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k7leetha
11-23-2008, 11:47 AM
Every time there's a boss event in town shops get killed off. It doesn't matter whether it happens on accident or on purpose, it happens.

I (used to) spend money on multihouses, was one of my favorite ways to spend SC, but without fail every time there's a boss event and I have/had a shop setup, some monster kills me and my shop.

This is very irritating, not only because I am losing money on an investment I made that doesn't operate when dead, but also because the solution for this is extremely simple:

Make an Event-Only Map.

You guys do events all the time, great, that's a fun part of playing MMO's, but why do you insist on causing problems in town when you can create another map? You don't even have to create an original, make a duplicate, accessible in each town through an NPC gatekeeper.

This would prevent shops from getting killed, players from getting angry, and you from losing money. Rather than wasting all that programming time making patches that people despise, you could be investing your time in a worthwhile venture that will fix a couple issues including town lag.

Side note: the 2nd reason I don't buy multihouses anymore is because ever since that uber lame patch like 3 weeks ago I get disconnected within 2 hours EVERY time I setup a shop. EVERY time. Not once in awhile, not most of the time - EVERY time, and it's gotten so bad I actually don't play as often anymore, cause I can't sell my drops, meaning I'm losing money.

You guys need to pay attention to the real issues players are having, cause I know I'm not the only one suffering major problems since these new patches have started snowballing. Dungeons were perfect - the random running into the wild blue yonder off the map was not. Stop wasting time on stupid things - fix the problems that already exist.

ikimoto
11-23-2008, 01:34 PM
Dude/dudette, I totally agree, it's happened to me a few times.

So, i've decided to not do it when the event is up.

But, they should still do this as many people do still set up shop.

ahtai
11-24-2008, 06:30 PM
Well I sent the shop killer picture to help and so far net even a standard reply or ticket numbered retruned.

Hosting in XO field is as bad because you cannot use potion, only can use stone. For a MD jump you need both to stay alive.

k7leetha
11-24-2008, 09:53 PM
No, there's no need to host it in OX field. All that needs to be done is make a duplicate, empty map, such as DP1, or Forest Perimeter (doesn't matter, just examples) and put a gate/gatekeeper to it in every town. Then, people who choose to participate can just click n go.

For the arguments about losing exp, why do you assume that the map would make you lose exp? Programmers can do whatever they want to a map - simply make the map a non-exp loss map.

In response to not being able to party, same thing, programmers can opt that in or out.

I keep asking one question, and while there are people who say they'd prefer to have the events in town, there is yet to be one response of why moving the events to a designated map is a bad thing. Apart from having to click on a gate, there is no difference that I can see.

The only people who benefit from specifically keeping the events in town are the people who want to use the events for some other purpose than their original intent, such as using bosses to kill shops, or using lag as an accessory for guild wars. (People with super-fast comps aren't as affected and use the lag to kill without reaction.)

I encourage anyone who reads this to please tell me what your thoughts are on this, and give detailed reasons why events should or should not be moved. "I don't want to leave town" isn't a qualifying reason, please leave that at the door.

ninica91
11-25-2008, 10:27 AM
k7leetha i totaly agree with u... Not only a new map for event.. but for wars 2... many times doin GW ive been vendin.. nd i get killed.. That isnt funny... alot ppl die in shops doin the war (the rules i know them.. u are not allwed to kill a shop) but still ppl do it.. Nd when event the lag is bad so u need to be in hidemode.... But still Event Like Boss Killin nd GW should be on a different map....

Its not fun gettin killed for doin nothin exept puttin up a shop

Hugs

Shaden
11-25-2008, 01:36 PM
I agree they need this, and fast. Right now (on Apoline), a certain [GL] has gone through every town and killed tons of shops, made people lose tons of xp in Uruga, all for an 'event'. It's absolute bull and it really makes OutSpark look like they have no common sense EVER. We friggin' pay you enough, fix some of the problems which make the game so annoying. Events in uruga is a STUPID, let me repeat that S-T-U-P-I-D idea. Perhaps some PHAIL marketing ploy to buy more Teva? No, it's lack of common sense.

It really is pretty ridiculous to have things like this going on, and I really hope OutSpark gets on top of this problem fast.

