joenarbj
04-10-2009, 11:18 PM
Hoping for a better EXPERIENCE in PARTY.
Party helps a lot of slayers
In party we combine our different skill and making friends for a better community.
Party also combines the Powerful skill, High Defenses, AOE and Healing..
Party boost experience helps lower levels to level up a bit easy and high level to use their special skills and enjoying what is lack and abundant.
After the Class Change (Second)
Most of the Class has one AOE.
Some has lack of AOE
And some are blessed and become too powerful.
Siren Meadows’ Map is a mobbing area style.
I think it’s for warrior and monk that can mob and kill alone monster in a fast manner for an advantage of big amount of SPR and strength to kill & strike.
If Mage learn how to mob alone and use AOE then he can survive leveling this Siren Meadows, but if not Mages will consumes 3 to 5 times more of MPs and end up so expensive.
Summoner has one AOE (meteor) that can kill a mob in two strikes, yet still need to cool down before the next strike.
Elementalist becomes the most powerful, who has two AOE (Blizzards and Earthquake) that can kill mob consisting of 10 to 20 pcs. Monsters.
But during mobbing, mages needs to suffer lost of life and experience penalty due to less SPR or short range of life. Monster hits 50+ damage.
Priest also use MPs for their attack and only Bishop has the AOE attack while Dark Priest is a PVP type.
Priest needs party to level and help them to kill monster mob.
Doing solo kill will take time, esp. when you reach level 60+ that every level means 5M+ exp requirements.
Priest needs Mage to kill Mob.
Mage needs Priest to heal during big damages of HP & MP
Priest and Mage needs Warrior and Monk to make mob and to share high defense skill that attached to them.
Archers need everyone too, to help those killing mobs and to do some healings.
If party system is too low experience, it means most class wil stuck to their level and cant catch up to rankings and might think to quit the Windslayer.
All I ask, I please give a better experience during party, it might not be boost experience but not like we are experiencing now, that I think you divided it and make it too low…
Many slayers will quit soon, if this things will continue.
Help slayers to level a bit faster because Experience requirements is high when reaching level 60 Plus.
I hope for your positive response to this concerns
Very truly yours,
JNAR2 ( Elementalist)
Party helps a lot of slayers
In party we combine our different skill and making friends for a better community.
Party also combines the Powerful skill, High Defenses, AOE and Healing..
Party boost experience helps lower levels to level up a bit easy and high level to use their special skills and enjoying what is lack and abundant.
After the Class Change (Second)
Most of the Class has one AOE.
Some has lack of AOE
And some are blessed and become too powerful.
Siren Meadows’ Map is a mobbing area style.
I think it’s for warrior and monk that can mob and kill alone monster in a fast manner for an advantage of big amount of SPR and strength to kill & strike.
If Mage learn how to mob alone and use AOE then he can survive leveling this Siren Meadows, but if not Mages will consumes 3 to 5 times more of MPs and end up so expensive.
Summoner has one AOE (meteor) that can kill a mob in two strikes, yet still need to cool down before the next strike.
Elementalist becomes the most powerful, who has two AOE (Blizzards and Earthquake) that can kill mob consisting of 10 to 20 pcs. Monsters.
But during mobbing, mages needs to suffer lost of life and experience penalty due to less SPR or short range of life. Monster hits 50+ damage.
Priest also use MPs for their attack and only Bishop has the AOE attack while Dark Priest is a PVP type.
Priest needs party to level and help them to kill monster mob.
Doing solo kill will take time, esp. when you reach level 60+ that every level means 5M+ exp requirements.
Priest needs Mage to kill Mob.
Mage needs Priest to heal during big damages of HP & MP
Priest and Mage needs Warrior and Monk to make mob and to share high defense skill that attached to them.
Archers need everyone too, to help those killing mobs and to do some healings.
If party system is too low experience, it means most class wil stuck to their level and cant catch up to rankings and might think to quit the Windslayer.
All I ask, I please give a better experience during party, it might not be boost experience but not like we are experiencing now, that I think you divided it and make it too low…
Many slayers will quit soon, if this things will continue.
Help slayers to level a bit faster because Experience requirements is high when reaching level 60 Plus.
I hope for your positive response to this concerns
Very truly yours,
JNAR2 ( Elementalist)