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View Full Version : Idea to eliminate Kill Stealing



Burton
10-13-2007, 03:48 PM
Like most games i think the first player to the monster is the only one aloud to attack it unless your in the same party.

Kirbycode
10-13-2007, 03:51 PM
Heh, does that make it easier to steal kills or harder?

I would be more than happy as an archer to attack 3 enemies with three separate shots if it would assure me the EXP, items, and money. Just saying.

And, what do you mean by "most games"? This is the second time I've heard of this idea. ???

Cuddles101
10-13-2007, 03:56 PM
Heh, does that make it easier to steal kills or harder?

I would be more than happy as an archer to attack 3 enemies with three separate shots if it would assure me the EXP, items, and money. Just saying.

And, what do you mean by "most games"? This is the second time I've heard of this idea. ???

There was this one MMORPG I played a while back, may have been Tales of Pirates or 9 Dragons but once someone started attacking a monster and you tried to attack the same monster a system message would appear saying this monster is assigned to XYZ. Actually, I remember now. It's 2 Moons.

lilskaterdud3
10-13-2007, 04:11 PM
2moons trys too hard to have a good realistic look. It's way too dark and the rain looks like lazer beams ^^ lol.

Cuddles101
10-13-2007, 04:23 PM
2moons trys too hard to have a good realistic look. It's way too dark and the rain looks like lazer beams ^^ lol.

Yeah, I stopped playing 2 Moons after about a week. I loved the recommended 17 and up requirement and hoped that it would eliminate the more immature gamers but that didn't stop 'twelve-year-olds' from playing it and the lack of filter just gave everyone the excuse to drop F-bombs all over the screen.

1w1ngedangel
10-13-2007, 06:14 PM
Heh, does that make it easier to steal kills or harder?

I would be more than happy as an archer to attack 3 enemies with three separate shots if it would assure me the EXP, items, and money. Just saying.

And, what do you mean by "most games"? This is the second time I've heard of this idea. ???

Yea, not trying to flame your idea but that idea really would make the game A LOT WORSE. A lvl 1 mage/archer could pull like 6 or 7 monsters and ensure a level up already.

GeldrinHor
10-14-2007, 10:28 AM
Actually, the simple solution to this, and allowing other players in the same area hunting to have targets as well....only allow SINGLE monster encounters. Once you have a monsters' attention and are actively fighting, you can neither be attacked by other monsters, nor are you able to attack others outside that combat situation, until you finish the combat. If you break OFF combat to attack something else, you would not gain ANY experience for the earlier unfinished combat sequence. Of course, this would leave a slightly to mostly beaten monster roaming where some young buck can kill it for the XP (power-levelling a friend???)
:)

karmine
10-14-2007, 09:15 PM
whoever taps a mob first gets the exp. if someone else attacks it less exp is awarded to avoid high levels powerleveling lowbies. anything else would just be retarded. the ksing is ridiculous because of the high concentration of people in the extremely small maps in this game. i went outside after i installed to go kill things and fought over mobs with 70 people.

Gravvi
10-14-2007, 10:11 PM
how about a report button for KS'ers. On some mmo's i played there were certain maps where KS'ing was allowed. Only those maps. If you were caught KSing on another map you would be jailed/banned/warned