gryneth
04-13-2009, 09:35 AM
I thought I'd take a shot at this. Most of this section is ignored from what people have told me but I thought that I'd take a shot and throw this out there.
Necromancer/Summoner? O.o
lvl 45 app pretige option
Primarily Mentality based
Fair HP + Fair/High MP + low Def
STONGLY skill usage based
This class would moreso revolve around a summoned creature around the same lvl of the necromancer/summoner. Rather than explaining it in text, a shorter, less straining to the eyes and patience would be a skill list. I only did up to lvl 71 for the sake of my own time :P
LVL 45:
Summon Monster Master
casting 50 mp
recharge 60 seconds
duration: Till summoned creature dies.
Would revolve around a simple list of summonable creatures. I think the list should be granted upon achieveing a new weapon rather than by lvl of this skill
Blood Of the Master
Casting 10 Mp
recharge: Nearly instant
Sacrifice 20% of your current HP to heal summoned creature by a ratio based on weapon+Mentality+Skill lvl?
LVL 46:
Enrage
Casting: 10mp
Recharge: 10 seconds
Duration: 30 seconds
Sacrifice 10% of current Hp to increase attack speed of summoned creature
LVL 51:
Blood of Creation
10 MP
no recharge
no duration
heal self by sacrificing 20% of summoned creature's HP, same ratio as Blood of the Master
LVL 56:
Blood of the Master Lvl 2
LVL 61:
Life's Pendulum Master Book
Casting: 10 MP
Recharge: 30 Seconds
Duration 60 seconds
Transfer DMG taken to summoned creature neglecting self sacrifices
Enrage Lvl 2
LVL 66:
Just Desserts
Casting: 10 MP
Recharge: 30seconds
Duration: 60 seconds
Sacrifice 15% of current HP to increase attack strength of summoned creature
Blood of Creation Lvl 2
LVL 71
Summoned Inferno
Cast: 10 MP
No casting time or recharge
Aoe Skill. To follow the concept of sacrifice yet still making this aoe possible to use, an item should be used for it I think.
Watchful Spirit
Cast 10 MP
30 second recharge
60 second Duration
Sacrifice 15% of current HP to increase the Defense of Summoned Creature
Blood Of the Master Lvl 3
----End----
Pros:
--Completely skill based, hard class to play but hard class to kill if used right
-- Fun? Would pose a challenge to most players of the game and gets extremely strong as the lvl of the Necromancer/Summoner Increases
Cons:
--Anti Buff= Rapage, Something a cleric can kill? Woot!
--Sandstorm, Hard blow, etc would make summoned creature run, it'd be fun to watch the summoner chase it around and wand it
Other ideas:
Condition transference(Burning hands, evil voice, hard blow etc), Dodge buff, Crit Buff, etc...
Necromancer/Summoner? O.o
lvl 45 app pretige option
Primarily Mentality based
Fair HP + Fair/High MP + low Def
STONGLY skill usage based
This class would moreso revolve around a summoned creature around the same lvl of the necromancer/summoner. Rather than explaining it in text, a shorter, less straining to the eyes and patience would be a skill list. I only did up to lvl 71 for the sake of my own time :P
LVL 45:
Summon Monster Master
casting 50 mp
recharge 60 seconds
duration: Till summoned creature dies.
Would revolve around a simple list of summonable creatures. I think the list should be granted upon achieveing a new weapon rather than by lvl of this skill
Blood Of the Master
Casting 10 Mp
recharge: Nearly instant
Sacrifice 20% of your current HP to heal summoned creature by a ratio based on weapon+Mentality+Skill lvl?
LVL 46:
Enrage
Casting: 10mp
Recharge: 10 seconds
Duration: 30 seconds
Sacrifice 10% of current Hp to increase attack speed of summoned creature
LVL 51:
Blood of Creation
10 MP
no recharge
no duration
heal self by sacrificing 20% of summoned creature's HP, same ratio as Blood of the Master
LVL 56:
Blood of the Master Lvl 2
LVL 61:
Life's Pendulum Master Book
Casting: 10 MP
Recharge: 30 Seconds
Duration 60 seconds
Transfer DMG taken to summoned creature neglecting self sacrifices
Enrage Lvl 2
LVL 66:
Just Desserts
Casting: 10 MP
Recharge: 30seconds
Duration: 60 seconds
Sacrifice 15% of current HP to increase attack strength of summoned creature
Blood of Creation Lvl 2
LVL 71
Summoned Inferno
Cast: 10 MP
No casting time or recharge
Aoe Skill. To follow the concept of sacrifice yet still making this aoe possible to use, an item should be used for it I think.
Watchful Spirit
Cast 10 MP
30 second recharge
60 second Duration
Sacrifice 15% of current HP to increase the Defense of Summoned Creature
Blood Of the Master Lvl 3
----End----
Pros:
--Completely skill based, hard class to play but hard class to kill if used right
-- Fun? Would pose a challenge to most players of the game and gets extremely strong as the lvl of the Necromancer/Summoner Increases
Cons:
--Anti Buff= Rapage, Something a cleric can kill? Woot!
--Sandstorm, Hard blow, etc would make summoned creature run, it'd be fun to watch the summoner chase it around and wand it
Other ideas:
Condition transference(Burning hands, evil voice, hard blow etc), Dodge buff, Crit Buff, etc...