gutoku
02-22-2009, 06:12 PM
alright im going to basically go through each calss and give you survivor techniques,hunter techniques for each class and yes i have enough knowledge on them all to post something like this so hush and enjoy my brief nice time.
Let's start with the not so fond warrior class
Now being a warrior is not like being a novice regular damage deals 50 for each hit now this may seem weak for just one hit compared to priests, mages, and even archers but trust me it adds up in the end
Survivor-Now we all enjoy watching fresh warriors joining a pvp battle cause its usually always an easy kill. To survive to the end of a game (im not giving any guarantees due to spam and personal skill may vary) dont ever stop moving as a warrior. To go on im going to have to explain the double jump this has obvious varioing heights but always one crucial rule up up and then you fall. This key rule in the double jump usually makes us eat fireballs from mages or get our butts sliced or filled with flaming arrows of pain.Now to survive even with this annoying rule when your chasing pretty much any ranged person usually they turn around to quickly and bam omfg combo *** haXors and ya well hers a hint. When your sprinting after them and they are a bit ahead of you use that firkken minimap in your topright screen if they stop you automatically jump now you can choose to wait till your almost touching the ground or jump immediatly to the above platform but to quickly do damage simply jump and if you see an arrow with your name on it qizz by congrats you know hwo to predict and avoid damage while chasing. There are many ways to sprint and chase and double jump to catch to a person and make them fire while you walk up and woop on them but a simply tap once and then you tap it twice so they dont predict your landing. mix up the jumps so they have to guess when your going to land or keep double jumping its an effective chase technique. Thats the double jump rules and techniques for avoiding and crud i know blah blah may need mroe work but this is the warrior survivor portion. Ok now the next thing i can tlel you new >_> people is make the block key A or which ever your comfortable with your new best bud. Reasons for being a blocking chunky monkey is sure youll take very close to the same amount of damage from the attack, but you wont have to deal with that pause while you are stunned. Of course if your attacked form behind well theres nothing you can do but accept that i mean you cant fly 0-o. but anyways ya blocking is very effective for those who like to be counter attacking like myself.
Side note before i continue read all the tactics for every class not jsut your own if you knwo what they might do you can counter it and have an epic battle, now back to my lovely giude.
Hunter- Now this style of fighting for the warrior is what im gladly been seeing more of from phoking early and some other guy that i dont care about.This style of fighting is what makes berzerkers so preferred . The constant battering of jump and D attack if your not good at the jmuping and the d attacking dont choose the warrior class. The little double jump and one jump trick of the double jump combined with the d attack of a warrior makes them very annoying to airborne enemies. Like i said never keep moving and if your always jumping and swinging at the RIGHT time people will get very annoyed then die of course.People often forget about the S attack key entirely and focus on the more damaging D but the s disrupts and throws them off and adds another 10-20 damage to the follow up d attack so dont forget to use it now and again
Now for the basic warrior tips and tricks
Combos- Can be vast but the most ocmmon is the ice which mind you can freeze people int eh air or a platform above you even if its barely disapearing it can still freeze them. and this is were patience and planning comes into play you must but and think in you head bum bum and then click your fire skill to do a combo damage now if you have skill delay or lag in general then adjust the time difference or get a new comp >_>. Warning people can hold down the block key while frozen sometimes if you don't time it right and block your damage and then youll need a new face after that.
Well that wraps up the tips and tricks i have for warriors the monk portion is coming in a few minutes i have to eat for a bit enjoy this one until im able to post the rest and please no flaming or suggestions of your own if you can not do those things id be appreciative. so yes monk is coming up next.
Alright now imm going to tell you some things that will make show you why you lose to much to fang stark and i guess edd
Now monks hit harder than warriors ya i know annoying but the drawback to the stronger D and S attack they can not strike in that half circle as the warriors can limiting their range. So as youve read above about the double jump and the jumping things basically try to jump around them and d attack the chasing tips form above also go with the monks actually the tactics for monks and warriors are similar so ill jsut skip ahead to the annoyance of the monks. Personally i believe they have the fastest close range S attack of all classes and it does the most damage 20 i believe without the buff and 30 with buff so dont firkken forget to use the s attack. Now you all notice that there is a delay when you press D and dont hit anyone so your stuck there for a second i think and cant move or block in that brief pause put a target on your butt and get ready lol. So use that s attack first to disrupt them or slow them down or w/e and then press d for a nice 100+ damage combo a fast one i might add.Now you all have pribably faced fang stark and that one edd guyt and your pulling your hair cause in the air or on the ground you cant move cause they ss d spinrt s and d and firekick lol and your dead 0_o well duh jump and s attack the whole dump jump plays into alot of the classes so ya lol use s almost as much as D ok. Now if your dealing with a jumping archer or some .... tard who jsut jumps and try to hit you its really simply to avoid getting hit when they jump sprint under them dont jump in the air after them thatll jsut get you eaten alive, so you sprint under them and wait for them to jump for the second time and fall this is were you want to get close to them and s firekick or simply firekick. Or you might be faced with someone who double jumps but attacks right towards the ground of the second jump hitting you when you charge this is easily countered with the handy dandy Block key get close by them and wait for them to come down and block incase they attack which they might not do if they read the rest of my guides ^_^ so yes you block and dont have that delay and simply firekick or jsut kick or w/e umm ya use all that and some of the warrior combo tips and youlll do fine as a monk
Ok now im taking a break when i get back ill start on the archer guide thingy
I will be posting the archer's tips and tricks
Now you archers are what I like to call the mexican jumping beans of WS.The most effective,annoying,or costly style of the archer is the jump and shoot. This for those of you who dont know is when you jump up and press D and shoot diagonally. Archers are the only class that can use their attack in the air.Now this shot can be welll shot anytime will your in the air, it can also prolong your time in the air to avoid fireballs or various attacks.This prolonging of attacks you really cant plan.
