View Full Version : No credit for healing?
angryvinny
03-24-2009, 12:43 AM
I apologise if this has already been posted... but....
what the hell?
So healers get absolultly no credit for healing in pvp?
Is it just me or does that seem a bit unfair?
I enjoy keeping my team healthy and battle ready. Why should I not get any credit for kills when it's my healing that keeps the team alive long enough to dish out the pain?
It's a bit upsetting. :(
ziiiv
03-24-2009, 01:07 AM
I agree. I already posted a message in the suggestion thread in general suggesting that priests should get points for healing in pvp.
rinnono
03-24-2009, 09:33 AM
Yea,and priest doesnt get loots by healing!
shp4656
03-24-2009, 03:29 PM
That's why we don't heal other players much in pvp. Even if we do, it's only like once in a while when every member of our team happens to be in one spot. To get WSP in pvp, you should definitely use attack spells.
About the loot thing... I don't know if any priests are out there that actually party with others in PvE. I personally don't. But I find that I get a lot faster kills and exp/loot alone than any other classes except mage. And it will continue to be this way unless other classes get "effective" AOE skills (I know warrior's double strike isn't so effective unless the warrior is REALLY skilled at it). The only drawback is MP cost.. but you will use MP anyways even if you party.. so ya, I'd say party is useless to us.
Unlike in many other games, priests/healers in WindSlayer are more of an attacker than a supporter, which I think is really great ! If you have full INT build, your attack is probably the second strongest both in pvp and pve (Mage is first).
ashypup
03-24-2009, 06:09 PM
I so agree with Shp. Just for the fact I used to play Fiesta and never did any parties, for the fact no one cared other then heal and buff please.
Seriously, go figure. Made me mad and upset about it, though I left Fiesta for the economy went to crap.
Though, playing WindSlayer I haven't been in PvP as much for the fact I really hated the fact after I tried it once or twice. Everyone would be getting your kills after you healed them. Then I think that they should for PvP'ers that they need to balance the class with healing for "Priests" So they don't feel so left out of joint and used. It's fairly wrong, because that's all people use Priests for is healing and buffing later on.
I love PvM just for the fact I can express my own ways of fighting and not have to have annoying people going "heal plz" constantly just because they suck. My Priest is built like a fighter more or less a healer also, what you would call a Disciple in SOS lol.
Though, my case I rather PvM more then PvP cause of the reasons of no Wsp and credit.
deoxys114
03-24-2009, 07:26 PM
But if you got points for healing, that would cause a great problem. There would be priests that just sat in the corner spamming heal, even if no one was there, just to get points. Then healers can get expert class or pro class easy. I think priests should just attack, no need to heal. Cause if you get hit, that means you aren't good enough, and should get better.
ziiiv
03-24-2009, 07:29 PM
But if you got points for healing, that would cause a great problem. There would be priests that just sat in the corner spamming heal, even if no one was there, just to get points. Then healers can get expert class or pro class easy. I think priests should just attack, no need to heal. Cause if you get hit, that means you aren't good enough, and should get better.
They're talking about priests getting points for healing other players, not healing themselves. But yes I understand what you're saying. Healing friendly players requires very little skill, and can't be rewarded without people being able to exploit it.
angryvinny
03-25-2009, 12:09 AM
They're talking about priests getting points for healing other players, not healing themselves. But yes I understand what you're saying. Healing friendly players requires very little skill, and can't be rewarded without people being able to exploit it.
Not true.
If a priest casts a heal at a player who is full health the heal just goes through them and does nothing.
and as for the idea of just getting hit and healing please allow the following suggestion:
Simple answer to exploit problems:
Give healers 1/2 of the kills a character gets if they are healed for more than 100% of their HP. That will encourage teams to actually kill the other team while limiting exploitations.
Also, healing other players correctly requires more skill than attacking.
When attacking you only have to monitor the enemy. when healing you have to moniter where the enemy is and where your friendly players are located and where your team is going to be and what they are going to do. Even with good communication healing is not as easy as you seem to think.
Have you ever tried to toss a remote heal to a jump happy archer while 3 mages try to fry you? obviously not or you wouldn't be saying that healing takes very little skill. it's ignorant to form an openion about something that you don't know anything about.
don't tell me that you haven't gotten kills in a pvp match after a priest had a few well placed heals on you. Why do you think that you deserve the kills when you would be dead if not for the priest in those situations.
deoxys114
03-25-2009, 03:40 AM
They're talking about priests getting points for healing other players, not healing themselves. But yes I understand what you're saying. Healing friendly players requires very little skill, and can't be rewarded without people being able to exploit it.
