View Full Version : PLEASE implement anti-KS system.
Desirai
09-27-2007, 07:58 PM
PLEASE?
whenever you attack the mob, NO ONE can attack it unless they are in your party.
In FFXI, you can /help to call for help while ENGAGED (not attacking with magic) and others can aid you, but no one gets exp or items.
I hate being KSed. Every MMO I play you get ksed and people take your items.
Also an autoloot system like in ffxi and ragnarok would be nice.
Does anyone know if such systems are in the works?
And don't say "well I bet it would be hard" blahblah. If the dev team is in any way experienced, I am sure they can create a script that auto loots your items and makes it so people cannot take your mobs.
And in parties, KQ and other group things, the items can be randomized to who it goes to. Of course I doubt people would want to cooperate and distribute items if others ask before it happens, etc.
Just a thought and a mini rant.
soysauce2rice
09-27-2007, 07:59 PM
person/party that deals most damage in total should get the items :O
abistar
09-27-2007, 08:03 PM
That is not fair, KS should be taken off, If i get a mob first, I want to have drops even if I hit it for 1 dmg.
x_Ace_x
09-27-2007, 08:07 PM
person/party that deals most damage in total should get the items :O
That kinda makes being a Cleric unprofitable?
Xeionite
09-27-2007, 08:14 PM
How would this work on event monsters and KQs when you're not in a party? A system like this isn't worth the effort to make it work right, then we'd hear people about people complaing on how mages and archers hit the monsters first and all.
I don't like KSing, it's annoying, but I don't see any rules against it..
P.S. in parties, there is a way to share the loot.. There's an option the party leader can change, I forgot what it was but "free allocation" was the one where you take for yourself.
*Edit
That is not fair, KS should be taken off, If i get a mob first, I want to have drops even if I hit it for 1 dmg.
Just no, so you get say the drops from the boss just because you poked it first and let the others do all the work?
abistar
09-27-2007, 08:27 PM
How would this work on event monsters and KQs when you're not in a party? A system like this isn't worth the effort to make it work right, then we'd hear people about people complaing on how mages and archers hit the monsters first and all.
I don't like KSing, it's annoying, but I don't see any rules against it..
P.S. in parties, there is a way to share the loot.. There's an option the party leader can change, I forgot what it was but "free allocation" was the one where you take for yourself.
*Edit
Just no, so you get say the drops from the boss just because you poked it first and let the others do all the work?
KQ and event mobs are in general fought in parties, these would not be changed, mobs take seconds to repop, if a ranged person got mob first, then they got it, while range attackers are fighting the mob, more will pop, it's not like mobs in the area will pop once they are all killed, other games have this same mechanism, it is not rocket science.
Desirai
09-27-2007, 08:29 PM
How would this work on event monsters and KQs when you're not in a party? A system like this isn't worth the effort to make it work right, then we'd hear people about people complaing on how mages and archers hit the monsters first and all.
The same way KQ already works. You don't have to be in a party to be able to hit it or loot the items. That's what I said in my first post.
The scripts they use on KQ could be implemented into a gm command, such as @ks_off or @ks_on, or something like that. So people can hit the monsters during events without having to be in a party.
Desirai
09-27-2007, 08:30 PM
person/party that deals most damage in total should get the items :O
That is not fair at all.
Nerria
09-27-2007, 08:34 PM
person/party that deals most damage in total should get the items :O
Kay, so at level 33 (as a cleric) I don't deal great damage -- being full endurance and all. So if a Mage struts on by and throws some fireballs at my engaged monster and deals three times my damage, he gets all the loot and experience that I was fighting for?
Bull. That is ridiculous and probably the dumbest thing I have ever heard. It is nowhere near fair and it wipes out solo grind/questing/farming altogether. Everyone might as roll a Mage and go on a Kill Stealing spree.
Desirai
09-27-2007, 08:41 PM
*pats Nerria* Yea, I hate it too.
Xeionite
09-27-2007, 08:43 PM
Kay, so at level 33 (as a cleric) I don't deal great damage -- being full endurance and all. So if a Mage struts on by and throws some fireballs at my engaged monster and deals three times my damage, he gets all the loot and experience that I was fighting for?
Bull. That is ridiculous and probably the dumbest thing I have ever heard. It is nowhere near fair and it wipes out solo grind/questing/farming altogether. Everyone might as roll a Mage and go on a Kill Stealing spree.
Well you can't really expect to outdamage a Mage..
But say, how do you really suggest it works then? Unless you mean that this system is the only way..
