View Full Version : Outspark is disrupting fiesta's balance
aramil_001
07-21-2009, 03:52 PM
Is it just me, or has leveling gotten a bunch easier there days.
A few months back, most people (including me) had to accually work to level. Now Izyel tower has come out, leveling has gotten a lot easier. It's to the point, where people are leveling so fast that it's disrupting the balance. To put in perspective. I have a level 65 charater, and in one day, ONE DAY, I got asked by 90 diffrent players to power-level them in the level 60 abyss. To make things even worse the stupid scammers, (which we all hate) are getting into Elderine. Back to the subject. Some people can level 10-20 levels in 1 day, when it took 1 to 2 weeks to do the same thing. Some people have claimed that the got through 5-10 levels in less time than a KQ. Yes I have some alt's, and I have played in Izyel Tower, and what really annoyed me, was on how easy it was to level my charater.
Before they (Outspark) implement some random map that is like (Izyel Tower) into the game, they should check out other glitches in the game. For example, going back to the levels 60's they challenging rating for level boost's dramatically, and the rewards for them absoutly stink.
For all of you who do not know, the level 60's and up, are mainly based on repeatables, and the rewards, as I will say again, the really do stink. But Outspark should even things out before they add something drastic, they would need to concider the load it would put on the higher levels. I AM NOT SAYING THAT OUTSPARK SHOULD NOT MAKE THE HIGHER LEVELS EASIER. I am only saying that they should improve the aspects of the game, before they just add a map in, and add a bunch of new glitches that, would "pool" with the other glitches.
Firstly I am not accusing Outspark of lazyness. I know that it would a lot of man power to fix all of the glitches that could happen in Fiesta. I am just saying that Outspark should not "jump the gun".
The next Issue I would like to address, is the fact the peple in the game are way too overpowered. For example, it is readly easy to aquire a +9 weapon, shield, and or armor. Also there are various Sprk Cash Items you can use. I understand that Outspark needs to make money some how, but there should be restrictions of when and where you can use them. First, PvP KQ, they are ment to test your charaters strength, SC ruins the KQ. Second, Guild Wars; to think that during a guild war, two level 40's would lose 3 guilds that were warring them, but the 3 guilds each had at least a level 80 or above. All 3 guild lost the war, due to the fact that the level 40's had SC pots, and other enhancement supplies on them.
I am done with this rant now. My hands hurt.
Flyesong
07-21-2009, 04:12 PM
very sweet essay Aramil
I agree on the points that you make here.
in my opinion it was already easy to level during the 20s and 30s. so why change that and make it even easier. It will in my opinion add to the unrest of the upperlevels. they have tried extremely hard to achieve the levels that they have and now there are people breezing past them because of the tower. my mage character was able to level 4 times in one hour. and i was moving slowly!
repeats are horrible!
repeats are horrible!
repeats are horrible!
on the other hand Outspark has probably added to the amount of people playing fiesta because of the easy leveling. so it is good for them! more people want to play when the game is easier! it is kind of a fact. almost noone wants to play a game that you cant beat.
my opinion varies depending on which character i am playing at the moment. when i play my mage it is good for me bacuse i am in the perfect leveling zone. 4 levels in an hour is great!
but when i am on my fighter i see that- being a level 53- i just missed leveling like that. also i miss out on the free blue drops that everyone has been running around with lately.
so sure
outspark can fixt the other things first that are problems in the game but then
mabe give the levels 50-60 something cool to do too!
aramil_001
07-21-2009, 04:18 PM
[QUOTE=Flyesong;2526448]on the other hand Outspark has probably added to the amount of people playing A because of the easy leveling. so it is good for them! more people want to play when the game is easier! it is kind of a fact. almost noone wants to play a game that you cant beat.
QUOTE]
Your comment is noted, but anyway, there is no end to Fiesta, so you cannot beat it. But the higher you level is the harder it should be to level. Izyel Tower, amkes almost 30 levels seem easy, then bam, no more Izyel quests, and you give up, because it's hard.
