View Full Version : Cap finally lifted what a waste
willowbe
05-01-2009, 05:34 PM
I can't believe that we waited so long for this .One quest and a KQ thats not worth doing, obvious by how many people are participating.It looks like the designers of the game have lost all interest in providing it's players with enough quests, rooms ,and MOb's to make the game worth playing .Took 1 week of grinding (not fun) to get to level 90 FOR WHAT, might be time to find a new game one thats fun and not so boring.
samuraimandc
05-01-2009, 05:51 PM
its only first half of cap and thay said the other half with the transclass is in may
kwadjo12
05-01-2009, 06:51 PM
well the second half better be good because i too was not happy with this cap raise
ChromeKitten
05-01-2009, 08:11 PM
They did say 80+ is where the game will start getting harder. Don't except to level like you did in like 4x or so on days.
Stingerdan
05-01-2009, 08:12 PM
I can't believe that we waited so long for this .One quest and a KQ thats not worth doing, obvious by how many people are participating.It looks like the designers of the game have lost all interest in providing it's players with enough quests, rooms ,and MOb's to make the game worth playing .Took 1 week of grinding (not fun) to get to level 90 FOR WHAT, might be time to find a new game one thats fun and not so boring.
Quiet foo!
Sharlyne
05-01-2009, 08:12 PM
i wish it was grinding and questing :( not grinding all the time x_x
ajayyyy
05-02-2009, 03:29 AM
Lol it's time everyone realizes outspark doesn't care about us. They made 9x grinding levels so you could buy the 100% boost cards :D Why do you think it came out at the same time.
Now they've got NPCs that don't exist and giant worms in sand hill.
We don't need worms at sandhill. We need repeats. kthnxbye.
andrey1990
05-02-2009, 03:33 AM
Oh come on, let the poor worm alone D=
skysparkle
05-02-2009, 03:58 AM
i agree since cap raise i am rapidly losing interest in this game whats our options now overcrowed nix repeats or pure grinding :/
add to that BoT and exp cards r pretty much a neccesity this game is no longer f2p and no longer has enough content to keep higher lvls entertained
i play this game to relax and have fun well atm its not fulfilling either like many others im waiting on the next part of this cap raise to decide if i will carry on playin here or not
dont get me wrong im not complaining about how hard it is i agree these new lvls should b hard but they should also b fun this is a game something to enjoy not grind boring mobs repeatedly for bad exp till u run out of stones rinse and repeat
add to that the fact that once again they have made the lower lvls even easier....i mean come on how much easier can they get now ^^ make it any easier and my 6 yr old will b playing
and plus theres all the same old arguments about unbalenced classes great that they sorted out some aim and dmg issues on weps but fighters r still face rollers and and its still not about skill or hard work but more about the size of ur wallet
and then theres the issue that annoys most ppl we have had so many threads like this since cap raise and wheres the gm's etc cos they sure arnt here answering our questions, i was beggining to think they had all gone on holiday but no i see they are all working hard ........ making new polls about pvp servers >> something to distract us sheep from how much their grand cap raise sucks i guess
Tommy2k7_uk
05-02-2009, 08:11 AM
They did say 80+ is where the game will start getting harder. Don't except to level like you did in like 4x or so on days.
you are right but people dont seem to understand that
irix33
05-02-2009, 09:03 AM
They did say 80+ is where the game will start getting harder. Don't except to level like you did in like 4x or so on days.
you are right but people dont seem to understand that
Does
Hard = Endless Grindfest?
If yes, then OS is right to say it's hard.
But my personal definition (in this game context anyway) of hard is quests that takes alot of skills and time to complete, not endless mind numbing grinding of limited numbers of the same monsters.
I have stopped buying SC for more than a month. I have shelved my lvl 85 cleric and playing my alts at lower levels. Once my alts reach 8X and the situation is still the same, I'll move on to another MMO.
Happy grinding and spending people. :D
lordkaizer
05-02-2009, 09:54 AM
they got cared away when they rised the cap
come on, no quest, grind makes some1 sick and most of all that its just half cap not full cap if they wanna make ppl play at least they give us repeat quest.
but no half cap is all they did. they didnt consider is with this cap will make most high lvl leave this game
Yoruko
05-02-2009, 10:01 AM
Does
Hard = Endless Grindfest?
If yes, then OS is right to say it's hard.
But my personal definition (in this game context anyway) of hard is quests that takes alot of skills and time to complete, not endless mind numbing grinding of limited numbers of the same monsters.
I have stopped buying SC for more than a month. I have shelved my lvl 85 cleric and playing my alts at lower levels. Once my alts reach 8X and the situation is still the same, I'll move on to another MMO.
Happy grinding and spending people. :D
I'm not extremely happy with the cap raise but you really gotta understand what it is that really makes any task hard. Any task becomes trivial and easy with enough work. What sets a hard task apart from an easy one is really how much you have to practice at it. Sure they could add some more skills or something to give you a few more button presses but it won't take much longer to learn the correct combos. To a large extent any task pretty much comes down to grinding whether in game or RL. I mean get the skills you need and the practice practice practice(grinding).
irix33
05-02-2009, 10:12 AM
I'm not extremely happy with the cap raise but you really gotta understand what it is that really makes any task hard. Any task becomes trivial and easy with enough work. What sets a hard task apart from an easy one is really how much you have to practice at it. Sure they could add some more skills or something to give you a few more button presses but it won't take much longer to learn the correct combos. To a large extent any task pretty much comes down to grinding whether in game or RL. I mean get the skills you need and the practice practice practice(grinding).
You make it sound like doing mathematics homework. :eek:
Well, grinding is fine and necessary, but it need not be mindless and boring.
Like some who mentioned in other threads, some MMOs have unlimited number of quests for people to grind (i.e. on bulletin board). At least those grinding has some incentive as motivation and variety.
Nixkie
05-02-2009, 10:24 AM
anyone know if they will be adding gordan KQ quests?
Miazma
05-02-2009, 11:05 AM
I dont understand how you can say cap raise is a waste of time :( Fiesta have already shown their intent by releasing 100% Exp cards and Red/Blue Pills. MOST games would have auto reset your skll points back to zero, but not Fiesta, just another way to make money. The pure grinding till you are bored witless is of no concern to Fiesta because the items you need to purchase to make the game playable is all they wanted.
Plushii
05-02-2009, 03:01 PM
I heard the new KQ gives about 3%?
I tried it once but it failed, so can anyone confirm if it's true?
Yeah I agree, it's becoming P2P.
Not to mention boring.
A game should be fun, and killing nix all the time, fighting over spots, causing drama isn't fun at all....sometimes I wonder why I'm still playing XD
Gekkido
05-02-2009, 03:08 PM
I don't know... As far as I see... Grinding isn't hard. It's easy boring, and makes most people want to leave a game. If anyone wants to play anything hard... FFXI is the way to go, but it is yet again.. P2P.
On the other hand you got to look at who Outsparks CEO is... Do a little bit of research on this, and you wont be surprised about what is going on here. =/ I think I'm just going to quit.
z3r0_stryker
05-06-2009, 04:05 AM
nah the new KQ solo gives u like 5-8% easy but then again im using a hellgait shield