Edit: And this event was for ELDERINE only, not Uruga. Way to read, GL team.

Krozz
11-25-2008, 02:36 PM
I agree with this 100%. It's extremely unnecessary to host events in the towns in which players want to go about their business as usual. Not only is lag crippling during events, making everyday things like restoning nearly impossible, but the monsters of the events are sometimes way past the levels of a towns inhabitants. A lvl 20 char should be able to safely walk the streets of elderine without getting trampled by a Mini Dragon, and that's only considering players who are actually present at the time. Towns are the areas players choose to set up shops in because towns are supposed to be safe, they shouldn't have random monsters running around in them mowing down innocent mushies.

GM_SnakeEyes
11-25-2008, 02:53 PM
Great suggestion on the event map.

but in the mean time....

A couple of things to ponder over.....

1. GL's Are not allowed to spawns mobs. Period.
2. Any event runs this risk of EXP lost.
3. You can leave any event area at anytime. (By either going to another map, using a warp scroll or even logging off.)
4. Being AFK is a risk you undertake.
5. If you really dont want to lose EXP, get a Blessing of Teva.


Thanks,

GM _SnakeEyes

Naomi89
11-25-2008, 02:58 PM
It is quite a good idea actually to make a non-losing exp new map just for these events. It would minimize quite a few problems.
As for the guild wars since the scale isn't as large as boss events (a few people from guilds running around fighting eachother as opposed to masses of people killing tons of monsters) I don't mind it being in town. But I don't find it fair that people who are in stalls (or don't feel like partaking in the guild war) should be killed. Maybe they could create a system where people in vendors, when they are buying or selling, cannot get attacked. That way the GW can continue as they were and not attack stalls.
But making the vendors "non killable" in a boss event doesn't really reduce problems such as the
lag.
If events like this are held in an alternate map, that way people who do not wish to take part in the event can go about town lag-free.

Edit: didn't notice a Gm just posted, I must have still been typing ^^

mattpima
11-25-2008, 11:24 PM
Why do u hold the events near area's that are used by players to sell items? Maybe you should do what you guys did in roumen and make an area to sell goods. Im so sick of hearing that going afk is a risk u take SICK OF IT!!!! Every game has a place where players cannot be killed PERIOD. I lost 10% in the failed event today cause you guys spawned the mobs where people in Ura set up shops. I am a programmer i know that u can make a map where the mobs cant leave a certian area uhhh duh make a spot where shops can set up and nothing can kill them problem solved.

kij024
11-25-2008, 11:59 PM
Great suggestion on the event map.

but in the mean time....

A couple of things to ponder over.....

1. GL's Are not allowed to spawns mobs. Period.
2. Any event runs this risk of EXP lost.
3. You can leave any event area at anytime. (By either going to another map, using a warp scroll or even logging off.)
4. Being AFK is a risk you undertake.
5. If you really dont want to lose EXP, get a Blessing of Teva.


Thanks,

GM _SnakeEyes


It's not that easy to "BUY SPARKCASH", you just don't say "get a blessing of teva".


I think the town is the safest place to go afk.
I don't think that last reason is a way to solve the problem.
I'm capped, I do not worry about losing exp, but the thing is if I die, I still need to set up my shop again with 20 slots, instead of me having fun out there and having a life.

*Also note, not everyone wants to join the event, isn't it their right to avoid it?

A game is a game, everbody is suppose to have fun.

l0rdplik
11-26-2008, 12:07 AM
*Signs petition for event map*...just improve OX Field?!

kij024
11-26-2008, 12:12 AM
*Signs petition for event map*...just improve OX Field?!



Improvements? Ugh.

l0rdplik
11-26-2008, 12:15 AM
Lol, ur saying they won't improve things right? With Ox, I'm primarily thinking of the inability to party. Fighting spawns in OX without a cleric to benefit you is annoying. Also, how'd u get the sweet avatar kij024?

kij024
11-26-2008, 12:28 AM
Lol, ur saying they won't improve things right? With Ox, I'm primarily thinking of the inability to party. Fighting spawns in OX without a cleric to benefit you is annoying. Also, how'd u get the sweet avatar kij024?


It's not like their gonna respond to this and improve it the next day, NO.