Flyesong
07-21-2009, 04:26 PM
[QUOTE=Flyesong;2526448]on the other hand Outspark has probably added to the amount of people playing A because of the easy leveling. so it is good for them! more people want to play when the game is easier! it is kind of a fact. almost noone wants to play a game that you cant beat.
QUOTE]
Your comment is noted, but anyway, there is no end to Fiesta, so you cannot beat it. But the higher you level is the harder it should be to level. Izyel Tower, amkes almost 30 levels seem easy, then bam, no more Izyel quests, and you give up, because it's hard.
also noted.
which is why i said that the level 50-60s should be given a chance to level as such now.
and i know how it feels to not be able to level easily. going back and forth from my two characters often makes me angry because of how easy it is to catch up.
tinakatrina
07-21-2009, 04:36 PM
I agree with what he is trying to say. I started to create more characters n i got from level 1 to level 20 in almost 2 n a half to 3 hours.
i also agree with the Izyel Tower thing too. I did that one time and that was what helped me level once or twice. And also, the fact that the tower can only have a group in it is rediculous. It says its "full" when you try to get in...okay so people are supposed to wait there until its cleared? its a waste of time when you could be leveling and finishing up the quests. Why Couldnt it be set up like it was a KQ but obviously filled with more monsters.
Another thing to agree with; the glitches. More and more of them are comming up. I bet you guys know it too. The "Stronger" quest at Shutian for level 20 has, obviously, got to go.
Yet ANOTHER thing to agree on is the fact that Outspark is "jumping the gun." Im not always going to be over here at my pops house so i cant always play Fiesta but durring the school year i come here, and through this last year, there was a point when every day there was something new. There was always a new patch. There was always a change that was hard to get used to in the game.
Speaking of change, the new layout for Outspark profiles is a mess, but i have some ideas. If u want to improve it to make it not such a mess, then color code things. Like that cool green color that you guys had on the last layout for comments and for our "about me" you could have it a baby blue. I dont know, just some ideas. As of right now the layout has too much white everywhere. Im having to go through the page a few times just to find ONE thing. Also, the profile views are gone, you have to click icons to view things like your information. I will tell you a few good things about it though. The little envelope in the box is pretty cool for an IM. Pat that person on the back who thought of that idea :D.
I have another good idea for you guys though on the IM topic. instead of that little bar that goes across horizontally on the bottom of our computer screens to tell us about who's online, you could just box the persons picture with a color to say they're online instead of having to wait even though the page is loaded for that little bar.
And another thing on the leveling part. If people believe that leveling is so easy in the begining levels and then get all happy, then start to notice it gets so much harder in a snap, then people are going to want to quit.
Just so you guys know im going to stay off Fiesta until it gets fixed. In the mean time i will be playing Perfect World. I love Fiesta and obviously Aramil001 does too. We want the game to be fit to everyone and we dont want an absolutely great, fun, and awesome game to get to be a game where we, and im sure others, wont want to play.
I hope wat i had to say and what Aramil001 had to say was enough for you to go back, and take a deeper look at the situation. Thanks for reading :)
siblyx
07-21-2009, 04:44 PM
Some people can level 10-20 levels in 1 day, when it took 1 to 2 weeks to do the same thing. Some people have claimed that the got through 5-10 levels in less time than a KQ. Yes I have some alt's, and I have played in Izyel Tower, and what really annoyed me, was on how easy it was to level my charater.
Are you kididng ? LOL ,
Dude seriously go whine somewhere else if u know how to play you woulden't take 1 or 2 weeks to lvl to 20. Plus there are or there were guides before.
Just this seems like a crying thread to me.
Seriously Useless,
suifoon
07-21-2009, 05:13 PM
In the mean time i will be playing Perfect World. I love Fiesta and obviously Aramil001 does too. We want the game to be fit to everyone and we dont want an absolutely great, fun, and awesome game to get to be a game where we, and im sure others, wont want to play.
I hope wat i had to say and what Aramil001 had to say was enough for you to go back, and take a deeper look at the situation. Thanks for reading :)
LOL, the only reason I came to Fiesta was I quitted Perfect World when they added the Cash items which totally unbalanced the game. I was in Reign of Chaos one of the top guilds which the leader quitted too with many other players because of the cash items. And your saying Fiesta is unbalanced. -_-
Some people can level 10-20 levels in 1 day, when it took 1 to 2 weeks to do the same thing.
