View Full Version : Territory Wars (AN IDEA)
wunamon
05-13-2009, 04:18 PM
Territory wars is a concept which involves guilds pitting against each other weekly for an opportunity to control a given area in Isya. Example: An area within AEW will be awarded to the winning guild as a territory control. the reward for that will be that guildies will have a percentage increase in xp for every kill in that zone and drop rate as well as increased stats within the area.
Aspirants for territory wars can apply just like the KQ format. Participating guilds will then be teleported to an area where they will be let loose on each other till a timer runs out. the guild with the highest points. gains control of the area to which they applied for. Each territory will have an Npc specific to that area so guilds can effectively select which area they plan to compete for. I should be limited to guild masters and admins so there aren't unnecessary participants.
badfury
05-13-2009, 04:54 PM
Cant claim area.
Stingerdan
05-13-2009, 05:01 PM
That would suck =P
Madcharo
05-13-2009, 05:14 PM
This is essentially spot claiming which is against the rules...
AParadiseLost
05-13-2009, 05:18 PM
Cant claim area.
That would suck =P
This is essentially spot claiming which is against the rules...
His post doesn't mention claiming an area in the concept of spot claiming.
He is proposing a system where guilds "control" an area through a guild war.
"Control" only means that the guild who wins, will receive benefits when they grind that area. It does not mean that the winning guild is the only group or individual that can grind in the area.
I think it is a great idea, it adds another thing to do.
Did you get this from another game OP? If so, please pm me the name of the game, I have questions about that game if it is the one I am thinking about.
willemstyle
05-13-2009, 05:26 PM
Did you get this from another game OP? If so, please pm me the name of the game, I have questions about that game if it is the one I am thinking about.
GuildWars Factions @ Luxon/Kurzick area can you claim area's by winning battles. No stat increase, but the NPC's sell everything with a discount.
AParadiseLost
05-13-2009, 05:46 PM
GuildWars Factions @ Luxon/Kurzick area can you claim area's by winning battles. No stat increase, but the NPC's sell everything with a discount.
Oh, I was thinking of another game, I guess this concept is pretty standard then.
Asmodejjj
05-13-2009, 05:49 PM
Who wants something in AEW? >.>
ToS or higher..............and anyways, it'd be more guild drama ;)
firebolt126
05-13-2009, 05:59 PM
In my last game, guilds would enter these map zone area when the time of area occupation started. They would capture these pillar which signify "control" of the map. During this 2 hours event (daily), multiple guilds would duke it all out for control of the maps. (Controlled territory allowed them to afk/rest while exp slowly accumulate over a period of time)
Guild war should have some more meaning, and some new additions. There are also need to be some fixes and improvement to the current guild system.
vonartrix
05-13-2009, 07:22 PM
isnt this in WoW?
wunamon
05-13-2009, 07:25 PM
actually it is not spot claiming because the controlling guild doesn't camp there. it only means they have proven their dominance in the area and are getting the benefits of that.spot claiming is illegal and i am strongly against it. I suggest this so that instead of meaningless guild wars where we only get rated 1-last by rating of academy, there will be other things to do aside questing.
wunamon
05-13-2009, 07:26 PM
Oh, I was thinking of another game, I guess this concept is pretty standard then.
I think u are referring to perfect world but it is illegal to mention other games here i think. Anyway community leaders, feel free to blot out the game name if it is illegal.
vonartrix
05-13-2009, 07:27 PM
Fiesta maps are too small to implement such things lol
wunamon
05-13-2009, 07:29 PM
That would suck =P
Why will it suck? please give reasons as to why you think it will suck. if u read carefully there is no aspect that refers to spot claiming. i only suggest reward for claiming the land in the name of guild. Outspark can decide which reward to give a guild.
chidorimaxita
05-13-2009, 07:32 PM
Who wants something in AEW? >.>
ToS or higher..............and anyways, it'd be more guild drama ;)
LOL! so true!!
wunamon
05-13-2009, 07:32 PM
actually the maps are big enough. AEW, burning rock, swamp of dawn, forest of mist, luminous cave 1 and 2 there are enough. and in regards to size i think it is quite reasonable.
wunamon
05-13-2009, 07:38 PM
LOL! so true!!
