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View Full Version : Solutions for warriors in pvp!! No more whining !!


yojimbo55
06-03-2009, 06:28 AM
As we all should know !! warriors hawe hardly any chanse to win in pvp !! the reason is "my opinion" >>
warriors hawe harder to hit ,, and do less dmg.
while the mage has easier to hit and does "alot" dmg. so ***,,
it sould be >> easier to hit ,,less dmg. harder to hit,, more dmg.

But the REASON of this Thread is to suggest possible solutions that fixes this problem.

heres my suggestions:
1: In most fantasy games i hawe played the warriors usually gets some sort of a anti magic skill. they cant use spells... but they do get less dmg from them ;) So give warrors anti magic skill... that would even things up in pvp. so insted of 350 dmg from fire spell...they should get 100 instead. this solution shouldent pizz the mage community up. becouse they could still pawn the other classes.

2: Give the warriors some sort of an mirror shield. that bounces back the fireballs spells etc etc ... !! this would be a cool feature.

3: simple increase the warrors life and dmg. PS: increasing armour wont do an differens against magic dmg. it only works against meele attacks.

And i can think of alot more solutions.... but i wanna hear others peple opinion. so go ahead write down some suggestions. And lets then spam the game creators till they fix warriors chance in pvp ;)

frederic48
06-03-2009, 01:08 PM
If think they need:
- A better dmg up skills (a bit less def down and a bit more damgae up 1-3%)
- Make them a bit faster than archers if they arenīt (NOT MORE SPEED THAN ROGUES!)
- Give them a Spr boost (instead of 10 HP per 1 Spr, 11HP per 1 Spr and maybe a little defense boost)

Another nice thing would be to change the wind skill:
- damage down to weak attack damage (or less)
- a bit more reload time
- a fast casting speed -> bit longer than weak
- and highest attack range

The skills should be used to protect yourself.
You can stop a mage. Sounds like a great skill? If the damage is about 10-20 and the reload time donīt let it get spamable it wouldnīt be to good.

yojimbo55
06-03-2009, 02:29 PM
I gotta say i like youre idea frederic !! A skill that stops mages attack...but dosent dmg much.
after giving it some thoughts ...i think after the mage got hit ,,,they would naturally run away...!!
sooo everything would be perfect if we added some seconds paralyse into that attack... so that warriors can get close range and do the real "higher" dmg !!! but the draw back would be as you mentioned longer reload time XD
overall i like the idea ,,, keep the ideas coming folks ;)

frederic48
06-04-2009, 10:50 AM
A archer does about 72 dmg with focus
a warrior get 19% more dmg and 9% does lower dmg than an archer (i think that they do)


An archer is stronger, ranged and maybe a little bit faster. And i think an Archer is like warrior. Berserker is like an Sniper but with better skills, and a Beastmaster is like a Paladin, but survives longer (beast > Heal)
That makes me think that this skill maybe could be a bit better.

A monk does more dmg and donīt have much less hp. I think a monk need less hits to kill the warrior than the warrior to kill the monk. And in fact that a Warrior is a tank here he should get more Hp. Not more than 100 Hp i would say.

Btw is the Paladin's dmg up skill good? Gives it a attack bonus if they use the def up skill also?

omgusername
06-04-2009, 05:37 PM
Warriors are good in [4 vs 4]'s or less but more than that and they die very fast. I just don't think that their Attack boosting skill should decrease their defense, same goes with the Defense boosting one.

Maybe give their armour a bit more defense or some elemental resistance (i.e. 7% elemental resistance for level 45 top and bottom).

xserpenterax
06-05-2009, 11:14 AM
Solution for warrior in pvp: Practice and don't throw yourselves into mage spam. Going around usually helps ...

frederic48
06-05-2009, 01:54 PM
Btw i noticed that that Flying kick has more range and dmg than wind cutter.

caducus
06-05-2009, 04:36 PM
Solution for warrior in pvp: Practice and don't throw yourselves into mage spam. Going around usually helps ...

Is that why there was only 1 to 2 warrior (I forgot exactly) in the Slayer Torny this time around?

Take any pro warrior vs any other pro and the warrior will lose.

Oh wait, there is only TWO pro warriors to start with. While other classes can get enough kills and damage in to get 100+ rep a match easily, the warrior is faced with a long hard grind on 50-80 with the random 100+. Heck, my friends called me one of the best(not the best but one of the best) pvp warriors before I quit and in a good game, I would only get 80-90 rep. On top of that, I think the highest rep from a single match I got was 150 when I seen other classes pass that.

Yes, it is harder to play a warrior in pvp then any other class. Our skills has cast times as a melee. Our shield only blocks 10 damage(USELESS). We have to make us take more damage just to do good damage (55 str and a noramlized mode in STD puts strong sword hits at 50-60 damage, 10 more then a novice sword. Most of our attacks also wouldn't hit above 150 if we didn't use it).

The Class just takes more skill to play then what the avrage player has. When on top of that, one person could go to another class and be great at pvp. Simply, why play warrior when one can go to another class play it better then a warrior? Heck most people found this out as we are one of the least played classes.

There is no pro paladin. All of the two pros for our class is Zerker. even after that, one of them disappered so we only got 1 pro for the warrior class vs how many of the others? Heck, the only paladin that is remotely good in pvp is danger.


To simple fixxes that is even simplier then the others would be

~Make our skills cast faster and/or remove the delay of the skills.