Funny, few months ago, took me only 7 hours to get to level 20. In fact, almost every MMORPG takes only 1 day to get to lvl 20. You must really be bad at MMORPG if it takes you 1-2 week to get to lvl 20. Unless 1-2 weeks meaning less than 30min each day...
aramil_001
07-21-2009, 05:19 PM
Are you kididng ? LOL ,
Dude seriously go whine somewhere else if u know how A you woulden't take 1 or 2 weeks to lvl to 20. Plus there are or there were guides before.
Just this seems like a crying thread to me.
Seriously Useless,
"Firstly several people I know, whos name I will not disclose, have claimed to have leveled during that time. Also I am not whineing, I am meerly stating the facts as they are. The game has a long way to go before it can sastify everyone. I am just stating what could be improved.
If I was whining, I would have used small words. I never said that it took me 1-2 weeks to level, learn to read!
Read and Rebuked!"
Scratch that, I have been playing for almost 1 year now!!! It did take me a lng time at first, t0 level, cuz fiesta was my first mmo; but im talking about now, and how leveling is just too easy.
aramil_001
07-21-2009, 05:23 PM
A, the only reason I came to A was I quitted A when they added the A items which totally unbalanced the game. I was in Reign of Chaos one of the top guilds which the leader quitted too with many other players because of the cash items. And your saying Fiesta is unbalanced. -_-
Funny, few months ago, took me only 7 hours to get to level 20. In fact, almost every MMORPG takes only 1 day to get to lvl 20. You must really be bad at MMORPG if it takes you 1-2 week to get to lvl 20. Unless 1-2 weeks meaning less than 30min each day...
It' only took me 4-5 hours to get to level 20 with my alt's, what I am saying is that people who worked hard to level, and, now what took day's, or maybe even weeks, now can see people nearly catch up to them in one day.
I never did say that it took me 1-2 weeks to get to level 20.
Read and Rebuked!
aramil_001
07-21-2009, 05:27 PM
[QUOTE=aramil_001;2526463]
also noted.
which is why i said that the level 50-60s should be given a chance to level as such now.
and i know how it feels to not be able to level A. going back and forth from my two characters often makes me angry because of how easy it is to catch up.
yes! finally some people get it!!!
ajayyyy
07-21-2009, 05:38 PM
Outspark rushes things, they care about their cash shop more then their actual glitches and bugs. They put helga in before it was supposed to come out, and they rushed the cap raise like crazy.
It's true, many people were complaining that there was no cap raise, but seriously? Half the quests were bugged when cap raise first came out.
Face it, all outspark wants is more money.
bjzee1
07-21-2009, 06:11 PM
honestly??? (Saying that to ajayyy) so many things have improved lately... especially CSR hal :D on my most recent ticket, i got a reply in 15 minutes :D its still going on, but i get 1-2 replies a day. Another thing is the earn free sparkcash thing.... has gotten alot better... stop complaining about what outspark hasnt done and realise what a great job they're doing at improving some things.... *pats OS on the back*
ajayyyy
07-21-2009, 06:36 PM
Yeah im serious. If you look back to early 09, barely anything was glitched. Everytime outspark tries to patch something, another thing messes up. Yeah okay fine, they're trying, but trying doesnt replace the wasted hours. I spend money on this game buying cash shop items, the least they could do is extend or give back the hours the servers go down, but nope. They want money.
and just because you get a response from a ticket in 15 minutes doesn't mean they're improving...
Bonthra
07-21-2009, 10:48 PM
Yeah im serious. If you look back to early 09, barely anything was glitched. Everytime outspark tries to patch something, another thing messes up. Yeah okay fine, they're trying, but trying doesnt replace the wasted hours. I spend money on this game buying cash shop items, the least they could do is extend or give back the hours the servers go down, but nope. They want money.
and just because you get a response from a ticket in 15 minutes doesn't mean they're improving...
