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View Full Version : All of you wannabe "MT" listen up


abhordisdain
10-26-2007, 12:34 PM
I just finished a KQ, sure it was only King Slime, but regardless, I am lvl 15 and I tanked the entire King fight, from about 5 seconds after we started til his death...now comes the big part...I'm a mage, sure I had 1 or 2 clerics healing me but that's not the point. Tanks...BUY TAUNT, USE TAUNT, USE IT OFTEN...from the time the king turned to me, not a single one pulled it off, even for a second. Now you may say this guy is just bragging, and I'd have to say partially I am but after I saw the hit on my potions and stones, I'd rather not have to do that again so I say once more... BUY TAUNT, USE TAUNT, USE IT OFTEN. That is all.

Archaonn
10-26-2007, 12:40 PM
Relax it's the king slime, Lots of beginners there but when you do mara then you see a lot of pro's

abhordisdain
10-26-2007, 12:44 PM
I didn't mean to come off as angry, did kinda annoy me, but this is more meant to inform. We had 2-3 tanks volunteer as MT but none used taunt, or if they did it was once or twice maybe.

Archaonn
10-26-2007, 12:49 PM
Well here's my rotation (may be bad but oh well)

Taunt- Bone Slicer- Fatal Slash-Slice 'n' Dice- repeat

Although I may just use taunt to conserve Sp.

anarchy_
10-26-2007, 09:14 PM
Relax it's the king slime, Lots of beginners there but when you do mara then you see a lot of pro's

or even bigger idiots.

i'm not sure which is more impressive atm, that even bigger idiots can even exist is an achievement by itself

Atmor
10-26-2007, 10:41 PM
Thank you. Thank you, you are the only person I have seen complain about tanks and their lack of taunting besides myself. I agree that they need to spam taunt, even in King Slime. As soon as you get to the last level with all the princes, if not before, the tanks need to taunt everything (with the exception of enemies below iron slime level) Even if you are in the middle of killing something, if you see something above Iron slime going after a mage stop what you are doing and taunt it (unless you are MT on the King or Queen) then go back to what you were doing.

Also clerics if you don't keep a constant heal on the MT he may die. My point is even if you are being attacked, keep healing the MT, and heal yourself with pots and stones.

SweetLavender
10-26-2007, 10:51 PM
yeah it can be irritating at times. I was just in a kq where the tank ditched us last minute b/c the clerics weren't covered so they died and he was on his last heart >_>. Here's a piece of advice to all low level fighters: BRING PLENTY OF POTS AND STONES! CLERICS ARE HEALERS NOT BABYSITTERS

XpierulesX
10-27-2007, 05:53 AM
Espically Golden Hill, there's a chance you'll see those level 32s in there :P

NoxNox
10-30-2007, 12:30 PM
it may sound mean but this is why I am glad that in Fiesta, tanks arent too popular.
Im glad everyone wants their fighter to be dmg dmg dmg!!
I know this is bad for the community as a whole, but honestly the less tanks out there that suck the better! ;)
And in my humble opinion any tanks who read this that are still thinking their tank can do good dmg, stop. :mad:
Tankers arent suppose to deal dmg, but take dmg, and MOST importantly, hold aggro on whatev is taking dmg.

I know it should be common knowledge but.....hmm like OP said.. :eek:

Archaonn
10-30-2007, 12:59 PM
or even bigger idiots.

i'm not sure which is more impressive atm, that even bigger idiots can even exist is an achievement by itself

true that.

ShinMasaki
10-31-2007, 07:20 PM
or even bigger idiots.

i'm not sure which is more impressive atm, that even bigger idiots can even exist is an achievement by itself

And then comes Gold Hill where I, unfortunately, have to repeat almost every time "do not stun" for the gold digger boss. I occasionally get people asking why, and I don't mind answering, lets people know why I got irate about it. Despite that, there's always that 1 out of 3 GH KQ where someone likes to stun the boss.

STUNNING THE GOLD DIGGER BOSS LEADS TO INSTA-STUN ON THE MT. STUNNED MT LOSES ALL BUILT AGGRO AND THE BOSS RUNS RAMPAGE. SO DON'T DO IT.