Desirai
09-27-2007, 08:59 PM
What do you mean how it works? does no one read the first post? >:O
PufftheMagicDragon
09-27-2007, 09:07 PM
I agree we should not have KS'ers taking all the xp/items come up with the system!!!
LostDEwind
09-27-2007, 11:50 PM
yes, i agree with what ur saying...
Player who KS other ppl mob is such an annoying act...
when u kill some mob but when u ad nearly kill it and somebody pop out and wanna grab the kill... is such irresponsible act...
Well, since now didnt have such an anti-KS system
I usually will ask them " dont ks pls thanks "
If they still KS i will ask them " do u need same mob for quest wanna party? "
If they still ignore then probaly i will sent them a big present...
ps:
"The big present " is go to lure lot of mob lure to the KSker and then use a return scroll... then all the mob aggro will turn to the KSker...
and what happen next... u should know ^^
Desirai
09-28-2007, 01:36 AM
Well I dislike people who KS then try to fight about it when I ask them not to..
naskakun
09-28-2007, 03:22 AM
The first to attack gets the XP/Items everyone else can attack but gets nothing (only outside of KQ) and the Mobs wontAgro anyone who didnt attack em (also when running back) this is not hard to do and would change it a lot.
Items cant be looted of anyone else then the one killing (again expect KQ).
Deedolith
09-28-2007, 05:57 AM
The first to attack gets the XP/Items everyone else can attack but gets nothing (only outside of KQ) and the Mobs wontAgro anyone who didnt attack em (also when running back) this is not hard to do and would change it a lot.
Items cant be looted of anyone else then the one killing (again expect KQ).
And then, while you're tank pull with taunt, someone outside you party poke the mob and get everything.
There is no system against KSer, they'll always find a way around it.
Currently the one who do most damage have loots priority (one beeing a solo player or a party).
Funeral
09-28-2007, 06:00 AM
Really???? you guys have made this 2 pages long? go play the game.
aznhmg
09-28-2007, 06:07 AM
This has been posted alot of times already...
but in my opinion i would like to see a system like this...
iDraven
09-28-2007, 06:50 AM
I hate it when idiot high levels Kill steal when you are at low levels fighting slimes, mushrooms etc. What? You are showing off the fact that you can one hit kill them? Big Deal!
Disclaimer: No, i do not think that all high level players are idiots, just the ones who hang round Kill Stealing Mobs from level 1-10 players. They should spend less time KS'ing and more time Grinding or questing or whatever
Then again... i should spend less time whining about it on the forums and more time doing something productive.
Oh noes i have created a paradox :eek:
KonataIzumi
09-28-2007, 09:29 AM
Easy way to solve this is to have a check box in game settings.
"Allow anyone to attack your target"
"Allow only party members to attack your target"
"Allow only friends to attack your target"
"Allow only guildmates to attack your target
"Allow nobody to attack your target"
-Being able to check more than 1 of course. :D
Recon16
09-28-2007, 09:39 AM
I like konatas Idea sounds gr8 but just keep the system as is:P
KonataIzumi
09-28-2007, 09:40 AM
Hmm!! *Stares...* Are you one that enjoys ksing!? :rolleyes: Just kidding. But since theres so many problems with ksing, I still think its a need for those options.
xcedra
09-28-2007, 10:30 AM
yes very annoying, I had foun a mob I needed no one else was currently in the area I had him almost dead and a group of people run by and "help" me by killing it so I didn't get credit for killing it for my quest, had to go find another, and at the level I was compared to it it was not easy. second time I found it another person came up and "helped" me and again I didn't get credit. later that same day I went to fight the angry wolf, first time someone 'helped" me and then took the loot so I didn't get the skin even though I did get the kill. another angry wolf, another fight and someone came through and killed it really fast on my after I had allready been hitting it, and so the item didn't drop. so I had to kill a third. I hate how this syste works, love the game hat the looting and mob assignment... cause anyone can take my loot, and anyone can take my kills. I like Konta's suggestion. Alot, but make it apply to the loot too!
wangfu85
09-28-2007, 10:37 AM
Don't think Outspark will make an option for that, lol, or at least not in the near future.
Outspark got lots of work to do, not sure if they will be interested in rewriting loads of script so that you can get your no-ks system. Not saying that its not a good idea, but i am just trying to be realistic.
Funeral
09-28-2007, 08:42 PM
Ok you forced me to do this. If you take away KS its like taking away a freedom in the game, its one of many reminders in an mmorpg that you are not alone. you want to play alone, go get FF for your console and have at it.
