zombiemod
01-14-2009, 08:04 AM
Zombiemods Build Guide
Stat Builds
These are merely suggested builds.
ARCHER:
You only need to put points into Dex, Spr, and Int. Str only adds damage if you use the level 7 and below novice weapons. Since archers have a long range go pure Dex for as much damage as possible, and only add points into Spr/Int if you wish to have more defense/hp/mp, but because of the long range again Spr isn't needed. Using mana potions instead of adding points into Int is better, but since you can't use potions in pvp you might want to add points into int.
The type of build you use will vary depending on what you plan on advancing to for the second job. Archers can become either a Beast Master or a Sniper.
Beast Master
* Full DEX
* 3 DEX, 1 SPR
Sniper
* Full DEX (A pvp build.)
* 3 DEX, 1 SPR
MAGE:
You only need to put points into Int and Spr. Str only adds damage if you use the level 7 and below novice weapons. Dex does nothing for Mages. Since mages have a long range and many strong elemental damage skills adding points in only Int is suggested, and only adding points into Spr for extra defense/hp if you feel the need.
The type of build you use will vary depending on what you plan on advancing to for the second job. Mages can become either a Summoner or an Elementalist.
Summoner
* 2 INT, 2 SPR
* 3 INT, 1 SPR
Elementist
* 2 INT, 2 SPR
* 3 INT, 1 SPR
Summoners have skills to guard them so Elementalists might need extra SPR. But generally the builds are the same. Full INT is also an option because Mages are long range.
MONK:
You only need to put points into Str, Spr, and Int. Dex does nothing for Monks. Since Monks has the strongest basic attack most people go pure Str for as much damage as possible, but it is also common to keep Spr the same as your level for extra defense. Counter Monks may want more Spr if they plan on using the melee counter skill because of the damage you'll take if you fail. Using mana potions instead of adding points into Int is better, but since you can't use potions in pvp you might want to add points into Int.
The type of build you use will vary depending on what you plan on advancing to for the second job. Monks can become either a Fighter or a Counter.
Fighter
* Full STR
* 3 STR, 1 SPR
Counter
* 2 STR, 2 SPR
* 3 STR, 1 SPR
Full STR could be used by a Counter because of the attack skills, but if you use their counterattack skill and fail you could take a lot of damage.
PRIEST:
You only need to put points into Int and Spr. Str only adds damage if you use the level 7 and below novice weapons. Dex does nothing for Priests. Since priests have a long range, a few strong elemental damage skills, and the need for MP to use their support skills going pure Int or 3:1 Spr is suggested.
The type of build you use will vary depending on what you plan on advancing to for the second job. Priests can become either a Dark Priest or a Bishop.
Dark Priest
* Full INT
* 3 INT, 1 SPR
Bishop
* Full INT
* 2 INT, 2 SPR
* 3 INT, 1 SPR (more mp less hp)
The second build is to have extra health for partying to survive, but this could be over looked if you use the heal skill on yourself when in danger.
ROGUE:
You only need to put points into Dex, Spr, and Int. Str only adds damage if you use the level 7 and below novice weapons. Only Two stat Builds for Rogues Pure Dex or 3:1 Dex:Spr since this class lacks both damage and defense adding any points into Str or Int isn't suggested.
The type of build you use will vary depending on what you plan on advancing to for the second job. Rogues can become either an Assassin or a Trapper.
Assassin
* 2 DEX, 2 SPR
* 3 DEX, 1 SPR
Trapper
* 4 DEX, 3 DEX, 1 SPR Every other level.
* 3 DEX, 1 SPR
Full DEX could also be used, but would have less defence and health.
WARRIOR:
You only need to put points into Str, Spr, and Int. Dex does nothing for Warriors. Since Warriors are mostly Damage Dealers or Defenders putting points in only Str or Spr is the way to go. I suggest a 3:1 Str:Spr build or 2:2 Str:Spr Build. Using mana potions instead of adding points into Int is better, but since you can't use potions in pvp you might want to add points into int.
The type of build you use will vary depending on what you plan on advancing to for the second job. Warriors can become either a Berserker or a Paladin.
Berserker
* Full STR
* 3 STR, 1 SPR
Paladin
* 3 STR, 1 SPR
* 2 STR, 1 DEX, 1 SPR
* 1 STR, 1 DEX, 2 SPR
Full STR is not suggested for Paladin because they are more of a party class.