No no no. I'm saying they would just cast random heals, that don't heal themselves, to get points. This isn't talking about self heals.
angryvinny
03-25-2009, 04:09 AM
No no no. I'm saying they would just cast random heals, that don't heal themselves, to get points. This isn't talking about self heals.
heals don't connect unless someone actually needs healing.
ziiiv
03-25-2009, 05:43 AM
Simple answer to exploit problems:
Give healers 1/2 of the kills a character gets if they are healed for more than 100% of their HP. That will encourage teams to actually kill the other team while limiting exploitations.
That's a terrible idea. You mean to say that if I take a nick from a weak attack and a priest manages to hit me with a heal, that I lose 50% of the wsp I make from then on? That's idiotic. You'd have people scrambling to keep away from their own priests so they don't get their wsp stolen.
Also, healing other players correctly requires more skill than attacking.
When attacking you only have to monitor the enemy. when healing you have to moniter where the enemy is and where your friendly players are located and where your team is going to be and what they are going to do. Even with good communication healing is not as easy as you seem to think.
Have you ever tried to toss a remote heal to a jump happy archer while 3 mages try to fry you? obviously not or you wouldn't be saying that healing takes very little skill. it's ignorant to form an openion about something that you don't know anything about.
Why in the world would you bother with that at all? If you're good enough to heal him in that situation, you would be better off occupying and beating enemy players. Your distracting and defeating the enemy would prevent way more damage than your heals could compensate for. And on top of all that, if you're only healing one person, then you would be better off just using self-heal since it's more mana efficient than casting heal on one person.
Furthermore, your team has a vested interest in helping you heal them. If it were made so that priests get wsp for healing, then most priests would attempt to heal, and people would attempt to get healed. The playerbase would then become accustomed to arranging themselves to be healed with minimal inconvenience to the priest. So instead of only getting points by overcoming the resistance of enemy players, you get points for "fighting" your own team who's not resisting. The fact is you can heal in non-combat situations, but you can't damage enemy players in non-combat situations.
Oh and that's not even getting into the Bishop, which requires you to just run away and press the group heal button the whole fight.
don't tell me that you haven't gotten kills in a pvp match after a priest had a few well placed heals on you. Why do you think that you deserve the kills when you would be dead if not for the priest in those situations.
I've gotten kills due to getting heals from myself, but never from another priest. The only decent priest I've ever seen that bothers healing on at least a semi-regular basis is Priestess. All the others I've seen have been noobs.
angryvinny
03-25-2009, 02:57 PM
No I mean to say that... If You have say... 500 HP and a priest does more than 500 HP of healing to you, then that priest gets half your kills after that.
Also, the bishops group heal is a major waste of mana unless the entire time is in dire need of healing. Only an Idiot would spam group heal when 2 out of 10 players are hurt. If you actually tried this you would be out of mana and defensless in about 10 seconds. Good healers know when to heal and when to attack. Bad healers have no mana after fighting for a minute...
also just because priests would get wsp for healing does not mean that all priests would do is just heal. In every other online game I've played (and that's alot) healers get credit in pvp and it hasn't broken the game. what makes you think that this game is somehow different? People who want to heal will, those who don't want to heal.... won't. I have my share of damage dealing classes, I'd like to get credit for doing something other than jumping around shooting arrows or throwing fireballs.
deoxys114
03-25-2009, 06:47 PM
No I mean to say that... If You have say... 500 HP and a priest does more than 500 HP of healing to you, then that priest gets half your kills after that.
In this case, it will never happen. First off, everyone goes to an STD match. You don't see many going to an ULT match. Anyways, you are in an STD match. My mage, and mages have the lowest HP if I am correct, has 921 HP. The chance that a healer would heal me for 921 HP is totally out of the question. That will be as rare as someone winning a 5v1 without getting hit...and using weak attacks all the time...in a 3 minute game. Now that's rare. So this method won't work at all.
In the chance they go to a ULT match, I will have 162 HP. That is easy to heal more HP. So there will be a shortage of Priests in STD and an abundance for ULT because it would be easy WSP.
Also, I laugh so much when one says that Mages can spam fireballs. A Mage's cooldown is longer than a Rogue stun, and it's poison. Possibly both their cooldowns combined. And you say we spam it? Ha.
angryvinny
03-25-2009, 08:05 PM
In this case, it will never happen. First off, everyone goes to an STD match. You don't see many going to an ULT match. Anyways, you are in an STD match. My mage, and mages have the lowest HP if I am correct, has 921 HP. The chance that a healer would heal me for 921 HP is totally out of the question. That will be as rare as someone winning a 5v1 without getting hit...and using weak attacks all the time...in a 3 minute game. Now that's rare. So this method won't work at all.