Get a life and some tissue. I play this game for the interaction and no matter if you agree or not, ksing is a part of the interaction. what next? solo KQ? sounds to me like you just want to play alone. Or you want some system put in place because you cant handle a multi-player game.
Stop crying
Nixkie
09-28-2007, 10:32 PM
I only kill other ppl monsters if they ask me too help them or they seem too need help but I dont steal their items.
tingrui22
09-29-2007, 05:34 AM
Don't think Outspark will make an option for that, lol, or at least not in the near future.
Outspark got lots of work to do, not sure if they will be interested in rewriting loads of script so that you can get your no-ks system. Not saying that its not a good idea, but i am just trying to be realistic.
Yep currently outspark r making loads of new quests for all lvls...like when lvl 30 u get restore armour??my fren did not get the quest becus he over lvled and had to buy 1(that quest was just released)so is the hungry wolf..my cleric didn't get it but my mage did....so now loads of new quests r created
TastyTapioca
09-29-2007, 06:40 AM
So far I only see the KSing problem at the lower levels (25 and below). The upper levels (25+) I haven't seen as to much of a problem.
As far as implimenting a anti-KS feature? I see the reason for asking for such but implimentation would be a real PITA (Pain In The ***).
Knightsong
09-29-2007, 10:57 AM
I think the simplest solution to the problem is just making a help key. Other players outside of partymembers will not be able to assist/attack a monster you're attacking unless you hit the help key. When you do this the word "Help" is shouted by you in open chat and appears above your head. This will unlock the mob attacking you so that others can then assist you in killing it. At that point if they wind up doing over half the damage necessary to kill it they get the drops for saving your butt.
aegrimonia
09-29-2007, 12:17 PM
quit wining about KS'ing.. it's common in almost all MMO's.. instead of fighting it.. embrace it..
and remember the worst KS'ing is always early on in the game.. it gets less and less prevalent as you progress through the levels...
though KS'ing can be great.. i used it for revenge and it was GREAT..
So i was leveling my archer.. and needed Mara (the mini-boss not the real one), there was a party of 3 there where she spawns so i asked nicely if i could join.. the turned me down.. i asked nicely again. please guys i said.. and they said no get lost.. i said ok... mara spawned.. they got her almost all the way down, and i laid in with everything i had ,got the kill and scrolled to rumen before they even knew what happened.
So yeah.. KS'ing can be great :)
Kenosha
10-01-2007, 09:49 PM
Concerning KS, I'm sure the GMs realize it's a problem and most likely can not do anything effective about it for the time being. FFXI's claim and help system was noted earlier and yes, I agree it'd be a very nice addition. However, you also have to remember that the claim system is more of a deterrent to stop HNMLS and Gilseller LS from stealing Notorious Monsters that may spawn only once a day or few days. Thus, wasting at least a few hours standing around. Since everything pops MUCH quicker even 'NMs' then I can't see it as a major concern for GMs.
Though what I find funny are the people who try to justify wrongdoing by the: Well, everyone does it, so it's OK. Or the 'KS supports interaction...' Now that's some good BS. Then there's the general 'It's a game, no one should care so stop whining!' argument. Well, you probably support goldsellers from this reasoning.
In any case, for those who have to deal with KSing try handle it as best you can and don't let it get to you because there'll always be people who try to take advantage of loopholes in gaming.
KonataIzumi
10-02-2007, 04:53 AM
Since we have an action move 'Assist'
Click on someone, hit assist then person clicks yes or no to allow you to attack the mob that person is engaged with.
There's always KS problems in MT. But very few from CP and on.
To me, when I dislike something I won't do it. For an instance, I hate being scammed hence I don't scam. I tend to put myself into their shoes within imaginary thoughts and get an idea of how they feel when scammed upon. Same goes for KSing. I hate being ksed, so I don't ks.
Some people tend to have a hobby for KSing. Like some archer called Blazearrow. Always having my friends PMing me and some others that he's ksing and all.
My thoughts of KSers?
They're too weak to solo or too hostile to find a group of people to party up with. Regardless of whatever reasons they have, KSers are and will always be pathetic in my eyes. Not a very social group of people. Either they hold some grudge against someone but unable to take it out on that person or just plain stupid. :) And that includes to supporters of KSers.
