View Full Version : As a player, this is the best I can do to help.
Horinia
09-16-2008, 06:23 PM
I have been giving some thought to Fiesta as I see more and more veteran players quit. I began to think about the reasons behind it. I know there have been a few outliers, such as accounts that were hacked or banned. But the majority of them simply state they have lost interest. So that got me think and wondering which aspect of the game was causing it.
Now it seems that after 70, there really is not much to do except grind to cap. There is no goal to reach, not hurdle to climb besides the levels themselves. And really how challenging is that? Not very when you think about it. It’s just taking the same repetitive actions over and over again for hours on end. Basically there is no end game content for the higher levels to look forward to.
Now I know Outspark has nothing to do with the programming of the game so we can’t really hold it up as their fault. But looking at it from a player’s point of view, what’s the point to leveling? Sure we have Helga, but even that is not very exciting since there is no reward, save to be able to say “we beat it”.
Some people will say just make alts. And that’s fine for awhile too. But the inherent problem still remains. There is at this time, and likely in the future, nothing to look forward to in progression. Alts will still have the same “kill for hours on end and level up to do……. What?” issue. You know how they describe insanity don’t you? Repeating the same actions over and over but expecting a different result. That’s really all alts are, a temporary delusion that you are doing something different until you reach 70-80 again. Then you realize you are at the finish line, only there is no prize waiting for you.
That is how I perceive it, and I think many others did and do as well. Now I’m pretty happy with the game, and I do enjoy it for what it is. But if this trend continues I don’t see many people sticking around for a long term thing. And isn’t the point of a business to keep customers and bring in new ones? Not lose customers.
So what can Outspark, as a non-development entity do to try to make the game more interesting for higher levels? Events are ok and all, and even I find myself trying to find the GM’s, although I don’t take the chests. But those seem to be pointed to low levels, not the top half of the community. Boss killing events are even worse. From what I understand the hardest thing they are allowed to throw at us now is Gordon, and that’s just a joke and a half of a boss.
But (and I did have a point this whole time) I think I may have an idea, provided GM’s, Guilds, and the company itself are willing to spend just a tiny bit of time. It’s an idea for a system of guild specific events that may help bring a spark of life back into the game. And it should work just as well for the higher and lower levels. Now this of course is just a concept and I doubt Outspark would be willing to put in the few hours it would take to do this. But it was the best thing I could think of to be able to get semi end game content with the existing in game tools we have.
Here is how it would work.
It would be similar to some of the sign up events we had in the past, like the battle events. A forum account or post can be created where guilds would sign up for a specific time to raid. They would provide a level request for the raid, IE “we want a 30 level raid “ or “ we want a 70 level raid”, the number and names of participants and a date. It may look something like this:
Guild name: “A_Guild”
Level of raid: 40
Date and time: 09/09/08 2:00 PM GMT
Number of players: 15
Names: playera, playerb, playerc, playerd, etc etc
Server: Apoline
Of course many guilds would try to take advantage of this, so it would be hard to organize at first. Which is why I would suggest a cool down time, like our skills. If a guild has participated in a raid event then they may have to wait one, two, three or longer weeks before they can do so again. Outspark, if they were willing, could do a few each day or a few each week, however it would work in their schedule.
The event itself would work something like this. At the appointed time the GM would port the players to an off world spot, like the 90 level zone they have used before. Now the event itself may require some free thinking and imagination, maybe waves of mobs cumulating with a boss, or multiple boss’s at once (all appropriate to the level, you’ll see where that is going in a bit) or however their fancy takes them. If everyone dies let’s say or they run past a preset time limit, event over the guild looses, if the bosses die they win. At the end if the guild wins there would be a level appropriate award. A few ideas I had would be as such:
Randomly created Green/Blue weapons/armor from the GM given to the leader of the raid to be awarded how the guild sees fit. There may be some potential trust issues about that, but if you can’t trust your own guildies maybe you’re in the wrong guild. The items would match the level of the raid; a 40 level raid gets 40 level items. The number of items would perhaps be the number of people in the raid divided by 10 and rounded up to the nearest whole number. So a 35 man raid would get 35/10 = 3.5 rounded up is 4 items. This prevents too many items from flooding into the game and also keeps people interested in participating for a very long stretch of time. I would suggest these items would be slightly more powerful than the ones you would normally get in a field if that’s possible to specifically create them. Maybe even on the 70 level raids guilds get 1 Teva weapon per win, something like that.
