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Projekt
11-03-2007, 03:49 PM
Hey,

I guess we're all aware of the fact that SoS is a, more or less, another version of Ragnarok Online.
I won't say that it's dramatically bad, but the way SoS is right now... let's say it needs more fire. It's just a straight line of gaming, without any branches or curves.

Why?
A - The skill system. It's a good idea to sell skill books, but... A game can't maintain fun if there are no different templates. Right now every player, of each class, is the same. They have same skills, same powers, same playstyle.

B - Attributes. 1 Attribute point each level up won't let much space for own adjustment of the character, especially because there are certain requirements for the classes.

C - Equipment. The equipment is class based, which leaves 0 room for own interpretation, you are bound to the certain sheme of that class. Sure there are some special items, which would be another point for my list.

But that shall be enough for now.

If a gamemaster responds to this thread in receptively, I will complete the list and add suggestions.

- Projekt

P.S.: Yes, I'm aware of the fact, that this accout does not take part in the beta, just in case you should check it. Although I've registered a few months earlier, just for SoS, I did not get an invitation, so I created a new one, till the beta opens - But I am playing this game.