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Aki419
10-04-2007, 07:46 AM
Today i played KQ and i met the noobest, meanest, rudest and idiotest player ever... Her name is Faeland. I said i will be tha main tanker, because ive got the biggest def and HP, but she said she won't heal me, but i don't know why...

There were other clerics, but they didn't heal me like Faeland... But i DON'T know why... I died... again, and again... thanks to Faeland and the idiot clerics... I hate this game because there are tons of noobs... But i LOVE it because it is great...






(sry for my bad english ;)

KonataIzumi
10-04-2007, 07:48 AM
I assume you're a fighter class. Not only clerics have their "I-will-not-heal-nor-buff-nor-resurrect-nor-help" list of people, fighters have their own list of "Must-Lure-Mobs-To-For-Them-To-Die-For-Your-Personal-Entertainment"

You get the drift??? :)

I understand your anger towards people like them. But understand, they're just another maggot over the screen who has an attitude "I'm all about myself"



Short and Sweet:
They don't heal, you have no need to tank.

TastyTapioca
10-04-2007, 08:02 AM
Here's what I'd do, I'd sit there and watch. If they aren't going to heal the tank, the tank can sit his *** down and watch others try tank it.

That's what I use to do as a cleric. I'd ask a few times throughout the KQ for a group and if I kept being ignored, I'd just follow along and sit through things. Yes, it's not nice of me but I still finished the KQ and got the reward so that's all I cared about.

If someone asks me for a heal, then I'd ask why their party doesn't have a cleric. And if they do, why aren't they doing it instead of me. :-P

Back to the fighter bit, if they don't want to heal you, you don't have to tank for anyone if you don't want to. That's your choice ultimately. And if its as you said, they'll come to see their errors after all the other fighters fall to the wayside during the KQ.

da1rren
10-04-2007, 09:27 AM
i know how u fell but i just started the game but if i was taking and they dot heal u dont tank not all noob are bad some are just looking for fun

x_Ace_x
10-04-2007, 09:35 AM
Tasty, is your IGN Palaxius, by any chance? He acted the same exact way. In the end I decided with a friend named Dance to quit our current party and party with Palaxius.

Gravvi
10-04-2007, 09:57 AM
i am a cleric and people yell at me for not healing them well i can't see their hp if they are not in the party. And did u do something to make him not want to heal u?? One thing i don't like is people bishing at me to rez them. IF i don't then i get yelled at by them. It isn't my fault they died and didn't have a cleric to rez them. And half the time i rez people i don't get a thanks and people stop shouting for revives. Most clerics who are in a party are in party chat. they can't see the shout. And u can't be mad at noobs we were all one at one point in time. Maybe not as mean but we were one. I still call myself one because i am only lvl 25.

PufftheMagicDragon
10-04-2007, 03:43 PM
Yeah I know a lot of noobs like that in KQ's, like some times the cleric will tank and we always tell the cleric to heal rather then tank and they just dont listen and stuff its like wow we need to you to heal the tanker so please got off the effing monster so in the end the cleric would like die then we would have no cleric to heal and stuff like that...It just pisses me off

rickyrampage
10-04-2007, 04:19 PM
i was in KQ today and i know exactly what yall are talking about. we had three fighters in the game and all the clerics but me and the lowest level cleric wouldnt heal. one in fact said hes not a cleric to heal anyone but himself and then went about boasting that the king slime "was his". low and behold he steps and and boom, done for.

another thing i hate about the people in kq are the j-holes who get in a party and when they get to a gate, they get in their house and let every1 else go and fight for them, leeching off the rest of the people nearly dying. this one guy, morte_lee who is a cleric as well, didnt heal anyone and sat at the ramp to the king slime almost the entire trip around the ring right before the big battle. so, we were down a cleric, down exp, and lost the battle thanks to the likes of him.

there was something i noticed though, a few of the fighters didnt join any parties so they didnt have to shared xp. however, people couldnt see their hp lvl so, of course, they died.

rustic
10-04-2007, 04:34 PM
I actually joined the Slime King KQ today as a cleric and no one would invite my cleric to thier group. I did have one lone warrior who joined "my" group, but since no one else would join us he called me stupid and a nub and then quit my party. I broadcast to the mass again to please invite me (The math is simple: 15 slots. 5 slots per group. 3 full groups) and all i got in return was everyone saying thier groups were full.

