View Full Version : Player Kill
Lyuditatui
11-03-2007, 10:07 AM
I lost the old thread to this but does anyone else think that fiesta should have a pk server or option, and not just for guild wars or an arena, but everywere. I think it woould be fun and usefull if you have someone who keeps KSing and spamming. I know there are down sides to it but it would make fiesta more interesting.:D
daggrr69
11-03-2007, 12:23 PM
Jackass...
xoBridgette
11-03-2007, 12:47 PM
Yes, maybe.
But only if you wanted to PK at that moment.
Semaj
11-03-2007, 01:47 PM
and what about the jerks that would just kill you when your fighting a mob? then you'd lose xp even more. there's enough problems with the GVG right now, so forget about PVP.
you do realize that some people would just kill other players to be jerks at that point right?
Summit
11-03-2007, 02:38 PM
I lost the old thread to this but does anyone else think that fiesta should have a pk server or option, and not just for guild wars or an arena, but everywere. I think it woould be fun and usefull if you have someone who keeps KSing and spamming. I know there are down sides to it but it would make fiesta more interesting.:D
If open pvp were implemented all over noone wuld be able to level because higher lvl'ed people than you with too much spare time would walk around randomly killing people because they think their "good" pretty much ruining said game experiance for everyone.
Slayer1557
11-03-2007, 02:42 PM
just do this, depending on where you are there is a range of levels you can kill. For example, the deeper into a dungeon you go, the higher and lower levels you can attack, but if you are right near a town you can only attack a few levels higher or lower.
This prevents strong players from picking on weak ones, but still gives the threat you should expect from a PVP server.
Lyuditatui
11-03-2007, 02:42 PM
hmn, pking is fun and i like it, and i said have an open server as an option. and it really isnt that bad, a lot of successful games have PVP and the poll even says that people prefer it so far. I wouldn't mind a pk system in the future,and they would have a level limit most likely and u would probley not lose nearly as much if any exp. or items, but if u do kill u gain more than monsters. im pro pk
Lyuditatui
11-03-2007, 02:44 PM
just do this, depending on where you are there is a range of levels you can kill. For example, the deeper into a dungeon you go, the higher and lower levels you can attack, but if you are right near a town you can only attack a few levels higher or lower.
This prevents strong players from picking on weak ones, but still gives the threat you should expect from a PVP server.
thats what i mean, then ifr your training and people ks u can pk them if there o lvl=]
Kilerden
11-03-2007, 03:45 PM
there must come a pk system!!! :P
i like the system in silkroad online,.
if you were a cape [diffrent collors] you can attack another one with a cape.
red cape - can attack - blue cape
red cape - can't attack - red cape
and you can take the capes on and off.
and plz dont let the capes cost to much :) :D
Gr, Kilerden
Summit
11-03-2007, 03:46 PM
just do this, depending on where you are there is a range of levels you can kill. For example, the deeper into a dungeon you go, the higher and lower levels you can attack, but if you are right near a town you can only attack a few levels higher or lower.
This prevents strong players from picking on weak ones, but still gives the threat you should expect from a PVP server.
So if a lvl 60 decides to go to a level 30 area and goes deep enough he can pick on you all?
Ct2k6
11-03-2007, 03:48 PM
I see more cons in this then benefits, My vote but simply is no.
Darkhalo
11-03-2007, 03:51 PM
I dont like the idea of openly being able to pk, if theres to be pking there should be a specific area in the game for people that want to pk to go if they want to fight so that people aren't starting fights with people that dont want to fight.
Semaj
11-03-2007, 03:54 PM
ok, the coding would be to difficult for them to go by levels. they COULD go by areas, but in the higher level areas there's a wide range of levels. in Goblin Camp there's a lot of lv3x players, and 4X players. there's a HUGE difference betwene a lv36 and 46 player. and yet they share the same area. the higher level people could just pick off the lower level chars all day long.
no one would get anything done. and you would ALWAYS have the people who would cheap shot you when your fighting a mob. --> lv3X cleric fighting goblin. Lv3X fighter runs up and stuns Cleric. Dead. not fun. if anything have one special area for PVP, just not through the whole game. but then that will prob never happen. we cant even get them to fix the current GvG system. so just forget about PvP. or just join a war guild, if your a high enough level.
