PDA

View Full Version : Revive Accept button



lindaracer
10-24-2007, 03:38 PM
i read on another thread and they mentioned seeing someone being killed then revived and then let to be killed again, repeating this a few times while that person was afk. with the lost exp system on the game, someone who is cruel or trying to get revenge on someone else can delvling a person a lot by doing that.

i think people might have experienced being revived at the wrong time too, like being surround by mobs.

i suggest there should be an accept button when someone tries to revive you and have a time limit on it so if that person is afk, its his/her lost to get a free revive.

P.S - i haven't actually seen how the revive works yet so if i'm wrong, please let me know.

Thanks ^^

SaberJx
10-24-2007, 11:00 PM
If you're afk in an area with a lot of monsters, I would say it's your own fault if you die in the first place.
Yeah, you heard that right, you have to die before anyone can revive you.

Just go afk in the safe zones at every map entrance.
Or you can just go back to town and this can't happen.
A tracker + return scroll + warp scroll only cost 500 kron, if you compare it with 7% lost exp it's not that much.

Who said you have to go afk in the middle of a map with red named monsters?

That aside, I think an accept button for revive is a good idea. :D
I play an acolyte and while I try to revive everone I can, I can't always know the situation of the player who died.
Perhaps he is out of pots and has no return scrolls to get back to town?
Or he has a big mob on his screen that would kill him again in a few seconds, but I can't see it.

It's always a good idea to let the player decide if he wants a revive or not.
But we acolytes can currently force them to be reborn with ~0 hp, that's bad.

Wyrenth
10-25-2007, 12:58 AM
Agreed. Something along the lines of this:

1.) Acolyte casts Revive on dead player.
2.) Player has an "aura" around them indicating they have an active Revive on them. No further Revive spells may target them until the aura is gone.
3.) Player also gets a dialog box saying to confirm Revival or reject it and remain dead.
4.) On Confirm, remove aura and revive character as per the spell. On Reject, remove aura and remain as is.