You can call me, Noble, or Mrnoble, I got it from the new avatar available at the options. Click Avatar, then there's something there that says "Fan-made Avatars"

Krozz
11-26-2008, 12:49 PM
Great suggestion on the event map.

but in the mean time....

A couple of things to ponder over.....

1. GL's Are not allowed to spawns mobs. Period.
2. Any event runs this risk of EXP lost.
3. You can leave any event area at anytime. (By either going to another map, using a warp scroll or even logging off.)
4. Being AFK is a risk you undertake.
5. If you really dont want to lose EXP, get a Blessing of Teva.


Thanks,

GM _SnakeEyes

A few things wrong with this....

1. I'm not sure how this pertains to an event map
2. That's the point, players lose EXP in events they don't wanna be if death in the event causes EXP loss simply because they're tryin to use the town the event is in
3. You can leave the event area, but if the event area is a town you wanna restone in or need to be in to turn in a quest that doesn't really help. Also, "anytime" isn't the right word to use if the event is causing so much lag you can't move
4. There really shouldn't be any risk about being AFK in a town, that's why this thread was started in the first place, to fix that problem
5. Again, that's one solution, but why should a person have to pay to be safe in a town where monsters don't normally spawn? That's the whole point of having towns, they should be a safe place to buy and sell items, restone, and turn in/begin quests

Also, about OX field, why can't you go into the big open area in the middle of the map?

Aeriex
11-26-2008, 06:06 PM
I completely agree.

It is absolutely ridiculous that players are forced to lose EXP in towns, where it should be safe. What about the players that aren't 'taking the risk by going AFK' in towns during events SnakeEyes? Hosting events in town runs the risk of killing players that are trying to restone or collect quests, is that fair? So you're solution is to simply leave the map? How are players supposed to restone, collect quests, buy gear, etc. In short how are we supposed to PLAY the game? Are we not supposed to restone or do other such things, I.E. actually playing the game/ grinding. If that's so why are we even posting on this topic or on this game's forum to begin with?

I get the fact that the players buying spark cash is responsible for your livelyhood, but not everyone, myself included has the availability to go out and buy Sparkcash whenever their heart desires. This game is for 13+, maybe its just Chicago but it hard even for me, a 17-year-old, to find a job. No job = No spark cash, not everyone's mommy and daddy gives them handouts. So the 'Buy Teva' isn't quite valid, and honestly its kind of (for lack of a better word) insulting, considering there are still bugs and glitched quests and items and such that have yet to be fixed even after they've been reported for some time. We, as players, PAY to play this game despite the fact that its free. I have been playing since late May 2008 and I have spent more on Spark cash than I would for any other pay-to-play game I know of and the same is to be said for many other players I know. So yes, we pay for this game, and not to mention we pay a lot. The least that could be done on behalf of the, what, thousands of people that play this game, is to fix the little things that need to be fixed before adding new things with potential bugs before posting notices for spark cash every fifteen minutes.

I can also mention a certain Helga raid that was nearly a success and would have been had a certain Apolinean and a certain GL not trained our group. And when said GL was asked to do something about said player said Gl told us that she couldn't jail players but not even three minutes later threatened to jail a different player for complaining about said GL. This not only wasted our time but our MONEY in the sense that most, if not everyone, was wearing numerous spark cash items or purchased numerous items specifically for the raid.

I understand this is a growing game and things are being fixed as they can. But really, they really aren't. Dungeons were fine with the 20-29, 70-79, etc. level limits. The abyss was fine before you allowed ignorant, rude higher levels come in and slaughter us for kill points in ADDITION to losing EXP from it. I have wasted several charms and extenders and EXP cards because of said ignorant people.

But I digress-- Yes I completely agree there should be an event only map to avoid the little inconvienances for the devoted players of this game.

And as a Note on my little tangent: I mean no offense to anyone, most specifically those who work for outspark or the developement of the game, if any was given. Despite the little things I really do enjoy playing the game and it is my favorite MMO I have played, if that is not evident enough in the fact I have an 8x Paladin and a growing little 6x mage.

kij024
11-26-2008, 07:06 PM
We pay. No matter what, we have to pay.
Helga Raid? Need SC. Need to go to BR really fast? Need SC (since they put limits on the summon skill)
Enhance? Need SC, Almost impossible to enhance a T3-T4 item to +9 w/o using SC.
To be PRO-pvp? Need SC (Extenders/Charms/etc)
and now AFK? Need SC.
This game is all about money, they don't really focus enough on players' satisfaction.
I mean, c'mon, you need to buy a Blessing of Teva just so you can go afk in a town?

