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View Full Version : In-game movement.



Tounces
11-02-2007, 01:45 PM
I'm not sure if this is simply too difficult for the way the game is designed or not, but are there any future plans to implement Keyboard-based movement in game? Needless to say, the majority of gamers are probably alot more used to using the "WASD" keys, or at least the arrow keys, than they are the mouse to get around.

It also really detracts from the immersion when you aren't genuinely in "direct" control of your character.

MKoR_
11-02-2007, 06:50 PM
I'm kinda ... uncertain about this... sure, its annoying when someone walks ahead of you and you keep clicking on them, thus missing the "I am going there!" click... hmmm, shift+click is always move-to? would be a nice new keycombo...

AzraelT_T
11-02-2007, 07:19 PM
Well most previous RO players would definitely be familiar with the click system. But I don't see a game like this working with WASD or arrow keys.. I don't know, it would just seem funky. Probably from all the years of RO.