In the chance they go to a ULT match, I will have 162 HP. That is easy to heal more HP. So there will be a shortage of Priests in STD and an abundance for ULT because it would be easy WSP.
Also, I laugh so much when one says that Mages can spam fireballs. A Mage's cooldown is longer than a Rogue stun, and it's poison. Possibly both their cooldowns combined. And you say we spam it? Ha.
First... Where exactly did I say that mages spam fireballs? Or are you just randomly making stuff up? Please enlighten me. because after reading my own post a few times I simply can't find what you said I posted.
secondly, my heals heal for about 150 HP in STD. it's not that hard to heal your measly 900hp. that's about 6 remote heals.
And if your AMAZING 900 hp can't be healed by a priest then why would you care if there were more priests in ULT than in STD?
there you go. every argument and mistake that you posted I kindly addressed. I'm really glad people like you don't design games.
Your posts are starting to make absolultly no sense my friend.
ashypup
03-25-2009, 08:22 PM
I believe that the heal registers only if you can get healed. It also is very hard to heal most the time if you really were in the game and actually caring about PvP with the people in it as your "team".
I frankly, do fight in PvP and barley heal unless they really need it, because most the time they think it's not hard for a Priest to gain a lvl or to fight and heal in PvP.
The only way they should give points to a Priest is if they acutally hit things also, healing should be counted as a half. Also, remember half the time Priests in PvP RUN OUT OF MP.
So they would be useless at that time, not being able to do anything and if they don't know how to fight. They obviously die.
Priests should get treated fairly even if it's just healing.
They should make it to where the heal REGISTERS to the player. Otherwise, it does nothing but waste the "MP" in the PvP area.
Outside, of PvP I go on my "Own" instead of having a group, just because of all the crap you go through with people "leaching" I don't care if you like it or not. It's just rude, to have people leach and not give a damn. Then again No game is PERFECT, or will ever be, therefore we show that there is alot of rude and un-happy enviroment here in a game.
deoxys114
03-26-2009, 12:57 PM
there you go. every argument and mistake that you posted I kindly addressed. I'm really glad people like you don't design games.
Kindly? Ha. That was blatant flame towards me.
First... Where exactly did I say that mages spam fireballs? Or are you just randomly making stuff up? Please enlighten me. because after reading my own post a few times I simply can't find what you said I posted.
You said you wanted to do more than just shoot arrows and cast fireballs. Most ppl, not everyone, but most, would probably say you are saying we are spamming. You didn't say it, but it was implied.
secondly, my heals heal for about 150 HP in STD. it's not that hard to heal your measly 900hp. that's about 6 remote heals.
Now try healing the same person 6 times. If it's a 10v10 match, you will be healing others too. Thus you run out of MP, and making it a lot harder to heal that, as you say, "measly" 900 HP.
And if your AMAZING 900 hp can't be healed by a priest then why would you care if there were more priests in ULT than in STD?
Now you are the one making stuff up? First off, why would I think 900 HP is amazing. Not just amazing, but you think AMAZING. Also, I never said I would care. But others would. I don't care if a Priest heals or not. I'm just doing my own thing.
Your posts are starting to make absolultly no sense my friend.
Like wise.
kaloryth
04-10-2009, 10:36 PM
Mm. I thought I'd throw in my 2c.
I play WoW (oh noes), and I also happen to play a healer. In PVP, you get honor points purely from healing since I'm not about to kill anybody with my weak attacks.
Though I don't know the exact mechanisms, when I heal a character in pvp combat, I get a certain amount of honor for contributing to the kill. Let's say I was healing him during 100% of the damage done, then I'd get 100% of the honor. If I was throwing heals everywhere during the fight helping 5 different combats, I might get 20% for each of the kills.
Please return to regularly scheduled insulting. o_O
doki_
04-11-2009, 06:20 AM
I apologise if this has already been posted... but....
what the hell?
So healers get absolultly no credit for healing in pvp?
Is it just me or does that seem a bit unfair?
I enjoy keeping my team healthy and battle ready. Why should I not get any credit for kills when it's my healing that keeps the team alive long enough to dish out the pain?
It's a bit upsetting. :(
What?When iKill someone know one gives me anything or says anything UNLESS I'm the last one and iGot to win or a kill.
No,many different views of "Fairness"
Who said you didn't get any get in credit at all?
Just keep doing what you CHOOSE to do..Just because they don't "Congraulate" you when you heal them doesn't mean they AREN'T thankful and you aren't important.