Bottomline is, we, ourselves, are forced to purchase sparkcash continuously while we get poor service in return.

and woah~ latest news for me, Admins can't send guild invitations anymore? @_o;

One last thing, I think the TOS also applies to the GMs and GLs? It says here
"Claiming that a particular area on the map is owned by you can get you banned."
from the IN-Game Rules : http://outspark.com/forums/showpost.php?p=523366&postcount=1
And you said it yourself, "No person or guild can claim any area/zone/specific location as their own. If a player(s) can get there, then they have a right to be there."
from http://www.outspark.com//forums/showthread.php?t=50016
So I don't think making people leave the area is a good solution.

Aeriex
11-26-2008, 07:44 PM
I'm just going to go AFK in maps where I don't aggro and they have no chance of hostng an event... if half a brain is used.
I.E. CP, SEG, AEW.
Lovely spots to set up vendors, I'm sure -sarcasm- ~.~

fireyair
11-26-2008, 08:54 PM
Why do u hold the events near area's that are used by players to sell items? Maybe you should do what you guys did in roumen and make an area to sell goods. Im so sick of hearing that going afk is a risk u take SICK OF IT!!!! Every game has a place where players cannot be killed PERIOD. I lost 10% in the failed event today cause you guys spawned the mobs where people in Ura set up shops. I am a programmer i know that u can make a map where the mobs cant leave a certian area uhhh duh make a spot where shops can set up and nothing can kill them problem solved.

last I checked you don't lose EXP from event mobs

O.o where did those points go to? *Gasp* it can't be you didn't actually lose them?!



Peace:cool:

heartlostangel
11-27-2008, 08:40 PM
Honestly, I don't think it's the event that has to move, it's the vendors ;) Don't get me wrong, I set up shop just as much as the next person, but I try to do it in a more out of the way place because vendors cause just as much lag for some people, and it's practically impossible to simply run or ride through the center of town or up the steps in front of shutian to get to NPCs or other gates without skewing your camera angle and zoom all over the place trying to click on a vendor free spot without using keyboard keys. I admit, my keyboards a little wacky, every once in a while the wireless signal gets crossed w/ my downstairs neighbors cell phone, so I'll hit a key and it will keep typing that key for a minute and a half. So in my case, it's easier to use mouse navigation. But as to my idea, why don't vendors all set up side by side along the river? Put your back to the wall facing the water, and leave the actual "riverbank" clear so us buyers can walk along, enjoy the scenery, and check out stores. Then that leaves town open for people to get through, and no one's getting wiped out by bosses because I'm sure it would take real effort to get them that far(and I know some idiots will try, but few will succeed in pulling bosses quite that far because others actually want to kill them). Problem solved ;) And I, for one, will actually go look at shops before I buy at NPC stores, because stats are often better, even if it is slightly more expensive. Even if they are out of the way a little bit. This also gives a bit less work for our dear Outspark staff in way of making new maps. It also may not be a part of their licensing agreement with the original creators to add maps, while they can add cool in game items, events and whatnot.

So here's my reply/idea, you asked for it ;) Let the disagreement begin, hehe.

k7leetha
11-27-2008, 11:11 PM
I don't think it's the event that has to move, it's the vendors ;) [...] why don't vendors all set up side by side along the river? [...] This also gives a bit less work for our dear Outspark staff in way of making new maps.

The point remains that town should be a place where you don't have to be afraid to go AFK. Whether it's to setup shop, go grab a snack, bathroom break, or the necessities of restoning and dropping inventory, it's stupid to have to worry about something happening to me.

Vendors shouldn't have to setup shop in only 1 area - For one, there are far too many players to setup shop in one area alone, and for another that causes the lag to jump sharply in specific areas of the map. But more importantly, limiting players choices is not a good way to make people happy - freedom of choice and variety goes a long way to keeping players content.