Nice.

So yeah, I sat back and leeched xp while watching the *******s die.

No regrets. KQ is the LAST place you want to go all "Holier than thou". especially to a cleric.

What can you do though? It's not like they make a pill to correct stupid.

.Jack
10-04-2007, 05:48 PM
Isnt it like that in every game out there, this one just stings a little more because if you die, you have to wait 2 hours because of someone you dont know got away with something selfish.

Gavener
10-04-2007, 10:25 PM
i find the meleers in my grop hit follow mode and heal them and spot heal other tanks, and hell i even heal mages noob clerics and archers but my group comes first

hokata
10-04-2007, 10:43 PM
Today i played KQ and i met the noobest, meanest, rudest and idiotest player ever... Her name is Faeland. I said i will be tha main tanker, because ive got the biggest def and HP, but she said she won't heal me, but i don't know why...

There were other clerics, but they didn't heal me like Faeland... But i DON'T know why... I died... again, and again... thanks to Faeland and the idiot clerics... I hate this game because there are tons of noobs... But i LOVE it because it is great...

I could say you a biggest noob ever been, you can ask and died, you dont use your pots, everything when you come in to battle is nothing. Not everytime you can ask Heal from Cleric, even i was Faeland, i would like to say get your pots and alive, dont ask too much. You are the main tanker only when you tank the BOSS not everytime, do you understand ? only that time you get the free heal, else you must ask party.
I hate the game cause there're a lots of NOOBS who beleived themselves are VIPs, that are HEROES and ect... GO THE HELL and you will know where are you standing ! YES, that is your lesson that you must understanding.
KQ is the square that show the best co-working. Act as you in PARTY, dont ever act as you are "THE ONE".
One more thing: If your party dont have any cleric so you dont have enough condition to become Leader of KQ

Jlyons
10-05-2007, 12:14 AM
I could say you a biggest noob ever been, you can ask and died, you dont use your pots, everything when you come in to battle is nothing. Not everytime you can ask Heal from Cleric, even i was Faeland, i would like to say get your pots and alive, dont ask too much. You are the main tanker only when you tank the BOSS not everytime, do you understand ? only that time you get the free heal, else you must ask party.
I hate the game cause there're a lots of NOOBS who beleived themselves are VIPs, that are HEROES and ect... GO THE HELL and you will know where are you standing ! YES, that is your lesson that you must understanding.

Part of the problem is that some people see KQs as a fifteen person party, not three parties of five working together to complete a common objective. Thus, when said people don't get "their heals", it's automatically the clerics' fault for "not paying attention" or some other faulty reasoning. Sadly, that's something that some players just have to learn the hard way. Either that, or they stop doing KQs. Either way, those types of players weed themselves out as level requirements increase, more or less.


I said i will be tha main tanker, because ive got the biggest def and HP, but she said she won't heal me, but i don't know why...

There were other clerics, but they didn't heal me like Faeland... But i DON'T know why... I died... again, and again... thanks to Faeland and the idiot clerics...

A few thoughts:
1. Was this at a boss? If not, was there a cleric in your party? If both answers are "no", then you're at fault.
2. If this was at a boss, regardless of how many clerics were in the KQ, did at least two clerics heal you while you tanked? If so, and if you have at least half your points invested in stamina, and if you used scrolls, then the clerics were not at fault.
3. What build were you running? Also, what weapon/shield combo were you using?
4. Were you rushing the map? I get the feeling you might have been doing that in an attempt to get through the KQ quickly, based on the little information you gave.

More information is needed from your side of the story. There could be a good reason that specific cleric didn't heal you. For instance, if you were rushing the KQ map, some people will flat-out refuse to keep up with runners (and I don't blame them either). Also, if you were agroing more than the clerics/DDs could keep up with, you may have pissed off the back line, and they decided to get your attention by refusing to support you as retaliation for stretching them beyond their limitations.

A word of advice: Identify the veterans of the KQ you're on. If you're the veteran, slow things down, because inevitably, a good number of them will not be able to keep up if you play to your pace. If you're not one of the veterans, let them do most of the talking/planning while following their orders. More often than not, things will go much smoother by doing this.