Second possible rewards would be things like 1 hour drop rate cards for everyone in raid, or 1 hour exp boost cards. Mini spark cash things that won’t over power the game or unbalance it, but enhance it for everyone.
Well there you have it. An idea for end game content for a game that has none. Again it’s just a suggestion, and it would require some effort on the company and their GM’s, but I think if they really want to keep the higher ups from leaving, they need to start to think a little “outspark-the-box” (see what I did there , it was a play on words).
I’m open to any comments or support from both staff and players alike. If we all try to work together, we don’t have to wait on OnsSoft. We can make it our own unique game with a big shiney prize at the end of the finish line.
Horinia
09-16-2008, 06:24 PM
Sorry for the wall of text, did not realize it was THAT long.
sirviney
09-16-2008, 06:27 PM
Yeah too long, I'm not reading it.
Empathys
09-16-2008, 06:32 PM
It seems interesting. But you need to remember that a lot of the people who are quitting because they're bored brought it on themselves by racing to the cap each time to wait for the next raise. Eventually they'll get bored. Also, there isn't much "end game" content because 89 isn't the end of the game. From what I understand 120 is.
Unfortunately, I don't think this will keep the interest of the higher levels players for very long. Just like with anything else the novelty would wear off eventually. And probably before the next cap raise.
Rain4ever
09-16-2008, 06:37 PM
Wow..... thats was long... some good point stated.... BUT... all depends on Outspark decision on making the choice.. But i really had to say this even though its rude.... if they would want the high lvls to keep on staying, they would have done alot of things to keep the game more fun. =.=" But i do hope there is some changes to the game.... AT LEAST dont make it a Grinding SESSIONS like SOS (worse mindless grinding plus mindless key spamming game that i had encountered so far) and have more events to keep on making us play the game.
Empathys
09-16-2008, 06:38 PM
Hahah. I could point you in the direction of one even worse.
Alodia
09-16-2008, 06:39 PM
Sounds interesting.
But you do know, a lot of the people from Apoline are quitting cause we are drama llama capital, right?
x3
sirviney;; If you don`t have anything important to say... GTFO.
<3
Shawndoggy
09-16-2008, 06:49 PM
I'm only lvl 43 so I've still got pleanty of use left in the game. And I lvl so slow that I'll never hit lvl 89 for a while. Never mind my ranting... It's sounds like a cool Idea.
killerof_joy
09-16-2008, 07:30 PM
I think it's a really good idea. But like you said it depends of if it is in Outspark's control to do it.
Celtic_Princess
09-16-2008, 07:36 PM
I think its a very interesting idea, and I think the rewards of 'mini' spark cash items would be a big incentive for people to take advantage of the guild raid system. However, what do you do with smaller guilds with a big level range? Eternal has about 30members ranging from 30-82. So putting together a group in a decent level range would be difficult.
Horinia
09-16-2008, 07:42 PM
I think its a very interesting idea, and I think the rewards of 'mini' spark cash items would be a big incentive for people to take advantage of the guild raid system. However, what do you do with smaller guilds with a big level range? Eternal has about 30members ranging from 30-82. So putting together a group in a decent level range would be difficult.
In a scenario like that, you would probably want to average it out I would think. Say you have 80's and you choose an 80 level raid, well I would think you would see things like Gordon or Phino or waves of big bad mobs that would wipe the lower ones up. And then they couldent even use any of the potential rewards anyways. Wereas if you did a lower 30 level and brought in 80's , wheres the fun in that?
But if you said OK, lets do a 50, then the lowers would have a chance to activly contribute, and the items they may or may not recieve woudl probably be withing the range of use.
Again it is just an idea to offer up a new aspect of the game for people that feel its a bit stale. Lets face it, the GM events these days are pretty old, boring and unimaginative. This is just a possibility using what tools are already available to us to use. And if Outspark takes a piece, half or the whole idea and uses it to make some new, exciting and fresh events for us, then thats a big plus.
EDIT
And also, with guilds that have varying levels, you would maybe discuss internally how you would work it out. Maybe you have the lower guys do one , then the Higher ones when your "cool down" timer is over. And even if you could only field say 8 of each level range, Im sure events could be modified.