Albeit, sometimes the boss stuns by himself without the effect of someone stunning him, and there's nobody to blame for that. Please, other fighters, you are meant to take damage, thus the hightened endurance boost per level comparatively to other classes, please taunt the big guy and get him under control till the MT can grab him again. And to everyone non-tanker who may be reading this, if he goes after you, please don't run away, it'll make things longer as the MT tries to taunt him and get him under control. Use a heart or wait for a rez or something, it doesn't cost you anything in the KQ if you die, no 1% exp loss.

skippy_san
10-31-2007, 07:26 PM
lmao pro's in mara wait till you get to robo KQ that one is tough and even the pro's run from the mobs so dont complain much just do what the more skilled players ask and lots of team work however yes fighters should tank as they have more hp than anyone usually

Bobthesaler
10-31-2007, 08:17 PM
Okay i have to say MOSTE FIGHTERS (not all) come unprepaird. Fighters if your here listen. what would hapen if a Cleric or a mage dident bring sp stones. what would hapen if a cleric couldent heel? i know what it's like to be a fighter, i have one too. but you have to be prepaird as a fighter. I understand if you tank, and thats the hardest job, but its evan more importent that you come prepaird with the proper hp stones/ pots, skills, scrolls, and so on.

lootsorrow2
10-31-2007, 09:46 PM
I did a couple king slimes on archer and cleric, got pretty annoyed with the lack of competant tanking. So I rolled fighter. Went in at level 5 with a vit and def scroll, tanked trash and let a slightly higher fighter tank king. He lost aggro in about 10 seconds and didn't taunt, so I taunted it and tanked for the rest of the fight. At level 5. There's just no excuse for how bad most fighters suck. The only time I've had to SPAM taunt (or use it more than once every 20-30 seconds) was tanking an entire mara KQ at level 17 (again, I was the highest hp/def fighter present despite being the lowest level possible), and I only had to spam taunt cause I was missing 9 in 10 attacks.

Soul.of.Trance
11-01-2007, 05:16 PM
Relax it's the king slime, Lots of beginners there but when you do mara then you see a lot of pro's

The real pros are the ones who tank CP.

MeltyBlood
11-02-2007, 05:46 AM
Personally, I tank quite a bit. It's what I built my character to do. She does a great job with it, in my opinion. A little bit of advice to all tankers out there that would listen to my words. In case you have seen her, her name is Ciel.

1) Despite having a cleric in your party, they will not always be able to keep you healed. Heal does have a cooldown, so it can't be continuously spammed. Even with 5 empower points on the cooldown of heal, it only lowers the cooldown to 2.1 sec rather than 3 sec.

If it looks doubtful that you will get healed, use a potion or an hp stone. They are there for a reason, to keep you up. A stone costs just a few copper, a potion about the same price, it is not expensive to buy these items unless you are constantly having to use them over and over, in which case, get a new cleric.

2) Protect your party. If you are grouped, a cleric's job is to keep the group healed. If your archer or mage gets a monster on them, pull them off. It helps the cleric focus all heals on you rather than spreading them around everywhere. You have taunt, and the AoE taunt works marvels.

3) Stunning is very useful in keeping the pressure off you but still leaving the aggro. Despite what some people think, after hearing the complaints from Gold Hill KQ, stunning does not wipe your aggro from the monster, rather it just keeps them stunned. Essentially, its the same as not stunning, except you are not getting hit.

4) Taunt. Every so often, make sure you taunt. Snaring Kick, use it. Mages are notorious for producing high dmg bursts which will pull monsters off you by placing them higher in priority on the aggro chart. Taunting will put you above them still and keep the monster on you. Even if it doesn't seem like the monster will run, just taunt anyway. Don't spam it though and waste all your sp, be smart about your taunts and know when is a good time to taunt again.

5) Don't be a hero and run into a pile of monsters if you don't know if you will survive. I've done this myself on a few occasions. It's reckless and unless your healer is on the ball, chances are, you will have to burn pots and stones in order to survive.

That's a bit of advice coming from myself. I'm not trying to make myself to sound perfect or anything, it's just helpful advice that may help you out if you are having difficulties tanking.

Presently, I am level 31 and at the end levels of Gold Hill. I'll miss you guys in there, catch up to me in Robo kq, I'll tank again for you there.

x_Ace_x
11-02-2007, 12:13 PM
so I taunted it and tanked for the rest of the fight. At level 5.
Snearing Kick (Taunt) - Lvl req: 9

Thanks for playing. Don't lie again.