And as other have mentioned... if someone is hurting the team more than helping it, do not assist them. Instead, focus on who wants to be a part of the team and work together to make it through the entire KQ alive.

soysauce2rice
10-05-2007, 01:28 AM
Here's what I'd do, I'd sit there and watch. If they aren't going to heal the tank, the tank can sit his *** down and watch others try tank it.

That's what I use to do as a cleric. I'd ask a few times throughout the KQ for a group and if I kept being ignored, I'd just follow along and sit through things. Yes, it's not nice of me but I still finished the KQ and got the reward so that's all I cared about.

If someone asks me for a heal, then I'd ask why their party doesn't have a cleric. And if they do, why aren't they doing it instead of me. :-P

Back to the fighter bit, if they don't want to heal you, you don't have to tank for anyone if you don't want to. That's your choice ultimately. And if its as you said, they'll come to see their errors after all the other fighters fall to the wayside during the KQ.


I agree with that so much. That's why i made a cleric and a fighter. :P

-Juggalo-
10-05-2007, 03:29 AM
I recently KQ'ed, formed party and never had to ask for a heal once! ...needless to say that cleric from the KQ party is now an Official Hatchet Warrior!
wo0p w0op!

Gravvi
10-05-2007, 05:13 AM
I could say you a biggest noob ever been, you can ask and died, you dont use your pots, everything when you come in to battle is nothing. Not everytime you can ask Heal from Cleric, even i was Faeland, i would like to say get your pots and alive, dont ask too much. You are the main tanker only when you tank the BOSS not everytime, do you understand ? only that time you get the free heal, else you must ask party.
I hate the game cause there're a lots of NOOBS who beleived themselves are VIPs, that are HEROES and ect... GO THE HELL and you will know where are you standing ! YES, that is your lesson that you must understanding.
KQ is the square that show the best co-working. Act as you in PARTY, dont ever act as you are "THE ONE".
One more thing: If your party dont have any cleric so you dont have enough condition to become Leader of KQ

OK stop calling people noobs people. People make mistakes. SOme have to deal with the price. Even with potions and stones. That doesn't save everyone. And how can he be co-working if someone refuses. HE had a reason to say why he is the tank. It was a legitimate reason. And yes i am a cleric i know they can do more than heal. And you don't have to have a cleric to become leader of a KQ. I was in Golden hill before and i was the only High cleric/cleric. Yes people died because they thought they were tanks when they only had 400hp. They usually wasted a life because since they are not in my party i couldn't find them. And yes my party comes first. I heal my party because people should have stones and potions. I am the last person healed in KQ. If your a veteran u know what to do to succeed so why let people who don't know run. IF u follow poeple who won't work as a team, you will most likely fail. I even have a figher. Even when i use scroll's potions and stones i still die because there is always a lag factor and when the monster uses a skill that is more damage than u are normally taking. SO stop calling people noobs and get over urselves. People make mistakes and let them deal with it. Cleric didn't heal, cleric won't have anyone to protect him. Cleric wouldn't heal tank, boss runs everywhere killing everyone.

Cuddles101
10-05-2007, 11:31 AM
I agree whole heartedly with you Gravvi. I'm a cleric myself and I chose that cla-ss because I love to help people, but it ticks me off when everyone screams at me to revive them and I have to politely remind them of the cool-down time between each cast. In Kingdom Quests, my party comes first, why? Because:

1. They are my meat shields XD
2. I can keep an eye on their HP

If you are not in my party then I will help you ONLY if my party does not need my priority first, because it is not fair to my party that I neglect them to help yours when your cleric decides that tanking is more important than healing.

I never fight in KQs (unless I need to kill a specific mob). I stay in the back lines and cover my team and rest if they're doing well on their own to preserve and replenish my SP because I know I'm going to need it when we get to the boss.

For the first time today I successfully completed the Mara KQ because we didn't rush. Well we did rush to avoid certain enemies but we would rush to one point and wait for the others to catch up. I was the only one there with revive and I found that I didn't have to use that spell as often as I had to in the other KQs where we rushed it. It's hard to heal my party when half is at the top of the map and the other half got left behind.

moneybags17
10-05-2007, 11:56 AM
I know the feeling of being left behind. I'm a cleric and I've been left behind at least 5 times in the Mara KQ. The times we did make it to the mini-bosses, we had only 7 members left. Of course, most of us got massacred. Two of those times, I broke through the line with one other member after everyone else was already dead(No body else could revive).

