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View Full Version : An exp guide pls!



Cc4dogs
05-01-2009, 11:32 AM
I'm really bad at making guides and, I'm not good at having all my info true and correct.
I would really Like A guide that shows all the different tricks, tips, and party combinations that give exp bonuses or extra exp. I only know a few things and not sure about the right %s they give

HERES MY MINI GUIDE!!!! O.o

10% PARTY BONUSES -


A party that has a: Squire, Apprentice, Neophyte, and, Acolyte will give a 10% exp bonus




A party that has a: Squire, Apprentice, Scout and, Acolyte will give a 10% exp bonus




A party that has a: Squire, Apprentice, Neophyte, and, Disciple will give a 10% exp bonus




A party that has a: Squire, Apprentice, scout and, disciple will give a 10% exp bonus



OTHER PARTY BONUSES -


IF ANY OF THE ABOVE parties add an Xenain to their party they would get a 20% exp bonus




A full party (8 ppl in a party) will give a exp 20% Bonus




A party that has 2 of each class will give a exp 20% bonus (Example: 2 Squires 2 neophytes 2 acolytes 2 apprentices)




EXP TRICKS -

If every one in the party hits the monster at least once u will get an extra 0.01 exp( getting 0.15 exp is nicer then getting 0.14 exp)


Not sure if this is true,
BUT, I was once told something about lowest lvl person in the party killing the monster gets some kind of extra exp.

I don't know how much exp. I don't know if it's just the lower lvl person that did kill gets the exp or if its the hole party that gets the exp.

note: the the higher lvls get the monster almost dead, then let the lowest lvl person of the party kill it, Cause yeah, I don't think the lower lvl needs to do all the killing. just needs to do the final hit.


------------
OK THAT'S ABOUT ALL I KNOW!(some info may be wrong, like how much % is really given)
I know there are other party combinations. I just forgot what they are or don't know about them...
If Some one else wants to make a GOOD guide PLS DO! XD
or post what exp bonuses and tips u know of.
I myself want to know about all the different exp tips and bonuses,
but I just don't know them, or don't have the right info to make a good guide. lol


(oh yeah, and I forget things really easily
so even if I did get the right info I would probably
just forget what it was >.>)

tazsbigtoy
05-01-2009, 01:07 PM
I think any party that has a member from each of the 4 classes gets a 10% bonus. Adding a 2nd member of any class with give an additional 20%. Scouts counts as a neo class and disciple as an aco class in this. You have to have the first bonus to get the second. Adding a Xenian to the mix will give you an additional 20%. I have been told that all members need to be on the field for the bonus to work, none staying in safe zone. I have not tested this. I have also been told that if anyone in the party leaves the map, like to repot, when that person comes back one of the class with two members and the xenian must be readded or you lose the bonuses except the original 10%. The same if the party enters a new map.

AnimePimp66
05-02-2009, 01:01 AM
if significantly higher Lv say lv 66+ duo with a lets say lv 25 or signifingly way lower lv u will get at least .01 more per kill or more i dunno i nvr reasearched more but it works mess around with it u will notice :3 ranged classes benefit from this more than others


note*
they must hit mob o.o

opensunflowers
05-07-2009, 01:29 PM
Oh, and, the 'Secret Aco Exp Boost'... not sure if it's true anymore. But if an Aco [or cleric/preist/paladin?] uses Illusion Quake on the monster and the rock image appears [sometimes it doesn't], there will be like a .01% boost. ;)

s2galm
05-08-2009, 04:50 AM
Maybe.........For Solo Type of Players! I Think Lol.

Get 8 People In Party To Get 20% Boost.

Turn Off Exp % Divider.

You All Get Extra 20% Exp Boost? LOL

Don't Know If It Works Out Well @_@

BellaAnimorum
05-08-2009, 05:00 AM
Unfortunately the system doesn't work so intricately.
As has been said, you need all four class types to even get the first 10% bonus, and supposedly adding a 5th member (non-Xenian) to the original four will yield an additional 10%, for a total at this time of 20%.
If you create an eight-person party, and have at least one of each type of class (without Xenian) you will recieve a 20% boost.
If you add a Xenian, you get a further 10% bonus to to whichever of the first 2 scenarios listed above.

To better check and recheck these values, please refer to my All About Experience guide, labeled in my sig, and also it helps to have a low level party to make sure the values are accurate, since the amount of experience % you recieve at higher levels becomes so miniscule it is hard to determine proper values.

I would love to help answer your questions in this endeavor, though a pen/pencil, paper and calculator plus a devoted group of players willing to cooperate in the matter are your best friends.

Good luck!

^.^

EDIT: Spelling and punctuation.

Cc4dogs
05-16-2009, 02:32 PM
Thanx, guys for the exp info. Sounds cool and useful.

I still want to hear about more combinations, tricks, and tips on exp and % combos.
So, any one that knows of ways for more exp, all tips are welcome. ^^

(secret of the solstice... seems the exp is a bit of a secret and mystery too. lol)