View Full Version : Kill Stealing
Melonie
11-02-2007, 08:19 PM
Ok, I'm pretty new at playing this, and so far I find basically no flaws; however, one improvement I think should be made is regarding kill stealing. When someone is attacking a monster, it should be made so that no one else can attack it unless they are in the same party. Thsi prevents people from stealing other people's kills, and.. well... I like that. :p
slayernk
11-03-2007, 01:20 AM
I think that others should be able to still be able to attack it but once a player hits a monster that should "Claim it" where only that player/group of players will get the xp/loot. To the player who tried to run up and steal the mob since its already claimed they get no xp and no drops. This way even if you need help others can provide it to you.
RhapsodyAngel
11-03-2007, 11:49 AM
I play RagnarokOnline, and over there we have it set up so that if the person is cought KSing by a GM he's banned for a few days. Also, we can report a person to the GMs with a screenshot and that will let the GMs keep on watch for that person, or "Investigate" as they like to say.
sasuke8
11-03-2007, 12:13 PM
luckily for me, not many people ks me... if they do they apologise.
RO has a bannable offense in ksing, and I believe ksing will get worse when the servers fill up with more people...
banning people a few days is a gd idea, again proof will be needed [thats the hard part for some people ]
slayernk
11-03-2007, 02:28 PM
I like my idea better I think its an easy fix to KS and there are already few Gm's to handle problems we have atm much less having them investigate 20+different cases of KSin.
Serric
11-03-2007, 03:37 PM
The thing about killstealing is it will happen. I personally don't engage with someone elses mob unless they are actively fleeing from it but there are others that will come and KS without care.
Not really sure what can be done other then alerting a gm....
Hitsugaya2007
11-03-2007, 07:29 PM
Kill Stealing is a natural occurance that comes with all mmorpg games. this is a fact of life people. Kill satealing cant be stopped. So why cant you quit complaining about it and just play the game for fun instead of worrying whos gunna steal your kills
Ahhzz
11-03-2007, 08:29 PM
Kill Stealing is a natural occurance that comes with all mmorpg games. this is a fact of life people. Kill satealing cant be stopped. So why cant you quit complaining about it and just play the game for fun instead of worrying whos gunna steal your kills
And here speaks someone who holds the alt key down so he can ****** the loot as soon as it clears the 5 sec timer.
Kill Stealing is NOT a natural occurance. It can be managed very easily with 'tagging', and many MMORPG's have done just that. I do like the 30 sec rule for loot. If you leave it that long, and someone wanders by, more power to them. Kill stealing can happen on accident, especially in heavy areas. Many people going for kills as quick as they can target them, means someone's gonna tap a mob right before/after someone else. But I promise you: leave it like it is, and people will do it as a way of life. They'll follow you around to get your kills.
Sheleon
11-04-2007, 09:52 PM
Kill Stealing is a natural occurance that comes with all mmorpg games. this is a fact of life people. Kill satealing cant be stopped. So why cant you quit complaining about it and just play the game for fun instead of worrying whos gunna steal your kills
God your stupid. Kill stealing only happens in games that dont have anything to prevent it, meaning this game and thats like it. WoW does the claiming thing, once you hit the creature then its yours and no one elses, which I dont see why no other games does that, since it pretty much solves the problem.
Nokt1
11-05-2007, 03:21 AM
But if you need fast help... This is something like kill steal. U Don't think that Gm must do something to prevent KS. This is only part of our Virtual life
Serric
11-05-2007, 11:42 AM
There are only two instances of KillStealing: Intended and accidental.
I, myself, have been guilty of the accidental KS; walking into an area with my party, killing everything in sight, noticing only after there are two or three people NOT part of my party. I usually apologize and move off, allowing them ther space and DO NOT take their drops.
(Also, if I notice someone running from a mob I'll throw out a blindsight and stop it, allowing them a chance to escape - but I don't consider that KillStealing, necessarily.)