Summit
11-03-2007, 03:56 PM
ok, the coding would be to difficult for them to go by levels. they COULD go by areas, but in the higher level areas there's a wide range of levels. in Goblin Camp there's a lot of lv3x players, and 4X players. there's a HUGE difference betwene a lv36 and 46 player. and yet they share the same area. the higher level people could just pick off the lower level chars all day long.
no one would get anything done. and you would ALWAYS have the people who would cheap shot you when your fighting a mob. --> lv3X cleric fighting goblin. Lv3X fighter runs up and stuns Cleric. Dead. not fun. if anything have one special area for PVP, just not through the whole game. but then that will prob never happen. we cant even get them to fix the current GvG system. so just forget about PvP. or just join a war guild, if your a high enough level.
Easiest thing to do is to make that area ya know in Eld the ARENA where you walk into it you can send a pvp request to an opposing player, easier than this bs open pvp all areas crud you all want.
Btw Im mostly agreeing with Sem here just pointing out the premade spot that most likely will be for pvp
aznboy28956314
11-03-2007, 04:01 PM
I think there should be PKs.
my ideas are these:
PK Arena, for players that just would like to vs each other for fun. And also can have gamble system in PK Arena,
Example:
Fighter1 VS Fighter2
Audience1 puts in 1 silver on Fighter1
Audience2 puts in 3 silver 500 copper on Fighter2
PK Mode on/off, PK Mode on gives you option to kill other players, but the killed players will not lose EXP, but once killer killed another player, the killer will be punished in some way(put in prison for certain amount of time, etc.)
Semaj
11-03-2007, 04:20 PM
we have an the arena in Eld for GvG right now and its not used >.< with wars and PvP in elderine, allong with the gold spammers lag would be terrible, at least as bad as Roumen.
pvp message might work, because it would be a duel, and not a random pvp. that i could agree with. but if thats the case, you wouldnt have to limit pvp to towns. though you prob would lose xp outside of town, but you could always reject.....
and a gambling system would be really fun. i think they should work out the problems with GvG before they worry about PvP. i mean right now we're declared wars just so one of our members could duel a member of another guild. and everyone in both knew that that was the only reason for the war, and all the other members were left alone (unless they decided they wanted to fight).
Harmonie_Ace
11-03-2007, 09:00 PM
I'm open to the idea of PvP/PK system...as long as I don't have to participate. If other people want it...that's fine. But if there is a system like that in the future, I don't want to be randomly targeted and killed by someone just because I'm standing there, you know?
Summit
11-03-2007, 09:01 PM
When pvp/pk comes it will come quit whining for it and let them introduce it on their own time >_> theres bigger issues to deal with at the moment
weardo05
11-03-2007, 09:07 PM
i just want to be able to kill ksers bots spamers and any one who asks for money so patehtic
weardo05
11-03-2007, 09:12 PM
how about u caan kill 2 pepole every hour that way most pepole wont girnd on players plus lvl system id say 3 lvls either way
Angelos
11-03-2007, 09:12 PM
we have an the arena in Eld for GvG right now and its not used >.<
the arena is used for events mainly.
as for the idea on pvp... i don't think it would be good to implement it into the game.
although, i can see the plus side of it.
Andrewm
11-03-2007, 09:21 PM
wait how about this, we mae an arena that matches up your lvl with somone else, no HP pots, no SP pots, nothing excpet your armor and your weopan, and it will be like KQ happens like every 2 hours or something and you have to be at least lvl 25 or we could make something like the wilderness like it is in RS, theres like a big area in fiesta and diffrent lvls so its fair not like a lvl 25 vs a lvl 65 and when somone dies you get somone of there stuff, casue it was your choice to go in that area...
Summit
11-03-2007, 09:22 PM
i just want to be able to kill ksers bots spamers and any one who asks for money so patehtic
Wow.. grow up... no matter whats implemented people are going to beg for money alot of people do it because they want to try and tick you off....by reacting immaturely your giving into what they want and thats to ruin your game experiance.
