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View Full Version : [Suggestion] Better map coding



centrixacc
06-24-2007, 07:09 PM
It's kinda annoying to see a spammed message in the box saying "area not accessible".


The best thing to do, but also the hardest for the mapcoders since its a big world, is to make it like FlyFF. make it possible to walk on hills max 30% steep, cause really: in Beach, there are a lot of glitcher where you can't walk over ground thats not even steep, its like... a 10degree angle and you still cant walk over it.


Anyways, also, like FlyFF that you can jump on boxes, lamps, <font color="#ff0000">JUMP OVER FENCES</font> (seriously I dont know why you cant).


About the boxes and lamps: its not necessary to be able to jump on them, but atleast make it so it doesnt say &quot;area not accessible&quot; when you're miles away from the object.





An other option is to totally remove the &quot;area not accessible&quot; message, but still block some ways. In FlyFF (sorry, but this is the best example) when you hit a wall, you don't stop moving with a message &quot;area not ...&quot; but you keep &quot;walking&quot; although you're body isn't going forward.* It's less annoying than the message...


<font color="#ff0000">I think you should do the last idea first before re-coding the whole map.... recoding would be better in a later and more advanced stage of the game.*</font>

djudjud14
06-24-2007, 07:11 PM
i can tell u that its not gonna happen. lol.

kadenza
06-24-2007, 07:53 PM
i get the feeling it wont


*but i also think if outspark can get to the devs then it can b sorted out easily, u can alrdy jump over certain stuff i jus want it to b a bit more stuff


i would like to more realistic movement, allowed to jump over ledges n hill and b able to walk on all &amp;quot;realistic&amp;quot; parts of the screen - e.g there are small hilll in forest of tides which u cant walk on [along the way to the beach] which is just ridiculouse.

centrixacc
06-30-2007, 07:40 PM
some parts of the map you cant walk, while on other parts of themap you can! even when the hill is steeper, its kinda crappy to me....


I know it would be a hard job cause they have to re-code the whole map, but they can start bits at a time, first Roumen and Elderine and some parts of the first 3 maps (forest, beach, etc)


and then a few patches later a few new parts. It shouldn't be that hard, cause im almost 100% sure they used a program to create the map.


They should be able to get 1/4 or more of the map done while we test Open Beta. so they can implent it when Full version begins. by the time we are high lvl that we are on 1/4 of the map they are done coding an other 1/4 or more.

windrider07
06-30-2007, 07:45 PM
I agree. It's possible for them to recode the map. And it is a good idea. That message is annoying.

Keenan
06-30-2007, 08:08 PM
this is not a realistic game guys.

centrixacc
07-01-2007, 01:03 AM
FlyFF, WoW, and all the other 500 MMORPG's arent. why is this the only one having this? It's annoying

Vash
07-01-2007, 01:12 AM
&lt;font color=&quot;#ff6600&quot;&gt;I doubt that they would rebuild the map or even edit half the map. Just deal with it I guess.. &lt;/font&gt;

Vashtin
07-01-2007, 01:47 AM
&lt;font color=&quot;#00ff00&quot;&gt;SO YOU WERE THE ONE WHO STOLE MY NAME: VASH... ha anyways ya im tired of that &amp;quot;AREA NOT ACCESSIBLE&amp;quot; that stuff is getting annoying &lt;/font&gt;

JimJimster
07-01-2007, 11:06 AM
ya there are even large trees with ladders and platforms, that would be great for archers and mages


plus the game isnt very complex staying on the ground 24/7,we hav no use for jumping atm

thesystem
07-02-2007, 05:03 AM
i aggre with this post 110% and id like to add the possability of falling off clifs and taking damage or even diyen =) it happen to me a few times on wow =)

hansmartin
07-02-2007, 08:58 AM
FLyff= wannabe wow.


But it's pretty annoying, indeed.


The messange just make you lose your mind,and why the heck do we have the jump button? It doesn't help at all.


And you should be able to fall from the hill, but lose hp when you hit the ground. More realistic(YOU GET MY POINT)





Vashtin: He didn't stole your name if he registered here first. Please use your head before you're posting that next time. :)

flash
07-02-2007, 09:45 AM
You dont &amp;quot;code&amp;quot; a map lol.* Almost every game out there uses some type of map-making program.* Some developer doesn't sit there untill the end of time with xml tags like &amp;lt;wall type=&amp;quot;1&amp;quot;&amp;gt;blah&amp;lt;/wall&amp;gt;.* It's all done in the modeling program so it wouldn't take too much time to fix all of the horrible movment glitches.

dreamerzz
07-02-2007, 10:41 AM
i hardly notice this message, only if my character stops moving lol

Vash
07-02-2007, 12:07 PM
&lt;font color=&quot;#00ff00&quot;&gt;SO YOU WERE THE ONE WHO STOLE MY NAME: VASH... ha anyways ya im tired of that &amp;quot;AREA NOT ACCESSIBLE&amp;quot; that stuff is getting annoying



&lt;/font&gt;&lt;font color=&quot;#ff6600&quot;&gt;Got a prob with that? Besides I wouldn't change it just for you. Plus I'm known by Vash rather than my other names I use. So I continue to use Vash.&lt;/font&gt;