Then there are the others who will come in and, although I have engaged the mob first and have already knocked its HP down to half, will take it upon themselves to "help" me out, or the melee combatants such as fighters and other rogues that get in close hoping to take my drops as well. This is rude and insulting. However, it is also the nature of the beast of MMORPGs. Without an active PvP environment in the wilds to protect yourself it will continue to happen. With an active PvP environment they will just try to kill you - making it a double-edged sword.
My suggestion is this: if it happens once, let it go. Twice, ask them to stop. Third time, call a GM. Other than that, I don't really know what you can do other than grin and bear it.
Ryoshiro
11-05-2007, 12:35 PM
In RF Online when peoples KS or ChaosPots own side members and then kills them the race leader makes a vote and then peoples vote. Usually they are wanted and peoples can kill you when you are in state of wanted.
So would it be cool if peoples that does something not so annoying, but still annoying you could report to GM and then GMs makes a vote if he should be wanted.
While he's in state of wanted he can be killed or summin.
YuriL7
11-07-2007, 12:00 AM
I think same that ks just ruin the game .On some games u can defend urself(kill kser on sight) or its fixed by owning monster with first strike.
I wonder how area is manage here (if like ro or its manual) .Here could be idea if someone ks mob many times (like he is doing it not by mistake) he should gain some karma and then no save zone for him, so normal players could kill him without pvp :)
Maybe this ll teach them how to behave !
GM_Steam
11-07-2007, 12:11 AM
I dislike members who KS. These people, they try my patience and make me angry. Like a more powerful version of The Hulk (The comic book version, not the movie version) You don't want to see me when I am angry. If I get called in to deal with it. I bring the law, and the storm rolls in. I get Steamed even.
There are four types of kill stealing. Three are accidental, one is on purpose.
1) You don't understand MMO's so you see a monster and kill it. This type of kill stealing is usually resolved quickly by informing the person that kill stealing, what it is, and why it is bad.
2) You percieve someone in trouble and attempt to save them or help, only to have them claim they didn't need you and accuse you of KSing. Accept that people are nice enough to try to help, and this one issue will go away.
3) Perception. Someone did not see you attacking a monster, and attacks it, stealing the kill. This happens, it's an accident, get the panties out of a bunch already.
4) Purposeful Kill Stealing with the intent to harrass another player, and or force them out of an area, or steal exp/item drops from them.
This is a very serious form of in-game harrassment, and we take it seriously. If this form of Kill Stealing is taking place. Screenshot it multiple times and PM it to me or your regular GM. Not only will we either come to observe, But we will lay down the law. THIS FORM IS HARRASSMENT. I cannot be more clear on this. Even if it is a bot you are KSing, it is still considered HARRASSMENT. Don't do it.
Serric
11-07-2007, 11:05 AM
Explain 'bot' to me - I don't fully understand. Is this a set of macros to run the character when you are AFK? Is that legal?
Anyway, yes, KSing is bad. Even in the instance where I see someone running, I'll throw out a blindsight to stop the critter from chasing them but not engage in further attack. So far, no one has really complained to me about this. :shrug:
As I said, the only instance that REALLY gets me hot is when they run up to a critter I am fighting and start whacking at it (nearly lost a luckyball to this the other day). I'll usually say 'thanks, but I was ok' the first time, through out a '...' the second, a third instance warrants a 'Please dont' attack my mobs' and continued KSing, to me, warrants a post to a GM. However, I usually try to relocate myself before I get to the GM option.
Another game I came from, KSing is BAD. Very, very bad. It is also a free PK game so in most instances, if you are fighting a boss, they'll let you get it down to a point, kill you, kill your boss, laugh, and take off with your drops. In the few non PK areas, they'll either KS you or stand on your drops so you can't pick them up.
That game was/is rife with this behavior and to date, GMs have done very little. It's good to see a GM take an interest in this here.
Shiryou
11-07-2007, 01:25 PM
I've seen a few instances of KSing happening to me, but they were usually accidental or the person was trying to help me out...like in Mystra Hill, I got chased by three monsters and a magician attacked one of them to get it away from me :)...but other times, my computer was lagging so when I used one of my skills to attack, my character didn't attack until a few seconds later (somebody nearby thought I wasn't targeting it and attacked the monster during the lag time)...
