View Full Version : Have OnsOn Soft abandoned Fiesta? (Sorta)
Andromeda
04-17-2009, 03:04 PM
I only just noticed something disturbing
http://www.fiestaonline.net/news/notice/list.asp
If you take a look at that you will notice they do a huge update every 2-3 months but its been 9 months since they did an update. So that leaves me to wonder have Onson Soft complete abandoned any further development in the game.
We know they are still active though because they are servicing other versions around the world but their own version has not received an update for over 9 months so does that mean Lv 129 will be the final level in the game?
If this is true that would only be 3 cap raises away after Wednesday cap raise if it goes from 105, 119, 129
What would be the future of this game then...
I could be completely wrong they may still do further updates past Bera, Kahal Plains and Lv 129 but they wont be doing any further updates on their version.
But if they decide to stop developing the game further that would mean Outspark Fiesta would not recieve any further ingame content in a little over 1 year from now.
This is all speculation but this is the road it seems to be following at the moment so am I just getting worried over nothing or is Outspark Fiesta going to be coming to an end by then...
devin_nicolai
04-17-2009, 03:16 PM
Im scared.
10char
numot
04-17-2009, 03:22 PM
in case anyone doesn't know...the korean version/server of fiesta is quite dead. The player base....gone. and i believe, if OS doesn't do something, that our US version will meet the same fate quite soon. I guess it all came down to OS's dependency on a mediocre and poorly managed korean based software company.
endure
04-17-2009, 03:38 PM
Yeah I think this is what happened to the Korean server. I guess it's fate that it happens to this one too. Makes sense why the Korean one is so dead eh?
willemstyle
04-17-2009, 03:49 PM
sounds really scary!
If this will happen to our fiesta, i can better stop by now!
Orchids_Mantis
04-17-2009, 03:58 PM
Or we can stop abyssing so much in higher levels, not powerlevel so much so leveling takes longer and we can have a bit longer with our friends before we all cap and run out of things to do (I'll cap in about 5 years at my current rate)
nasgax
04-17-2009, 04:00 PM
i hope this one dies. less lag, WOOT!
GM_Pilkysico
04-17-2009, 04:01 PM
You guys are over reacting. This is pure speculation.
Our versions of Fiesta is not the same as any other version. Outspark - Fiesta has gone through countless revisions to make the user experience in the game easier, and more enjoyable to casual players. Other versions do not share the same qualities.
With that being said, there are many great games that come from Korea and fail in the Korean market. Most of those games are more successful internationally which is why there's multiple versions that cater to different countries.
Onson is the developer, they also publish Fiesta Korea, just because it's not doing so well, doesn't mean they will shut down all versions of Fiesta. This is not how business works, it's merely on them to restructure their priority and service their product.
As for Outspark, we're aware of all updates coming to Fiesta and have planned out the Road map. The best thing about online gaming is that you can develop extra stuff on the fly, make improvements, and additions to the game as you see fit.
This is not a packaged game, we're not limited to content.
Also you missed a lot of other updates to the game (most of which I cannot release to the public yet).
Madcharo
04-17-2009, 04:03 PM
Edit: Never mind. Silky's post pretty much destroyed mine as it sits on top of it and crushes it.
whatever1234567
04-17-2009, 04:07 PM
Yea american fiesta is the most successfull version and thus they won;t get rid of it for a loooooooooooooooooooooooong time thankfully
GM_Pilkysico
04-17-2009, 04:08 PM
Yea american fiesta is the most successfull version and thus they won;t get rid of it for a loooooooooooooooooooooooong time thankfully
North American Fiesta is most successful because you, the players make it a success.
There will always be a service as long as there's someone to service.
Twenty-Nine_Rooks
04-17-2009, 04:10 PM
I only just noticed something disturbing
http://www.fiestaonline.net/news/notice/list.asp
If you take a look at that you will notice they do a huge update every 2-3 months but its been 9 months since they did an update. So that leaves me to wonder have Onson Soft complete abandoned any further development in the game.
We know they are still active though because they are servicing other versions around the world but their own version has not received an update for over 9 months so does that mean Lv 129 will be the final level in the game?
