Boratt
10-04-2007, 03:02 PM
Okay so thing is my brain stormed KQ suggestion.
Have u ever been in party farmign and it seems liek as soon as u kill one monster another spawns? You have hardly ne time to rest your cleric is contantly healing, if you run you risk running into other guys. So your pretty much stuck.
KQ idea!
Location: A camp, base , or fortress of sometype. (one with lots of space, yet various paths, bridges, and elevations)
Start: You are given time to party up and prepare say 1 min.
Then a continous wave of guys come to attack (you are in their fortress) starts easy enough guys come from all angles.
[20 sec intermission] to regroup
Harder guys come now and more
[15sec intermission]
Now here is where it picks up.
Not nessisarly harder guys but greater numbers maybe a few ranged units mixed in.
[no more intermissions!!]
They keep on comeing survive for 10 min total to win
[[at 10 min a gate or door is opened (say one of 5 doors to keep things from growing old) you all must run to that location on the map and win; when everyone is though it (who is still alive) the game is won]]
!! heres the catch !!
The more people that survive this KQ the better the ending prizes, if all survive say u get a monetary bonus...or something. But the more that die the less the prizes
(this is to make it fair so clerics dont solo it and get the loot each time)
With each additional person the prizes increase. Now you will want those archers n mages to live as well =P
Conclusion: I think this would be really cool, and chaotic at the same time, it would encourage team work, althought people may choose to go off in small groups if they wish.
Maybe throw in a few chests to keep thign exciting!
P.S Maybe a hill in the middle of a battle feild would work nice as well :D
++I would love to hear your comments and your personal ideas++
Thankyou
-Santa
Have u ever been in party farmign and it seems liek as soon as u kill one monster another spawns? You have hardly ne time to rest your cleric is contantly healing, if you run you risk running into other guys. So your pretty much stuck.
KQ idea!
Location: A camp, base , or fortress of sometype. (one with lots of space, yet various paths, bridges, and elevations)
Start: You are given time to party up and prepare say 1 min.
Then a continous wave of guys come to attack (you are in their fortress) starts easy enough guys come from all angles.
[20 sec intermission] to regroup
Harder guys come now and more
[15sec intermission]
Now here is where it picks up.
Not nessisarly harder guys but greater numbers maybe a few ranged units mixed in.
[no more intermissions!!]
They keep on comeing survive for 10 min total to win
[[at 10 min a gate or door is opened (say one of 5 doors to keep things from growing old) you all must run to that location on the map and win; when everyone is though it (who is still alive) the game is won]]
!! heres the catch !!
The more people that survive this KQ the better the ending prizes, if all survive say u get a monetary bonus...or something. But the more that die the less the prizes
(this is to make it fair so clerics dont solo it and get the loot each time)
With each additional person the prizes increase. Now you will want those archers n mages to live as well =P
Conclusion: I think this would be really cool, and chaotic at the same time, it would encourage team work, althought people may choose to go off in small groups if they wish.
Maybe throw in a few chests to keep thign exciting!
P.S Maybe a hill in the middle of a battle feild would work nice as well :D
++I would love to hear your comments and your personal ideas++
Thankyou
-Santa