View Full Version : Way of Predictor?
Brahms0
10-31-2007, 02:59 AM
Just what exactly are the main stats for Acolytes branching into Predictor?
On that same note what are the main stats for Rogues branching into the Felon branch?
Thank you for your help.
Trashknight
10-31-2007, 05:04 AM
Depends on what you want to focus on for predictors.
2POW, 1 STA? I myself uses a pure POW-predictor.
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Monda- Predictor lv 49
Tosda- Magician lv 21
Leuda- Fighter lv 21
Brahms0
10-31-2007, 12:01 PM
Depends on what you want to focus on for predictors.
2POW, 1 STA? I myself uses a pure POW-predictor.
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Monda- Predictor lv 49
Tosda- Magician lv 21
Leuda- Fighter lv 21
When you turn into Predictor does it do the same thing as when you change class? Namely they show the stats needed and allows you to reset them to reconfigure for Predictor?
Trashknight
10-31-2007, 12:23 PM
When you turn into Predictor does it do the same thing as when you change class? Namely they show the stats needed and allows you to reset them to reconfigure for Predictor?
Bull's eye!
And you loose all acolyte-related skills while you are at it.
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Monda- Predictor lv XX
Tosda- Magician lv 21
Leuda- Fighter lv 21
Brahms0
10-31-2007, 12:27 PM
Bull's eye!
And you loose all acolyte-related skills while you are at it.
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Monda- Predictor lv XX
Tosda- Magician lv 21
Leuda- Fighter lv 21
So I have basically nothing to worry about. I can run a full support Aco right now if I wanted too and still become a Predictor without messing up.
Trashknight
10-31-2007, 12:30 PM
So I have basically nothing to worry about. I can run a full support Aco right now if I wanted too and still become a Predictor without messing up.
Yes, you can go a pure INT-acolyte and still convert to a pure POW-predictor without any loss besides what I mentioned. (you can still re-distribute your skill points by talking to the skill master at any time)
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Monda- Predictor lv XX
Tosda- Magician lv 21
Leuda- Fighter lv 21
Brahms0
10-31-2007, 01:02 PM
Yes, you can go a pure INT-acolyte and still convert to a pure POW-predictor without any loss besides what I mentioned. (you can still re-distribute your skill points by talking to the skill master at any time)
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Monda- Predictor lv XX
Tosda- Magician lv 21
Leuda- Fighter lv 21
I gather you lose the Acolyte skills because according to the book only the Clergy type branch is compatible with it. Therefore I believe if I where to go Clergy I wouldn't lose the aco skills. Is this true?
Trashknight
10-31-2007, 03:03 PM
I gather you lose the Acolyte skills because according to the book only the Clergy type branch is compatible with it. Therefore I believe if I where to go Clergy I wouldn't lose the aco skills. Is this true?
Clerigy, bishop, priest, the whole healer branch keeps the aco skills according to the skill books.
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Monda- Predictor lv XX
Tosda- Magician lv 21
Leuda- Fighter lv 21
Brahms0
10-31-2007, 03:36 PM
Clerigy, bishop, priest, the whole healer branch keeps the aco skills according to the skill books.
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Monda- Predictor lv XX
Tosda- Magician lv 21
Leuda- Fighter lv 21
Thanks dude/girl! Oh one more last thing how do skills level up?
SirYoko
10-31-2007, 03:39 PM
Best way for a predictor is to just go full POW in the start. You can always reset stuff and change how you want but intel you get higher up in levels(Get more points to work with), and also learn to be a predictor just stick with full POW. A predictor my self i go for all POW but have been adding afew points in different areas. The change between Aco and Predictor was different for me and i even died afew times. Back then i really missed my healing T_T I love Assisst heal but dosen't work as quick as i want. So my word of advice for all Future Predictors is to stick with POW! least intel you have some points to work with 50+ etc
Brahms0
10-31-2007, 04:16 PM
So basically I worry about Pow firstly and then I can decide whether to assign points anywhere else? Does anyone remeber the base stats you starts of for Predictor wen you class change? Can I class change whenever I want without any setback? For example can I be Acolyte until level 100 and then decide to chang to Predictor? I know it doesn't wok the other way around. You can't change from Predictor to Acolyte. But I was wondering if you CAN change to the next branch of choice whenver you feel like it, rather then be compelled to it.
marcelzzz
10-31-2007, 05:50 PM
hi, i never played this game, but i'm thinking and i choosed to be an predictor. but i cant get it....how does this job change works? for example, i start as a xen, at lvl 10, i turn in an acolyte, and at lvl 40 i turn in a predictor? please anyone tell me what i need to be
cigarillo
10-31-2007, 05:58 PM
You actually only need POW and some STA.
Maybe 2 MENTALITY for the crit, but INT and WIS isn't worth the stat points. I haven't worked with much AGI though so I can't back up my words by saying it's useless or not.
Trashknight
10-31-2007, 06:50 PM
hi, i never played this game, but i'm thinking and i choosed to be an predictor. but i cant get it....how does this job change works? for example, i start as a xen, at lvl 10, i turn in an acolyte, and at lvl 40 i turn in a predictor? please anyone tell me what i need to be
Xenian becomes Acolyte at level 16 at earliest.
You need to be a level 45 acolyte to turn into a predictor. Speak to the acolyte leader and fetch him the "ornament" he mentions, not "wand".
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Monda- Predictor lv 51
Tosda- Magician lv 21
Leuda- Fighter lv 21
StriderHiryu
10-31-2007, 08:46 PM
You actually only need POW and some STA.