Horforia
11-07-2007, 02:54 PM
I hate it when i am fighting a monster and sum higher level just runs up and steals it, and runs off like he didnt even see me there...
the best idea here i have seen is the "claiming" where when a player attacks it, the loot and exp are all his/hers, but other players can still attack.
the only problem i see with this is a player running around and hitting a bunch of monsters one time each, and then running off to let sumone elce kill it and start laughing when thier xp starts rising outa nowhere and sitting there thinking that whoever just gave them that xp is prolly wondering why they cant get the loot....either that or a newbie player atacking a rly strong monster on purpose, then getting a strong player to "help them" and gaining unreal amounts of exp for a low lvl.
when ur wanting to fix a problem sumtimes you gatta think like the problem maker and think of what they would do to get around or to use what you do next.
slayernk
11-07-2007, 11:33 PM
when you claim a monster it normally means all of your focus is on whatever mob you have targeted (so you can only have one monster claimed at any point of time). Running around smacking the lot wouldnt do anything as monsters chase u for quit a distance and most likely result in your own death. If your a high enough lvl to train a good lot and pick em off 1 by 1 I dont see anything wrong with that but as far as your idea goes by running around smacking a soso amount of monsters then waiting for other players to kill wouldnt work in this game.
On another note killing super hard monsters in this game doesnt get u a bunch of xp just because u claim a monster that has a dark red name over it then allowing a higher lvl to kill it for you is almost pointless, your better off grouping up with this person and just leeching xp off of his fast kills then going through the tedious task of "trying" to claim and allowing him to kill.
Edit: that is if the claiming system was taking into use.
verdictsxz
11-15-2007, 04:06 PM
i think most of the players will use magician because it's easy to KS in range..
GMs must really take care of this problem..
the 1st strike must really own the monster..
jeez..
allworrior
11-18-2007, 05:48 PM
Me thinks kill stealing should be allowed so that the game would be more fun. Why? - You would get angry and might call in some help to KS back the guy. BUT I think that ksing at maps with those monsters which "noobs" need should not be allowed ksing as MAYBE the "noobs" are really noobs and have no main.:D Well, maybe there should be a 'Guild' system whereby you can call all your online guild members to help KS the guy who KSed you. This way, it would be like having a "guild war". Don't you guys agree with me? At the same time, when you are bored, you can go KS some people to make your day fun! Well, maybe some people still doesn't like KSing cuz they have either no guild or they are busy training,hunting.
MiseryIndex
11-18-2007, 07:22 PM
In Nostale. If someone attacked a monster that you had attacked before. You got 10% of the regular experience that you would have got if you had attacked it 'first'. Where as the person who attacked it first gets 90%.
So in Nostale you were actually HELPING the person who attacked it first to get experience. However there were variables like that person had to still be in the area to recieve 90% of the base experience. etc.
Maybe this should be incorporated here?
kingcharles
11-21-2007, 10:45 AM
I Cant Wait To Play This Game
Jahipto
11-21-2007, 11:02 AM
I Cant Wait To Play This Game
Um....wow......pointless?
OT: I agree. I mean, Its good to help out a younger friend by having them **** off a dragon, and you killing it, and he getting some of the pie. Like Pokemon!
MiseryIndex
11-21-2007, 11:06 AM
I Cant Wait To Play This Game
Erm whats your problem. Why must you post this everywhere? Do you think it will make them being out OB faster?
Deathsycte
11-21-2007, 01:15 PM
Monsters should be claimed in the same way as WoW and FF11 have it. If you need help you call for it and others can save you. Then noone can steal your kill or drops.
Keans
11-21-2007, 08:51 PM
when you are bored, you can go KS some people to make your day fun!
You think KSing is fun? You have weird sense of humor O.o
The only time I KS some one it was a bot I found(tho that was pretty fun) and bots are illegal in almost all MMORPGS.
And having a KSing contest between guilds seem kind of retarded to me. I'm sure guilds have better stuff to do with their time.
