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darttdooley
04-03-2009, 06:48 PM
I know there are items from 1 to 99 that you can make.. BUT they are also sold on the freaking merchants which defeats the purpose.. in my opinion.

Would it be at all possible for you "Outspark" to make unique items or not? That either require a lot of effort to create or find? I know your busy converting the code and items and fonts and all that jazz from the Korean version but in the mean time think about that on the side?

Thanks.

Gooserider
04-05-2009, 09:26 AM
[QUOTE=darttdooley;2150461]I know there are items from 1 to 99 that you can make.. BUT they are also sold on the freaking merchants which defeats the purpose.. in my opinion.

QUOTE]

The items you can craft from 1-99 seem to all be "+1" versions of the gear available from NPCs. The notation is odd though. "[item name] v" where the "v" indicates it's superior status.

Simmy
04-06-2009, 05:22 AM
The actual ones you make have more weak attack and strong attack then the merchant ones, so it doesn't it doesn't defeats the purpose.
But on your idea of 'unique' items that can only be crafted and not bought from an NPC would be great.

Mcslave101
04-19-2009, 02:41 PM
In all respect, It's not difficult to make monsters drop "Unique" Items. All that really needs to be done is to get it to have random effects and stat growth when it is dropped.

(Ex.)
Green - +1, +2
Yellow- +3, +4, +5
Blue - +6, +7, +8, +9, +10
Purple- +14, to +20

ral13
04-19-2009, 06:42 PM
The elementerium are supposed to be the way of getting stated items. I'd rather them add more cool rare hats as drops, with armor/level req.

bebotunion
05-09-2009, 05:50 AM
i think they should make more wsp clothes as u lvl because after lvl 22 all u can get is hats