Summit
11-03-2007, 09:25 PM
alot of games have tried to implement a pk system and failed take the first release of flyffs v9 everything was open pk so what did people do that had too much free time on their hand they roamed lower level areas and killed them, what happened next if that player had a higher level he'd relog to get revenge but most likely was in such a hissy fit that he also went around killing randoms. pk is just plain stupid it ruins the game experiance for alot of players. instead of asking for open pk/pvp try asking for what flyff HAD to do to FIX their mistake and open a server purely for you pvp junkies where you can go get your blood lust filled or in turn camped and killed on a maybe whole seperate server just for this sort of thing instead of asking for it to be installed on all servers.
Andrewm
11-03-2007, 09:28 PM
the RS pk system is one of the funnest parts of the game and they made it well thought out but at the same time very simple to understand
Summit
11-03-2007, 09:30 PM
The whole item dropping thing is stupid if you ask me because I bet you would throw a fit if you lost a rare item.
Andrewm
11-03-2007, 09:41 PM
dude the item dropping thing is good, because when you come in the wild, you come at your own risk of getting killed or killing somone, and yes alot of people dont bring vaulable things in the wild, but if your really gonna PK then your going to have to bring valuable things, like once i brought in full rune wich costs about 190k and i killed about 6 people wich got me over 340k of stuff but the next time i went in to the wild i got killed at lost about 190k of stuff.
Summit
11-03-2007, 11:31 PM
heres the difference
FIESTA - big change in how you earn money I.E. A lack of it so even if you lost this "un valuable" gear it will still cost you a good 6s or more to replace it. depending on the level of gear.
Lyuditatui
11-04-2007, 06:26 AM
So if a lvl 60 decides to go to a level 30 area and goes deep enough he can pick on you all?
no it would have to be the otherway, the lvl 30 would have to go far enough were the lvl 60 could pk them. Basically there would be a lvl range u could pk like if ur lvl 20 u can pk from like lvl 18-22
Lyuditatui
11-04-2007, 06:33 AM
They should just add a special server that allows pking, that way those who want to can go there to pk everyone withing a lvl range.
MissusDolly
11-04-2007, 11:54 AM
I believe special pking zones would suit fiesta much better. Not all over, for one it would discouarge new players and many others. If there were zones they could have a certain level this way it discourages higher levels to pick on lower levels and makes the playing grounds a little more fair. Now there also could be a free for all zone where level doesn't matter much at that point. So if one wishes ot go there they go there at their own risk. Also if a player kill zone is entered a warning should pop up before you can enter asking if you wish to enter or not.
I do believe that if a player is killed they enter at their own risk and therefore the risk of losing their items. I do disagree that they would lose all their items. That would seem a bit unfair. Maybe Fiesta can think of a fair system for which a player that is kill would drop. I have no ideas on this at the moment so I can not contribute to it in any way.
-Dolly
farard
11-04-2007, 12:04 PM
put pvp is special areas:- such as stadium or in "KQ" the last should be fun lol
Mordre
11-04-2007, 08:24 PM
There's always the on/off PK option. Star Wars Galaxies had it.
If you wanted to PK, you went to an NPC and declared yourself open to war (either Imperial or Rebel). You could also go back to an NPC and "hide" your allegiance and not be part of PKing (There was a cooldown time, so people couldn't just dodge retribution by going non-PK after killing).
I'm not big on PKing. I've seen the abuses WAY too much. Seperate PK servers are a good idea for those that like non-stop slaughter.
I don't want to see it forced on us all though.
Renji_Abarai77
11-05-2007, 09:20 AM
Hehehe! Pking, my favorite! Killing other helpless players at the hands of me! Yes! Every server should be a PK Server! Mwahahaha!
Lyuditatui
11-05-2007, 12:46 PM
thats the attitude that everyone thinks of in a pker-.-lol
Semaj
11-05-2007, 03:21 PM
*if* pk was ever implemented i think the best way to do it would either be by invite only (player could send a tell for duel, other player could accept or deny. this is not the best, but would work...), or have multiple dungon areas that are level restricted so that you are battling people your own level.
at the same time Fiesta could make a "colliseum" type thing in Elderine where a player could sign up for a public pvp agains someone else, and people watching could place bets, but no stones or pots would be allowed so the fights dont go on forever. winner takes the biggest chunk of the pot.
however, i dont believe you should lose items in pvp no matter how its run.