Now that we have coverred on of the most annoying attack styles of you archers. Lets begin with the uber annoyingest XD. The S attack is what the casters will soon call ****ing **** blocking **** bag (all asterisks for examples >_>) using the s attack shoots a mid range weaker arrow very very fast.It can interupt fireballs,strikes,and other arrows.So yes use it against casters its soooo annoying, but a warning do not only use s or ill send fang to your door to falcon kick you in your FACE. It's effective for running and if theres a person above you who wont come down or runs jump and s attack to poke his butt.
Now i will tell you about a nice little trick that can usually be done on the bottom level. You do a simple dash and press d almost instantly and you fire an unexpected arrow a bit farther in a short amount of time this is good for chasing people or if you see a fight ahead of you on your MINI map in the TOP RIGHT corner(i capitalize for emphasis).
Combos:Another warning if you see a stunned person dont firkken fire away until the rogue either poisons or explodes him we get annoyed by everyone who ruins our stuns >_>. Anyways you can ice them, now depending on your distance the timing is annoyingly key to the combo for archers. If you ice them and want to be close wait dun dun du fire it should hit but remember key delay or alg needs adjusting to. But if your farther away to deal with them attacking before you get another shot off a real simple way to get a combo off without taking any damage in return is. You ice them at very close range and dash in a direction and fire arrow almost immediately you can use your own judgment idc this usually works for me.
ok to wrap up this illiterate >_> not organized <_< and poorly made >_< guide thingy you archers have an annoying ability for when you run you can still attack your runners without stopping, do to the jump shooting and s attacks. use this if your running away so we dont consider you a runner noob. Look people your not a running frewb if you attack people while running. so ya thats pretty much use this and maybe some of the tips in the first guide if you can find it with all those annoying posts in the way >_>
Mage guide is coming soon.
Screw you guys and enjoy this wall of text. mage coming soon
Let's start with the not so fond warrior class
Now being a warrior is not like being a novice regular damage deals 50 for each hit now this may seem weak for just one hit compared to priests, mages, and even archers but trust me it adds up in the end
Survivor-Now we all enjoy watching fresh warriors joining a pvp battle cause its usually always an easy kill. To survive to the end of a game (im not giving any guarantees due to spam and personal skill may vary) dont ever stop moving as a warrior. To go on im going to have to explain the double jump this has obvious varioing heights but always one crucial rule up up and then you fall. This key rule in the double jump usually makes us eat fireballs from mages or get our butts sliced or filled with flaming arrows of pain.Now to survive even with this annoying rule when your chasing pretty much any ranged person usually they turn around to quickly and bam omfg combo *** haXors and ya well hers a hint. When your sprinting after them and they are a bit ahead of you use that firkken minimap in your topright screen if they stop you automatically jump now you can choose to wait till your almost touching the ground or jump immediatly to the above platform but to quickly do damage simply jump and if you see an arrow with your name on it qizz by congrats you know hwo to predict and avoid damage while chasing. There are many ways to sprint and chase and double jump to catch to a person and make them fire while you walk up and woop on them but a simply tap once and then you tap it twice so they dont predict your landing. mix up the jumps so they have to guess when your going to land or keep double jumping its an effective chase technique. Thats the double jump rules and techniques for avoiding and crud i know blah blah may need mroe work but this is the warrior survivor portion. Ok now the next thing i can tlel you new >_> people is make the block key A or which ever your comfortable with your new best bud. Reasons for being a blocking chunky monkey is sure youll take very close to the same amount of damage from the attack, but you wont have to deal with that pause while you are stunned. Of course if your attacked form behind well theres nothing you can do but accept that i mean you cant fly 0-o. but anyways ya blocking is very effective for those who like to be counter attacking like myself.
Side note before i continue read all the tactics for every class not jsut your own if you knwo what they might do you can counter it and have an epic battle, now back to my lovely giude.