O.o '09? Ajayyyy nub
Angels
07-21-2009, 11:15 PM
Are you kididng ? LOL ,
Dude seriously go whine somewhere else if u know how to play you woulden't take 1 or 2 weeks to lvl to 20. Plus there are or there were guides before.
Just this seems like a crying thread to me.
Seriously Useless,
Im seriously waiting for the peeps who read that line to read it again more carefully.
Some people can level 10-20 levels in 1 day, when it took 1 to 2 weeks to do the same thing.
He didnt say lvl 1 to 20 he said leveling 10-20 levels like for instance level 20 to 40, 30 to 50 etc.
I love the reading skills of some people ^^
PS. I tihnk a nerfing is in order for th tower tbh, at least make it so you have to do some other quests than just iyzel.
Bonthra
07-21-2009, 11:17 PM
Many MMORPGs allow players to quickly reach the maximum level. It appears Fiesta is heading in that direction. Mind you, some of those games, if not all, have end-game content. Perhaps Fiesta is heading in that direction, too?
wnr.72
07-21-2009, 11:29 PM
Mind you, some of those games, if not all, have end-game content. Perhaps Fiesta is heading in that direction, too?
Ooooo! You mean I can finally quit playing?! O.O (jk)
But the balancing issues have been there for awhile now...and as I agree that the tower thingy takes away from some of the game aspects, as stated it is a waste of time to stand there and wait like three hours to get in...in that time I could go up atleast 1 lvl in the 40's...and easily from lvl 10-20.
If they had a simliar tower or DT for lvls 90+ I think that might help...cause as i understand it there is a lack of quests beyond 91? O.o
I agree full heartedly that the game caters to the lower lvls more than the higher ones...hmmm...*goes and starts a noob*
doritosbandito
07-21-2009, 11:32 PM
[QUOTE=Flyesong;2526474]
yes! finally some people get it!!!
the added problem with the tower and ppl lvling so fast
1 they have to work as a team
2 they get used to working with such team
3 afterwards they dont know whow to play on their own
4 and here is the problems for 60x + "WILL SOME PLEASE POWER LEVEL ME"
5 its just sickening
Bonthra
07-21-2009, 11:36 PM
Ooooo! You mean I can finally quit playing?! O.O (jk)
But the balancing issues have been there for awhile now...and as I agree that the tower thingy takes away from some of the game aspects, as stated it is a waste of time to stand there and wait like three hours to get in...in that time I could go up atleast 1 lvl in the 40's...and easily from lvl 10-20.
If they had a simliar tower or DT for lvls 90+ I think that might help...cause as i understand it there is a lack of quests beyond 91? O.o
I agree full heartedly that the game caters to the lower lvls more than the higher ones...hmmm...*goes and starts a noob*
I, for one, don't mind the lack of quests for 90+. I'm "old school" and remember the days when it took forever to level to 20. I don't mind grinding in an insane AoE party where it takes forever and a day to level. It's what I was "raised" on in Fiesta.
I don't mind not capping yet. I've been capped thrice. It's dull. I see no reason to rush to 105, nor shall I do so. I'd rather enjoy my slow trek towards cap AoE by AoE. I'm part of the minority, I know.
tronkeee
07-21-2009, 11:46 PM
outspark can fixt the other things first that are problems in the game but then
mabe give the levels 50-60 something cool to do too!
I disagree with the something cool for 50-60 to do. Imagine a newbie breezing past 20-50 without any idea how to play his character properly. Then he gets to 70 easily as well because of another new instance dungeon. I don't think thats fair to people who work the socks off in the past to get there. Keep things as it is now, and those who cannot bear the levelling in the mid levels will give up
pikafanisvocal
07-22-2009, 12:26 AM
Another dumb thread filled with misconceptions.
aramil_001
07-22-2009, 04:16 AM
I, for one, don't mind the lack of quests for 90+. I'm "A" and remember the days when it took forever to level to 20. I don't mind grinding in an insane AoE party where it takes forever and a day to level. It's what I was "raised" on in A.
I don't mind not capping yet. I've been capped thrice. It's dull. I see no reason to rush to 105, nor shall I do so. I'd rather enjoy my slow trek towards cap AoE by AoE. I'm part of the minority, I know.