Renji_Abarai77
11-05-2007, 05:20 PM
I beleive:
1. Pvp Should be allowed in every single area! Who cares if the weak die! Their lost!
2. You lose all of your items, except your equippables when you die!
3. When you die, you go back to lvl. 1!
Mwahaha! That way, PKing would feel more of it in the real world and not on the computer! Yes, thats how I would make it!
Semaj
11-05-2007, 06:41 PM
hahaha, and ill laugh when you get owned and then you go crying to the GM's about it.
and if this is the case, NO ONE would play. then they would make no money and the game would shut down.
think before you speak, if your capable.
MissusDolly
11-05-2007, 08:33 PM
I beleive:
1. Pvp Should be allowed in every single area! Who cares if the weak die! Their lost!
2. You lose all of your items, except your equippables when you die!
3. When you die, you go back to lvl. 1!
Mwahaha! That way, PKing would feel more of it in the real world and not on the computer! Yes, thats how I would make it!
And yet you laugh now, but when it happens to you, what shall you demand? You'll cry over the system and stomp around mad making a mockery of yourself. How silly of you not to think it through! If a system such as this was ever implemented you would find one dead game.
1. Player versus player in all areas - Might seem fine when you say it, but if ever created would destroy the fun for new players. Now think back to when you were new. Yes that may be a while back, but I know you can do it. Didn't you feel helpless? Now wouldn't you want to quit after being killed dozens of times by players twice or even three times higher level then you? One would never be able to level if such a system was in place.
2. This is a bit more reasonable. I do believe if ever a system was put in that one would lose all items. I do agree to not lose ones equipment. For one I would therefore never try to attack a player for fear I would lose my equipment which costs a lot.
3. One word: FAIL! You know why? There would end up being a few elite players that would unite to destroy all the others because they would start with the weakest first and move their way up to destroy the other competition. A system like that would kill the game instantly.
Now do I make myself clear?
A game can be destroyed by a poor player versus player system, without a strong system there is no way for the player versus player to work.
-Dolly
Semaj
11-05-2007, 08:40 PM
comon, he has a name straight from Bleach, he must be like what? 14?
he doesnt think, he just wants to be cool and pick on kids younger than him. then would go cry when he gets owned by a higher level player or guild.
lilskaterdud3
11-05-2007, 08:48 PM
There won't be a Pk server, but there will be "Free Battle Zones" which is an empty narrow place with NPCs to towns. Steam/Kaalan took me to it a few times in Closed Beta. ^^
Semaj
11-05-2007, 08:54 PM
if thats the case, do the NPC's take you to towns? because if your just trying to go from town to town through there, and get constantly killed it might be annoying...
lilskaterdud3
11-05-2007, 09:11 PM
if thats the case, do the NPC's take you to towns? because if your just trying to go from town to town through there, and get constantly killed it might be annoying...
Yes I think they do. ^^ He killed me then teleported be back before I could get to one so I don't know for sure.
Gravvi
11-05-2007, 09:15 PM
they could make the arena pvp. As soon as u enter u can be killed. Or make a pvp map. Talk to someone he warps u to a pvp map. Lets have multiple rooms so less lag.
Semaj
11-05-2007, 10:36 PM
they could make the arena pvp. As soon as u enter u can be killed. Or make a pvp map. Talk to someone he warps u to a pvp map. Lets have multiple rooms so less lag.
thats what i was talking about earlier. have different maps for different levels, that way a lv50 couldnt go pick on a lv25.
and the maps could just be like an empty dungon, wouldnt have to be anything special...
lilskaterdud3
11-05-2007, 10:39 PM
thats what i was talking about earlier. have different maps for different levels, that way a lv50 couldnt go pick on a lv25.
and the maps could just be like an empty dungon, wouldnt have to be anything special...
Free battle zones are normal paths with some stairs and NPCs to warp you. We'll have to see if there's lvl restrictions for each one.
mypwis
11-05-2007, 11:52 PM
nah...just follow silkroads pk-pvp system....if u pk ull b a wanted man and everyone can attack u, the ppl attacking u will not become wanted(criminal)...and the person who gets to kill the wanted guy gets a reward...and if u want pvp then use capes...
Starch
11-06-2007, 04:51 PM
I voted yes, both PK should be optional or in separate realm.
