make all the party die so they should carry HP pots too just in case... In case of get mobed, the main thing is healing oneself, the other person will understand it, nobody wanna die (except if u are at 0%):D
i prefer pure INT or INT/WIS, as i did in a lot of threads i repeat: your HP and the HP of your party depends on your capability of healing, it means, depends on your mp. you'd say: yes, but there are MP pots. Well, as we are, acos, clerics, priest, whatever, we are not very strong (cause we're a support class) so we can't carry a lot of potions so all the MP u can have is welcome. while parting, try to keep always the rest position (but dont sit!!) heal and move to make ur mp going up faster, this will make you save a lot of potions.
another reason for WIS/INT is that there are lots of places where you cant track and repot (mines, cobalt caves, pvp) where a nice cuantity of MP can save you and your party.
well i dont wanna make u get bored anymore so, i hope you think on it slowly please, i've thought a lot on the STA/INT and it has some advantages but i dont really like it. (anyway i admit my wis is high enough T.T ive got 480 points of mp and yes.... it's too high, i know, be careful on your building xD:D)
PS: IF u dont make your mind, put your points in INT until you decide which build u want in you healer. :p
bobalitos
09-03-2008, 05:59 PM
idk; its really up to you guys but i LOVE my build.
int/sta forever!
twinkleval
09-03-2008, 10:34 PM
My former aco's build (before changing to disciple) was more of a Int/Wis type, adding one point to WIS for every 8 INT until it reaches 9, then put the rest on INT. But for my new acolyte that is on the path of a cleric, I planned it as 1 point of wisdom for every 10 INT, since it gives me more power to heal and save money on pots for my party members. I'm comfy with this build, unless the party I'm in are being too reckless that I have to spam heals more than needed.
Kairi13
09-04-2008, 05:10 PM
i love almas explanation o.o thats awesome yeah why more hp if you can heal? and wisdom is good but i heard no more then 10ish or so im not sure but int is always good if you dont got alot of int good luck beating some people at pvp unless you got sc that is
Alma_Adhara2
09-05-2008, 01:32 AM
yeah, i wouldnt use more than 10/15 points in wis... (well i did!!! and that sucs xDD i need a reset but cant use sc so.. xD) anyway as bobalitos says, each one has to be proud of their build and happy with his7her character so... the build u choose depends on u'r skills to play the game ^^
i love my build too!!!! xD:p
PS: maybe in the future when i go to harder places i'll see if i need a drop of sta, but now i think i dont need it >.< (and i use to be in sherwood or phil)
tazsbigtoy
09-05-2008, 07:10 AM
Well, the best reason I ever heard for adding to int, was so you would have enough mp after buffing a full party to do an emergency heal, stun, ect. I have 11 in my int. and doing both buffs on even a 4 to 6 man part drains a lot of it. On the other hand I have more than 80 in int and my minor and major heals are strong. I am not sure where the stop with 60 in int. came from, but you will really appreciate the extra healing power when you hit the library where spam healing is a requirement.
bobalitos
09-05-2008, 07:33 AM
i used to duo with highest lvl person in game and i figured i dont that much of int to heal him; he agreed too that i only need about 60 int or so, we both came to the conclusion that he needs me to die less frequently- and he advised me to put in sta. =]
jamie_jay
09-06-2008, 08:55 AM
Yeah I Aggre Int All The Way But I Do Like Put Some On Stamina So That I Have More LIfe And Stuff So That I Do Not Die. And Dont You Think That People Are Always Using Us To Heal Cause We Are The Only Ones That Can.
Gurdd Luck Everyone. I Reckon All Acolytes Shud Demand Money Of The People Who Want To Use Our Healing Ability For There Group.
Kairi13
09-06-2008, 09:36 AM
X.x that makes me ashamed to be a cleric i should demand them to pay me when its my job . . . .
nickiweard
09-06-2008, 11:32 AM
I am a little confused to be honest......and i hope i dont sound mean but i probably will, but healing is what we do!