Yes yes like mr. jello said. :o
marcelzzz
11-01-2007, 09:57 AM
ok, thanks trash .... and brahms, sorry for using your space =p
SirYoko
11-01-2007, 10:15 AM
Like jello said pow and well Sta but i been trying new things. After you get more points you should test to see how MEN works for you its a pretty cool idea. MEN quickens up your skill moves and if its high enouch can do it very quickly and one after the other. I have to say for a archer having MEN is the best you can do that one arrow move so fast its crazy. MEN isn't as crappy as i thought it just takes like 15 or 16 points to see a big differeance. I say if i had enough power i could be doing 200 hits like every sec. (Count to 1 to 2. Thats how fast you can get skills hits going if you bring up MEN)
Aco (16) > Predictor (45)
Good facts:
*Lose all aco skills every one T_T
*I think after you pass 45 you can't become a predictor and if you do you lose skill points etc
*Big differance in Pre and Aco
*Assisst heal is your friend
*You can't become clergy after been a predictor.
Starting predictor status:
Pow= Put every thing into this
STA= Its ok to put afew points in this
MEN= Later on when you have alot of skill points should try to put afew
AGI= Havn't tryed but you only speed up your normal attack
INT= Worthless to put stuff on
WIS= If you want a big mp bar maybe later on ok..but worthless right now
StriderHiryu
11-01-2007, 12:37 PM
What I did was, put some POW until I have 1.2aspeed, but I got my weap to +6 , so its 1.1aspeed now..then until its at that aspeed i put the rest into MEN(11), and I crit alot more often, and my aspeed is fast. Since Force Blast has a chance to stun, more aspeed>hit more>more chance of stunning with FB.
Brahms0
11-01-2007, 08:07 PM
So basically Predictors DO NOT need int? So what DO their spells revolve around then? Just buffs?
Rangnar
11-01-2007, 09:35 PM
is strenght all that nessary for a spell caster?
StriderHiryu
11-01-2007, 10:08 PM
Preds are melee based, they need POW STAM and MEN ( optional ). INT is not necessary since theyre melee lol. Their skills are mostly based on STR.
Ryoshiro
11-01-2007, 10:09 PM
All in one.. selfbuffing warrior. Right? Only just advanced from acolyte.
Trashknight
11-02-2007, 01:58 AM
So basically Predictors DO NOT need int? So what DO their spells revolve around then? Just buffs?
Our spells are divided in to three different "categories": Melee(Force Blast, Burning Hands and Time Shield), selfbuffs(Brace Up and Protect) and assistence(Erajor and Assist Heal).
FB and AH have been from my experienced been based on how much POW I got.
And we are warriors with the power to pound things in the fray, not someone needing distance to attack. So calling us "advanced" acolytes is wrong, as we have abandoned healing at that point.
The predictor isn't a clerigy with the power to revive folks(Acos can already do that at lv 40+) and boost them with buffs, plus smiting monsters with divine power. ^_^'
(And yes, I have faced that dreadful Oblivion of Syl's. Need to fix that. >_<)
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Monda- Predictor lv 51
Tosda- Magician lv 21
Leuda- Fighter lv 23
Dimnerial
11-02-2007, 02:30 AM
is strenght all that nessary for a spell caster?
Preds are pretty much the "Monk" class I guess you would say.
marcelzzz
11-02-2007, 03:46 AM
are predictos strong in pvp/pve? looks like they stay longer in the battle, but his dps isn't that good comparing to a swordman or a rogue
VincentBlack
11-02-2007, 12:09 PM
are predictos strong in pvp/pve? looks like they stay longer in the battle, but his dps isn't that good comparing to a swordman or a rogue
Good question.
Im probably going to make two Acolytes. The male will go th way of predictor, the female will stay healer. I like healers too.
dracys
11-02-2007, 02:01 PM
are predictos strong in pvp/pve? looks like they stay longer in the battle, but his dps isn't that good comparing to a swordman or a rogue
predictors are very good against pve, but it depends on your build if you go pvp.
marcelzzz
11-02-2007, 02:18 PM
thx for the answers...i'll make a predictor for pve...i think a predictor it can work on pvp, just for some fun and to watch other guys being killed
cigarillo
11-02-2007, 07:16 PM
Monda, Burning hands isn't a melee skill, it has good range on it, which helps a great deal when it comes to PvP, those kiters really can't kite anymore. :P
dracys
11-02-2007, 07:18 PM
Monda, Burning hands isn't a melee skill, it has good range on it, which helps a great deal when it comes to PvP, those kiters really can't kite anymore. :P
i think monda meant that it's an attacking skill rather than support
Trashknight
11-03-2007, 05:09 AM
i think monda meant that it's an attacking skill rather than support
Aye, otherwise I would have put Time Shield on assistence along with Burning Hands. You don't use these for maindamage in melee.(Cooldown-effects)
Euroajor and Assist Heal(I refused to include Shake Mind as I haven't found a good use for the skill yet in regular combat) are put under the category "Assistence" because they help others as well in an in-direct way.
Force Blast, Time Shield and Burning Hands are put under "Melee", because they are offensive skills.
(Note that that all Melee-skills also may support in an in-direct way, but with some difference.)
Edit: To remove all "What the heck is he talking about?"-doubt: Time Shield, Force Blast and Burning Hands are "Offensive Skills" altogether, because they are harmful for the reciever of these skills
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Monda- Predictor lv 51
Tosda- Magician lv 21
Leuda- Fighter lv 23.