Atmor
11-02-2007, 09:31 PM
Thank you meltyblood. I agree with you 100%. I created Kris for the sole purpose of tanking Mara KQ and any beyond that I became comfortable with. I went pure END, sword and shield, never expecting to solo for long, never expecting to do high damage. To help myself solo though I did and still am pouring points into Slice and Dice (please do not say this is a bad idea, I know it may be and sometimes I kick myself for it, but most of the time it is helpful). Sadly as much as I love tanking Mara I have 3 or 4 left and then I must leave you...I must say thank you to all the clerics who have kept me healed to. Sorry for jacking the thread a little. In anycase back to the topic. I always bring between 75 and 100 hp pots alone, and at least 40 sp pots along with full stones in case of incompetant or nonexistent clerics. All classes should bring at least 50 hp pots with them in my opinion just in case. I also go fully scrolled if possible. At level 25 this puts me at 1100 HP and alot of defense. Mara/Marlone barely do 150 to me, with the exception of their specials. If you want to tank remember to taunt often. That is all for now carry on with your business.

XpierulesX
11-03-2007, 06:20 AM
Actually if you only had end +7 rings, you'd only have 980 hp...

Aurun
11-04-2007, 10:44 AM
And then comes Gold Hill where I, unfortunately, have to repeat almost every time "do not stun" for the gold digger boss.

You know if you don't get the no stun rule at first I'm not even that annoyed, the worst thing is having a so-called tank who shouts at everyone to do what they say but clearly has no idea what they're talking about.

We just had one pretty much throwing a tantrum because people weren't attacking the gold digger boss from behind :D Good example of a tank who heard some stuff but has no idea what it all means. She was level 30+ too >_>

So clearly being nooby isn't directly related to being ignorant. In fact the more experienced you are the worse your ignorance becomes apparently ^^

adamjr9
11-04-2007, 10:50 AM
mabey its nott the tank but the noob DPS not controling aggro

MeltyBlood
11-05-2007, 12:21 AM
You know if you don't get the no stun rule at first I'm not even that annoyed, the worst thing is having a so-called tank who shouts at everyone to do what they say but clearly has no idea what they're talking about.

We just had one pretty much throwing a tantrum because people weren't attacking the gold digger boss from behind :D Good example of a tank who heard some stuff but has no idea what it all means. She was level 30+ too >_>

So clearly being nooby isn't directly related to being ignorant. In fact the more experienced you are the worse your ignorance becomes apparently ^^

lol, what was the name of this tank? I may know them, I know a few lvl 30+ tanks that are like that.

As for the more experienced, the more ignorant...I think being a higher level than everyone else makes them feel as if they know what is absolutely right, as is not the case 99% of the time.

Regardless of their level, if a player knows what they need to be doing, they should do so as best as they can, in my opinion. In my case, I just leveled past Gold Hill, when I do Gold Hill or party at all, for that matter, I tend to taunt enemies that go after other party members even if they can handle them, strictly so the cleric(s) don't have to worry about healing multiple people and can just focus heals.

As for players not controlling their DPS, a tank can spam taunt as much as he/she can and still not be able to control enemies if, say a full int. mage, were to completely unload on an enemy. There's one mage in particular I've kq'd with on numerous occasions that I have difficulty holding aggro over. DPS control with high dmg classes, particularly mages with their high burst DPS, should be able to control their DPS out if they don't want to be flattened by a boss.

ThighMistress
01-14-2008, 09:34 AM
I did a couple king slimes on archer and cleric, got pretty annoyed with the lack of competant tanking. So I rolled fighter. Went in at level 5 with a vit and def scroll, tanked trash and let a slightly higher fighter tank king. He lost aggro in about 10 seconds and didn't taunt, so I taunted it and tanked for the rest of the fight. At level 5. There's just no excuse for how bad most fighters suck. The only time I've had to SPAM taunt (or use it more than once every 20-30 seconds) was tanking an entire mara KQ at level 17 (again, I was the highest hp/def fighter present despite being the lowest level possible), and I only had to spam taunt cause I was missing 9 in 10 attacks.

Uhhhhhhhh, yeah. And I singlehandedly destroyed both Mara and Marlone with my level 17 archer using multishot.

seijimaddog999
01-14-2008, 12:19 PM
I agree with MeltyBlood.
I have nothing else to say, he said everything.

In fact, this should be pinned >"<

Maximillianwill
01-15-2008, 02:11 AM
So clearly being nooby isn't directly related to being ignorant. In fact the more experienced you are the worse your ignorance becomes apparently ^^

Humm interesting comment .. ill have to remember that...