If this is true that would only be 3 cap raises away after Wednesday cap raise if it goes from 105, 119, 129
What would be the future of this game then...
I could be completely wrong they may still do further updates past Bera, Kahal Plains and Lv 129 but they wont be doing any further updates on their version.
But if they decide to stop developing the game further that would mean Outspark Fiesta would not recieve any further ingame content in a little over 1 year from now.
This is all speculation but this is the road it seems to be following at the moment so am I just getting worried over nothing or is Outspark Fiesta going to be coming to an end by then...
in case anyone doesn't know...the korean version/server of fiesta is quite dead. The player base....gone. and i believe, if OS doesn't do something, that our US version will meet the same fate quite soon. I guess it all came down to OS's dependency on a mediocre and poorly managed korean based software company.
Yes you are overracting, the official website of the Korean Fiesta is: Fiestaonline.co.kr
Not the one linked to in the OP. That website in an english-language site that OnsOn soft runs to keep the international fans updated on what will come to their version.
The Korean fiesta has only one server, and is less populated than any of ours, but OnsOn soft is still around, and while they are certainly overburdened, they appear to be making big changes to the International versions of Fiesta soon.
Celtic_Princess
04-17-2009, 04:11 PM
One of the difficulties of business and marketing is adapting a current product to meet the demands of the target market. What works in one might not work in another.
When it comes to international business, this is even more difficult. The cultural differences alone can make or break a product. Even if the game were to 'fail' in Korea (which I don't actually see any word on, slower patches doesn't mean its gone...development takes time) the game can still be a success in other markets.
As of right now they are marketing this product in several markets including the version we have in front of us. Should their initial version fail, the versions that are being licensed would continue to be supported as long as the company sees it as marketable.
Andromeda
04-17-2009, 04:12 PM
You guys are over reacting. This is pure speculation.
Our versions of Fiesta is not the same as any other version. Outspark - Fiesta has gone through countless revisions to make the user experience in the game easier, and more enjoyable to casual players. Other versions do not share the same qualities.
With that being said, there are many great games that come from Korea and fail in the Korean market. Most of those games are more successful internationally which is why there's multiple versions that cater to different countries.
Onson is the developer, they also publish Fiesta Korea, just because it's not doing so well, doesn't mean they will shut down all versions of Fiesta. This is not how business works, it's merely on them to restructure their priority and service their product.
As for Outspark, we're aware of all updates coming to Fiesta and have planned out the Road map. The best thing about online gaming is that you can develop extra stuff on the fly, make improvements, and additions to the game as you see fit.
This is not a packaged game, we're not limited to content.
Also you missed a lot of other updates to the game (most of which I cannot release to the public yet).
This is more directed at any further ingame content added after Bera and Kahal Plains not the other stuff in between each update. SKiNG said himself elsewhere that the last level was Lv 120 obviously this is wrong since the Korean Version is at Lv 129 so coud he have possibly meant Lv 129 since the 9 key is right netxt to the 0 key. I'm not that advance in business but Id imagine you could get OnsOnSoft to add extra stuff if you wanted right since Outspark is funding their company as well as other companies.
GM_Pilkysico
04-17-2009, 04:16 PM
This is more directed at any further ingame content added after Bera and Kahal Plains not the other stuff in between each update. SKiNG said himself elsewhere that the last level was Lv 120 obviously this is wrong since the Korean Version is at Lv 129 so coud he have possibly meant Lv 129 since the 9 key is right netxt to the 0 key. I'm not that advance in business but Id imagine you could get OnsOnSoft to add extra stuff if you wanted right since Outspark is funding their company as well as other companies.
Level cap is not the content I was referring to. I'm talking about more retention items which has not been released to the public.
Celtic_Princess
04-17-2009, 04:29 PM
I don't recall SKiNG saying that the cap was 120. As far as I am aware, none of the versions have reached end game content as of right now, and there is the opportunity for the Korean version to expand to even higher levels. The beauty of being a game publisher is that as long as the game remains 'popular' in a market there is no limit to what you can do with it.