As far as making the new maps, that's part of what the Outspark staff is supposed to do. The game itself is in an open beta, meaning it's constantly being updated. But the creation of an event map isn't difficult anyway, especially if they just make a duplicate of another map for starters, and perhaps modify it in small factors as they need to conform the necessities of the events, such as parties available, exp loss removed, potions allowed, and so on.

runkler
11-28-2008, 12:17 AM
We pay. No matter what, we have to pay.
Helga Raid? Need SC. Need to go to BR really fast? Need SC (since they put limits on the summon skill)
Enhance? Need SC, Almost impossible to enhance a T3-T4 item to +9 w/o using SC.
To be PRO-pvp? Need SC (Extenders/Charms/etc)
and now AFK? Need SC.
This game is all about money, they don't really focus enough on players' satisfaction.
I mean, c'mon, you need to buy a Blessing of Teva just so you can go afk in a town?

Bottomline is, we, ourselves, are forced to purchase sparkcash continuously while we get poor service in return.

and woah~ latest news for me, Admins can't send guild invitations anymore? @_o;

One last thing, I think the TOS also applies to the GMs and GLs? It says here
"Claiming that a particular area on the map is owned by you can get you banned."
from the IN-Game Rules : http://outspark.com/forums/showpost.php?p=523366&postcount=1
And you said it yourself, "No person or guild can claim any area/zone/specific location as their own. If a player(s) can get there, then they have a right to be there." from http://www.outspark.com//forums/showthread.php?t=50016
So I don't think making people leave the area is a good solution.
OMG YES i agree lol i have been playing fiesta the 3rd day it has opened.... yes ive been through it all to level 59cap to 89 cap and BR to no BR to BR again... and this guys is right we should not have to pay to be safe if u want people to keep playing i sugest that u move all these stupid events to the OX fiesld that can be the event spot not no C9 in eld its stupid i just got 7xx of ram and 200 mbps internet connection and i still lag in town where theres an events ITS SO STUPID! i dont get it and alot of players agree with me...and i agree with them^^

runkler
11-28-2008, 12:22 AM
ok TOWN is supose to be safe idk how mush lag there is and if there is lag theres this thing called hide mode ever here of it O_o some poeple like the vendors and spend there money lol and we should lose exp if it absolutly has to be in town...its just....uncalled for...u know...

kij024
11-28-2008, 09:20 AM
Honestly, I don't think it's the event that has to move, it's the vendors ;) Don't get me wrong, I set up shop just as much as the next person, but I try to do it in a more out of the way place because vendors cause just as much lag for some people, and it's practically impossible to simply run or ride through the center of town or up the steps in front of shutian to get to NPCs or other gates without skewing your camera angle and zoom all over the place trying to click on a vendor free spot without using keyboard keys. I admit, my keyboards a little wacky, every once in a while the wireless signal gets crossed w/ my downstairs neighbors cell phone, so I'll hit a key and it will keep typing that key for a minute and a half. So in my case, it's easier to use mouse navigation. But as to my idea, why don't vendors all set up side by side along the river? Put your back to the wall facing the water, and leave the actual "riverbank" clear so us buyers can walk along, enjoy the scenery, and check out stores. Then that leaves town open for people to get through, and no one's getting wiped out by bosses because I'm sure it would take real effort to get them that far(and I know some idiots will try, but few will succeed in pulling bosses quite that far because others actually want to kill them). Problem solved ;) And I, for one, will actually go look at shops before I buy at NPC stores, because stats are often better, even if it is slightly more expensive. Even if they are out of the way a little bit. This also gives a bit less work for our dear Outspark staff in way of making new maps. It also may not be a part of their licensing agreement with the original creators to add maps, while they can add cool in game items, events and whatnot.

So here's my reply/idea, you asked for it ;) Let the disagreement begin, hehe.

If your computer can't handle this game, it's not our problem at all,
you're responsible for upgrading your own tool there.
As for our problem, which is started by "them" needs to be taken care of by "themselves".
They have other options to take their events to somewhere else,
and a player's right still remains if he/she wants to join an event.
Which leads to the point that a Town should have been
a safe place to go afk, re-stone, buy-sell, and etc.

The point remains that town should be a place where you don't have to be afraid to go AFK. Whether it's to setup shop, go grab a snack, bathroom break, or the necessities of restoning and dropping inventory, it's stupid to have to worry about something happening to me.

