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Faultless
10-16-2007, 06:00 PM
The word "evil" was used previously in describing new possible classes... has a good direction, I think. As I mentiond before, we could have subclasses that the main classes could divide into and be chosen at a further progressed time in the game. Maybe these could involve a choice of ethics, i.e; mage going necromancy or divination. This could also play a roll for in-game events that could occur in the future... good vs. evil? nature vs. technology? So much that could be done with this...:cool: