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View Full Version : 2H Swords should be empowered



willemstyle
03-17-2009, 05:22 PM
Fighters going for stats, have only two choises of weapons: the 1H/shield and the axe. The 2h has, except alittle aim, everything worse then a axe.

Why shouldn't there be a little empowerment for the 2H sword? a unique empowerment the axe and 1h/shield doesn't have?

I would suggest parry.

That means, if you get hit by a melee attack just when you use a attack skill, for example power hilt, the attacker will get blocked and he will be stunned for 1 sec.

...Just a suggestion, anyways, 2H swords need to be empowered.

what do you think guys?

blackguy729
03-17-2009, 05:29 PM
its true that the 2h isent great but we live with it and must live with it if you play the game. the only 2h sword im gonna use is the one dakkon used, wing of cash or somthing(thats the ax verson x_x) but that one. the only upside is they look cool.

maxx_perfect
03-17-2009, 05:49 PM
Yeah the 2h isn't great in comparison to the axe and the 1h/Shield combo.
However I am led to believe (though I've had no confirmation) that later in the game axes will not be availible to "Knights" and 2h will not be availible to "Gladiators." Knights have more defence so eventually using a 2h and sacrificing your DMG will result in higher DEF.
At the moment however... they're inferior to axes by a long shot.
But no I don't believe 2h should be empowered... It's time to shine will come.

linkinipark
03-18-2009, 09:13 AM
Yeah the 2h isn't great in comparison to the axe and the 1h/Shield combo.
However I am led to believe (though I've had no confirmation) that later in the game axes will not be availible to "Knights" and 2h will not be availible to "Gladiators." Knights have more defence so eventually using a 2h and sacrificing your DMG will result in higher DEF.
At the moment however... they're inferior to axes by a long shot.
But no I don't believe 2h should be empowered... It's time to shine will come.

New classes..? knights and gladiators..??

Eternal_Doom
03-18-2009, 10:41 AM
New classes..? knights and gladiators..??

They are like a job change branch. Eg:

Fighters: Knights / Gladiators

Clerics: Holy Guardian / (Something that I forget >_>")

Archer: Sharpshooter / Ranger (I think)

Mages: Wizard / Warlock

DustinXXVI
03-18-2009, 01:40 PM
I am currently testing the effects of using a 2h sword with a full END build and having the extra dmg isn't too bad at all, however if the dmg was the issue swapping the sword for an axe would be the best choice.

What Maxx said is 100% true. Once u choose either Gladiator/Knight u are stuck with a limited weapon choice. (I am waiting for the post with something along the lines of "It's unfair that Knights get two weapons, why can't Gladiators have a second?")

*cough* anyway I like to think by using a sword along with a END build gives me a little experience for when I no longer have the axe option.

PS. Willem why did u switch 2h tank was my bit xD Oh and a parry feature at half the % of that lvls sheild would be cool.

limibeans
03-18-2009, 01:55 PM
The answer is simple.


Make level modifiers for weapons. This way, a L20 Axe will never out damage a L30 Sword provided they are of equal quality. I almost couldnt believe that this was true.

2H swords are useless, and people who choose them are only doing so for looks.

This game lacks balance between different level items, and different quality items. Another example of this, are "stat maxed items". Certain green items should actually be blue in quality because of the way its stats are allocated.

Fiesta is a good game in theory. But, the game devs. really need to sit down and thing of deeper issues that plague this game. IMO the game devs. are not doing their job well by just raising the level cap and adding in a few zones here and there.


2H swords should be weaker than 2H axes. But, not as weak as they are now, considering a L30 would be better off with a L20 axe instead of a L30 sword.

Currently, there is only 2 ways to play fighter.

Sword and board.
2H DPS fest.

aknrules
03-18-2009, 02:58 PM
i thought 2h was faster than axe or something?

Blaxcalibur
03-19-2009, 07:28 AM
The answer is simple.


Make level modifiers for weapons. This way, a L20 Axe will never out damage a L30 Sword provided they are of equal quality. I almost couldnt believe that this was true.

2H swords are useless, and people who choose them are only doing so for looks.

This game lacks balance between different level items, and different quality items. Another example of this, are "stat maxed items". Certain green items should actually be blue in quality because of the way its stats are allocated.

Fiesta is a good game in theory. But, the game devs. really need to sit down and thing of deeper issues that plague this game. IMO the game devs. are not doing their job well by just raising the level cap and adding in a few zones here and there.


2H swords should be weaker than 2H axes. But, not as weak as they are now, considering a L30 would be better off with a L20 axe instead of a L30 sword.

Currently, there is only 2 ways to play fighter.

Sword and board.
2H DPS fest.

@ the bold part..sounds right but is wrong. axes have the lowest aim in the game, so unless uve invested in some good dex gear or love aim scrolls, you wont hit much as the lvls get higher n higher.

ex. lvl20 axe user vs lvl33 mob...it wont be pretty

linkinipark
03-19-2009, 01:46 PM
They are like a job change branch. Eg:

Fighters: Knights / Gladiators

Clerics: Holy Guardian / (Something that I forget >_>")

Archer: Sharpshooter / Ranger (I think)

Mages: Wizard / Warlock

Is it ingame..? and im just curious where did you get the info from..? means lets say im now a powerful warrior then the next step is knight or gladiator? or did they revamped the whole job system?

mehe25
03-19-2009, 01:49 PM
New classes..? knights and gladiators..??

Can you gives what archers are going to branch to? Mages?