In terms of business, OnsOn has the ability (at their own discretion) to add or removed content based on information they receive. Whether or not the choose to do so is entirely up to them. What it comes down to in terms of ending a game or continuing to add content is whether or not the game remains profitable. If adding to the game becomes more costly than profitable sure, they might decide to end it. However, this does not mean that they have to shut down all the other versions of the game that they have licensed.
If those versions remain profitable I see no reason why any sensible businessman would choose to cut off a source of revenue.
FlashBoom
04-17-2009, 04:31 PM
You guys are over reacting. This is pure speculation.
Our versions of Fiesta is not the same as any other version. Outspark - Fiesta has gone through countless revisions to make the user experience in the game easier, and more enjoyable to casual players. Other versions do not share the same qualities.
With that being said, there are many great games that come from Korea and fail in the Korean market. Most of those games are more successful internationally which is why there's multiple versions that cater to different countries.
Onson is the developer, they also publish Fiesta Korea, just because it's not doing so well, doesn't mean they will shut down all versions of Fiesta. This is not how business works, it's merely on them to restructure their priority and service their product.
As for Outspark, we're aware of all updates coming to Fiesta and have planned out the Road map. The best thing about online gaming is that you can develop extra stuff on the fly, make improvements, and additions to the game as you see fit.
This is not a packaged game, we're not limited to content.
Also you missed a lot of other updates to the game (most of which I cannot release to the public yet).
well i hope OOS other versions completely die, so they can focus all attention on us :P
i also hope lv129 isnt the final cap XD, i hope its like 150, and that there is alot of good endgame stuff to do when capped @ 150.
Andromeda
04-17-2009, 04:40 PM
I don't recall SKiNG saying that the cap was 120. As far as I am aware, none of the versions have reached end game content as of right now, and there is the opportunity for the Korean version to expand to even higher levels. The beauty of being a game publisher is that as long as the game remains 'popular' in a market there is no limit to what you can do with it.
In terms of business, OnsOn has the ability (at their own discretion) to add or removed content based on information they receive. Whether or not the choose to do so is entirely up to them. What it comes down to in terms of ending a game or continuing to add content is whether or not the game remains profitable. If adding to the game becomes more costly than profitable sure, they might decide to end it. However, this does not mean that they have to shut down all the other versions of the game that they have licensed.
If those versions remain profitable I see no reason why any sensible businessman would choose to cut off a source of revenue.
SKiNG did say it but not on these forums.
This is what im hoping for even if OnsOn soft don't want to add anymore ingame content if they get enough profits from all these other companies it might just convince them to add more ingame content weither it be item maps level content etc. Even if their own version is dead they can still add new content for the other versions even if they ended up closing their own version. I hope they realize that and decide to keep updating.
Celtic_Princess
04-17-2009, 04:47 PM
SKiNG did say it but not on these forums.
This is what im hoping for even if OnsOn soft don't want to add anymore ingame content if they get enough profits from all these other companies it might just convince them to add more ingame content weither it be item maps level content etc. Even if their own version is dead they can still add new content for the other versions even if they ended up closing their own version. I hope they realize that and decide to keep updating.
Well, as far as I am aware their version has not reached 'end game' content, so there is always (should they choose to) the ability to increase their cap.
In all honesty though, I'd say that yes, even if their version failed they would continue to support and update the ones that they still have contracts with and that are still profitable.
babymaker688
04-17-2009, 04:53 PM
well i hope OOS other versions completely die, so they can focus all attention on us :P
i also hope lv129 isnt the final cap XD, i hope its like 150, and that there is alot of good endgame stuff to do when capped @ 150.
This is going to be a tough game if it's 150
but instead of that 1-20 in a day, we can get to 1-30 in a day because of more ways to levelling, and so getting those high levels in the future will (or might) not be as fulfilling as getting them right now.
Actually, who am I to speak right? I'm not even lvl 60,,,,,
but... I remember reading a thread that it used to take a week to get 1-20.
Lvl 20 players back then must have been so happy, but now getting lvl 20 doesn't make you that happy.
Again, who am I to speak? I only joined earlier this year....