I'll put this bluntly now. If a team of 2 lone clerics below level 20 can take on 4 Mara Pirate Sailors(I held aggro on 3 of them at the same time) or a Marlone Clan Megaton, then a party of 15 people should be able to pass the KQ with ease.

Nixkie
10-05-2007, 12:03 PM
I hardly have problems in KQ cause no one wants to party in an archer it dont bother me any except when ppl leave one of thier party members behind to fight one thing. Oh 7 there was this one time when there was an archer who wouldnt do anything he just stood there & run when into ppl when there was a monster on his tail.

Jlyons
10-05-2007, 01:25 PM
I know the feeling of being left behind. I'm a cleric and I've been left behind at least 5 times in the Mara KQ. The times we did make it to the mini-bosses, we had only 7 members left. Of course, most of us got massacred. Two of those times, I broke through the line with one other member after everyone else was already dead(No body else could revive).

That's one of the things I don't get about some "tanks". They rush ahead, they barely take any damage, and then they wonder why the mages/clerics are pissed at them when a 10-mob train starts pounding the party.

90% of the time (yeah, I pulled that number out of my backside, but bear with me for a second), it's faster not to rush Mara KQ than it is to rush it. By leaving your mages/clerics in the dust, you're leaving a large amount of DPS back there as well.

Case in point, about a week ago, I was part of a group in which the "main boss tank" decided the entire group was rushing, and anyone who didn't keep up had to find a way to catch up on their own. While half the group rushed with the tank, 2 clerics, 3 mages, and an archer were basically left behind. So I turned around and tanked for them. The main tank jumped on everyone who fought anything along the way, and we wasted at least a few minutes arguing over why rushing was wasting more time compared to taking things slow and steady.
Time remaining when the KQ was completed: ~23 minutes
Total death count: 4

The very next run, two hours later, I'm in a group in which we all mutually agree not to rush. Then again, that may have been partially because I was the only warrior in the group, and I wasn't a full stamina warrior, so that made convincing people much easier. :p Anyway, we basically rolled through the entire map without a single problem. Yeah, I had to use stones, but you know what? For the cost of ~20 hp stones, all my sp stones, and a few potions, I gained 4 friends.
Time remaining when the KQ was completed: ~28 minutes
Total death count: 0

Rushing the Mara KQ is insanely overrated, especially considering you're dealing with random people.


I hardly have problems in KQ cause no one wants to party in an archer it dont bother me any except when ppl leave one of thier party members behind to fight one thing. Oh 7 there was this one time when there was an archer who wouldnt do anything he just stood there & run when into ppl when there was a monster on his tail.

Ability to work together > player's class
Even if it means my party would be working without a cleric, I'd take a good archer over a bad cleric any day of the week. Besides, two extra DoT skills are rather valuable against bosses. Plus, the ability to pull mobs effectively is never a bad thing to have around.

Just be patient... you'll be in demand more as you rise through the levels, because mages' DPS doesn't scale as well as archers' DPS. Consider it "paying your dues" early on... it'll make getting those excellent high-end skills well worth the wait. :)

kingk12922
10-05-2007, 01:27 PM
Today i played KQ and i met the noobest, meanest, rudest and idiotest player ever... Her name is Faeland. I said i will be tha main tanker, because ive got the biggest def and HP, but she said she won't heal me, but i don't know why...

There were other clerics, but they didn't heal me like Faeland... But i DON'T know why... I died... again, and again... thanks to Faeland and the idiot clerics... I hate this game because there are tons of noobs... But i LOVE it because it is great...






(sry for my bad english ;)

dude i fell ur pain they did the same to me

Cuddles101
10-05-2007, 01:32 PM
I hate people like that. The ones that say: I'm rushing; be damned who gets left behind, or I'm rushing; I don't have time to waste.