Or maybe this would be the time guilds begin to merge and grow, maybe it would be something that changed the 500,000,000 30 man guilds into fewer and fuller guilds. Thats not a bad thing nessasarily.
Alodia
09-16-2008, 08:10 PM
Not to mention, most guilds (at least most of the guilds in Apoline) tend to have members in a similar level range.
Triumph
09-16-2008, 08:12 PM
Now I know Outspark has nothing to do with the programming of the game so we can’t really hold it up as their fault. But looking at it from a player’s point of view, what’s the point to leveling? Sure we have Helga, but even that is not very exciting since there is no reward, save to be able to say “we beat it”.
Au contraire, Outspark can request whatever they want. An obvious, obvious example is the Venomous Shot skill of archers. Ever wonder why it's [8] to start with? The first levels, by request, were deleted from this version of Fiesta. All other skills start at an earlier point, not to mention numerous other skills that have not made it here. I wonder where that house-making Alchemy skill went. Perhaps it got lost.
Second possible rewards would be things like 1 hour drop rate cards for everyone in raid, or 1 hour exp boost cards. Mini spark cash things that won’t over power the game or unbalance it, but enhance it for everyone.
No, that would reduce Outspark's maximum income. It would never happen. Pardon my cynicism. There is a reason why nearly every single event is advertised with a Sparkcash item reference.
I’m open to any comments or support from both staff and players alike. If we all try to work together, we don’t have to wait on OnsSoft. We can make it our own unique game with a big shiney prize at the end of the finish line.
It happened in Closed Beta. Hopefully it can happen again.
I will be surprised if I don't get ignored or flamed.
Horinia
09-16-2008, 08:17 PM
No, that would reduce Outspark's maximum income. It would never happen. Pardon my cynicism. There is a reason why nearly every single event is advertised with a Sparkcash item reference.
Ahh but if done right it could POTENTIALLY creat more income for them. Imaging a Guild Raid event for 40's with 5 KQ Robo's, Im pretty sure people would by extenders or charms for that. Maybe even packs. Well off-setting the 1 hour or 2 hour items the people win.
The main concept behind this is for something new and fun, as a guild. To add a breath of fresh air to the game for both higher and lower. The rewards they get are almost secondary. They would do it because its new. Even if it stil uses things we see in the game to this day.
palmerx
09-17-2008, 01:29 PM
This is a great idea, Outspark needs to check it out and at least consider planning something like this to keep everyone in fiesta active, from low level 30s to level 80s it would be great to just take a break from grinding and enjoy it with your guild mates.
Gaaraxxx
09-17-2008, 01:51 PM
I heard rumors that raids were being implemented, but that was like 6 months ago when it was going around; predictions of it starting for the 89 cap raise.
And to be honest even though they've put forth more quests, it really doesnt change a whole lot.
Not enough to do = boredom.
ddmatrix
09-17-2008, 09:58 PM
That a really fantastic idea Horinia :)
You got my vote :)
If they outspark think its too complicated, they can always make it like a KQ style, but only a specific predetermined guild can join, and where the KQ would be a big different (as you said, waves of mobs and such)...
Oh, and no, this will not get boring IF outspark does a change now and then (2 first week, mob waves, 2 next weeks, boss waves, 2 next weeks, 10000 stones to mine and find a key... sooo many kind of events can be organized... just need to think :)
Sheizou_Marizou
09-18-2008, 10:32 AM
This might actually keep me around a little longer.
Good idea, hope it goes well.
alcatraz2k0
09-18-2008, 11:15 AM
Two thumbs up Horinia. I think this is a good idea and could be one of a number of events that could get some of the older players interested in Fiesta again. Unfortunately, Outspark is not responsible for the development of the game and the developers have shown themselves to be a bit on the slow side. Hopefully, they would act sooner rather than later when there is still interest in the game. I fear however that too late too late might be the cry. WAKE UP OUTSPARK!!! Although you are not responsible for the development, you must agitate and be catalytic in the perpetuation of Fiesta.
LonetheWolf
09-18-2008, 11:45 AM
I took the time to read it, well worded, and good suggestion! My only dispute would be he teva weapon, granted I'd love to get one but the people that go without sleep for weeks/days to be the first to the new caps would have a melt down if people could get the weapon willy nilly in an event. And an guild, no matter how close they re, will tear apart and kill each other to get at a teva weapon... other than that though its a nice idea.
