View Full Version : KQ help
Hublathin
09-24-2007, 08:52 AM
I am by no means an experiance player. Hell this is my verry first mmo. and my first cleric. I want to be able to tank if i have to, and heal when im not tanking.
My Q is: where should a cleric stand when your running through a KQ, and everything is disshovled, and theres no order?
Im learning all the skills as i play. but damn is it fun.
------------------------------------------
Krang:12 cleric
--
Pwn me if u can. Ill keep healing.
Ueberbier
09-24-2007, 08:06 PM
Simple answer is
As long you are not able to tank a mob without dying see that you dont run in the frontline so you dont get aggroed, also its a bad idea to run at the end since the mobs wich are heading back after beeing aggroed by the first ones will then search another target and in most of the times they head for the last in the line. If you should get a mob on you dont fight it, keep running to the tank or any fighter wich is capable of tanking that mob and if he is a good player he will taunt that mob away from you since you are the one wich is able to keep him alive while he is fighting.
soysauce2rice
09-24-2007, 08:25 PM
1. You can tank against monsters, but i don't suggest for bosses (i.e. King Slime, Mara). The reason is you can't keep the boss focused on you and mages do a lot of damage that the boss will go for the mage, then you're all scattered and the Boss hp regenerates.
2. If you purely wanna heal, hang around somewhere in the middle. Heal can be casted 18 meters away, quite far, and you should be in the middle coz for example, soon you can be in the Mara Pirates KQ and that's just rushing through monsters. You'll wanna be behind the tanker.
3. What you wanna do is avoid assualting monsters till your team is near.
4. What i did is lower the cooldown of heal and the sp consumption. So now i heal every 2 seconds.
Superwolf
09-25-2007, 01:56 AM
While they're rushing try autofollow the tanker. While fighting mobs stick near a tanker or fighter to heal them and keep an eye on yourself because your heals aggro monsters sometimes.
While fighting a boss try to be in a place where no one is around and able to heal the tank. Also, make sure that the boss won't target you if the tanker died. And try not to stay near other cleric.
tingrui22
09-26-2007, 05:30 AM
1. You can tank against monsters, but i don't suggest for bosses (i.e. King Slime, Mara). The reason is you can't keep the boss focused on you and mages do a lot of damage that the boss will go for the mage, then you're all scattered and the Boss hp regenerates.
2. If you purely wanna heal, hang around somewhere in the middle. Heal can be casted 18 meters away, quite far, and you should be in the middle coz for example, soon you can be in the Mara Pirates KQ and that's just rushing through monsters. You'll wanna be behind the tanker.
3. What you wanna do is avoid assualting monsters till your team is near.
4. What i did is lower the cooldown of heal and the sp consumption. So now i heal every 2 seconds.
IF u have high enf hp...cleric can also tank mara (no slime king) but U MUST BE A TANKER CLERIC WITH ABT 700+ HP TO LET U SURVIVE 2 HITS....(USUALLY AT ABT LVL 25)