Commrade23
11-08-2007, 03:21 AM
for one, i HATE open pk...like conqure, if you want to get pissied when you die just play that game, people complain on that game all the time, i dont think the forums need that here
but for people that realy want a fun compitition against someone els, how about dueling, they dont have to fight, and if the jack *** keeps asking him to annoy him black list him, and then alert him to a gm
and knight online has an arena, or you could make an arena for certian lvls, an arena for 1-5
if you join parties ther your team mates
if a higher lvl goes in he can only watch, or just cant go in, dont even let him talk, because hel would only say "haha look at the noobie fighters" and *** hole **** like that ,or just cant go in
Xanthros
11-08-2007, 03:30 AM
It's good to plan ahead and all... but how about they focus on keeping the client stable so people don't run across random things and not be able to play at all? I see quite a few with this issue, and to this point I've been quite fortunate. That said, I'd also like to see quests fixed, and the KQ memory leaks patched before we give the power hungry lil' ones a way to cause grief to one another.
My highly opinionated .02,
X-
We now return you to your regularly scheduled chaos... (of which I'm just waiting for someone else to mention ancients with elemental attacks...)
Semaj
11-08-2007, 03:18 PM
We now return you to your regularly scheduled chaos... (of which I'm just waiting for someone else to mention ancients with elemental attacks...)
dude my ancient lv 99 summoner will summon demon of the pit to gobble you up...youll come out later though, in a nicely coiled pack with a lot of character. hahaha.
anyways, i agree, there's many problems that need to be fixed before PvP is even thought about.
Xanthros
11-08-2007, 03:25 PM
dude my ancient lv 99 summoner will summon demon of the pit to gobble you up...youll come out later though, in a nicely coiled pack with a lot of character. hahaha.
anyways, i agree, there's many problems that need to be fixed before PvP is even thought about.
vulcan death grip beats pit demons, checkmate! haha - I was going to post the picture of the rocket propelled chainsaw again, but over-use of a picture gets boring and predictable. I will find a suitable picture to counter shortly. :D
X-
Semaj
11-08-2007, 03:34 PM
ooohhhh Vulcan death grip >.<
ill have to work hard to counter that one....
rocket propelled chainsaw? 0_o
daggrr69
11-09-2007, 04:56 PM
Let me repeat myself "Jackass..."
XoXvenomkissesXoX
11-09-2007, 09:15 PM
I think it would be cool to have a PK system but the person has to give you an invite to fight. And the invite tells you what level they are. Make sence?
I think it would be cool O_o
Sayvage
11-10-2007, 04:45 AM
*if* pk was ever implemented i think the best way to do it would either be by invite only (player could send a tell for duel, other player could accept or deny. this is not the best, but would work...), or have multiple dungon areas that are level restricted so that you are battling people your own level.
at the same time Fiesta could make a "colliseum" type thing in Elderine where a player could sign up for a public pvp agains someone else, and people watching could place bets, but no stones or pots would be allowed so the fights dont go on forever. winner takes the biggest chunk of the pot.
however, i dont believe you should lose items in pvp no matter how its run.
I like the /duel system, with no death, leaving you with 1 HP ^^
But ... Public pvp with no pots/stones ... dont you think cleric would be .. like overpowered ? converting their entire mana in HP, whatever time it takes to bring the warrior down, they will win.
Lyuditatui
11-10-2007, 07:03 AM
Let me repeat myself "Jackass..."
wow, is that the only bad word you know, pathetic
azure-balmung
11-10-2007, 07:39 AM
I think it would be cool to have a PK system but the person has to give you an invite to fight. And the invite tells you what level they are. Make sence?
I think it would be cool O_o
now thats whats needed not just walk up an jump the person while there selling things.like he said it should be an challenge y'know?
Semaj
11-11-2007, 07:01 PM
I like the /duel system, with no death, leaving you with 1 HP ^^
But ... Public pvp with no pots/stones ... dont you think cleric would be .. like overpowered ? converting their entire mana in HP, whatever time it takes to bring the warrior down, they will win.
but they would be anytime as long as they're one on one, in a closed area (cant run to get pots or stones). against ONE enemy a cleric is overpowered in the sense that if we can heal more damage than you do we can eventually kill the other.
but the fighter would have to know what he's doing. if he had a good stun he could almost have the cleric stunned the entire time, only allowing for stones or pots. in the end its always a war of attrition.
in a closed stadium there would have to be a way to limit the time it takes.