Horinia
09-18-2008, 11:56 AM
MM the Teva weapon was just a suggestion, a possibility. And besides , its one of those things that makes you want to do an event a bunch of times, to get lots of people those gears. If you only got one per run , and had to wait a week or two before you could do it again, it may take a long time for everyone or even most to get the neat rewards, but they would keep coming back. Thats a concept for retention of customers. Making them feel that the time they put in would be worth it in a tangible way.
When I used to raid in MMO's, and I was a hard-core end game raider for 8 years, there were items I had to wait two years to get sometimes. Doing the same big boss raids over and over hoping for that one drop. But it kept me coming back.
The rewards I put in there were just ideas. Subject to any change they want to do. I really dont care one way or the other if its 1 hour drop cards or big shiney +9 85 weapons. I just want them to TRY to do something to add a fresh spark of fun in the game. And this suggestion could be implemented immediatly. No need for patches, no need for bugs from said patches, no need for them to talk to OnsSoft. Its like handing them something for everyone to enjoy, and them just ignoring it.
I think most seem to feel the same way. We just want to feel that same type of fun again like we did when we first loaded up our new characters. This may not be the answer, but I dont see anyone else, players or the company, trying to do anything to help in that area. I knwo we could all work together to make it somethng fun and wonderfull, we just need to at least try.
Sheizou_Marizou
09-18-2008, 02:31 PM
The game does need something, and this seems like a good and easy-to-do option with lots of support, still no staff input though. >_>
Madcharo
09-18-2008, 03:25 PM
Ah! I like. ^^ As far as I know, OutSpark doesn't need to ask the devs if they can do events. :rolleyes: I have seen that the Korean Fiesta has a couple Instances :D
/support
Thasmudyan
09-18-2008, 03:31 PM
I agree that Fiesta really needs some form of end-game or high end content. It doesn't have to be raid content, but at least something that you can do with a group of people that provides a challenge as well as some sort of reward.
Consider the current state of level 80+ gameplay. What is there for a level 80+ character to do, other than grind?
- You could do the KQ, Gordon Master, which gives the same earring rewards you got at MD, a KQ 30 levels lower, and an exp reward of 100k... That's if enough people even join it, which hasn't been happening lately.
- You could fight in the dungeon zone, Guardian's Holy Shrine, but the monsters there currently have no drops. That means no boss weapons, either.
- You could fight in Helga's Tomb, but Helga has yet to be beaten, and the other monsters in the zone have no rare drops.
- You could explore Burning Rock and Flaming Mine, and fight unhittable monsters that have no special drops, because 80+ greens aren't in the game.
That's about it. So 80+ people are stuck with grinding. Except that unlike other levels, there's no Abyss with plentiful drops, and the mobs are much more difficult to hit, leading to much slower kill rates and frustration. There is also no possibility of a nice green drop to keep one motivated.
Honestly, a few rare drops added to the existing 80+ boss mobs would be a nice addition that would keep people motivated. Perhaps elite mobs at all levels could have a chance to drop something nice you can't get otherwise. Or maybe Cursed Knight Lord / Giant Magmaton / etc could drop some rare pieces of armor. Heck, even maybe make Gordon Master earrings level 80 and better than MD's, motivate people to level and do the KQ.
Of course, like Horinia said, that would require OnsOnSoft participation. Failing that, the idea of Outspark-ran raid type events is a good one. Not only would it give higher level players something to do with their powerful characters that is worthwhile for them, thus making those players more inclined to stay, but it would also show the players that Outspark, at least, are aware of the issues facing high level gameplay and are willing to do what they can to offset the lack of high level content in the game.
Running raid events like that would be a lot of work, though, and Outspark might well not have the staff available to do that. Another concern would be how to determine who gets to participate when. Would guilds need a certain number of players to RSVP before getting an event? Would there be level restrictions? What if half a guild's members who RSVP'd don't show up? Does another guild get to raid if that happens? I could see a lot of Outspark staff members' time wasted by things like that happening.
The rewards are a concern too - do you give the same kinds of rewards to both low and high level players? If you do, mini-SC items like 1 hour exp cards or hunter's war rant would be good ideas. If they decide on level-based rewards, random green armors might work well (as armor is much rarer than weapons). Another option is to give out valuable consumable items, like the unproduceable strength potions or concentration scrolls. (They could even give out T3 scrolls or HP potions - this would help out the inflated economy for these items as well).
