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Fadigre
10-17-2007, 10:03 AM
Now, from wht I gather in most games a Mob will spawn in a set area, and if it leaves this set area it will return to it
At least thats what I imagine most do...
Whilst wondering around the first wooded area with Snakes (Sorry I can't name it, it gets on my nerves when people don't, and look at me now! I'll name it when I arrive there later <Edit> Luan Basin)
Me and a friend, Bedhead were on our way to getting some half decent Ex on the Hellbears of the area, when an Acolyte came running past with two bears and two Snakes in pursuit, Lovely.
So we all do as Nature intended, and ran. When re-entering the zone, the begginning area was surrounded by Bears and Snakes, meaning as soon as you get into their Range (Excusing the "Safe" zone) they'll agro, or at least should. So after a few attmepts at this, and coming out each time poisoned from various Agros, and managing to kill 0 mobs, we gave up...

My Point here is that should Mobs really be going berserk in the beginning of Zones, how would you re-gain the poisition you had previously when everything is teaming up for a gigant flash of Fists and Jaws?
Although possibly not a bug, and should be posted in the Suggestions area, untill we know from our Makers I'll never know.