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GdSlash
06-23-2007, 04:26 AM
Well, I'm level 15 now and i've been playing for some time, Heres what I think of Fiesta and what could be improved:


Kingdom Quest: The Kingdom Quest is wonderful, It gives nice xp and its really funny. The only problem is that there isnt any KQ for level 17-32, I know theres going to be one it just isnt added yet, Please add it when the OB comes out.


The enemy dialoge is really funny, Keep it up!


Bleeding: The Bleeding Effect's are WAY to long, I dont want to be camping in my mushroom for 4 minutes, I want to play. Please lower it to 1-2 minutes. (Hungry Wolf's and Ratman's are example of enemys with 4 minutes Bleeding Effect)


I think the xp rate on the normal mobs could get raised a little, Not to much. Just 2-4 xp or so to make it easier to level.


The quests are nice, But they need to give more xp. The quests are rather hard and still they only give about 20-40 xp? Thats a bit too low, Make them give about 80 xp or so.


There needs to be more variety to the items, I know its just CB so far, But there still needs to be more items. With this I mean more items from the shop for level 1-20, That is one new item for every level or so would be nice.


The sounds needs to be improved, The music is a bit too happy for a game where monsters are taking over the village etc, Some*sader more ''dark'' music would be nice.*The sounds aint directly good, The*sounds from the enemys are low to none.*Simply: The enemys needs more sounds.


Money is way to hard to collect at low levels and the HP Stones costs ALOT of money at level 12+, If I want to have full HP Stones I have to pay like 500 copper, And I*seriously dont have much money*at level 15, Make copper easier to get or lower the price of the HP Stones, Or another way to fix this would make enemys with ''Pockets'' (Ratman, Boars etc) drop copper, Credits goes to <font color="#efa800">zax2z</font> (/user/9444)*for the idea.


Some quests are bugged,*One of them is the level 11 quest from the smith where you cant accept it, This needs to be fixed.*


Theres some grammar errors in some of the quests, Nothing big, It doesnt really bother me but it could be fixed rather easily.


Well, I think thats everything. If theres anything I forgot I will add that later, On a scale of 1-10 I would give Fiesta 7/10 considering its new and just a CB.


Thanks for a wonderfull game!


 

cyrusvn
06-23-2007, 04:59 AM
I agree with you on the point that the game should increase the exp we get from monster snd from the quest.


It's a bit too low, especially the quest if you compare the time you have to spent to complete it.

HeartShadow
06-23-2007, 06:46 AM
I think that the way one shops needs to be made a lot clearer. I think I was level 6 before I figured out how to sell things - and I did read through the instructions. Not line by line super-careful, but like I would for any game. I still haven't figured out crafting. Again: game docs aren't the answer unless it's done VERY clearly. Most people aren't going to read through every line - they're going to want to play.


That, and I want to know if things are supposed to attack without provocation or not. Some do, some don't - is it an easier thing for lower levels, or is something buggy? I'm very confused by that. I like the idea that if it's for casual play, that we're not attacked if we step away from the machine for a minute. If we're going to be auto-attacked, can't we at least auto-defend? So I don't have to quit or warp to a safe place every time I need to change a diaper?


All in all, I like the game so far - especially now that I can sell things! :D

GdSlash
06-23-2007, 06:49 AM
They are meant to auto attack, Its the same in most MMO's (This isnt a MMO yet becouse of lack of players, But it will soon be) There are aggresive mobs and non aggresive mobs, I like the idea actually. Oh and please comment on my feedback and what you agree on ^_^

GdSlash
06-23-2007, 10:11 AM
*Bump* (Sorry :/)

GdSlash
06-23-2007, 03:49 PM
Another bump =(

allstar49
06-23-2007, 03:59 PM
there are KQ for 17+ there just not in CB right it will be later on in OB


&amp;#160;

GdSlash
06-23-2007, 10:56 PM
If you read whole my post you would have seen that I already said this.

Zairair
06-23-2007, 11:07 PM
Why do you bump this, what do you want from the community? Do you want an argument or something? The developers only read this once. Not many people &amp;quot;comment&amp;quot; on other people's comments.


Please don't bump your own post unless it's something other than feedback.

shadowking97
06-24-2007, 12:09 AM
I beleve the normal monster exp is just fine, their probably trying to get it to lvl that slowly, but some more quests would be nice, though some of the elite monsters could use more exp (slime hero: 3 exp, mushroom also 3 exp)

djudjud14
06-24-2007, 12:29 AM
yeah the exp is fine as it is.. they make it that low coz we have kingdom quests. as we all know, we gonna lvl up each time we do a kingdom quest.

nerdzo
06-24-2007, 09:00 AM
how do we do a kingdom quest? and what is it?

djudjud14
06-24-2007, 12:30 PM
u can do kingdom quest if ure lvl is between 7 - 16. to do it u need to check the recruitment time with the roumen village town chief. n usually theres a notice when theres a kingdom quest available to u. just click on participate during the recruitment time.


u can do a kingdom quest with 14 other players. u gonna get teleported to a map and ur goal is to beat all monsters up to the boss in a certain amount of time.

Khamya
06-26-2007, 09:49 AM
Even with the Kingdom Quests, the regular ones are what most people will spend most time doing. But they are barely worth it. Plus, you run out. Most games drown you in early quests so you can learn every facet of the game and learn what play styles help you. There are, typically, custom quests only available to each profession/class, where the basic tactics that will help you play are basically spoonfed to you. Here, you have 1 or 2 quests at a time, and by level 5 you've run out completely. I had to grind from 5 to 7 before I got any new quests because I was turning them in and only killing the bare minimum to complete them. I made a second character and slaughtered everything and did better, but at level 6 I've only got one quest and I will finish it before hitting level 7. The exp rewards need to go up, and/or there need to be more quests.


Plus,*the rewards from quests up through level 8 are junk. Literally deserving of ridicule. Money that amounts to half of one drop from one monster. Woohoo, kill a hero slime, get 3 copper for the quest reward. Seriously. That's a pathetic reward. Especially since there's a level 1 quest that recommends you learn mining, whcih costs 700 copper. Oh yeah, like that's going to happen at level 1.


I would like some way of knowing which monsters are aggressive and which aren't. But that's not*such a big deal.

djudjud14
06-26-2007, 12:17 PM
heres a reason why the normal quests gives u low exp n bad rewards. KINGDOM QUEST


as u may know, we can do kingdom quest as many time as we would like... and everytime we do it, we gonna level up and we gonna get some good equipments.


imagine if the normal quests also gives u good exp and good rewards ex good equipments.... its makes the game kinda easy... no challenge at all.... and of coz the market price for equipments would be very low since its very easy to get them....