IF ever Outspark decides that it is enough that the cap be 129 (or 150), they might actually release new dungeons, stuff, skills, items, monsters, training methods, in-game abilities (aside from our "killing", mining, and harvesting) to keep the capped players busy, while the lower levels will actually be as happy as how the current capped players did if they become capped (well I mentioned levelling methods which would make it easier to lvl up so maybe they may not be as happy while the high lvls now will rant because it is easy to lvl up while they did it the hard way, and get no recognition because by then high levels will be common but the now high levels actually devoted more effort in playing)
What I mean is like this: current archers levelled with bows or xbows, but in the future, they might get bazookas or machine guns, therefore levelling is easier/ Fighters level with swords, and axes right now, but might get a chainsaw that will make levelling easier/ Mages use spells now, but in the future, they control their own military base with infinite misiles, as they use their INT to strategically nuke those mobs/ clerics now hit low, in the future, they can summon a god (Teva, Apoline, etc and Bijou is not a god I think) that will 1 shot all the monsters in an entire map.... LOL THESE ARE ALL "MAYBE" ,POSSIBLE BUT I'M NOT SAYING THESE WILL HAPPEN
RAWR ALL THOSE IN SLASHES WERE MY OPINIONS.
and sowwy for the off-topicness :D
GM_Pilkysico
04-17-2009, 04:54 PM
well i hope OOS other versions completely die, so they can focus all attention on us :P
i also hope lv129 isnt the final cap XD, i hope its like 150, and that there is alot of good endgame stuff to do when capped @ 150.
That is somewhat a positive and negative thing, but yes if there were less versions to worry about, majority of the workload would goto North American Fiesta.
JohnNitro
04-17-2009, 05:04 PM
I would be really sad if Fiesta went under...
I have enjoyed this game want to play more :_)
fireyair
04-17-2009, 05:09 PM
I only just noticed something disturbing
http://www.fiestaonline.net/news/notice/list.asp
If you take a look at that you will notice they do a huge update every 2-3 months but its been 9 months since they did an update. So that leaves me to wonder have Onson Soft complete abandoned any further development in the game.
We know they are still active though because they are servicing other versions around the world but their own version has not received an update for over 9 months so does that mean Lv 129 will be the final level in the game?
If this is true that would only be 3 cap raises away after Wednesday cap raise if it goes from 105, 119, 129
What would be the future of this game then...
I could be completely wrong they may still do further updates past Bera, Kahal Plains and Lv 129 but they wont be doing any further updates on their version.
But if they decide to stop developing the game further that would mean Outspark Fiesta would not recieve any further ingame content in a little over 1 year from now.
This is all speculation but this is the road it seems to be following at the moment so am I just getting worried over nothing or is Outspark Fiesta going to be coming to an end by then...
The original, Korean version of Fiesta was recently restarted. That might be a cause to delays in new content, there simply aren't enough players at the high-level community to make such a huge update.
After all, 150 is the maximum Fiesta level, so that's just the 129-39 update, and the 139-49 update; then some sort of event for the final level. Then the original Fiesta plan is finished, unless they make more installments to the game, which is highly unlikely.
Peace:cool:
KateeHellen
04-17-2009, 05:28 PM
Further egsistence of other versions of Fiesta <if main version from any reasons will be shut down> will depend ONLY from how big revenue OnsOnSoft will recive from licenses.
If they will decided that costs of creating updates <i highly doubt that OSS coders work for "Thank You" only> overweight revenues from licenses they will scrap entire project without hesitation.
Business is a world without place for compassion but only cold maths.
No company want to run at red in thier income report so despite how many players will play US, EU, Japan or any other version of Fiesta OSS will pull the plug out if income report will show red at the end, and scale of colateral damages after such shut down will only depend from how license agreement was created at the first place.
And for a side note...
I find claims that it will be good if other versions will die only for US Fiesta benefit as little too harsh...
But i will stop here before i start something what might turn in rather unpleasant debate.
numot
04-17-2009, 05:30 PM
as long as the people who have the power to make changes realize that PvP sells a game, then im not worried about our fiesta. SOLID PVP=SOLID GAME. if you think im wrong, look at WoW.
KateeHellen
04-17-2009, 05:38 PM
as long as the people who have the power to make changes realize that PvP sells a game, then im not worried about our fiesta. SOLID PVP=SOLID GAME. if you think im wrong, look at WoW.
Bold move to compare OS and Blizzard :eek:.
