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View Full Version : Few Bugs & unfineshed things ...



Shillien
09-15-2007, 07:25 AM
I'm lvl 13 Cleric
1.
I bought from a private store Mace for 15 lvl enchanted up to +13 for 3 silcer & 200 copper, but whem the mace appear im my inventory it became clean(not enchanted). LOL ? :confused:
P.S. I'm not askin' to return me money my money coz its beta test,
BUT!
If it denied to got enchanted stuff which is lvl higher then player then you better to add this information to your F10 Game Guide
2.
Sometimes when someone stand at the same position with NPC vendor its hard ti target vendor(i know about shift+z, but think that kinda situation need to be fixed doono somehow , but ....)
3.At the Sand Beach Coords - E2 (Slightly right, Slightly down) spowned treasure chest in non accessible area .

TastyTapioca
09-15-2007, 07:31 AM
I'm lvl 13 Cleric
1.
I bought from a private store Mace for 15 lvl enchanted up to +13 for 3 silcer & 200 copper, but whem the mace appear im my inventory it became clean(not enchanted). LOL ?


Correct me if I'm wrong but can't weapons only be enchanted up to +9? I've never seen a stone go past 7-9.

Shillien
09-15-2007, 11:11 PM
Sorry i'm wrong ! ... not enchand to +13.
I don't know how much times it was enchanted ... didn't looked on weapon enchnt counter but looked on its dmg, it was
dmg:31~43(+13)
Anyway this "(+13)" disappeared when weapon appeared in my inventory.
... ok i'll gather more money & will try kinda thing again & post here.

Shillien
09-16-2007, 09:57 PM
I can't create this situation, but alike:
I created new cleric character & with lvl 1 i bought cleric weapon lvl 8 +4 & its ok this time .
Why don administration get some ppl who will answer to the bug topics ?
I think will be better if after fixing bug admins will answer on that bug report topic ... something like:

Fixed