I doubt it. it will work itself out. stronger guilds will want to claim areas which benefit them while weaker guilds will prefer lower lvl areas.
therefore a guild with majority lvl 60-70 will be more inclined to claim areas with majority quests such as Uruga, AEW and CP1 and 2. Lvl 80+ guilds will aspire areas like Burning rock and the newer maps. And i think this will make guilds more competitive and push for more loyalty and solidarity in guilds. Oh i almost forgot it will give more meaning to guilds and actually give reason for guilds to fight instead of fight on a whim.
wunamon
05-13-2009, 07:44 PM
His post doesn't mention claiming an area in the concept of spot claiming.
He is proposing a system where guilds "control" an area through a guild war.
"Control" only means that the guild who wins, will receive benefits when they grind that area. It does not mean that the winning guild is the only group or individual that can grind in the area.
I think it is a great idea, it adds another thing to do.
Did you get this from another game OP? If so, please pm me the name of the game, I have questions about that game if it is the one I am thinking about.
thank you for the backup. it is good to know that someone understands what i was driving at.
Anyway for all those who say it is a derived idea, I have to say yeah it is. but i dont think it is illegal for OS to implement it.If it is i guess they are currently violating copyright since the whole concept of guilds and PVP started in some other MMORPG. this idea is so that when fieata actually gets interesting with one more thing available to do.
Please keep the criticisms and appraisals coming. I appreciate them very much.
After all we all strive for a better game to play.
Andrewnester
05-13-2009, 08:00 PM
I think it sounds fun,
kindof like Capture the Flag...
aknrules
05-13-2009, 08:20 PM
Why will it suck? please give reasons as to why you think it will suck. if u read carefully there is no aspect that refers to spot claiming. i only suggest reward for claiming the land in the name of guild. Outspark can decide which reward to give a guild.
it would suck because whichever guild has the most sc will always win:cool:
wunamon
05-13-2009, 08:28 PM
hahahahhahaha lol.
Sharlyne
05-13-2009, 08:50 PM
it would be osm and like in pw :o when it say you now entering this place property of _________ a guild name :)lols .-.
ps: but ya to much drama will will happen
badfury
05-13-2009, 09:23 PM
http://i183.photobucket.com/albums/x9/fourthsession/Drama/drama.png
wunamon
05-13-2009, 09:38 PM
just look at u guys acting like "oh the drama " when u know thats what u all live for ;)
badfury
05-13-2009, 09:40 PM
Gee,come up with your own drama line!Dont copy my pic.
wunamon
05-14-2009, 10:55 AM
who are u referring to? me? i was just pointing out that u guys like the drama and u are doing nothing but denying yourselves some daily dose of drama.
Mirluna
05-14-2009, 11:06 AM
But what about the people who don't have a guild or don't want to be in a guild? You also have to factor in the guilds that don't war. If there were such things as territory wars these people would not be able to obtain the benefits of a certain spot.
This will only cause more drama and more fighting amongst the players.
(Idk what I'm talking about. ._.)
cercia
05-14-2009, 11:35 AM
But what about the people who don't have a guild or don't want to be in a guild?
This.
As my "main" is guildless (intentionally so to avoid wars and healing issues during quests), she would never receive any sort of benefit, and likely have increased competition, especially in areas like the BCT/Stonie clump, where I already routinely have to make sure that there aren't other groups there. I see this getting worse for soloers and guilds that didn't win if a guild gets an exp or drop boost there (read: pleveling haven).
And yeesh, imagine what would happen if a guild tried to "claim" an abyss room....
wunamon
05-14-2009, 01:11 PM
guys please read the post carefully and make sure u understand because i never said the guild in control of the territory will be in claiming the mob of the area for themselves. I said that just as we have guild buff when an academy guildie lvls, I am suggesting that the guild in control of the area will get some kind of a guild buff or extra exp when the grind in their area. there is no spot claiming.
And for the people who dont want to be in guild, this will not affect u in any way. u guildless so u obvious are not interested in anything guilds do therefore benefit of territory control wont be necessary. if u want those benefits just join a guild.
Also i dont know how this will cause drama since it will occur once a week. It only means that guilds now have a focused reason to fight not the feeble excuses that are given and random picks.
Another thing b4 i end this reply, abyss maps are not included.
baneted22
05-14-2009, 02:44 PM
Territorial control are usually benefits and may not always be "controlling" advantages to that particular map. A guild may receive bonus exp for killing mobs, better advantage with npc sellers, or drop rate increase across any maps.