Hunter- Now this style of fighting for the warrior is what im gladly been seeing more of from phoking early and some other guy that i dont care about.This style of fighting is what makes berzerkers so preferred . The constant battering of jump and D attack if your not good at the jmuping and the d attacking dont choose the warrior class. The little double jump and one jump trick of the double jump combined with the d attack of a warrior makes them very annoying to airborne enemies. Like i said never keep moving and if your always jumping and swinging at the RIGHT time people will get very annoyed then die of course.People often forget about the S attack key entirely and focus on the more damaging D but the s disrupts and throws them off and adds another 10-20 damage to the follow up d attack so dont forget to use it now and again
Now for the basic warrior tips and tricks
Combos- Can be vast but the most ocmmon is the ice which mind you can freeze people int eh air or a platform above you even if its barely disapearing it can still freeze them. and this is were patience and planning comes into play you must but and think in you head bum bum and then click your fire skill to do a combo damage now if you have skill delay or lag in general then adjust the time difference or get a new comp >_>. Warning people can hold down the block key while frozen sometimes if you don't time it right and block your damage and then youll need a new face after that.
Well that wraps up the tips and tricks i have for warriors the monk portion is coming in a few minutes i have to eat for a bit enjoy this one until im able to post the rest and please no flaming or suggestions of your own if you can not do those things id be appreciative. so yes monk is coming up next.
Alright now imm going to tell you some things that will make show you why you lose to much to fang stark and i guess edd
Now monks hit harder than warriors ya i know annoying but the drawback to the stronger D and S attack they can not strike in that half circle as the warriors can limiting their range. So as youve read above about the double jump and the jumping things basically try to jump around them and d attack the chasing tips form above also go with the monks actually the tactics for monks and warriors are similar so ill jsut skip ahead to the annoyance of the monks. Personally i believe they have the fastest close range S attack of all classes and it does the most damage 20 i believe without the buff and 30 with buff so dont firkken forget to use the s attack. Now you all notice that there is a delay when you press D and dont hit anyone so your stuck there for a second i think and cant move or block in that brief pause put a target on your butt and get ready lol. So use that s attack first to disrupt them or slow them down or w/e and then press d for a nice 100+ damage combo a fast one i might add.Now you all have pribably faced fang stark and that one edd guyt and your pulling your hair cause in the air or on the ground you cant move cause they ss d spinrt s and d and firekick lol and your dead 0_o well duh jump and s attack the whole dump jump plays into alot of the classes so ya lol use s almost as much as D ok. Now if your dealing with a jumping archer or some .... tard who jsut jumps and try to hit you its really simply to avoid getting hit when they jump sprint under them dont jump in the air after them thatll jsut get you eaten alive, so you sprint under them and wait for them to jump for the second time and fall this is were you want to get close to them and s firekick or simply firekick. Or you might be faced with someone who double jumps but attacks right towards the ground of the second jump hitting you when you charge this is easily countered with the handy dandy Block key get close by them and wait for them to come down and block incase they attack which they might not do if they read the rest of my guides ^_^ so yes you block and dont have that delay and simply firekick or jsut kick or w/e umm ya use all that and some of the warrior combo tips and youlll do fine as a monk
Ok now im taking a break when i get back ill start on the archer guide thingy
I will be posting the archer's tips and tricks
Now you archers are what I like to call the mexican jumping beans of WS.The most effective,annoying,or costly style of the archer is the jump and shoot. This for those of you who dont know is when you jump up and press D and shoot diagonally. Archers are the only class that can use their attack in the air.Now this shot can be welll shot anytime will your in the air, it can also prolong your time in the air to avoid fireballs or various attacks.This prolonging of attacks you really cant plan.
Now that we have coverred on of the most annoying attack styles of you archers. Lets begin with the uber annoyingest XD. The S attack is what the casters will soon call ****ing **** blocking **** bag (all asterisks for examples >_>) using the s attack shoots a mid range weaker arrow very very fast.It can interupt fireballs,strikes,and other arrows.So yes use it against casters its soooo annoying, but a warning do not only use s or ill send fang to your door to falcon kick you in your FACE. It's effective for running and if theres a person above you who wont come down or runs jump and s attack to poke his butt.
Now i will tell you about a nice little trick that can usually be done on the bottom level. You do a simple dash and press d almost instantly and you fire an unexpected arrow a bit farther in a short amount of time this is good for chasing people or if you see a fight ahead of you on your MINI map in the TOP RIGHT corner(i capitalize for emphasis).
Combos:Another warning if you see a stunned person dont firkken fire away until the rogue either poisons or explodes him we get annoyed by everyone who ruins our stuns >_>. Anyways you can ice them, now depending on your distance the timing is annoyingly key to the combo for archers. If you ice them and want to be close wait dun dun du fire it should hit but remember key delay or alg needs adjusting to. But if your farther away to deal with them attacking before you get another shot off a real simple way to get a combo off without taking any damage in return is. You ice them at very close range and dash in a direction and fire arrow almost immediately you can use your own judgment idc this usually works for me.
ok to wrap up this illiterate >_> not organized <_< and poorly made >_< guide thingy you archers have an annoying ability for when you run you can still attack your runners without stopping, do to the jump shooting and s attacks. use this if your running away so we dont consider you a runner noob. Look people your not a running frewb if you attack people while running. so ya thats pretty much use this and maybe some of the tips in the first guide if you can find it with all those annoying posts in the way >_>
Mage guide is coming soon.
Screw you guys and enjoy this wall of text. mage coming soon