Overall, though, it's a great idea and one I hope they consider. Of course, I'd prefer end game content developed as part of the game, but in the absence of that, at least a raid event would be something unique and interesting to do every few weeks when my guild's turn came up.
Horinia
09-18-2008, 09:11 PM
Running raid events like that would be a lot of work, though, and Outspark might well not have the staff available to do that. Another concern would be how to determine who gets to participate when. Would guilds need a certain number of players to RSVP before getting an event? Would there be level restrictions? What if half a guild's members who RSVP'd don't show up? Does another guild get to raid if that happens? I could see a lot of Outspark staff members' time wasted by things like that happening.
There would have to be some sort of fail safes put into place I am sure. Maybe a minimum of 10 people perhaps. And if they didnt show I think it may just be like a KQ that gets nobody in it, it just poofs, they wasted thier chance.
If the GM's set aside a 3 hour block each day, or maybe 1 day a week, I dont really see it as wasting time if some guild doesnt make it. They are just devoting a few hours to the game whether or not the guilds follow through.
Again, without knowing what, and how much Outspark is even willing to WANT to do for high levels, its hard to say how far they are willing to go. Maybe they do want to show us innovative events, or maybe they just want to keep the status-quo and focus on the lower ends. We have like 3 pages of player responses here, and not one comment from anyone even remotlel connected to the staff. Not even a
[GM]soandso "This is not going happen, its dumb, a waste of our time to try it"
or
[GM]soandso "This is interesting, maybe something along these lines COULD be a new event if we did this, that ... and some of there"
Slightly disheartning.
Oh and this is NOT a bash on outspark,GM's or CL thread , this is to try to see what we as a community could do to enhance our playing. By pooling ideas from as many as we can. If anyone else has ideas they think would work using the existing things in game, please throw them up here.
Marine-RX179
09-18-2008, 09:33 PM
I have to agree...they FAIL when it comes to events. Take the Fiesta birthday event for example, pulling flowers for hours to get Happy Seeds? Wow...I'm having so much fun that it's bringing tears to my eyes...
Seriously, if they can just put it together and come up with frequent NEW events that are actually fun, it could actually provide people with something to do besides grinding. Most of the current events are getting OLD, and people don't even bother going...Fight a Boss event? Find the GM event? Any high level players actually participate them?
I mean if they don't have the necessary abilities to come up with such events, get someone that can...pretty sure there are plenty of creative people out there which they can hired, and it certainly won't cost the world. Hell, they can even just make a event suggestion thread on the forum to get ideas, if they bother spending their precious time reading anything we post that is. But then again even if they got good ideas for events, would they put in the effort to put those ideas forward into implementation is another question...
drigr_x
09-18-2008, 09:34 PM
Suggestion for OutSpark.
New type of volunteers. People that have the sole purpose of planning and running events.
gibson82650
09-18-2008, 09:55 PM
well ima n00b ne ways my main is only lvl 38 close to lvl 39 casue of eth hoe quest but teh n the maintenence comes adn ruins my party lol
but i do have a ideabut this is a longgggggggggggggggggggggggggggggggggggggggggggggg gggggggggggggggggggggggggggggggggggggggggggggggggg ggggggggggggggggggggggggggggggggggggggggggggggggwa yyyyyyyyyyyyyyyyyyyyyyyyyy out there i mean its epic ok say ya choose teh server which mine is epith now say were isck if isya they should create another world "behind the scenes" adn not even tellus about it then suprise us with it isya can burn for all i canre adn im only lvl 38 adn im sick of it l
adn the whoile bored ting at lvl 89 isnt gonna happen with me id be traingin n00bs liek crazy adn talkgin with my friends lol see ppl think fiesta is just a game which i dotn think it is its a community with a bunch of ppl might as well talk to those ppl ya know adn if ya are lvl 89 put allthe buffs on ya can and all +9 armor adn just get MEGA BEAST adn go hit a slime i mean teh lvl 1 purple sliem asee how much ya can hurt it XD im lvl 38 fighter adn i can hurt it bout 10 k with everyting on lol
so look for me in epith
link8265=lvl 38 fighter...<main
link82650=lvl27 clerec
ganon8265=lvl 18 mage and
zelda8265=lvl 6 archer so pm me in on mostly 20/7 adn 4 hours to sleep XD i love fiesta ill never be sick of it adn when i get tired of grinding adn such i just talk to friedn and do what they need done so hit me up PM me if ya wanna talk
Horinia
09-18-2008, 10:07 PM
I think I slightly understood what you were saying.