Priest is VERY GOOD in PvP due to the Healing Ability + Long Range Ability.
doki_
04-11-2009, 06:23 AM
In this case, it will never happen. First off, everyone goes to an STD match. You don't see many going to an ULT match. Anyways, you are in an STD match. My mage, and mages have the lowest HP if I am correct, has 921 HP. The chance that a healer would heal me for 921 HP is totally out of the question. That will be as rare as someone winning a 5v1 without getting hit...and using weak attacks all the time...in a 3 minute game. Now that's rare. So this method won't work at all.
In the chance they go to a ULT match, I will have 162 HP. That is easy to heal more HP. So there will be a shortage of Priests in STD and an abundance for ULT because it would be easy WSP.
Also, I laugh so much when one says that Mages can spam fireballs. A Mage's cooldown is longer than a Rogue stun, and it's poison. Possibly both their cooldowns combined. And you say we spam it? Ha.
Go get the REAL definition of "Spam" before using it,please .-.
ebunnymom
04-28-2009, 11:21 AM
I think that while partying, if a priest, bishop or of category uses their group heal, group max and group defense for the party, that they should be rewarded. Everyone wants to party on the game. However I find that when I do, they expect me to heal on demand, kill and kill during mobbing. I am slower than them because my skills take longer to fire and get creamed of HP and MP while trying to help. Also if I fight by self, I get more items to supply my potions. I stay broke buying upgrades and potions. Am beginning to get mad at mobbers and partiers that just use priests. There needs to be a more detailed explanation of who does what out there for the players to realize the pros and cons of partying and who it actually benefits. It actually takes me longer to level up when partying because I start killing and then get creamed when people mob in close quarters across the map. Fun to hit monsters and almost kill them then to have a mob come out of nowhere on top of you. Your kills get absorbed into the mob, you get creamed and no where to go. YOU GET NO LOOT. Hope this made sense. I don't leech. All I promise during a party from now on will to kill what I can and try to stay out of a mobs way. I expect to help those that I can and only charge up the MP of players that have helped me. There are some nice people in the game that actually give me some blue potions to assist when I play. I am not fast at chatting. If you see me with no quick answers, I am killing, bad timing or remembering to hit the stupid enter button before answering. Any help on when my wands will charge faster between hits would be appreciated. Need range for the earth rocks and bristle overshoots target each time I use.
raygreg321
04-28-2009, 02:07 PM
i think in pvp the priest should get a fixed amount of exp based on how much they heal.I personally have every carector except rouge so i can see boths sides to this.
darkadmiral_lucien
08-19-2009, 05:33 PM
But if you got points for healing, that would cause a great problem. There would be priests that just sat in the corner spamming heal, even if no one was there, just to get points. Then healers can get expert class or pro class easy. I think priests should just attack, no need to heal. Cause if you get hit, that means you aren't good enough, and should get better.
Well I heard when in PvP, you get more WSP based on the damage you do in battle - but its only calced if said person is killed
Well anyway, why not do that, give extra WSP to priests based on how MUCH damage they heal instead of how many times they use it. And the condition to acquire the points would be "keep the party alive"
doomcloud
08-19-2009, 08:10 PM
What the heck this thread is like 3 months old! Are you trying to annoy us >< This is your only post count
celestialayu
08-29-2009, 02:39 PM
Honestly, this thread was a bit stupid.
It's really common sense
As simple as this :
Simply ignore the person if they don't credit you after your healing.
Includes in pvp and training
When it comes to parties:
Make a deal to split the drops
Offer to mob *if they are*
But mostly, SOLO and you shouldn't complain too much ..why?
More drops
More exp
You can HEAL yourself
More money *varies*
bob_boby
09-18-2009, 01:11 AM
I know how you feel also, mind you i only just started a couple of days ago, but if you take into consideration that you are unable to heal in pvp normally (pots,herbs etc). Then if you think about it , a priest is one of the most valuble and generous characters and are vital for pvp groups. Just getting a thanks or a kudos for healing a character is good in my books, I am happy you brang this issue up.:D
blake3470
10-21-2009, 03:22 PM
Honestly, this thread was a bit stupid.
It's really common sense
As simple as this :
Simply ignore the person if they don't credit you after your healing.
Includes in pvp and training
When it comes to parties:
Make a deal to split the drops
Offer to mob *if they are*
But mostly, SOLO and you shouldn't complain too much ..why?
More drops
More exp
You can HEAL yourself
More money *varies*
Words of wisdom from a pro bishop :D But umm I know I complain about this issue in-game...but after I read Deo's posts, getting points for healing WOULD be very lame. All of those no-combat noob priests would then get tons of wsp....and it's not fair for those of us pro-combat bishops to work so hard for something a noob gets for pressing a button.