Anyways, I remember Ragnarok had a system in which they gave exp% on dmg% (which sometimes didn't work that well)
But I also like the claiming idea. =)
MiseryIndex
11-21-2007, 09:52 PM
Fun if your the Killstealer. Not fun if your being KS'ed.
CLucas7686
11-23-2007, 10:56 PM
I touched on this in my little feedback post but I'll say it again. Kill Stealing is not fun.... its actually..... pretty annoying. The claiming is a great idea, though easy to exploit which is a big problem. If you don't know what i mean.... use your head. Thats the main problem with it in general. The fix is a locking system similar to eq2s original.... downside..... people arent able to yell or hit a help button quick when running..... so it was scrapped there. Really I see it this way..... Have it so you claim a monster when you hit it....but if they do most of the damage you get a % of the exp you would have gotten compared to how much you did. This changes if you do 50% or more. Though you always get the items. In my opinion it's the best way to go about it. That and making blatant KSing a banable offense. If that's laid out in the rules then it'll probably be a nice deterrent. Then again most people who KS don't bother to read game rules...
chrono975
11-24-2007, 11:47 AM
do not give rats *** and you need ks go up level 2 you join game
Claiomh.Solais
11-24-2007, 12:16 PM
do not give rats *** and you need ks go up level 2 you join game
kthxbie!11!!11ˇˇˇˇoneoneleven!11ˇ
Cordaris
11-24-2007, 03:06 PM
ok, kill stealing may be a problem to some people. But the only thing i have about concerning the game is people getting pissy about the fact of kill stealing. It happens you stupid dumb asses. I for one, try to help someone i know is either dying or being attacked or mobbed. or if i am in trouble. But usually, people that ***** about killstealing end up dying a lot anyway. which is very funny. lol.
CLucas7686
11-24-2007, 04:00 PM
do not give rats *** and you need ks go up level 2 you join game
What the hell.....your grasp on the English language is not a very tight one now is it?
CLucas7686
11-24-2007, 04:02 PM
ok, kill stealing may be a problem to some people. But the only thing i have about concerning the game is people getting pissy about the fact of kill stealing. It happens you stupid dumb asses. I for one, try to help someone i know is either dying or being attacked or mobbed. or if i am in trouble. But usually, people that ***** about killstealing end up dying a lot anyway. which is very funny. lol.
That right there made me laugh. You've done research on this eh? People that ***** about kill stealing normally don't KS. That being said they're higher on the game social chain then those that do. That leading to they can complain all they want.
neophoneix
11-30-2007, 09:49 PM
I hate killstealing its happened to me a couple of times where people have come over when Ive been fighting something and "joined in". I normally let the have it and just go find something else. Not normally a shortage of monsters in this game.
SevenClouds
12-01-2007, 02:50 AM
i had no problems with kill stealing. O_o
when someone has attacked the same monster as me they usually apologized.
i think it was of a problem for the lower level monsters, when you got to a higher level there was more of a choice, if you know what i mean.
unfortuanatly this probably wont be the case in open beta :P
Ettibby
12-01-2007, 08:23 AM
Go wow style that has best method. who ever hits first gets XP and loot. anyone else does not. someone mentiond this befor.
sure not being able to attack a mob after someone has hit it will prevent KSing but then what if you nede help
"crap im allmost dead HELP"
"sry i cant you hit it allready"
"im running please get it off me"
"DUDE i cant"
*guy dies*
"*** WHY DIDNT YOU HELP ME YOU ****ING MORON RAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERA GERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGERAGE RAGERAGERAGERAGERAGERAGERAGE"
"noob.......... w**ker"
Wareya
12-01-2007, 11:39 AM
I like the claim idea, but it should only work on 3 enemies at a time, and 60 sec. without attacking one should un-claim it.