I am getting a little bit annoyed with people suggesting we should demand money/pots off other players to "pay" for us to heal/buff them. If it works for you fine, but dont be suprised if you dont get asked to party a lot.
I think (hopefully) that the majority of acos/clerics disagree with the idea that you are suggesting because it will not work!
Imagine if acos started to demand payment...people would just buy the better pots and we would all be rather useless.
I have to say that i agree with Kairi (again lol) it makes me ashamed to be an Aco that i should demand payment for something that my char is built to do.
ashley88
09-06-2008, 11:59 AM
Stats?
Hummm...more stat debates it seems...from all the threads I have read (which ranges from January until now)...I'll state my opinion and choices o.o
For stats you can pick:
o Pure INT:
For those who believe in more healing and magic power, because of most topic debates this has recently become the most popular stat build. As you heal more, meaning less pot spam when healing lot's of health, and also more magical power when using skills. As magic also effects how much damage, how much you heal, if your spirit works, does your ghost steel freeze the mob and etc. It is pretty much very useful.
o INT/WIS
Spam most stat into INT though some into WIS for those who believe more WIS will mean less pot spam becuase of more MP. Though through most topic debates, this has idea has been thrown down becuase of the fact that it only saves you pots in the beggining of your journey, because in the end you will have to spam pots anyways. Also through fact that WIS does not effect your MP regain time. This is no longer a popular build...
o INT/STA
For the higher lvled healers that need more health to survive the thickest of mobs. It's popularity is rising quickly among fellow healers though it's usage is to be questioned. Spamming about 6x stat points into INT and mostly the rest into STA have been said saves you from death many times becuase you can survive being aggroed and then running away to heal yourself then after. But because of this you will not be able to heal or damage as much as other healers with more INT(read pure INT).
o INT/WIS/STA
Not a very popular build but mixed with the idea of healing, less pot spam and more health...it can be said some choose this stat build. Though becuase the stat points have been divided into these three stats, it isn't as effective as the other builds.
o Pure POW
I find this stat ver useless. As we healers hold a cane and do extremely little damage because of it. Even if you put all your stat points into POW e.g. a 7x healer puts all his or her stat points into POW you would only be whacking a poyo with 7x damage with your cane. Though the only advantage is that you are able to carry more pots, although you won't be useful in healing at all. Practically unused, though I sometimes see some a healers whacking poyo's endlessly for exp...
Stat info:
@ INT - intelligence
The basic stat for all healers alike. This stat affects your magical power (healing, magical damage, spirit, magic effects).
@ WIS - wisdom
A secondary stat for healers. This stat increases your maximum MP number. Though does not increase MP regain over time.
@ STA - stamina
Recently popular among higher lvled healers, this stat increase your maximum health number. Though this does not increase HP regain over time. Basicaly you are less prone to death when investing quite a sum of stats into stamina.
@ POW - power
This stat affects the quantity of weight you can carry and the amount of damage done when physically whacking target with your cane. Invest one stat into POW every ten lvls to use a new cane.
....Actually I'll make a thread using this info o.0;;; Lolz xD Don't make a thread yet!!! Lemme make it xP
mirouku
09-28-2008, 05:54 PM
k sorta off subject but then sorta ON subject...>.> well yeah so first of all if u dont like healing for fre then work at a hospital, or if urnot old enuf then be a mage xD second whenever u lvl up to 5, 15, 25...etc. u get TWO stat points to allocate and at 10, 20, 30...etc you get THREE stat points to allocate. im just pointing this out to ppl so they know that youcan still add int every lvl, yet still add wis, sta, or both. for myself i add int every lvl and add a wis every 5 lvls and st every 10. so far its been awesome =P third, I LOVE MY ACO WAY MORE THAN MY SCOUT!!!!!!!!!! even tho hes a lower lvl >.>