View Full Version : Hrmm...anyone else agree with me here?
handsock
09-16-2007, 05:01 AM
I've come to a realization....Kingdom Quests are a must for leveling characters. They happen like every 2 hours, so that's like 1000+ exp per finished quest, and 99% of the time, you finish if you have great clerics.
I love having not to grind for exp 24/7 and still gain levels @ a steady pace. How bout ya'll?
MyYing
09-16-2007, 05:38 AM
ya thats cool but if ya want money its best to grind for 4 lvls, kq's are good but can break your wallet if you do to many (scrolls pots ect.)
nintenfan1989
09-16-2007, 06:09 AM
Well...... i dont 5 KQ's now.... and only finnished 2....... im a cleric and its kinda all for 1 one for all on most of them, people are 2 ignorant to stay out and work as a team, though the 2 we won i really enjoyed since both them everyone stuck together, i guess it kinda proves that you do need team work on the KQ's, you cant just 1 man army it.
TastyTapioca
09-16-2007, 07:14 AM
People see it as a necessity and yet people don't understand its a luxury, not a necessity.
It's like saying alcohol is a necessity in everday life, no its a luxury. And people abuse KQs like people do alcohol.
Take it away and their lives suffer greatly. They go through withdraw.
...kind of like if Fiesta was down for a whole week...
*whistles innocently at the reference*
UBERWARFIGHTER
09-16-2007, 07:32 AM
Well...... i dont 5 KQ's now.... and only finnished 2....... im a cleric and its kinda all for 1 one for all on most of them, people are 2 ignorant to stay out and work as a team, though the 2 we won i really enjoyed since both them everyone stuck together, i guess it kinda proves that you do need team work on the KQ's, you cant just 1 man army it.
well i agree with you!!! the people are way to ignorant to work as a team they are greedy :mad: when my game finishes redownloading i would assemble a crackteam of 2 fighters 3 clerics 4 mages and 3 archers
only one of which will be my character :D
Trebori
09-16-2007, 08:02 AM
well i agree with you!!! the people are way to ignorant to work as a team they are greedy :mad: when my game finishes redownloading i would assemble a crackteam of 2 fighters 3 clerics 4 mages and 3 archers
only one of which will be my character :D
That will work for general partying, but will not work for KQ's. There are 15 slots and the first 15 fastest clickers will get in.You can't pick who goes into a KQ with you.
Kitysedai
09-16-2007, 08:20 AM
I so agree with how people act in KQ, not many seem to understand teamwork. If everyone stayed together and did their "job" KQ's would run a lot smoother and wouldnt fail. Sometimes it is kinda hard though, was in on with 2 clerics, 1 mage, 1 archer, and the rest were fighters oO. Very slow and somehow even with all those fighters my cleric and the other cleric both died a couple times.... kinda sad in a way. Some people are great in KQ's (had someone stay back with me when I lagged a bit to make sure I got my quest stuff yay) yet others are total childish, greedy, idiots and think they can do it all by themselves.... most times I would rather just go solo a level, less of a headache.
ofcbilly77
09-16-2007, 11:40 AM
KQs are a good way to lv ur characters faster but they become less and less useful.
EX: king slime starts lv5 and gives 1125 exp when at lv5 u only need 150exp, so ur gettin about 4 lvs-worth, but then in mara u get about 2k exp and the rewards are cr@p, when at lv17 u need around 6.5k exp i think it was (vaguely remember)
any1 understand what im sayin?
93rawr93
09-16-2007, 11:47 AM
i could not agree with you people more, i have a level 18 cleric and thought it would be great coming out of killing those slimes because my party decided they each want to get hit at the same time -.- like i have 10 healing powers, and now its even worse, the ones who aren't being dumb and attacking things in Mara Pirates that don't need to be attacked are running 400 miles from me and blaming me for not healing them :\
MyYing
09-16-2007, 07:40 PM
lol u guys think u have it bad wait till u get to lvl 33 and go to the robo kq...i could say more but ill leave it at that
ASCIIrider
09-16-2007, 07:51 PM
Sorry I have to disagree with you. KQ's and leveling are only for the impatient. They're not a neccesity to level up.
I've gone from roughly level 24, to level 31 without getting into a single KQ.
Mksphnyx
09-17-2007, 01:49 AM
Haha yeah, i did my first KQ today on my 17 cleric, i was the only cleric ;s was rough, but we actually made it! ;p
Andromeda
09-17-2007, 05:26 AM
lol u guys think u have it bad wait till u get to lvl 33 and go to the robo kq...i could say more but ill leave it at that
Its called team work and the higher level players have it the easiest and after playing a KQ a few times it tends to get easier because you know what you're doing.
IMO all the KQs are the same in difficulty just team work and decent leveled people are required
MyYing
09-17-2007, 09:11 AM
Its called team work and the higher level players have it the easiest and after playing a KQ a few times it tends to get easier because you know what you're doing.
IMO all the KQs are the same in difficulty just team work and decent leveled people are required
I meant that the Robo KQ requires more teamwork and no,not all KQ's are on the same difficulty lvl and lvl really has nothing to do with it. Just team work,and i dont know what lvl you are but I've been in the Robo KQ with all high lvls (40-44) and have failed as apposed to being there with no high lvls and winning...its only easier(not easy) when we work together.
hickwarrior
09-17-2007, 09:19 AM
If you can work together that is. There might still be some kind of language bridge thingy. Other than that, KQs at higher levels, starting at 17 require teamwork.
doing the same KQs over and over will make it easier for such person to figure stuff out. But he'll have to direct the players for how they should work.