Do not forget that Blizzard have an army of coders witch made constant updates for WoW and beside they have "external" source of income from sale of Single player games and i am sure that sale of SC2 or new Diablo will give them shot of money witch OS can only dream...
Twenty-Nine_Rooks
04-17-2009, 05:51 PM
as long as the people who have the power to make changes realize that PvP sells a game, then im not worried about our fiesta. SOLID PVP=SOLID GAME. if you think im wrong, look at WoW.
I think you are wrong. Solid PvP = game full of aggressive losers. And I came to this conclusion looking at WoW
Tommy2k7_uk
04-17-2009, 07:32 PM
wow = boring this is better i thinks somethings in wow are good but not the game its self
numot
04-17-2009, 07:40 PM
you guys are just bitter cause ur chars couldn't cut it in the arena. -.-
btw, WoW=9million+ players
....fiesta=2million...
numbers speak for themselves
TITLE
04-17-2009, 08:20 PM
well i hope OOS other versions completely die, so they can focus all attention on us :P
i also hope lv129 isnt the final cap XD, i hope its like 150, and that there is alot of good endgame stuff to do when capped @ 150.
I hope not. At least not now. Our current version is breaking down slower itself, as you can see after lv85+...
If we get attention, I better see a brighter future soon.
Lety23
04-17-2009, 10:51 PM
Note: I read the very first post only.
Well, to tell the truth, every game needs to have a limit. You know, the part when you "win" the game?
What's the point of an everlasting game?
Lol, and if you haven't realized, everytime they raise the cap, that's how much harder it will be to cap.
I don't know what is wrong with the lvl cap being at 129. That seems like a nice level to stop. Because if you think about it, you might be like half way there, but to people who start at lvl 1, it's a long way until they get close to that.
And considering how much more difficult it is to lvl every time you lvl, well, it seems like a nice number to stop at
numot
04-18-2009, 12:27 AM
129...a nice # to stop at....what planet/twisted nation are you from. EVEN NUMBERS!!!
sheesh.
lvl cap is 150. thats the GM's lvl
undefined
04-18-2009, 01:29 AM
Agreed on the cap, it gets ridiculously hard after 70. But I think even if OOS actually did abandon it, Outspark would just obtain full rights, somehow of our Fiesta and do it on their own...though they'd probably start charging for membership. >.>....<.<
nishant-rocks
04-18-2009, 01:58 AM
so the big question do doeseverythingpico is is fiesta gonna end at 150 or is that a myth?
roonthehax
04-18-2009, 02:21 AM
I want to be able to get all titles listed in FiestaFan D: Im a title hunter =o
touch_of_evil
04-18-2009, 02:45 AM
I wish the level cap had come with the new year, instead of four months after. Would've been a nice 18th birthday for me :D lol. The Lv79-89 cap didn't take this long, did it? I can't remember, I don't count these things out. But anyway, bring forth more updates!!1!
P.s: Silky. Buff pl0x. :D
Joking. Please don't ban me. D;
dethsgirl
04-18-2009, 05:35 AM
you guys are just bitter cause ur chars couldn't cut it in the arena. -.-
btw, WoW=9million+ players
....fiesta=2million...
numbers speak for themselves
k, if this was said before, sorry, I just couldn't resist replying straight away when I saw this. Are you including the fact that WoW has so much more exposure than Fiesta? I mean the South Park episode alone was 30 min of non stop advertisement for WoW. Where's the Family Guy ep about Fiesta huh? D:<
WoW is a household name...Fiesta isn't so well known. At all. When I bring up Fiesta while I'm in SL everyone's like "wth is that" and then I have to explain to them what it is. Whereas if you say something about WoW...everyone just knows.
So in my opinion considering the lack of exposure that Fiesta really has, 2 million + players is a very good amount.
apallday
04-18-2009, 07:50 AM
You guys are over reacting. This is pure speculation.
Our versions of Fiesta is not the same as any other version. Outspark - Fiesta has gone through countless revisions to make the user experience in the game easier, and more enjoyable to casual players. Other versions do not share the same qualities.
With that being said, there are many great games that come from Korea and fail in the Korean market. Most of those games are more successful internationally which is why there's multiple versions that cater to different countries.