Lyuditatui
11-15-2007, 07:27 PM
Pking is useful, and then again not useful, but i still want it. I want to pk those idiots who ruin kq or ks or go around insulting, laughing, or bullying the other players. Thats my reason for pk, what r ur guys anyway.same reason or another i wanna hear
Kizuku
11-15-2007, 07:37 PM
I think, that there should be an option in the option menu to turn off PKing if it comes to all servers. If it's just one server, then it's fine, 'cause people want a fight if they're going to the PK server, so if they're a lower level, then too bad. I think having a prompt for the PKing would be pretty stupid, though.
"Example Name would like to kill you."
"____Yes?_____________No!_____"
iceydragon
11-17-2007, 03:29 PM
I lost the old thread to this but does anyone else think that fiesta should have a pk server or option, and not just for guild wars or an arena, but everywere. I think it woould be fun and usefull if you have someone who keeps KSing and spamming. I know there are down sides to it but it would make fiesta more interesting.:D
your gonna make fiesta suc Balls...we wont be able to lvl at all:mad::mad::mad:
iceydragon
11-17-2007, 03:30 PM
I think, that there should be an option in the option menu to turn off PKing if it comes to all servers. If it's just one server, then it's fine, 'cause people want a fight if they're going to the PK server, so if they're a lower level, then too bad. I think having a prompt for the PKing would be pretty stupid, though.
"Example Name would like to kill you."
"____Yes?_____________No!_____"
I agree to that sorta,but it would get annoying:(
iceydragon
11-17-2007, 03:31 PM
Mabye have like a pvp area where you can go if you wanna pvp.:cool::cool::cool:Might work:D
tricer
11-19-2007, 10:10 AM
it's stupid maybe if there where a buttom to choose yourself if u want to be safe or not but thats like a arena and, if no buttom annoying to go on quest and then get pk'ed when nearly finished a quest that took u several hours to come that far
LucifersWrath
11-19-2007, 12:40 PM
A pvp section would be cool. But an entire server for pking is completely unnecessary.
Setokira
11-19-2007, 03:42 PM
A pvp section would be cool. But an entire server for pking is completely unnecessary.
Wow has a option, some ppl can choose to have open pvp any where, but others choose not to have open pvp, so if u hit them they take ni damige. IT should be a choice like wow(ppl say were the anmie wow):D :cool:
MissusDolly
11-19-2007, 08:41 PM
I think, that there should be an option in the option menu to turn off PKing if it comes to all servers. If it's just one server, then it's fine, 'cause people want a fight if they're going to the PK server, so if they're a lower level, then too bad. I think having a prompt for the PKing would be pretty stupid, though.
"Example Name would like to kill you."
"____Yes?_____________No!_____"
God no, not that ever. Never ever. That would annoy the hell out of people. Many would be challenged every few seconds.
I believe special pking zones would suit fiesta much better. Not all over, for one it would discourage new players and many others. If there were zones they could have a certain level this way it discourages higher levels to pick on lower levels and makes the playing grounds a little more fair. Now there also could be a free for all zone where level doesn't matter much at that point. So if one wishes to go there they go there at their own risk. Also if a player kill zone is entered a warning should pop up before you can enter asking if you wish to enter or not.
I do believe that if a player is killed they enter at their own risk and therefore the risk of losing their items. I do disagree that they would lose all their items. That would seem a bit unfair. Maybe Fiesta can think of a fair system for which a player that is kill would drop. I have no ideas on this at the moment so I can not contribute to it in any way.
I'm still sticking to my first idea though.
-Dolly
jdragondude
11-20-2007, 04:17 AM
i say no because u couldnt walk without being attacked. I mean a lvl 50 could be there and just attack u when ur at lvl like 5
sumfool
11-20-2007, 08:07 AM
i think there should be a pk system and have the game split into 2 unions at war and have union zones were a person can go and just kill anyone in the other union but may not pk there own union
making pk anywere would be a mistake because it turns alot of people off (if they are lvling and somone pks them in the back its hardly fair)
but pk is good if used right , eg. union war system or a 1 vs 1 fight option would also be great for normal maps and/or party fights with an option 2 invite a person or party to fight and if they choose yes , then the fight happens
thepkker
11-26-2007, 05:52 PM
yes i think there should be pking in this game. i think that because it would make the game harder to play and also at the same time ( not sure about this ) also increase ur skills in fighting to become more adapted to it and for fun if you suddenly become bored and want to do something to past the time.