And Funeral, KSing is interaction you say? Or rather, a form of. The only thing I see during KSing problems is like
victim:
'stop ksing me noob'
'omg u noob'
'*** stop pls'
'don't ks me'
KSer:
'party and i stop'
'party pls'
'f**k you'
'noob'
or just remain silent.
I don't see anyone going like thanks, please KS me more and etc. Well, I did say that once though, at least. :D
There's no interaction in between the troublemaker and victim. Only the birth of one new enemy to each other.
5punkmeyer
10-04-2007, 08:18 AM
Hey, its realistic :-)
I mean: Its a game. Its MMO ! Thats the fun.
There can be characters who KS. And Characters who steal your drops :-)
Its a big social-system. If there would be things like Anti-KS System, automated drop-collection and such stuff, it would be only half the fun!
I sometimes help people: Attacking the Mob, but dont kill. I move away when the enemy is near-death to help killing.
You're able to play a lazy char: Stealing others drops, Stealing Kills, .. Leeching in KQ. Thats funny!
TastyTapioca
10-04-2007, 08:23 AM
Hey, its realistic :-)
I mean: Its a game. Its MMO ! Thats the fun.
There can be characters who KS. And Characters who steal your drops :-)
Its a big social-system. If there would be things like Anti-KS System, automated drop-collection and such stuff, it would be only half the fun!
I sometimes help people: Attacking the Mob, but dont kill. I move away when the enemy is near-death to help killing.
You're able to play a lazy char: Stealing others drops, Stealing Kills, .. Leeching in KQ. Thats funny!
If I wanted those things I'd look at real life more often. Look at how many lazy, stupid, selfish, and ignorant twits we already have filling the world.
It's bad enough dealing with such f*** ups in RL, let alone in a "role playing" game.
Analogy wise, it's like you're saying "hey! rush hour traffic in california is fun! Getting cut off! I love people using road rage on me".
5punkmeyer
10-04-2007, 08:32 AM
If I wanted those things I'd look at real life more often. Look at how many lazy, stupid, selfish, and ignorant twits we already have filling the world.
It's bad enough dealing with such f*** ups in RL, let alone in a "role playing" game.
You're like saying "hey! rush hour traffic in california is fun! Getting cut off and tailgated is the best!".
Knock yourself out.
Thats the interesting part!!
You're able to deal with them like you want! In game, you can kill them or KS-ing them with your Party all the time. You can shout at them all day...
But you can't do in RL!
Think about GTA. The Streets are crowded and you just drive at the green!
In RL you would not do that. Think about GTA without these crowded streets!
Fiesta would be boring without these realistic things!
You can play a nice child-game offline :-)
Greets,
Spunkmeyer
KonataIzumi
10-04-2007, 08:58 AM
You're forgetting one very important thing, 5punkmeyer.
:
The person who KS feels great. The target feels frustration. I don't think I need to elaborate further.
julora
10-04-2007, 09:31 AM
SPUNKMEYER...of course you can do all these things in RL! There is a special place called PRISON in RL full of these people! So...it's OK to be a bully and a pain in a**. I will get my level up...(If I can manage to stay with it before boring myself to death...what was the game about again...) appoint myself FIESTA SPECIAL PEACE OFFICER and cart off all you looters and k'sers off to prison...where you do NOT get a "get out of jail"
card but are left to rot and starve to death BUT all the NEWBIES you have ksed and looted get to boot your a** around the prison whenever they feel like it! Yea! Great game play interaction...just like RL! hahahaha
5punkmeyer
10-04-2007, 01:45 PM
It would also be fun, to have a KS-Police and a KS-Prison, where you will be for 20 minutes or so...
But you have to be caught! That would add some extra fun!
So please, don't cry like babies when someone steal your Kill or Drop!
Talk to them, shout at them, but don't say the game should disallow it!
My opinion.
Greets,
Spunkmeyer
deliccate
10-04-2007, 02:00 PM
Since we have an action move 'Assist'
Click on someone, hit assist then person clicks yes or no to allow you to attack the mob that person is engaged with.
Thanks for the "Assist" info. perhaps more people should use it, or even know that it's there. http://i22.tinypic.com/2yvs31u.gif
julora
10-04-2007, 06:33 PM
Yea...Spunkmeyer..you got it! Why don't we just do away with the rules altogether. A free for all...as advertised! We all do just whaterever we want. Instead of gang-bashing monsters we gang-bash looters and k'sers. Sounds more like lynch mobs and the old Western Frontier! What fun! Just think of the whining on the boards then! There will be nobody playing the game...everybody will be on the boards complaining.