I think.
But that isnt something that can be easily implemented using whats available to Outspark at this time. The best way we can push for change, is to push for simple changes, things that dont require modifications to the game or the game code. Yes we would all like to see instances or big boss drops, I know I would, but its like baby steps, and the best way to get to an end goal is take it a little bit at a time.
Mostly I think the easiest way to help to overcome some of the disintrest and apathy for players is to introduce events. Simple, easy things for any GM to do. We should HELP them by brainstorming things as much as possible, making it a team effort. Instead of relying on them to try to do everything on thier end. Whether or not they choose to listen or accept the help is entirely up to them. We all play this game together, even GM's and Outspark even if it is work.
touch_of_evil
09-18-2008, 10:23 PM
Mm. It would be better if there were a story line to Fiesta.
mredlodge
09-18-2008, 10:32 PM
edited...edited
skysparkle
09-19-2008, 02:32 AM
luv this event idea :) ..... i dont know if this is a good idea or not but how about 2 or more guilds gettin teleported to X area and competing (not fighting each other) as to which guild can kill the most or who could reach the end first or even something like last man standing idk just a thought to add onto ur already gr8 idea ....also for lvls maybe 40-80 how about a nice big exp boost as reward we all know lvls where all u seem to do is grind and we all know how boring this gets this would provide a nice incentive to join these events...not that it will b needed but again just an idea....i know we need more end game content too so im thinking rare items for 70 or 80+lvl raids not teva wep for reason already stated but some nice armors or something no one else has idk kinda rambling i think but u get my point :)
Horinia
09-19-2008, 03:25 AM
luv this event idea :) ..... i dont know if this is a good idea or not but how about 2 or more guilds gettin teleported to X area and competing (not fighting each other) as to which guild can kill the most or who could reach the end first or even something like last man standing idk just a thought to add onto ur already gr8 idea ....also for lvls maybe 40-80 how about a nice big exp boost as reward we all know lvls where all u seem to do is grind and we all know how boring this gets this would provide a nice incentive to join these events...not that it will b needed but again just an idea....i know we need more end game content too so im thinking rare items for 70 or 80+lvl raids not teva wep for reason already stated but some nice armors or something no one else has idk kinda rambling i think but u get my point :)
One of the things that has been true for all raids in all the games I have played, is that exp is never factored into them. You may get a little here and there when you kill the big baddies, but your mostly there for the content and item rewards. If they chose to award things like 1 hour exp cards or something, that would be a lot more usefull then making it give players a ton of exp just for winning.
And the guild vs guild thing, I think that was either an event or a planned event not too long ago. I could be confusing it with the guild tiered combat system they are possibly, maybe, kinda sorta going to release one day in the future.
Anyways, another day with zero input from any sort of staff. I feel this is probably just a waste of time.
Sheizou_Marizou
09-19-2008, 07:58 AM
I think new volunteers would work, Event Leader (EL) sounds good.
DincaTinel
09-19-2008, 08:27 AM
I have been giving some thought to Fiesta as I see more and more veteran players quit. I began to think about the reasons behind it. I know there have been a few outliers, such as accounts that were hacked or banned. But the majority of them simply state they have lost interest. So that got me think and wondering which aspect of the game was causing it.
Now it seems that after 70, there really is not much to do except grind to cap. There is no goal to reach, not hurdle to climb besides the levels themselves. And really how challenging is that? Not very when you think about it. It’s just taking the same repetitive actions over and over again for hours on end. Basically there is no end game content for the higher levels to look forward to.
Now I know Outspark has nothing to do with the programming of the game so we can’t really hold it up as their fault. But looking at it from a player’s point of view, what’s the point to leveling? Sure we have Helga, but even that is not very exciting since there is no reward, save to be able to say “we beat it”.
