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TriGoon
02-08-2009, 12:38 AM
Well, since i noticed another thread had about the same thing, yet with almost no trials, I'm gonna kinda remake it with more information.

I'll post all my results here. This is the "total" amount of each thing i've gotten from 10,000 shovels.

COMMON MINERAL

Shovels used = 10,000

4,060 Stone Debris - - - - (40.60%)
2,660 Eledust - - - - - - - (26.60%)
397 Tin - - - - - - - - - - - ( 3.97% )
5 Bronze - - - - - - - - - - ( 0.31%)
2 Quartz - - - - - - - - - - ( 0.02%)
19 Chipped Elementerium - (0.19%)
14 Elestone (Regular) - - - (0.14%)
3 Iron - - - - - - - - - - - -(0.03%)
Fails = 28.14%

IMPERIAL MINERAL

Shovels Used = 10,000

4,155 Bronze - - - - - - - - (41.55%)
2,903 Elestone (Regular) - -(29.03%)
413 Iron - - - - - - - - - - (4.13%)
279 Quartz - - - - - - - - -(2.79%)
42 Silver - - - - - - - - - - (0.42%)
9 Flawed Elementerium - -(0.09%)
38 Elestone (Medium) - - - (0.38%)
3 Gold - - - - - - - - - - - (0.03%)
2 Topaz - - - - - - - - - - (0.02%)
Fails = 21.56%



I'd call this a pretty accurate numbers. I'll stop at 10,000. Decent enough sample size.

Won't be updating this till the new rocks at like lvl 49.

Finding of shovels not included, because 1) would require me to stare at the screen the entire time and 2) they won't affect the results at all, they're just fails without losing a shovel.

braverichie
02-08-2009, 12:45 AM
im gonna give my stats to you now. :) *it's richie XD*

Pvt.Kill3r
02-08-2009, 12:53 AM
Whoa! Nice!

braverichie
02-08-2009, 01:00 AM
yeah she is luckeh T_T lol i have baaad luck oh and if your looking for eledust im selling mine on s1 for 200 each there is 23 of em so hurry.

IGN: richie

Thasmudyan
02-09-2009, 09:42 AM
Just to comment on the actual refining - once you have Elementirium and combine it with a piece of gear, I don't think it can fail (unless you already have 5 element stones on your item, in which case it says the item can't be refined).

The element you get is random and so is the bonus - +4 attack (weapon) or +2 defense is the most common, but you can also get HP recovery (earth), MP recovery (wind), max MP (water), max HP (fire), and you can also get stat bonuses (I got "Maximum Strength +10" from a fire stone on armor, unfortunately it doesn't seem to actually increase my STR stat, or my damage, and I am a warrior).

Also, if you get bonuses (attack/defense) from different elements on the same weapon/armor, they don't seem to stack, and if you get opposite elements the bonuses cancel each other out (+4 wind and +4 earth on the same weapon = no bonus at all). So multiple element stones on the same gear can be risky. You might luck out and get, say, 2 water stones with water +4 on a weapon and get a +8 bonus, or you could get water and fire +4 and get no bonus.

Not sure if the other bonuses like HP/MP regen can cancel each other if you get opposite elements, but even if so they are rarer than the attack/defense bonuses.

TriGoon
02-09-2009, 12:41 PM
Ya, those were just my casual obvservations, wasn't meant to be a guide. There's already a half decent guide on all that kind of stuff (which i read after i posted this thread).

I'll delete that reinforcing part later today when i update my stats. I have 12,000 or so trials atm, i just have to compile them and post. I think i'll not record any past 12,000 though as its just a pain to do. I'll do it again for the imperial rock, perhaps, if it's not too big a waste of money.

Thasmudyan
02-09-2009, 01:06 PM
Imperial rocks are more cost-effective to mine than the regular rocks, the shovels cost more but you get Elestone (regular) instead of Eledust.

I don't have actual numbers, sadly, but out of 600 or so trials here is what I've got:

Bronze - common (about as common as Stone Debris from common mineral)
Elestone (regular) - semi-common, about 30% (like Eledust)
Iron - rare
Quartz - rare
Silver - very rare (2 in 600+ attempts)
Flawed Elementirium - very rare (1 in 600+ attempts)

It's actually kind of annoying, because you get tons of bronze, but you can't use it for anything, because starting at 25 you need tin if you want to craft weapons, and you have to go back to the common minerals to get tin.

Just my observations...

TriGoon
02-09-2009, 09:29 PM
Sounds cool, i assume bronze will be like stone debris. Used in crafting sometimes, but you get so much that you have no choice but to sell the vast majority of it to the shovel vendor.

If you decide to keep track of your imperial rock results, pm them to me and I'll add them up here.

I edited my stats to my full 10,000 sampling.

Wish i could edit my title. >.<

TriGoon
02-10-2009, 04:24 PM
Updated with imperial data.

I'll track 10,000 imperial trials also, though it'll take me a couple weeks to be able to due to it being very expensive. >.<

glericus
02-12-2009, 06:05 AM
Really nice post, been her a couple of times. Just wondering if there is any difference in changing mining place? And can you add the Fail to the graph as well?

TriGoon
02-12-2009, 06:39 AM
There's no difference whatsoever changing rocks.

And i guess I can include a fail, though its kinda silly. You should care about how much you get, not how much you don't get. ;)

glericus
02-13-2009, 05:32 AM
I was thinking that ppl might find it interesting how often you get a fail. Or more like, how often you're suppose to fail.

Something I gathered
100 mining
44 Stone Debris
41 Eledust
8 Fail
5 Tin
1 Elestone (Regular)
1 Iron

100 Herbing
37 Herb
24 Wood piece
18 Fail
12 Grass
4 Blue Mushroom
2 Earth Dew
1 Firebird Dew
1 Wind Dew
1 Dimond Flower Dew

marveri
02-13-2009, 04:33 PM
Ooh tri, you've been in there longer than i thought XD

ral13
02-14-2009, 03:28 PM
You can use the higher level shovels on the lower stones can't you? If you can does it change the chance to get better items?

braverichie
02-14-2009, 09:35 PM
jeez tri your like the master miner XD

glericus
02-18-2009, 03:59 AM
You can use the higher level shovels on the lower stones can't you? If you can does it change the chance to get better items?

yes you can, wonder if it makes any difference.