PDA

View Full Version : Robo KQ - Experience Sharing.


Limejuice
10-08-2007, 07:19 PM
I recently level up. And have been joining Robo KQ.

It was really scary when I dont know anything. But, I know what exactly it is after the 1st heart attack Robo KQ.

So scary, they chase and trying to get my skin off. ><

I am a Cleric though. Share your professional opinion to us. And tell us the trick or information which we should know? So we can have higher success rate?

Such as,
When the runner runs round and round, where should Cleric stand?
And, if the monster chasing me, what should I do other than heal and run?

Please do share your experience, which I and everyone can learn too.

Thank you.

KonataIzumi
10-08-2007, 07:23 PM
By right, clerics should use a running scroll and be running along with the runners to heal them whenever they get hit.


When you get chased, theres nothing you can do. Only run in circles like theres no tomorrow.


To kill Robo within the short amount of time, it requires alot of cooperation. 4 Tanks, 1 Taunts robo. Whole group start smashing, clerics do the healing. After Robo loses a portion of its HP, it'll spawn mobs. The second tank uses an AOE Taunt and another tank re-taunts robo himself. Incase of 'Fear', thats when the other two tanks comes in play.



To play Robo KQ at best[even with just 4 level 40+], in my opinion only[from experience], the parties should be this way.

Runner[person incharge of running mobs after 7:45 time left in Robo KQ]:
1 Fighter
1 Cleric
3 any other classes.

DPS Party[one who targets whatever the tanks are attacking],
1 Cleric
4 other archers/mages

Tanking Party[one who takes charge of Robo Killing at the end]
2 Clerics
3 Fighters

Back up Party[one who plays multiple roles. be it backup tanker, runner for mobs that robo freshly spawns, dps.]
The remaining last 5.

Limejuice
10-08-2007, 07:46 PM
Sweet Guide.

But, there is no time for people to discuss, which party incharge of what.

I agreed with the lvl40+.

I and End build Cleric, and I cant tank too much, which I have to heal other people and myself. I guess lvl40+ is a better idea though. So, people wont die so hard ><

If I stand in the middle, and heal runner, is it safer?

Andromeda
10-08-2007, 07:52 PM
Sweet Guide.

But, there is no time for people to discuss, which party incharge of what.

I agreed with the lvl40+.

I and End build Cleric, and I cant tank too much, which I have to heal other people and myself. I guess lvl40+ is a better idea though. So, people wont die so hard ><

If I stand in the middle, and heal runner, is it safer?

I agree the guide is good but pointless considering thats the most hectic KQ of all KQs You dont have time to plan strategies you just have to prey and hope people know what they are doing.

Vietnam_War
10-08-2007, 09:11 PM
interesting..

Limejuice
10-09-2007, 03:11 AM
I agree the guide is good but pointless considering thats the most hectic KQ of all KQs You dont have time to plan strategies you just have to prey and hope people know what they are doing.

Yea.
We went in just now. And less than 2 minutes. Everyone got killed by mushies, sounds like a joke though!

LOL.

When we are out, it is 1:06 We miss the Robo (C).
Is so difficult. I wonder how people gonna success in Honeying KQ.

><

Nerria
10-09-2007, 03:22 AM
Yea.
We went in just now. And less than 2 minutes. Everyone got killed by mushies, sounds like a joke though!

LOL.

When we are out, it is 1:06 We miss the Robo (C).
Is so difficult. I wonder how people gonna success in Honeying KQ.

><

From what my guildies have told me success in Honeying is difficult. My leader says a good 10 minutes more would suffice to kill the boss. You need some mad DPS AoE to get through.

AngellicDiety
10-09-2007, 03:44 AM
The real problem with failed Robo KQ's is that in the beginning moments it is crutial. First you need a dedicated tanker, then you need him to lure all the mushrooms to 1 door while the rest of the 19 people focus on killing ONE mushroom or enemy at a time. Now this may not always be possible but the moment people start targetting enemies individually is when the KQ fails.

You kill enemies faster by ganging all up on one at a time than individually. This is the only true way to succeed in the Robo KQ. I've seen a group with 10 lv 40+ people fail because they went off an 1v1'ed some of the enemies.

Deedolith
10-09-2007, 04:09 AM
IMO, to have a good start in robo KQ, fighters need to fullfill their protecting role. That mean tank everything, use AE taunt and make sure no mobs goes after clerics and DPS class. Make a barrier between mobs and soft skinned people.
Then, DPS need to assist the tanks so they only beat on taunted monsters.
Also, fight tight, if people spread around it usually result in mobs running everywhere out of control and chaos.

Vietnam_War
10-09-2007, 05:24 AM
For each party, there needs to be 2 mages, 1 archer, 1 cleric and 1 fighter. have the othr 4 follow the fighter, clerci focus on the health of the fighter, mages and archer focus on what ever the fighter is ficusing on.

Limejuice
10-11-2007, 02:49 AM
The real problem with failed Robo KQ's is that in the beginning moments it is crutial. First you need a dedicated tanker, then you need him to lure all the mushrooms to 1 door while the rest of the 19 people focus on killing ONE mushroom or enemy at a time. Now this may not always be possible but the moment people start targetting enemies individually is when the KQ fails.

You kill enemies faster by ganging all up on one at a time than individually. This is the only true way to succeed in the Robo KQ. I've seen a group with 10 lv 40+ people fail because they went off an 1v1'ed some of the enemies.

Sometimes they hit in a crowd, I hardly aim the other party s tanker in order to heal him/her.

2 mages in a party 1 archer 1 fighter, the cleric gonna die, very hard to support 4 people with 1 cleric, especially, the mages are pretty tau foo.

Sometimes, we need just few little mins, but no one willing to get up with hearts. I remember.. we are stuck in less than 1 min, no people get up, it failed.

Can someone post some Honeying picture? How actually Honeying works?
>< anyone wanna share experience?

Hydr0
10-11-2007, 06:00 AM
LoL i read all but i still cant play in robo kq so i dont understand anything :P

Limejuice
10-11-2007, 03:02 PM
why not?

level? or cant get in?

Robo is easier to get in compare to golden hill.. no worries~ ^^

DemonEyeKyo
10-11-2007, 03:06 PM
ok about robo kq... there need to be like 1 or 2 lvl 47 tank... thats it... n they need to be in party with cleric.... they aoe mob n stun em... all mage aoe... when it come to the running part... u run when u see boars,... then if ur not chased u go into the center... n pull kill mob... everyone not chased or only chased by 1 mob... go into center..... cleric rez cleric first.... n i think thats about it

DemonEyeKyo
lvl 57 mage