amandainter@jogos
11-27-2007, 05:22 AM
:cool: socceris my favorite team anda i like eat pizza
amandainter@jogos
11-27-2007, 05:22 AM
:cool: soccer is my favorite team anda i like eat pizza
Asheer
11-27-2007, 06:32 AM
Do all games MUST HAVE implemented Pk system??? (for example in Rs in the begining i was killed twice WHITOUT REASON when i was low lvl and lost entire equipment:mad:) thats why i kiss Rs goodbye after 20 min play.
If pk is so badly wanted then lets make a independend pk server, and from the other side.
What i see many people who reach high lvl seems to forget already how dificult is reach 20 not to mention higher lvl's and i belive that when pk will be alowed exit from Roumen will be very soon like city after cholera(Black Death)outbreak, even Elderine will be fast deserted whit couple highlvl players lurking for victims and Fiesta will die from lack of players.
You may call me a noob (or jackass) but for me any sort of killings other players during game (GW) MUST HAVE A REASON !!!, not for fun, or because someone have lust to war other players or gulids, what i read on many threads especially in Gulid section.
I understood that this is only game (a bunch of pixels converted to image) but play here should be fun, not a constant nightmare of inevitable attack from highlvl players because they want some exitment and bloodlust.
I think that developers of Fiesta should put more time to develop good anti KS system (there was in off threads about this problem, and will be much more i am afride:(), and pk system leaves that as he is right now or making a sense upgrade.
Hoever if pk system will be considering to implementation, then should be created an editor who alowed players to create own weapons and gears (in game system weapons upgrade is diplomatic say complete mistake) and let such creation transfered to game.
(sight...)I have lived little bit in this world (real world not game) and have seen things about many players in Fiesta havent dreams (peoples killing only for his belives, harrasing without any reason, jailed for lisening wrong radio station (yes i lived in communist paradise in East Europe), and i very good known meaning word WAR. ) and thats why i never give Yes to pk system in Fiesta and if such will be apply then sadly i will say farewell...:(
Asheer lvl25 fighter TEVA server.
tarugo
11-27-2007, 07:04 AM
Sigh... the coding implementation of a PK system is no joke.
The Game Designers will need to implement certain restrictions so as not to abuse this kind of system.
The simplest but still considerably weak implementation was that of Metin2. (Which a very boring game, btw).
If a player PKs another player (regardless of level), the player's rank (or in Fiesta can be the player name) changes color.
In the boring game called Metin2, a player rises in rank by either killing players from other empires (still very low percentage in rank points as I've tested) or simply killing lots of mobs/creatures. They start at no rank (or in Fiesta, player name can be used as White).
Sample only....
Color ladder:
Cyan (12K above)
Dark Blue (5000-11999)
Blue (2001 - 3000)
Light Blue (0-2000)
NONE (plain name) 0 = zero
Gold - (-1 to -1K)
Yellow-Orange (-1001 to -2K)[/
Orange (-2001 to -4K)
Red (-4001 to -5K)
Now, ranks are based by points. The more creature you kill, the more rank points you get.
PVP can be manually activated on the Game settings:
PVP type:
a) Peace
b) Guild only
c) Hostile
d) Free
Definition:
a) Peace - use this setting if you do not wish to PVP however, you can still be attacked by those in Free mode.
b) Guild only - you can only attack players that are guild members. Do take note that you can earn negative rank here if the other guild player does not fight back.
c) Hostile - the most important one. You can attack any player that has a hostile rank (meaning from Gold to Red).
d) Free - you can PVP anyone to your heart's content.
============
How do you earn negative ranks? Simple. By killing players who do not fight back. A player who initiates PVP gets his name changed to PURPLE which last for 5 mins. During purple phase, the PVP player can be attacked by ANYONE regardless even if those who attacked have Peace as their PVP setting. However, players who have FREE setting that attack a purple phased PVPer will get a purple on their name as well.
During PVP phase if the aggrieved player does not attack and dies, a negative rank is automatically credited to the PVP'er. So the change is from Purple to Gold (if 1st time doing PVP as a sample). If you defend yourself and kill the PVP'er, you don't get negative rank as the defender.