Some people will say just make alts. And that’s fine for awhile too. But the inherent problem still remains. There is at this time, and likely in the future, nothing to look forward to in progression. Alts will still have the same “kill for hours on end and level up to do……. What?” issue. You know how they describe insanity don’t you? Repeating the same actions over and over but expecting a different result. That’s really all alts are, a temporary delusion that you are doing something different until you reach 70-80 again. Then you realize you are at the finish line, only there is no prize waiting for you.
That is how I perceive it, and I think many others did and do as well. Now I’m pretty happy with the game, and I do enjoy it for what it is. But if this trend continues I don’t see many people sticking around for a long term thing. And isn’t the point of a business to keep customers and bring in new ones? Not lose customers.
So what can Outspark, as a non-development entity do to try to make the game more interesting for higher levels? Events are ok and all, and even I find myself trying to find the GM’s, although I don’t take the chests. But those seem to be pointed to low levels, not the top half of the community. Boss killing events are even worse. From what I understand the hardest thing they are allowed to throw at us now is Gordon, and that’s just a joke and a half of a boss.
But (and I did have a point this whole time) I think I may have an idea, provided GM’s, Guilds, and the company itself are willing to spend just a tiny bit of time. It’s an idea for a system of guild specific events that may help bring a spark of life back into the game. And it should work just as well for the higher and lower levels. Now this of course is just a concept and I doubt Outspark would be willing to put in the few hours it would take to do this. But it was the best thing I could think of to be able to get semi end game content with the existing in game tools we have.
Here is how it would work.
It would be similar to some of the sign up events we had in the past, like the battle events. A forum account or post can be created where guilds would sign up for a specific time to raid. They would provide a level request for the raid, IE “we want a 30 level raid “ or “ we want a 70 level raid”, the number and names of participants and a date. It may look something like this:
Guild name: “A_Guild”
Level of raid: 40
Date and time: 09/09/08 2:00 PM GMT
Number of players: 15
Names: playera, playerb, playerc, playerd, etc etc
Server: Apoline
Of course many guilds would try to take advantage of this, so it would be hard to organize at first. Which is why I would suggest a cool down time, like our skills. If a guild has participated in a raid event then they may have to wait one, two, three or longer weeks before they can do so again. Outspark, if they were willing, could do a few each day or a few each week, however it would work in their schedule.
The event itself would work something like this. At the appointed time the GM would port the players to an off world spot, like the 90 level zone they have used before. Now the event itself may require some free thinking and imagination, maybe waves of mobs cumulating with a boss, or multiple boss’s at once (all appropriate to the level, you’ll see where that is going in a bit) or however their fancy takes them. If everyone dies let’s say or they run past a preset time limit, event over the guild looses, if the bosses die they win. At the end if the guild wins there would be a level appropriate award. A few ideas I had would be as such:
Randomly created Green/Blue weapons/armor from the GM given to the leader of the raid to be awarded how the guild sees fit. There may be some potential trust issues about that, but if you can’t trust your own guildies maybe you’re in the wrong guild. The items would match the level of the raid; a 40 level raid gets 40 level items. The number of items would perhaps be the number of people in the raid divided by 10 and rounded up to the nearest whole number. So a 35 man raid would get 35/10 = 3.5 rounded up is 4 items. This prevents too many items from flooding into the game and also keeps people interested in participating for a very long stretch of time. I would suggest these items would be slightly more powerful than the ones you would normally get in a field if that’s possible to specifically create them. Maybe even on the 70 level raids guilds get 1 Teva weapon per win, something like that.
Second possible rewards would be things like 1 hour drop rate cards for everyone in raid, or 1 hour exp boost cards. Mini spark cash things that won’t over power the game or unbalance it, but enhance it for everyone.
Well there you have it. An idea for end game content for a game that has none. Again it’s just a suggestion, and it would require some effort on the company and their GM’s, but I think if they really want to keep the higher ups from leaving, they need to start to think a little “outspark-the-box” (see what I did there , it was a play on words).
I’m open to any comments or support from both staff and players alike. If we all try to work together, we don’t have to wait on OnsSoft. We can make it our own unique game with a big shiney prize at the end of the finish line.
Well ur right we can make our own game if we all try and i like all ur ideas +rep for ya
Hmmmmmmmmmmm didn't looked long for me:)
booyah8876
09-19-2008, 08:33 AM
They do have a raid system, cooking system, and mini house system that I've seen in other versions that I'm sure OutSpark might request sooner than the other versions got them.