Rushing Mara Quest is, as you said, over-rated. I completed it for the first time out of the near dozen that I've tried and all because we didn't rush. There was a sense of urgency since the main tank encouraged everyone to rush, but you know what...everyone else took thier time to help each other and while he made it to the end with nary a scratch he still had to wait on us because all the clerics were too busy making sure no one got left behind.

TastyTapioca
10-05-2007, 01:36 PM
I hate people like that. The ones that say: I'm rushing; be damned who gets left behind, or I'm rushing; I don't have time to waste.

Rushing Mara Quest is, as you said, over-rated. I completed it for the first time out of the near dozen that I've tried and all because we didn't rush. There was a sense of urgency since the main tank encouraged everyone to rush, but you know what...everyone else took thier time to help each other and while he made it to the end with nary a scratch he still had to wait on us because all the clerics were too busy making sure no one got left behind.


That's actually one of the things I enjoyed in being near the maximum level allowed for such a KQ, this allowed me as a cleric to do things most of the younger ones were not (de-aggro mobs off casters, revive fallen, etc). I could backtrack to help the younger players catch up.

Once you get revive as a cleric, you feel a LOT more useful to KQs and people in general. I always hated seeing the fallen laying around me and not being able to help them.

Jlyons
10-05-2007, 01:58 PM
I hate people like that. The ones that say: I'm rushing; be damned who gets left behind, or I'm rushing; I don't have time to waste.

Rushing Mara Quest is, as you said, over-rated. I completed it for the first time out of the near dozen that I've tried and all because we didn't rush. There was a sense of urgency since the main tank encouraged everyone to rush, but you know what...everyone else took thier time to help each other and while he made it to the end with nary a scratch he still had to wait on us because all the clerics were too busy making sure no one got left behind.

Another thing I failed to mention in my previous post... thanks for jogging my memory. :P

I've only been a part of a failing Mara KQ group twice out of around fifteen attempts (roughly an 85% success rate... too lazy to whip out the calculator right now to check it). Both times that the group failed, at least half the group attempted to rush. In fairness though, with the second failed group, we failed because our group's only warrior was leeching and refused to tank. In other words, archers/clerics were spearheading the rush group... which was odd to see them do. As a result, we had two bailouts due to loss of hearts before we even got to Marlone/Mara in addition to your standard poorly-executed rush job casualties. However, they did manage to get to the first Marlone/Mara before we had a total flameout, as I described earlier.

Sadly, convincing rushers not to rush is like talking to a brick wall. In fact, I'd rather talk to the brick wall. At least it doesn't talk back. XD

Meanwhile, a good number of people will inevitably follow said rusher because they get they're deluded by the idea of getting their exp/shinies faster.

Plodding along at a slower pace = guaranteed success
Rushing = high risk/variable reward

The risk/reward for rushing isn't worth it imo. I'd much rather get the completion exp and no items from the chest. The exp gain beats failing.

Cuddles101
10-05-2007, 03:01 PM
Like you, TastyTapioca, I hate to see the fallen. Maybe it's the 'cleric' in me but I always want to try to revive someone unless I end up killing myself doing it. (No point trying to get close to you if I have to walk past Mara. I can't revive you if I'm dead!) When I first started doing the Mara Quest I went along with the rushers. I'd just finished the King Slime Quest and was surprised people were rushing this one but I thought this was what you had to do. While it may be the fastest, it's not the most efficient, as Jlyons pointed out.

Once, I entered the Mara Quest and there were no Fighters; only Archers, Mages and Clerics. We made it to the Fake Mara and Fake Marlone with everyone alive and no casualties, why? Because we did...not...rush! There was no tank to take the heavy hits so we had to draw out certain mobs, beat the snot out of them (ever seen fifteen people on one mob? It's hilarious) and move on while making sure not to train any mobs onto the weaker players.

Out of the maybe 5 clerics, only two of us had revive and we needed it for the fakes but we still lost. I guess you really need a tanker but none of the clerics were strong enough to take them on.

Jlyons
10-05-2007, 09:41 PM
I'd just finished the King Slime Quest and was surprised people were rushing this one but I thought this was what you had to do. While it may be the fastest, it's not the most efficient, as Jlyons pointed out.

Sorry for taking the tangent this far, but... I think it's warranted due to where it's going.