Vendors shouldn't have to setup shop in only 1 area - For one, there are far too many players to setup shop in one area alone, and for another that causes the lag to jump sharply in specific areas of the map. But more importantly, limiting players choices is not a good way to make people happy - freedom of choice and variety goes a long way to keeping players content.


I like that last part " But more importantly, limiting players choices is not a good way to make people happy - freedom of choice and variety goes a long way to keeping players content"
I definitely agree with this.


As far as making the new maps, that's part of what the Outspark staff is supposed to do. The game itself is in an open beta, meaning it's constantly being updated. But the creation of an event map isn't difficult anyway, especially if they just make a duplicate of another map for starters, and perhaps modify it in small factors as they need to conform the necessities of the events, such as parties available, exp loss removed, potions allowed, and so on.

If they're smart enough, or at least educated enough about their job, they should come up with a better solution, rather than making the people, themselves, to do the actions that is not really necessary.

ok TOWN is supose to be safe idk how mush lag there is and if there is lag theres this thing called hide mode ever here of it O_o some poeple like the vendors and spend there money lol and we should lose exp if it absolutly has to be in town...its just....uncalled for...u know...

Again, limiting players' choices is not a solution.
The game should be more flexible, specially now that servers are in their MEDIUM capacity.
Also, let's stick to the topic~
"MAKE AN EVENT MAP" and not about "THE LAG"

zerozone01
11-29-2008, 10:14 AM
How about make a Even Shop so people dont be So laggy Me personally i use Hide mode fo fight boss evens and such... ofor other event i dont care cuz i have BoT but still i think it would redude the lag greatly if they ade a event Map....

Less lag
dont even have to be a new map just a duplicate of a map :)

ninica91
11-29-2008, 04:57 PM
With moust ppl i agree here... There should be a second map for Events...
I do sumtimes use Teva ma self.. but thinkin of other ppl who dont have teva is unfair...

Nd when talking about gettin to BR
if u dont have a fast mover it takes u 10min + to get back.. U guys sould make a BR scroll or a gate to BR
Nd that 2.. fix those npcs in BR like that restone dude ^^ would be great

k7leetha
11-29-2008, 07:50 PM
Thank you all for your replies ^^ I really do consider myself a very unbiased judge, and while I do see numerous positive reasons to make a separate map for GM Events, I honestly just can't see any downsides to it, apart from people who want to misuse them.

The only comment I've heard against it are people without an argument, merely stating they don't want to have to go to another map. Well, I will not be so bold as to say their opinion is any less valid than mine, however by comparison of gameplay, you already have to go to separate maps for virtually everything; why should Events be any different? If your sole intent is to play the Events as intended, then it is actually to your benefit that the maps be moved if for no other reason than lag reduction.

My comment on the Blessing of Teva: Not fair, and I think you can see that comes off as an obvious ploy to get us to spend money. I'm not against supporting the game I play, my wife and I have spent a reasonable amount already, and after the next couple months we had already planned on spending rather a large amount more. The reason we chose to play Fiesta, the gameplay yes, but we really enjoyed the variety, the prices, and that most items were not permanent, meaning everyone was just about equal unless you had some bucks to fork out every month - not all people have a steady income. I personally thought it smart that SparkCash items were not tradeable (gift) as that gives a direct money favor to people who can spend money, but that's another issue, and not a real big deal anyway. The point of all that being: I do not enjoy or appreciate the feeling of being subtly or directly coerced into spending money in order to be "safe," most especially in towns.

For the most part, people are trying to restone, find items in shouts, hang out and talk, setup shop so they can go cook dinner (yes, me) and really get fed up with it itself, but also it's unnecessary nature.

Don't get me wrong Outspark Staff, on the majority you guys do a fabulous job, and doing the events ARE a good thing, they're appreciated by a lot of people, especially low powered clerics lol, who need boss kills and new players who need the chest drops (tho I think you could lower the amount - semi-rare is good for the economy). But please, just move the Events to a separate map.

Krozz
11-30-2008, 08:53 PM
Also, now that I think of it, I think that a set of Event Maps would add a degree of flavor to events. Rather than having events in a town there could be themed events in environments like a desert (modified Sand Hill) or forest (Modified Forest of ______).