I agree with you in the aspect of low leveling. But it's the fact that people level way to fast. Personally, I don't really care if Fiesta has a end. If it does, I won't finish it. But what I am trying to say, is that people are leveling to fast, then get stuck because they are not simply prepaired, to do that kind of leveling. Example: leveling in the 1-10's, thatss what Izyel Tower makes almost 20 progressivly hard, not much, but in essince, it's training you. But depending on where you start the Izyel Tower Quests, you skip a lot of that expierence. then you hit the road block, some where in 4x. (This does ot apply to anyone who did start the quests in 4x.) you will hit the area, where you need to do a dicent sum of expierence. But people who do Izyel tower, won't have that type of expierence, unless they are working on a alt, and have high level mains. But still I dislike Izyel Tower.!
aramil_001
07-22-2009, 04:23 AM
Another dumb thread filled with misconceptions.
I am just saying that outspark should improve before adding a whole lot of other stuff, that adds to the amount of glitches that is already promament.
If you dislike what I am saying, don't comment.
Read and Rebuked!
RakItUp
07-28-2009, 07:19 AM
Just to point this all out...dont blame OutSpark, they just host the game on the website. OnSoft is the real publisher (When you first open the Fiesta window with the server list look at the bottom of the screen, there's my proof.) :3 Just makin sure everyone knows that. OS Doesn't have a HUGE say in everything that is put into the game (so I would imagine,) They would just patch what would be given to them by OnSoft. (If i'm wrogn tell me so I don't look like as much of an idiot as I would feel) :eek:
THr3eS01di3Rs
07-28-2009, 07:25 AM
Im sorry but this game needs to be this easy...getting from level 1-20 should be able to be done in one day. Getting from 21-60 should take only a month, because the fact is 61-80 takes months, and getting from 81-90 takes even longer. 91+ is impossible without SC items.
To make leveling more harder then it aready is would be stupid.
lysol_attk
07-28-2009, 08:10 AM
i finished all my tower quests and now i enjoy the game more than when i had them, i like doing normal quests more i mean i know its slow leveling but you get to enjoy the game more and do more and for the tower yeah its good xp but its boring waiting outside 30 minutes to 2 hours just to get in for 1 quest which will get you 1 level
zipiouch
07-28-2009, 09:09 AM
i know, theres a simple solution 2 this. OS traps all the noobs in BZ and we'll just go in there and spam kill them til they finally decide 2 quit~! >D
I like games that challenge me to the point of almost wanting to give up, but that just gives you a reason to keep trying! (Take Helga for instance. Incredibly hard at first.)
The Tower of Iyzel was OnsOnSoft's way of making it easier to progress through levels 20~50, though you really don't end up making much money if you do it that way. I don't mind it that much, because abyss gives great exp and money for anyone anyways.
caliab
07-28-2009, 10:59 AM
Is it just me, or has leveling gotten a bunch easier there days.
A few months back, most people (including me) had to accually work to level. Now Izyel tower has come out, leveling has gotten a lot easier. It's to the point, where people are leveling so fast that it's disrupting the balance. To put in perspective. I have a level 65 charater, and in one day, ONE DAY, I got asked by 90 diffrent players to power-level them in the level 60 abyss. To make things even worse the stupid scammers, (which we all hate) are getting into Elderine. Back to the subject. Some people can level 10-20 levels in 1 day, when it took 1 to 2 weeks to do the same thing. Some people have claimed that the got through 5-10 levels in less time than a KQ. Yes I have some alt's, and I have played in Izyel Tower, and what really annoyed me, was on how easy it was to level my charater.
The next Issue I would like to address, is the fact the peple in the game are way too overpowered. For example, it is readly easy to aquire a +9 weapon, shield, and or armor. Also there are various Sprk Cash Items you can use. I understand that Outspark needs to make money some how, but there should be restrictions of when and where you can use them. First, PvP KQ, they are ment to test your charaters strength, SC ruins the KQ. Second, Guild Wars; to think that during a guild war, two level 40's would lose 3 guilds that were warring them, but the 3 guilds each had at least a level 80 or above. All 3 guild lost the war, due to the fact that the level 40's had SC pots, and other enhancement supplies on them.