If the negative ranked player (now designated as "NRP") decides to change his PVP settings to Peace, he/she can still be attacked by any player who has HOSTILE in their PVP settings. The only way the NRP can defend is to manually change his settings to FREE. However, if the NRP kills the attacker, the NRP gets further down the rank. There is no penalty to the attacker who kills the NRP.
NRPs can be attacked inside towns by anyone with those players who has Hostile in their PVP settings. Peace/Guild set player can't attack NRPs. NRPs are only safe when they are standing next to NPCs (using the mini-house/vending house distance restriction near NPCs - in Metin2, there is a safe zone where anyone can run to for protection). Furthermore, a NRP who has reached level 50 and gets killed by a non-NRP has a 10% chance of losing an item in his inventory or equipped slot.
This is the curse of PVP. To prevent abuse especially from high level players.
Desolate_Raven
11-27-2007, 07:16 AM
This version of Fiesta is specifically for the USA, Canada and Mexico. In another version of fiesta, there are areas specifically designed for PvP, and I think it sounds mediocre at best. You can check it out here if you'd like - http://fiesta.gamengame.com/system/battle.asp
George16
11-27-2007, 08:23 AM
Omg, no! what a dumb Idea, this isn't runescape u know....and being attacked everywhere you go is stupid...I'd hate to be attacked everywhere I go even if theres a lvl difference like you guys said.......still friken dumb lol....I dun really like that Ide imo
Arpan70
11-28-2007, 02:49 AM
Is it not better to keep a special area for pking with lvls and as u go into higher lvls you are more vulnerable to higher lvls attacking u.Runescape does that and it is a brilliant way to do pking.It is also safer as low level players cannot be attacked by high lvl players.By the way I have a lvl 143 in runescape.
fiestagrande
11-28-2007, 03:41 PM
This version of Fiesta is specifically for the USA, Canada and Mexico. In another version of fiesta, there are areas specifically designed for PvP, and I think it sounds mediocre at best. You can check it out here if you'd like - http://fiesta.gamengame.com/system/battle.asp
There is also another pk system in the korean version of the game, 2 pking ways both with there own advantages and disadvantages
the other pk system is at http://fiesta.gamengame.com/system/freebattle.asp
crusader26
11-28-2007, 03:48 PM
well if any of you have ever played runescape, theres a wilderness where you can attack other ppl based on how deep you are and what level you are. i thnk maybe an idea along these lines wouldnt hurt
Korthiera
11-28-2007, 04:16 PM
Not really ... the lvl 30's would have to go to the lvl 60 area to be attacked ...
Each level has there own area and from there they can decide to PK in high levels, but are disabled from attacking in lower; allowing noobs to continue growing and arrogant dudes to continue being owned in levels above them...
sounds good to me
also the idea of PK exists only in forum as far as i can see so if it does go to the board of game makers of fiesta then they would probably put about 50x more thought into it.
lordofporn
12-01-2007, 03:33 AM
There's always the on/off PK option. Star Wars Galaxies had it.
If you wanted to PK, you went to an NPC and declared yourself open to war (either Imperial or Rebel). You could also go back to an NPC and "hide" your allegiance and not be part of PKing (There was a cooldown time, so people couldn't just dodge retribution by going non-PK after killing).
I'm not big on PKing. I've seen the abuses WAY too much. Seperate PK servers are a good idea for those that like non-stop slaughter.
I don't want to see it forced on us all though.
dude SWG was awesome! that being said, yea this pk system worked pretty well, i was just about to mention it!
Setokira
12-01-2007, 04:02 PM
WoW Has the samew thing though u it's an opttion, u go to optiions and selsct weather not u want to pk or be atcked if u have pk u cnt atck or be actk and if u have pk on u can be atcked and atk, also i think Wow Has global pk as well, not severs. Gertnally wqhen there is a sever JUST FOR pk if u go in there u expect to get pwned and to pwn some ppl ur self.
http://bestuff.com/images/images_of_stuff/210x600/invader-zim-10789.jpg
ChaosErebus
12-01-2007, 04:06 PM
Yeah i think it would be more fun to have a pk system or opinion but i think it should be more of a duel then just being able to walk up and start hitting them.