HellGundam
12-01-2008, 02:01 PM
of course its all to get people to buy spark cash hence the loosing exp when killed by other players in abyss

christie1
12-17-2008, 06:06 PM
Well of u guys r in places were events r so they did not put the market place in roumen for no reason they did that so no 1 can get hurt and dont blame all this stuff on the gms look they do mob events in eldy B-9 so no 1 gets hurt and the ppl who causing the problem r other charecters they r polling the mobs and they get killed so then they attack the vendors so u guys move the vendor to market place if u want to be safe there r no events there so u r not gonna get killed

ninica91
12-23-2008, 07:56 PM
Seriously a new map (event map) wouldnt harm much... just sumthin like Forest Permiter.. but wihtout them stones (would be enough)

shane3x
12-23-2008, 09:35 PM
Well of u guys r in places were events r so they did not put the market place in roumen for no reason they did that so no 1 can get hurt and dont blame all this stuff on the gms look they do mob events in eldy B-9 so no 1 gets hurt and the ppl who causing the problem r other charecters they r polling the mobs and they get killed so then they attack the vendors so u guys move the vendor to market place if u want to be safe there r no events there so u r not gonna get killed

Just having the event in eld makes it lag for most and it just gets worse the close to the action you get. It's not like we are all setting up shop within the event. We are all around the middle where majority of the vends are.

People bring the monsters to us (from either someone running away to survive or someone luring them so they can kill us) so why should we move when we already are in the correct spot.

There is no downside to having a map just for events besides some people being a bit lazy to click some buttons to go there.

alicina
12-23-2008, 10:10 PM
Well, I've got nothing to say, mainly because this has never happened to me before and I didn't know we lose EXP when we die during an event...huh, I never notice the littlest things. Anyways, you could go to Roumen and sell your goods there. ^^ Their aren't like any events there so I guess it's kinda of a good...place...:confused:
Yeah, um...I can't really buy a Blessing of Teva right now 'cause I'm sort of broke...

dreico
12-23-2008, 11:13 PM
pay enough!??!!?!?!
i thought game was free....

ninica91
12-24-2008, 11:44 AM
sry but i has to dissagree...
elderine should be a safe place where ppl can restone nd put up vendonr.. thats how it is

k7leetha
12-26-2008, 01:16 PM
Well of u guys r in places were events r so they did not put the market place in roumen for no reason they did that so no 1 can get hurt and dont blame all this stuff on the gms look they do mob events in eldy B-9 so no 1 gets hurt and the ppl who causing the problem r other charecters they r polling the mobs and they get killed so then they attack the vendors so u guys move the vendor to market place if u want to be safe there r no events there so u r not gonna get killed

But still - the question remains, why not move them to a separate map? Lag is still an enormous problem, both for the people who want to participate, cause it makes it difficult to be accurate with any skill or healing, and the people who do not want to participate, cause it's still hard to even walk through town, especially if you're in a party and/or can't Shift+Z (hide characters.) And like shane3x said, you gotta be really lazy if you're too bothered to click a gate and click "yes" to move to another map. Besides, I reiterate my previous point, EVERYTHING in Fiesta requires you to change maps, why should events be any different?

Yeah, um...I can't really buy a Blessing of Teva right now 'cause I'm sort of broke... And you shouldn't have to, to be in town. However, I don't believe you lose exp in town, unless they've recently changed that as well.

runkler
12-28-2008, 09:58 AM
If your computer can't handle this game, it's not our problem at all,
you're responsible for upgrading your own tool there.
As for our problem, which is started by "them" needs to be taken care of by "themselves".
They have other options to take their events to somewhere else,
and a player's right still remains if he/she wants to join an event.
Which leads to the point that a Town should have been
a safe place to go afk, re-stone, buy-sell, and etc.




I like that last part " But more importantly, limiting players choices is not a good way to make people happy - freedom of choice and variety goes a long way to keeping players content"
I definitely agree with this.



If they're smart enough, or at least educated enough about their job, they should come up with a better solution, rather than making the people, themselves, to do the actions that is not really necessary.