I am done with this rant now. My hands hurt.
^Yeah I understand your view as it is shared by many people. Leveling at lower levels made easier? I say they better enjoy it while they can. Have fun as they get higher. :rolleyes: especially if they lack sparkcash. And yes, so long as the PKers and Bullies can pay the big bucks to own others, I'm afraid there won't be a change to the overpowered players.
And another thing on the leveling part. If people believe that leveling is so easy in the begining levels and then get all happy, then start to notice it gets so much harder in a snap, then people are going to want to quit.
^That is a possibility. Honestly...and maybe it's just how my mind works but I think OS's hope is make lower levels easier so that by the time players get to the point where quests aren't rewarding much and whatnot people will have been so spoiled by the quick leveling they might just wanted to buy up the cashshop for ways in which to continue the quick leveling spree. :)
I disagree with the something cool for 50-60 to do. Imagine a newbie breezing past 20-50 without any idea how to play his character properly. Then he gets to 70 easily as well because of another new instance dungeon. I don't think thats fair to people who work the socks off in the past to get there. Keep things as it is now, and those who cannot bear the levelling in the mid levels will give up
^And that my friend is the downside. The most unfortunate part of all. Players that don't know how to be good at this game because they've leveled too fast to know how to use their skills effectively. You know a lvl 1 person came to me in fbz and had the nerve to ask me to plvl them from level 1-12! And to give them 300s. And asked me how much sparkcash I had! -_- I swear people get lazier and lazier it's upsetting. Asking to be plvled at level 1? Couldn't believe the nerve.
i know, theres a simple solution 2 this. OS traps all the noobs in BZ and we'll just go in there and spam kill them til they finally decide 2 quit~! >D
Lmao Zippy
.SAD.PANDA
07-28-2009, 11:18 AM
That's exactly what I was thinking.
I stopped playing Fiesta 1 year ago (mainly because of the tons of new patches and instability of the servers). I played 1/2 year (and I played a lot during that time!) to get my main to level 66. And now, as I came back and started a new character on a new server, I'm level 46 - and I have randomly been playing for 5 days. This game as become so much easier, it's horrible. Not only the tower quests, which give you a few levels per quest you turn in - but also that aggro has been taken off from speedy slimes, boogies etc.
I still remember how many times I died at early levels because 2 or 3 of those were attacking me! That was a nice game experience and it's lost now for all those who come new to Fiesta now.
Leveling my first character up to 20 was an adventure which I miss now, because the game has become so easy. It's not anymore difficult to get a high level.. when I remember the old days on Teva, everyone looked up to the 60+ players and admired them; today this seems to be quite low, regarding to all the 80+ or even 90+. So, to be honest, I was quite disappointed when I returned to this game, as I didn't think that I would have got so easy.
@THr3eS01di3Rs - sorry, but unfortunately I can't agree with you. A game needs to be a challenge for me, and 1 year ago it was also possible for many, many players to reach level 79 - without tower.
virgilkane
07-28-2009, 01:14 PM
lvl 1-20 is achievable in a very short amount of time with proper planning and now with the tower lvl 50 can be reached in a day meaning that all the Newbies just create more mid-level Noobs since they don't have time to properly learn how to play their class.
Tamlinari
07-28-2009, 01:43 PM
I made a character and decided to see how long it takes me to get to level 40.
Ok, I started out a level 1.
I went and got every quest and finished them and when I got to level 5 in about a half hour I went and applied for King Slime KQ.
The first win on the first try of a late KS KQ got me to almost level 8.
I went and got all of the available quests and finished all of them.
Now I was at level 10.
The second KS KQ got me to level 12.
This has taken all of about 2 hours total.
I went and got all of the available quests and finished all of them again etc.
To get to level 20 took me a total of about 5 hours of steady game play.
Now I went and got the first tower quest.
That got me to level 21
and the second set got me to level 23.
The third to level 26. etc.
I have not factored in the time spent waiting but the grand total not including the waiting time is about 7 hours to get to level 40
and I still have more quests to go which will probably get my character to about level 44 or 45.