I mean Japanese Fiesta just had Lv 119 cap raise and they just got Helga's Tomb, the Dark Passage maps.
For only being released a little over a year, this version has quite a lot...
If people would slow down, and not be such intensive gamers, it might not get boring for them. :p
Horinia
09-19-2008, 05:17 PM
They do have a raid system, cooking system, and mini house system that I've seen in other versions that I'm sure OutSpark might request sooner than the other versions got them.
I mean Japanese Fiesta just had Lv 119 cap raise and they just got Helga's Tomb, the Dark Passage maps.
For only being released a little over a year, this version has quite a lot...
If people would slow down, and not be such intensive gamers, it might not get boring for them. :p
Thats all well and good, but here is a key point.
We dont play the japanese version.
We play this version, serviced by this company. The problems affecting the people here, the conerns and issues all have to do with whats in front of us. Not what may or may not come down the road. Yes this version has a lot, yes it is still mostly enjoyable. But there is an ever growing population seeking something else that is missing right now.
What I am putting out here is not a detraction from Outspark in anyway. Im not holding them up to some ideological light and saying they must make changes. Im pointing out, and many have verified this in this post and in others, that there are many things Outspark can do to help retain the people that are feeling bored and leaving in droves. It makes no sense for a company to intentionally ignore a porttion of thier customer base. Especially when you have to agree its this part of the community, the higher levels, that most likely provide them with a majority stake in thier income.
Yes the game HAS come a long way in a year, and there are many features they have put in I adore, such as the wedding system. But right now, even with the most basic events, you cannot sit there and tell me they have lost thier luster. If you were around from the start , and I dont know if you were, even then those events had a much greater variety, truely they did. And they were fun and entertaining. Now all they ever do is find the GM, on low level maps, and kill a boss, always in laggy old Eld. The find the GM events arent even a fraction of what they used to be.
Remember this:http://www.outspark.com/forums/showthread.php?t=4042
Now they pretty much tell you where they are, and the person closest with a fast mount wins.
And thats ok too, They are at least doing something. But the rewards even for these are t1,t2 chests. Not very appealing to people sitting at 75 million to next level to be truthfull.
And your statement about not trying to level fast then we wouldent be bored? Im only 82, your almost 85 according to your signature. Im taking my time and Im bored out of my skull most the days. Besides, part of the entire CONCEPT of MMORPG's is the leveling system. The problem though with this particular one vs some others, is that there is no gola save the levels themselves.
We cannot tell other people how to play they way we think they should. We should, and every great game does, offer paths and choices. If you dont care about leveling and enjoy chatting and thats fun for you, great and awesome. But people who want to play this game to level are just as important, and thier feeling just as genuine as everyone else. All we are trying to say is "hey look at this". Offer them an alternative event for those that would find this a wonderfull break from the grind, and that would receive a feeling of satisfaction and reward for doing it. Maybe then we can keep more retention, which would mean more resourses for the company, which could translate into a grander game for everyone else.
alchemeng
09-19-2008, 05:21 PM
Anyways, another day with zero input from any sort of staff. I feel this is probably just a waste of time.
No! Don't lose faith so easily. Give it time. I'm sure the staff are bound to "see" this and respond. ; )
Horinia
09-19-2008, 06:04 PM
We will see, we will see. But I sort of have an odd feeling about this. Usually in threads like this, where the potential for company bashing could be present, there is at least a post by a CL or GM. Some sort of responce stating they are hard at work and they understand the players concerns. But after 4 pages nothing.
All in all though I am proud of this thread. Everyone has posted logical, concise statements in a non flaming or angry way. It shows that most of us DO want this game to work, and we DO enjoy it. And we are appretiative of the efforts being made. So I guess untill we hear back we dont really know if our concerns are being brushed off, or if they saw this and maybe started to work on something like it behind the scenes.
gibson82650
09-23-2008, 11:40 PM
Mm. It would be better if there were a story line to Fiesta.
...DUHHHHHHHHHHHH!!! ya ever rd teh quest they want you to do it tells the story XD dotn just click nexta llteh tiem take tiem to read it ive even learned that EPTIH is a mage adn that he died adn thats where mages get their power lol i wanna fight him hell pwn hlega one hit i bet w/e just pay more attention to the quest ^^ 45 mins till servers back up then FIESTA TIME ... adn i was goin for a tittle too T.T