Again, limiting players' choices is not a solution.
The game should be more flexible, specially now that servers are in their MEDIUM capacity.
Also, let's stick to the topic~
"MAKE AN EVENT MAP" and not about "THE LAG"
i was sticking to the topic the lag in town only happens becasue of the events and thats why it should be moved to the OX fiesld or something -.-"

sirviney
12-28-2008, 09:58 AM
What do you guys think the OX field is for?


Every time there's a boss event in town shops get killed off. It doesn't matter whether it happens on accident or on purpose, it happens.

I (used to) spend money on multihouses, was one of my favorite ways to spend SC, but without fail every time there's a boss event and I have/had a shop setup, some monster kills me and my shop.

This is very irritating, not only because I am losing money on an investment I made that doesn't operate when dead, but also because the solution for this is extremely simple:

Make an Event-Only Map.

You guys do events all the time, great, that's a fun part of playing MMO's, but why do you insist on causing problems in town when you can create another map? You don't even have to create an original, make a duplicate, accessible in each town through an NPC gatekeeper.

This would prevent shops from getting killed, players from getting angry, and you from losing money. Rather than wasting all that programming time making patches that people despise, you could be investing your time in a worthwhile venture that will fix a couple issues including town lag.

Side note: the 2nd reason I don't buy multihouses anymore is because ever since that uber lame patch like 3 weeks ago I get disconnected within 2 hours EVERY time I setup a shop. EVERY time. Not once in awhile, not most of the time - EVERY time, and it's gotten so bad I actually don't play as often anymore, cause I can't sell my drops, meaning I'm losing money.

You guys need to pay attention to the real issues players are having, cause I know I'm not the only one suffering major problems since these new patches have started snowballing. Dungeons were perfect - the random running into the wild blue yonder off the map was not. Stop wasting time on stupid things - fix the problems that already exist.


Additionally what would happen if a real Mini Dragon just came waltzing into town, chances are it would be unchecked and kill everything in its path.

Rather than make the game easier than it already is for everyone to play, why don't you simply deal with it as everyone else does.

runkler
12-28-2008, 10:03 AM
u listen here High levels do not tend to go to Roumen that much we go there just for FbZ1 not for stupid vendors >.> we want vendors in Eld and we shouldnt have to pay to be safe in towns im sick of all this the only town that i understad that were at risk is in Uruga but Eld is the main town there is enough lag there along w/o the stupid events is it that hard to move it into an event field or the OX field quit defending the GMs they can handle that trust me altho i do have a great deal of respect for them ^^

sirviney
12-28-2008, 10:06 AM
What?

10 characters is the lamest thing I have ever had to maneuver around.

christie1
12-31-2008, 03:14 PM
wat im trying to say is none of this is the gms fault like i said other ppl lure them and then they die once they die the mob goes and kills every1 inn sight so think before u make a vendore

k7leetha
01-01-2009, 09:30 AM
wat im trying to say is none of this is the gms fault like i said other ppl lure them and then they die once they die the mob goes and kills every1 inn sight so think before u make a vendore

Players are not able to create monsters, therefore yes, it is the GM's fault, or more accurately, it's the people the GM's work for who are to blame. And what I'm trying to say is I don't care who's fault it is, there's no reason for any of it.

I should not have to worry about whether or not my shop is up just because they decided to host an event; especially when I'm paying real money to have a multihouse, so that I get the *paid for bonus* of being able to sell several more items. If my shop dies, REGARDLESS of whose fault it is, not only am I unable to sell my items in the ordinary fashion, I also watch my real life money just evaporate into nothing; all those hours that my multihouse is dead are hours that my money is being stolen.

The game involves more than just you, and I would recommend to all players who keep throwing out the same rhetoric to see beyond your own nose to the bigger picture.

And, for the 5th or 6th time I'll ask, can anyone come up with ANY good reason for the events to not be moved to it's own map?

christie1
01-02-2009, 05:44 PM
so if want to go to eldy fine but then dont pick spot that is close to were the event is go somwhere that is far away from it

k7leetha
01-03-2009, 11:23 AM
so if want to go to eldy fine but then dont pick spot that is close to were the event is go somwhere that is far away from it Pointless; this isn't just about getting killed, it's also about huge lag spikes. Besides, it doesn't matter where you go in town, if a monster is roaming free or being pulled he will kill anything anywhere in town.