Whatever you come up with its all just assumption.

mehe25
03-19-2009, 01:51 PM
@ the bold part..sounds right but is wrong. axes have the lowest aim in the game, so unless uve invested in some good dex gear or love aim scrolls, you wont hit much as the lvls get higher n higher.

ex. lvl20 axe user vs lvl33 mob...it wont be pretty

When it comes to Bk's and helgaits....my archer was never the same again T.T

blackguy729
03-19-2009, 04:27 PM
They are like a job change branch. Eg:

Fighters: Knights / Gladiators

Clerics: Holy Guardian / (Something that I forget >_>")

Archer: Sharpshooter / Ranger (I think)

Mages: Wizard / Warlock

its holy knight and guardian for cleric and your right 'bout the archer branch off.

Zamacka
03-19-2009, 05:12 PM
why everyone dissing the 2h? for one its better at critting then an axe because of the faster attack rate (seriously check dos numbrs) and the aim isnt a bad perk~obviously the axe is better considering its mega damage. I just dont see why making the 2h better would make everything balanced>i suggest removing the ax:O

linkinipark
03-19-2009, 07:05 PM
Finally found the lil bugger...http://www.fiestaonline.co.kr/gameinfo/classinfo.html...i dont get how a Paladin becomes a holy knight or guardian...its so wrong...it should be holy knight to paladin or guardian...

Blaxcalibur
03-20-2009, 10:44 AM
When it comes to Bk's and helgaits....my archer was never the same again T.T


why everyone dissing the 2h? for one its better at critting then an axe because of the faster attack rate (seriously check dos numbrs) and the aim isnt a bad perk~obviously the axe is better considering its mega damage. I just dont see why making the 2h better would make everything balanced>i suggest removing the ax:O

wont argue there

and eww....and they might crit more, if u auto attack all the time lulx...remove the 2h if anything lmao..i hate seeing a 2h w/ good stats, the first thing i think "if only that was a axe"

dadictator52
03-20-2009, 04:37 PM
I love the 2h.
I jsut looks totally awesome lol

Morok
03-21-2009, 03:20 PM
ok... why empower 2h swords? axes would just be inferior to 2hs -_-, learn to link weapons, because axes don't do more total DMG as 2h in normal hits (2h is faster). W/ axes , try to spam skill, but when not being able to use skill does 2h come in?

pablin000
03-25-2009, 09:52 AM
Yeah the 2h isn't great in comparison to the axe and the 1h/Shield combo.
However I am led to believe (though I've had no confirmation) that later in the game axes will not be availible to "Knights" and 2h will not be availible to "Gladiators." Knights have more defence so eventually using a 2h and sacrificing your DMG will result in higher DEF.
At the moment however... they're inferior to axes by a long shot.
But no I don't believe 2h should be empowered... It's time to shine will come.


Thats soo true, the two hander sowrd's time to shine will come, and dont empower it, dont u see that archers will whine even more? lol i mean they cry and beg for fighters to be un-empowered by taking away their RAW deff and their deva, but bottom line is, the 2h gives u more dmg and higher crit than 1h and more aim than axe, so its ok to use one if u wana look cool, particularly at lv 70+ when the 2hs start to look ok.

and a 2h looks best when +9 or +8

pablin000-lv 74 warior- Apoline RULES!

kryptic-
03-25-2009, 02:39 PM
No they shouldn't, Axes should just be taken out... think about it.

legendking3
03-25-2009, 08:14 PM
if you think that the 2h is not powerful enough, how about lowering the super-uberest (new word :P) of all classes axe, that should solve your problem of the 2h not being as powerful.

blackguy729
03-26-2009, 05:07 PM
Is it ingame..? and im just curious where did you get the info from..? means lets say im now a powerful warrior then the next step is knight or gladiator? or did they revamped the whole job system?

yes when the cap raises to 120

http://fiestaonline.net/news/notice/view06.asp

yes

no

mage_way14
03-26-2009, 05:13 PM
they should just get rid of 2h and make the weapon count equal for all classes or give all the other classes weapons that just look cool

yaseeda
03-27-2009, 04:41 AM
*Ahem*
Couldnt ignore this thread -) Well, i am only capped PURE 2h user on epith, and i must say difference between axe/2h not that great as u think. 85 axe+9 and 85 2h+9 have 600 points difference, but only 30 hp real dmg, that was tested.
But bk (85) axe still superior to bk 2h because aim of bk weapons messed, even dex build archers cant dodge bk axe.
Gm Motor said that they working on bk aim issue though.

And about lvls 20-84... Ya know, not even full str axe user was able to kill me with my 2h, i was always winning, and know why? I am half dex build. That gives enough evasion to dodge axe, and my aim with 2h was high enough to fight archers without aim scrolls also, so i didnt need to switch weapons in battle >.>

And yeah, 120 class change will leave u either with pure axe user (gladiator), or 2h AND 1h+shield user (knight).
So 2h very good weapon, the only problem i see now is messed aim of 85 axes, but i hope it will be solved soon (i still believe in GMs, lolz).

A_geezy
03-29-2009, 12:43 PM
Fighters going for stats, have only two choises of weapons: the 1H/shield and the axe. The 2h has, except alittle aim, everything worse then a axe.

Why shouldn't there be a little empowerment for the 2H sword? a unique empowerment the axe and 1h/shield doesn't have?

I would suggest parry.

That means, if you get hit by a melee attack just when you use a attack skill, for example power hilt, the attacker will get blocked and he will be stunned for 1 sec.

...Just a suggestion, anyways, 2H swords need to be empowered.

what do you think guys?


1 sec stun? pffft... it has to be at least 6 seconds to stack with devastate, otherwise we might not be overpowered anymore ><

also, should have like a 80% success rate, to guarantee fighter dominance in the patches ahead.