You know... it just hit me like a ton of bricks. I feel stupid for not realizing what a big part of the problem is until now. XD

Remember your first time in King Slime, not knowing what the heck is going on, following everyone else's lead, etc? You were told how to get the job done, and that there was only one way to do it: kill all the mobs, and then kill the King Slime. Simple, right? Well, when you reach Mara, most new players are still not quite ready to figure out things on their own. However, here, there's more than one way to do it: rush or fight. Plus, there's "fake" bosses, clones halfway through the you have to kill, choices to make in the path you take to the boss, etc. And let's not forget the importance of positioning the bosses for melee fighters either.

Then, some "pro" (and I use the term loosely, because while a few in this situation might be, most aren't) tells the newbies that the only way to get a good reward is to rush. The newbies counter, saying they have to fight all the mobs, because that's how King Slime work. Obviously, this isn't the case. Said pro correctly points out the error in the newbies' logic, but then offers more faulty logic as the correct solution. The newbies are then compelled to comply.

King Slime and Mara are polar opposites of each other. There's no smooth transition for the average newbie to make a significant impact on Mara. Thus, bad habits are forced upon them by others, and those others accept such logic as fact.

And don't even get me started on Gold Hill and adding in the greed factor. >.<

In other words, to stop this nonsense, we have to teach them how to do it the right way the first time. Otherwise, we all get to enjoy the non-stop complaints about how player X wouldn't do action Y and how it ruined the entire KQ. Take two minutes at the beginning of a KQ to explain what's going on, and not just at the important parts. It'll save everyone some stress later. Or at least, it'll lessen the likelihood of failure.

*considers taking this discussion into an entirely new thread so this thread can stay on topic*

Aki419
10-07-2007, 03:34 AM
Jlyons:
A few thoughts:
1. Was this at a boss? If not, was there a cleric in your party? If both answers are "no", then you're at fault.
2. If this was at a boss, regardless of how many clerics were in the KQ, did at least two clerics heal you while you tanked? If so, and if you have at least half your points invested in stamina, and if you used scrolls, then the clerics were not at fault.
3. What build were you running? Also, what weapon/shield combo were you using?
4. Were you rushing the map? I get the feeling you might have been doing that in an attempt to get through the KQ quickly, based on the little information you gave.


1.That was at the King Slime and there were clerics in my party.
2.There were more than 3 clerics, and i think only ONE cleric healed me. I used shield and power scrolls.
3.I am building END, because i wanna be a MT. I used my best weapon and armor.
4.I didn't rush.

Aki419
10-07-2007, 03:38 AM
Jlyons:
A few thoughts:
1. Was this at a boss? If not, was there a cleric in your party? If both answers are "no", then you're at fault.
2. If this was at a boss, regardless of how many clerics were in the KQ, did at least two clerics heal you while you tanked? If so, and if you have at least half your points invested in stamina, and if you used scrolls, then the clerics were not at fault.
3. What build were you running? Also, what weapon/shield combo were you using?
4. Were you rushing the map? I get the feeling you might have been doing that in an attempt to get through the KQ quickly, based on the little information you gave.




1.That was at the King Slime and there were clerics in my party.
2.There were more than 3 clerics, and i think only ONE cleric healed me. I used shield and power scrolls.
3.I am building END, because i wanna be a MT. I used my best weapon and armor.
4.I didn't rush.

Aki419
10-07-2007, 03:39 AM
Sry for the double post. :)

Gavener
10-07-2007, 04:10 AM
I hate people like that. The ones that say: I'm rushing; be damned who gets left behind, or I'm rushing; I don't have time to waste.

Rushing Mara Quest is, as you said, over-rated. I completed it for the first time out of the near dozen that I've tried and all because we didn't rush. There was a sense of urgency since the main tank encouraged everyone to rush, but you know what...everyone else took thier time to help each other and while he made it to the end with nary a scratch he still had to wait on us because all the clerics were too busy making sure no one got left behind.

Wish i was in that group by the time we get to the ship i have no hearts left cuz i take aggro trying to keep alive who are Saying im new here WTH?? as we die and people die t much we got to the 2 bosses before the ship with 5 from 14 GG rushers

Jlyons
10-08-2007, 10:13 AM
1.That was at the King Slime

There's the problem.

