mutedmuse
04-04-2009, 02:46 PM
Could we maybe have a general pricing thread sticky?
Things to include would be prices on
Stones (lucky blessed and normal) per tier
Scrolls per teir
"Rare" Rings
a value for addition stats on greens (like 1s per point of str in an axe or somthing)
I dont know if its possible, but i figure since they are things that come up often and new people dont know what the range should be and tend to over price by a lot we should make a team effort to get the economy under control. seeing LVL 40 +9 weapons selling for 2g with no stats is kinda ridiculous as is paying 2 silver for t1 scrolls.
I will go with what i have as prices on my stuff
T1 regular stones
E-100c
L-500c
X-1s
Bless/Lucky T1
E-1s
L-5s
X-10s
T1 Scrolls
250c on all buy vit
Vit-300c
on weapons i add 1s per useful stat and 5s per % over normal on crit so INT on an axe is like having no stat on the axe and i base the price increase over NPC on the crit or dmg difference.
I hope some other people contribute and we can have a more standardized way of selling.
Things to include would be prices on
Stones (lucky blessed and normal) per tier
Scrolls per teir
"Rare" Rings
a value for addition stats on greens (like 1s per point of str in an axe or somthing)
I dont know if its possible, but i figure since they are things that come up often and new people dont know what the range should be and tend to over price by a lot we should make a team effort to get the economy under control. seeing LVL 40 +9 weapons selling for 2g with no stats is kinda ridiculous as is paying 2 silver for t1 scrolls.
I will go with what i have as prices on my stuff
T1 regular stones
E-100c
L-500c
X-1s
Bless/Lucky T1
E-1s
L-5s
X-10s
T1 Scrolls
250c on all buy vit
Vit-300c
on weapons i add 1s per useful stat and 5s per % over normal on crit so INT on an axe is like having no stat on the axe and i base the price increase over NPC on the crit or dmg difference.
I hope some other people contribute and we can have a more standardized way of selling.