Thats all thanks :D.
Stat Builds
These are merely suggested builds.
ARCHER:
You only need to put points into Dex, Spr, and Int. Str only adds damage if you use the level 7 and below novice weapons. Since archers have a long range go pure Dex for as much damage as possible, and only add points into Spr/Int if you wish to have more defense/hp/mp, but because of the long range again Spr isn't needed. Using mana potions instead of adding points into Int is better, but since you can't use potions in pvp you might want to add points into int.
The type of build you use will vary depending on what you plan on advancing to for the second job. Archers can become either a Beast Master or a Sniper.
Beast Master
* Full DEX
* 3 DEX, 1 SPR
Sniper
* Full DEX (A pvp build.)
* 3 DEX, 1 SPR
MAGE:
You only need to put points into Int and Spr. Str only adds damage if you use the level 7 and below novice weapons. Dex does nothing for Mages. Since mages have a long range and many strong elemental damage skills adding points in only Int is suggested, and only adding points into Spr for extra defense/hp if you feel the need.
The type of build you use will vary depending on what you plan on advancing to for the second job. Mages can become either a Summoner or an Elementalist.
Summoner
* 2 INT, 2 SPR
* 3 INT, 1 SPR
Elementist
* 2 INT, 2 SPR
* 3 INT, 1 SPR
Summoners have skills to guard them so Elementalists might need extra SPR. But generally the builds are the same. Full INT is also an option because Mages are long range.
MONK:
You only need to put points into Str, Spr, and Int. Dex does nothing for Monks. Since Monks has the strongest basic attack most people go pure Str for as much damage as possible, but it is also common to keep Spr the same as your level for extra defense. Counter Monks may want more Spr if they plan on using the melee counter skill because of the damage you'll take if you fail. Using mana potions instead of adding points into Int is better, but since you can't use potions in pvp you might want to add points into Int.
The type of build you use will vary depending on what you plan on advancing to for the second job. Monks can become either a Fighter or a Counter.
Fighter
* Full STR
* 3 STR, 1 SPR
Counter
* 2 STR, 2 SPR
* 3 STR, 1 SPR
Full STR could be used by a Counter because of the attack skills, but if you use their counterattack skill and fail you could take a lot of damage.
PRIEST:
You only need to put points into Int and Spr. Str only adds damage if you use the level 7 and below novice weapons. Dex does nothing for Priests. Since priests have a long range, a few strong elemental damage skills, and the need for MP to use their support skills going pure Int or 3:1 Spr is suggested.
The type of build you use will vary depending on what you plan on advancing to for the second job. Priests can become either a Dark Priest or a Bishop.
Dark Priest
* Full INT
* 3 INT, 1 SPR
Bishop
* Full INT
* 2 INT, 2 SPR
* 3 INT, 1 SPR (more mp less hp)
The second build is to have extra health for partying to survive, but this could be over looked if you use the heal skill on yourself when in danger.
ROGUE:
You only need to put points into Dex, Spr, and Int. Str only adds damage if you use the level 7 and below novice weapons. Only Two stat Builds for Rogues Pure Dex or 3:1 Dex:Spr since this class lacks both damage and defense adding any points into Str or Int isn't suggested.
The type of build you use will vary depending on what you plan on advancing to for the second job. Rogues can become either an Assassin or a Trapper.
Assassin
* 2 DEX, 2 SPR
* 3 DEX, 1 SPR
Trapper
* 4 DEX, 3 DEX, 1 SPR Every other level.
* 3 DEX, 1 SPR
Full DEX could also be used, but would have less defence and health.
WARRIOR:
You only need to put points into Str, Spr, and Int. Dex does nothing for Warriors. Since Warriors are mostly Damage Dealers or Defenders putting points in only Str or Spr is the way to go. I suggest a 3:1 Str:Spr build or 2:2 Str:Spr Build. Using mana potions instead of adding points into Int is better, but since you can't use potions in pvp you might want to add points into int.
The type of build you use will vary depending on what you plan on advancing to for the second job. Warriors can become either a Berserker or a Paladin.
Berserker
* Full STR
* 3 STR, 1 SPR
Paladin
* 3 STR, 1 SPR
* 2 STR, 1 DEX, 1 SPR
* 1 STR, 1 DEX, 2 SPR
Full STR is not suggested for Paladin because they are more of a party class.
Thats all thanks :D.