In King Slime, you're going to get a lot of people, relatively speaking, that don't know what they're doing, cleric or otherwise. That's one of the things you just kinda have to expect early on. Thankfully, as you leave the King Slime KQ, the number of people who don't know what they're doing shrinks. That doesn't mean you won't run into the occasional group of... well, the less informed... but things do get easier when teaming up as you level up.

One thing you can do to lessen the likelihood of being caught unaware is to watch the clerics while you're working your way towards the king. Find out which clerics are actively healing others, and see which clerics think they're tanks. If less than two clerics are actively healing others, well, I hope you have plenty of potions/stones top act as your own second cleric, so to speak. Meanwhile, use the other clerics' desire to tank as a way to win: have them tank the lesser mobs that spawn.

I know, it's not efficient, but you always have to find a way to make things work, no matter what group configuration you're working with.

Unless you have no tank or cleric... in which case, pray for mercy. XD

Tamlinari
10-08-2007, 10:58 AM
My characters have been in several failed King Slime KQ and that is usually because,
1) No one knows what their roll should be.
2) No one will listen.
3) As a direct result of both 1 & 2, usually 2/3 of the original assault team is gone before we even reach the King Slime.

It is frustrating but it is to be expected.
But when you get to a Mara quest though you expect that by that time everyone has learned from their mistakes and have figured out that Mages are not the same as Archers and that Clerics are not good tanks.

As far as the players that refuse to work together I completely agree with the opinion of Tasty.

fundude93
10-08-2007, 03:24 PM
in some online games, ive alwas thought of a nononline version, were there is noone to bug you, or hog monsters, or create lag, or just irritate you


but hen again, no clerics to heal, no people to buy from your shop, and so on


butr a nononline version would probably be welcome

Cuddles101
10-08-2007, 03:40 PM
Wish i was in that group by the time we get to the ship i have no hearts left cuz i take aggro trying to keep alive who are Saying im new here WTH?? as we die and people die t much we got to the 2 bosses before the ship with 5 from 14 GG rushers

If only we could pick and choose who we want to do the KQ with, I'd join your group along with a few other people I know that don't like to rush it. Oh man, I loved that group. That was the best Mara KQ I ever did.

Gravvi
10-08-2007, 03:43 PM
I agree with cuddles. I loves some people in these groups. Like sephraei(sorry for misspelling) Um painbringer, Angelic diesty. They know what they are doing. And are good. They know what to do and they don't rush unless rushing is needed.

Jlyons
10-08-2007, 08:40 PM
in some online games, ive alwas thought of a nononline version, were there is noone to bug you, or hog monsters, or create lag, or just irritate you

*points to Diablo 2* Don't forget the potential for a large quantity of script kiddies running around the online portion once they're done scripting the offline version.

Perhaps a better solution would be something like a freeform mini-KQ, but allow people to form their own party prior to entering. One party per mini-KQ (instead of the usual 3 parties) with a 15 minute time limit, 5 mini-KQ instances per 10 level range... something like that.

One catch though: you get no exp for any kills you make in there. However, if you clear all the mobs before time expires, you get a treasure box with a random green and/or plussed item in it. And that's in addition to any other drops you might find.

Kirbycode
10-08-2007, 10:16 PM
Mm... I remember my first KQ... I remember as if it were two days ago... oh wait! It was! :D

I was a level 7 Warrior at a time (note that the next tier of warrior weapon is at level 8), and said "hey I'll join a Kingdom Quest!" So, knowing nothing about the hourglass on the minimap, I waited at the Mayor for the KQ. As I am in Alpine, it was rediculously easy to get into the KQ when I figured out how the 'Participate' button worked.

So I joined and realized that I kept missing on anything stronger than an iron slime (not to mention all the other players were over level 12). I also didn't know about scrolls or the like, so what did I do? I waited for the other guys to attack, and then I'd try to hurt the enemy! To make a long story short, I got to level8 mid-KQ and took out my new sword, was able to hit enemies 20% of the time for 15 damage+decrease attack rate, and was one of the last 6 people who lived long enough to make it to King Slime.

Yeah, I mean I was practically worthless at the time, but how was the strategy of "don't attack first" not enter the minds of players? :confused: