Warberg
11-17-2008, 03:27 PM
In PvP I think we all know fighting a rogue or sin is near impossible. They dodge nearly 85% of attacks (statistics made up on the spot) and even when a scout gets lucky enough to parasite the correct area to reveal the enemy he will either dodge your attacks and flee or kill you in an instant.
I suggest a skill (possibly called foresight?) which is the scout equivalent of a Disciples Saint Rising. The only difference being instead of 100% damage reduction it is 100% accuracy.
Just as 6 seconds is a suitable amount of time for a disc to be invincible I don't think it would be asking too much for 6 seconds of attacks which hit their target. (whats that 3-5 shots? by the time you change hotkeys.)
Uhm.. so that's my idea ^^
I havent played as a disc or a rogue so try not to newbxor me too bad with your criticism =s
http://img84.imageshack.us/img84/7734/blahwa1.jpg (http://imageshack.us)
I suggest a skill (possibly called foresight?) which is the scout equivalent of a Disciples Saint Rising. The only difference being instead of 100% damage reduction it is 100% accuracy.
Just as 6 seconds is a suitable amount of time for a disc to be invincible I don't think it would be asking too much for 6 seconds of attacks which hit their target. (whats that 3-5 shots? by the time you change hotkeys.)
Uhm.. so that's my idea ^^
I havent played as a disc or a rogue so try not to newbxor me too bad with your criticism =s
http://img84.imageshack.us/img84/7734/blahwa1.jpg (http://imageshack.us)