~Make shields block more then 10 damage. Really? Why are we even allowed to use a shield if it only blocks 10 damage vs some one with out a shield.

yojimbo55
06-07-2009, 02:08 AM
xserpenterax ... sure you are right ,, i hawe done youre tactic some day's now ,,,, but always end up 3 mages chasing me .... and finaly they ger freeze on me ,,,and dear god help me ,,,, RIP... XD

caducus: wow first of all ,,, ya really ot 140 ? impressive ,,, im always so proud of my self when i get 40 or so ;) hehe ... and i didnt know the shield only blocked 10 dmg ,,, i did know it was worthless to use ,,, but jesus only 10 ? what where the game creators thinking ....!???

i hawe been thinking alot last day's ...and my conclusion is that it would better if the skills the warrior dissapeared and we got alot of power up skills ..^^ becouse if we had to survive on skillz ,,, then we would just be mages with shield ...... XD but thats my current oppinium... i think we should kill da enemys with da sword ,,,not with da magic XD

caducus
06-07-2009, 05:09 AM
Sonic slash is your friend. Don't care if other people call you spammers, it is hte only chance you have to really catch unless they turn around and get close enough in range for another move or a grab.

Yes, shields are basicly useless.

Wanna know another fact about shields? They don't add to your natural defence. WIth a shield on and a shield off, my defence staied the same under my character window.

yojimbo55
06-09-2009, 07:56 AM
OMG ***.... that cant be true ,,,gotta go and check riiight away ... shields don't ad any armour ^^' !!?

lullaby-
06-17-2009, 07:33 PM
Warriors have such a wide range when they swing their big lame swords they have easy hits and do more damage than trappers or sins so warriors have the middle dmg class and the widest range

doki_
06-18-2009, 12:08 AM
And yet... after all your positive feedback....
They still suck.

Novice Ftw.

sighingwind
06-18-2009, 11:58 PM
XD That's mean, Doki. D:

ryanpeters
06-19-2009, 02:39 AM
i think warriors should get a way longer reach( and bigger weapons they look like daggers!!) and have a fast close range shield bash technique. they should also move forward like a monk does ( different animation o course ). maybe a larger slightly weaker wind cutter that damages multiple players and goes further =) FistOfHeaven

frederic48
06-20-2009, 02:59 PM
I think a Berserker is a spamming class, which is often not used like a mage and Paladins arenīt done right. A Paladin is a more self supporting class (Paladin /= Bishop without magic) which don't get enough Power by the the support skills. Just compare a Paladin to an Beastmaster. Pala has low range BM high range. Pala has buffs BM has beasts as shield and attack skills.

doki_
06-20-2009, 09:38 PM
iThink ALL j0bb'd classes are spammin' j0bb'd classes.

max2extreme
06-23-2009, 04:17 AM
u guys should take tips from phoking.........cuz serkers also pwn!

frederic48
06-27-2009, 05:46 PM
why does a mage have nova? and the others not?

Vote for long range Wind skill Xp

doki_
06-27-2009, 08:38 PM
Mage need it because the sux at short-range.
Then again,why don't Archer have somthin' like that?

max2extreme
06-27-2009, 10:17 PM
Ya archers should also have a counter for short ranged opponents

doki_
06-28-2009, 08:59 AM
Then again.
Mage have a delay after they use a skill.
Archers don't.They have speed.Just clickin' that S Button + Dash.

forumpatrol
06-29-2009, 05:55 AM
Is that why there was only 1 to 2 warrior (I forgot exactly) in the Slayer Torny this time around?

Take any pro warrior vs any other pro and the warrior will lose.

Oh wait, there is only TWO pro warriors to start with. While other classes can get enough kills and damage in to get 100+ rep a match easily, the warrior is faced with a long hard grind on 50-80 with the random 100+. Heck, my friends called me one of the best(not the best but one of the best) pvp warriors before I quit and in a good game, I would only get 80-90 rep. On top of that, I think the highest rep from a single match I got was 150 when I seen other classes pass that.

Yes, it is harder to play a warrior in pvp then any other class. Our skills has cast times as a melee. Our shield only blocks 10 damage(USELESS). We have to make us take more damage just to do good damage (55 str and a noramlized mode in STD puts strong sword hits at 50-60 damage, 10 more then a novice sword. Most of our attacks also wouldn't hit above 150 if we didn't use it).

The Class just takes more skill to play then what the avrage player has. When on top of that, one person could go to another class and be great at pvp. Simply, why play warrior when one can go to another class play it better then a warrior? Heck most people found this out as we are one of the least played classes.

There is no pro paladin. All of the two pros for our class is Zerker. even after that, one of them disappered so we only got 1 pro for the warrior class vs how many of the others? Heck, the only paladin that is remotely good in pvp is danger.


To simple fixxes that is even simplier then the others would be

~Make our skills cast faster and/or remove the delay of the skills.

~Make shields block more then 10 damage. Really? Why are we even allowed to use a shield if it only blocks 10 damage vs some one with out a shield.
TL;DR sorry

sonicboy95
07-01-2009, 10:30 PM
Warriors:

-More damage
-more def on shields
-at least 1! long range attacks (range of mages should be fine)
-and a little bit less health but more damage MP+ 200 HP- 100

sonicboy95
07-01-2009, 10:37 PM
I DEFINITELY AGREE WITH CADUCUS!!!

also he has a huge point in the shield and dmg, warriors technically deal almost as much damage as noob swords (lvl 7) and shield block at the most (lvl 90+) 20-30 Dmg that's fckng g@y bullshi,t!!!,

asides from all that warriors even at second class are weak, i mean paladins only get a healing ability that heals u for most 200 HP also beserkers have that AoE attack, wich is good but barely usuable in a mob and when ur being killed by a mage lets see what ur gonna do!?

seriously...