Onson is the developer, they also publish Fiesta Korea, just because it's not doing so well, doesn't mean they will shut down all versions of Fiesta. This is not how business works, it's merely on them to restructure their priority and service their product.
As for Outspark, we're aware of all updates coming to Fiesta and have planned out the Road map. The best thing about online gaming is that you can develop extra stuff on the fly, make improvements, and additions to the game as you see fit.
This is not a packaged game, we're not limited to content.
Also you missed a lot of other updates to the game (most of which I cannot release to the public yet).
HAHA, over reacting? Im sry to disrespect you silky but after this cap raise this game is going straight to the ground. With the inbalance of helga weapons it will crumble and fast. You have allowed only 1 or 2 greedy guilds to obtain helga weapons with no intervention whatsoever. This game will be so unbalanced after this cap the players will have no other choice but to move on. You can only cater to those with helga weapons or those with-out. The only way you could possibly even come close to saving this game is to remove all helga weapons completly. Or find a way for most or all lvl 91+ to obtain them without the greedy guilds being able to farm them. It is very easy to see however if nothing is done this game will fall and it will fall fast.
ksunamun
04-18-2009, 08:24 AM
Hellgaits won't ruin the game. People with no sportsmanship will.
soleinstinct
04-18-2009, 10:59 AM
HAHA, over reacting? Im sry to disrespect you silky but after this cap raise this game is going straight to the ground. With the inbalance of helga weapons it will crumble and fast. You have allowed only 1 or 2 greedy guilds to obtain helga weapons with no intervention whatsoever. This game will be so unbalanced after this cap the players will have no other choice but to move on. You can only cater to those with helga weapons or those with-out. The only way you could possibly even come close to saving this game is to remove all helga weapons completly. Or find a way for most or all lvl 91+ to obtain them without the greedy guilds being able to farm them. It is very easy to see however if nothing is done this game will fall and it will fall fast.
my main reason for quitting ._. and i put well over 2grand into this game ~_~
viorexx
04-18-2009, 11:09 AM
what they could do about the helga weps is after the patch they decrease the stats on the weps and for the BK weps.
the other things is make all the 90+ mob become even stronger so there will be a huge difference between 80 and 90 mobs. but if this comes around then the armor and weps of white green and others will also have to increase there stats.
man ether way. pvp and guild wars with lower lvl. imagine it, everyone below 90 will get kill in no time.
kouseketra
04-18-2009, 11:29 AM
From my understanding, BK weapons in American Fiesta aren't as overpowered as in Korean Fiesta. Not only that, but, everyone at 85 gets a BK pretty much, unless they're a cleric or really want to keep statted weapons.
If the 90+ mobs are made stronger to compensate for the Hellgait weapon's damage, that's just making it harder for the people that don't have Hellgaits, and will upset a lot of people tbh. My thought was always that there will be people with Hellgaits that will be using them to help the people that don't but maybe I'm naive who knows.
defcom
04-18-2009, 11:49 AM
Well about Ons On Soft abandoning Fiesta.....I don't see it happening very soon. I mean, I don't want it to happen either. What I'm hoping for is that after they release content up to lv150 they'll maybe add some new content afterwards. I don't know if they'll ever consider expanding things beyond the lv150 mark, but I'm crossing my fingers and hoping the game is a huge success so that this becomes something even bigger.
numot
04-18-2009, 12:12 PM
From my understanding, BK weapons in American Fiesta aren't as overpowered as in Korean Fiesta. Not only that, but, everyone at 85 gets a BK pretty much, unless they're a cleric or really want to keep statted weapons.
If the 90+ mobs are made stronger to compensate for the Hellgait weapon's damage, that's just making it harder for the people that don't have Hellgaits, and will upset a lot of people tbh. My thought was always that there will be people with Hellgaits that will be using them to help the people that don't but maybe I'm naive who knows.
in the korean game, it balances out because their gears have higher stats like def/mdef/eva
Plushii
04-18-2009, 03:17 PM
guess we have to wait and see, Onson Soft should do a better job though, they need to send OS patches to fix bugs and all, and so far quests have been bugged for a reallllly long time