SPDgonzales
12-01-2007, 02:54 PM
there are pros and cons in kill stealing
one pro is that people could help you if you were getting owned by a mob:)
one con is that stronger players just kill and kill that you dont get to kill anything:(
Lost_Sage
12-07-2007, 02:07 PM
I usually help people who can only do as much as 5 dmg on Poyo Poyo's to avoid gettting themselves killed. However, i leave the loot for the other person if they attacked the creature first. That's my way of lending a hand to beginners. :)
Lahar
12-07-2007, 06:08 PM
The claiming idea is quite good and i dont see a problem with it.
You were complaining that claiming means that others cant attack the monster but thats not necesary true. They could implement the claiming idea but it should work only for the exp and the loot that way others could still help someone who got 4 mobs chaising him.
At the same point the claimins shold only last for around 30 secs so if you stop attacking a mob or you leave the area someone else can come and claim it for himself.
As for the fact of making Ksteal a baneable offense i think that would help to reduce its ocureance a lot
Yoruko
12-07-2007, 06:26 PM
The claiming idea is quite good and i dont see a problem with it.
There's good an bad to everything. Someone mention the claim system in ffxi earlier, I play the game and yeah it stops ksing but it introduces new problems. One issue happens when the claim screws up a bit, you attack a mob and someone pulls it at nearly the same time and run off. They get claim on the mob, but you have hate so it's beating on you and you can't fight back.
Another issue happens on high value large group targets. One or, less than the necessary number of people to kill the target claim it, so no one can attack, while they wait on their friends to show up. On long spawn time targets, guilds could hold them for hours at a time in order to push the respawn time into a time more favorable to them. Then to fix that they put a time limit on mobs that make them go nuts after a while without being killed. which in turn made a new problem that lesser guilds who need to learn how to fight have trouble geting kills because of the time limit on the lower end mobs.
One fix just creates more problems, and there's just no perfect system. Personally I don't like a claim system, it just comes with too many problems for me, and if there's one bright side to ksing you learn who the jerks are that you want to avoid.
Lahar
12-07-2007, 08:41 PM
I wonder if you checked my entire post cauze you only quoted the first part but in general says that the claiming should be done on the exp and items not the mob itself so the player that hit it first gets the exp and the items but other players still have the oportunity to help the character if things get bad
If you want an example check 2moons claim system it gives the first player or party who hits the monsters the drops and exp but other players can attack the monster they wont get anything but they can help in thigt spots
Yoruko
12-07-2007, 09:15 PM
I wonder if you checked my entire post cauze you only quoted the first part but in general says that the claiming should be done on the exp and items not the mob itself so the player that hit it first gets the exp and the items but other players still have the oportunity to help the character if things get bad
If you want an example check 2moons claim system it gives the first player or party who hits the monsters the drops and exp but other players can attack the monster they wont get anything but they can help in thigt spots
I'm just pointing out there there's good and bad, no system is perfect and there's abuses to all systems. It comes with playing a multiplayer game, some people are jerks and abuse the system, you have to weigh the good and the bad before implimenting a forced system. I just don't like claim systems, even an exp/item only claim, it just don't like them.
I don't know if there will be any long spawn mobs or anything like that but assuming there are you could get a similar situation. Someone tags a mob they can't kill to hold it, to prevent holding others would just kill it to start the respawn time. Now people get wise and tag a mob with no intention of help comming and fully expecting people will kill it to get him off it, he gets free loot and exp. That's just a simple one I can come up, I can only imagine what the truely devious people could do.
I just don't like continually stacking more and more things on players. I just prefer some things be left alone and let reputation and GM bannings deal with abusers.
Tatiana313
01-10-2008, 02:20 PM
<snip>Another game I came from, KSing is BAD. Very, very bad. It is also a free PK game so in most instances, if you are fighting a boss, they'll let you get it down to a point, kill you, kill your boss, laugh, and take off with your drops. In the few non PK areas, they'll either KS you or stand on your drops so you can't pick them up.
That game was/is rife with this behavior and to date, GMs have done very little. It's good to see a GM take an interest in this here.
I know exactly what game your talking about! I have a trojan and can't lvl her anymore because of all the pking/ksing and generally rude behavior. I've played more mmorpgs than I can count just hoping to find one where the community is full of @#$#! lol
Here's keeping my fingers crossed for this one!:)