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Shintai
10-29-2007, 05:49 AM
Notice: These builds are not made for overall builds, it's just to show the difference between them. There are no such thing as a perfect Cleric, unless you do an overall based on base points, and added points.

Here is some types off clerics I think will be usefull. The point ratio is up to you, I'm just showing what should be included.

~ Battle Cleric ~

The Cleric should be able to handle himself solo, but will be a terrible support.
STR: DEX: END

(Strength will give more powerfull attacks, Dex will make you miss less and End will raise your defence and HP.)

~ Support Cleric ~

The Cleric should be able to support others by making some damage dealing.
STR: DEX

(Strength will give more powerfull attacks, Dex will make you miss less.)

~ Medic Cleric ~

The Cleric should be able to heal the teams, but will be terrible support, though it will be just enough to survive an attack if they are jumped.
END: SPR

(End will raise your defence and HP, Spr will raise your SP and Critical ratio.)

~ Paladin ~

The Paladin should be able to handle himself solo, but also backup with healing whenever needed.
STR: DEX: END: SPR

(Strength will give more powerfull attacks, Dex will make you miss less, End will raise your defence and HP and SPR will raise your SP and Critical rate.)

Kholai
10-29-2007, 06:25 AM
I'm afraid these builds are rather poor.


~ Battle Cleric ~

The Cleric should be able to handle himself solo, but will be a terrible support.
STR: DEX: END

(Strength will give more powerfull attacks, Dex will make you miss less and End will raise your defence and HP.)

Strength is effectively inferior to spirit, gives no benefit other than damage, and requires large amounts to be effective.

Dexterity is a poor stat for any class to add, clerics especially. Not only will you miss rarely against monsters your level, and commonly against red monsters anyway, but using an aim scroll is far, far more worthwhile than wasting your stat points.

Endurance is always a helpful stat for clerics, but when diluted between three stats, the amount you'll be able to put in it is rather sad.


~ Support Cleric ~

The Cleric should be able to support others by making some damage dealing.
STR: DEX

(Strength will give more powerfull attacks, Dex will make you miss less.)

Quite frankly, if you want to deal damage, don't be a cleric. Clerics dealing damage in addition to other characters will do fine without ruining their stats. And if they're up in the front lines fighting, they will do better with endurance than they will with Dexterity.


~ Medic Cleric ~

The Cleric should be able to heal the teams, but will be terrible support, though it will be just enough to survive an attack if they are jumped.
END: SPR

(End will raise your defence and HP, Spr will raise your SP and Critical ratio.)

Ironically, the build you've said to be terrible support and barely able to survive is far, far better at both those things than your first two suggestions. Spirit leads to up to over twice the number of critical hits, endurance helps the cleric's survivablity enough to even allow them to be the main tank for a party. 2:1 End:Spr.


~ Paladin ~

The Paladin should be able to handle himself solo, but also backup with healing whenever needed.
STR: DEX: END: SPR

(Strength will give more powerfull attacks, Dex will make you miss less, End will raise your defence and HP and SPR will raise your SP and Critical rate.)


Terrible. You get 64 points in total to spend by the time you reach level 59. 16 in each stat gives terrible rewards in all of them. Better to concentrate in two areas than spread out to try and cover all of them, especially areas that give no major advantage.


There are three major builds. X:1 End:Spr, X:1 End:Str and Full End, where X is at least 1, but up to 3.

Clerics are melee. They need a buffer of HP because they are going to attract aggro from the tank sometime. They can't have no shield, unlike a fighter, so they always get full benefit from Endurance, and they don't have the base Endurance of a fighter to ignore the bonus HP that Endurance gives. Any build that doesn't include endurance had best have a very good reason not to.

Shintai
10-29-2007, 06:35 AM
We all have different ways off seeing it.
My cleric has put pretty much overall (except INT) and it's working great for me.
I got no trouble soloing in Uruga, even without the HP/SP buff.
The undeniable healing saves us once again, and off course. A cleric will use terrible long time yes, but the exp alone is more worth than taking a party to kill a mini boss.

In my opinion, those builds are my best. But we all have different taste off what makes a good build.

So far my build is everything I myself wanted it to be, but you stick to whatever you want your build to be, I just thought I wanted to suggest how the clerics would be IF they were to stick to the special category.

By the way, I love the speech you made on Clerics, so I'm sure you know more than me about this class.
:)

babykitt10
10-29-2007, 05:48 PM
Power scrolls make you miss less:D

Kholai
10-30-2007, 03:33 AM
My primary concern with these builds is mathematical. I'm glad they work for you, but honestly I'd consider a 5% critical hit chance and an extra 1-2% of block chance far, far more important than a 0.7% greater chance to hit and a 0% chance to dodge from 11 points of dexterity, and 13 points of bonus damage.

Something to bear in mind when considering those free stats is the amount of base stats you receive. Clerics gain a large amount of strength by levelling up, so free stats in Strength can be spent elsewhere. Dexterity is honestly a slightly underpowered stat at this time, and even then, clerics have a poor dexterity making a power scroll mandatory when hunting in Uruga.

Once the cash shop opens and we can actually re-spec characters, it will be possible to directly examine the different stat allocations much more simply.

Still, people do overplay the importance of free stats slightly so good luck with your builds, bizarre as they may be. :D

Shintai
10-30-2007, 03:48 AM
LOL
I'll take that as a comment. x.x;;

But yeah, I don't suppose anyone else will try it out.
I did because I got some nice gear that fits it.

Your choice.
:)