So I calculate about 9 hours or one whole day of steady game play will get you from level 1 to level 45.
:D
Pretty neat, huh?
BloodMage78
07-28-2009, 02:26 PM
Lol
Then they get out of the tower and get a taste of the real way to level.
They either quit cause no1 wants to plvl them or they stay and decide to start learining how to use their own class. Or they just keep making new chars and getting to 50 cause it makes them feel like they own the game :)
Someone was making fun of my friend cause she was lvl 35 and he had a lvl 5x and a lvl 4x. Like what was said before. It's really no big deal to have a level 5x now a days. My main char is 74 right now and i still dont feel that im high enough level to say that I "own the game" like some people do.
Also like Bonthra said, who says its a race. Whats the fun in getting to cap on your main and then just sitting there til they raise the cap. Honestly i like taking my time kiting TR or 9x abyss or even 7x abyss. Also in grinding slowly, your going to be making lotsa money. Every 10% i grind in 7x abyss i make about 500s. This adds up pretty quickly. thats 5g per lvl.
Back on topic. The tower does create those nubs but there's really nothing WE can do about it. Outspark doesnt have anything to do about it either. OnsOn soft gives them the patch, Outspark applys it.
Edit:
And since when did lvl 10-20 take weeks. o.O
I joined when this first started and I really dont think it took me a week to get to 20...
I quit after i got to 20 tho lol
then came back about a year ago and continued
redone111
07-28-2009, 02:29 PM
who gives a crap about balance, if you dont like fiesta get a new game.
BloodMage78
07-28-2009, 02:30 PM
who gives a crap about balance, if you dont like fiesta get a new game.
True statement lol.
If you have a problem no one is holding you hostage here.
Don't like it then theres the next site ----------->
Have fun ;)
redone111
07-28-2009, 06:54 PM
Lol -fist pump- i killed a thread (:
linkin_park1
07-28-2009, 09:48 PM
Outspark rushes things, they care about their cash shop more then their actual glitches and bugs. They put helga in before it was supposed to come out, and they rushed the cap raise like crazy.
It's true, many people were complaining that there was no cap raise, but seriously? Half the quests were bugged when cap raise first came out.
Face it, all outspark wants is more money.
Uhhh duh? thats how life is. this game wouldnt be f2p if they did make money somehow-_-
Yeah im serious. If you look back to early 09, barely anything was glitched. Everytime outspark tries to patch something, another thing messes up. Yeah okay fine, they're trying, but trying doesnt replace the wasted hours. I spend money on this game buying cash shop items, the least they could do is extend or give back the hours the servers go down, but nope. They want money.
and just because you get a response from a ticket in 15 minutes doesn't mean they're improving...
Uhhh try earlier like before they implemented that huge patch in 08 i think. and if your gonna whine about spending money then stop spending it? i mean its not like you have to if your gonna complain about it.
Just to point this all out...dont blame OutSpark, they just host the game on the website. OnSoft is the real publisher (When you first open the Fiesta window with the server list look at the bottom of the screen, there's my proof.) :3 Just makin sure everyone knows that. OS Doesn't have a HUGE say in everything that is put into the game (so I would imagine,) They would just patch what would be given to them by OnSoft. (If i'm wrogn tell me so I don't look like as much of an idiot as I would feel) :eek:
This is true. they have no real say on what to put in this game to an extent. so they cant aply major changes without OnsOn aproving it.
So everyone LEAVE OUTSPARK ALONE they try mkay thanks bye
Ariandra
07-28-2009, 10:31 PM
Is it just me, or has leveling gotten a bunch easier there days.
A few months back, most people (including me) had to accually work to level. Now Izyel tower has come out, leveling has gotten a lot easier. It's to the point, where people are leveling so fast that it's disrupting the balance. To put in perspective. I have a level 65 charater, and in one day, ONE DAY, I got asked by 90 diffrent players to power-level them in the level 60 abyss. To make things even worse the stupid scammers, (which we all hate) are getting into Elderine. Back to the subject. Some people can level 10-20 levels in 1 day, when it took 1 to 2 weeks to do the same thing. Some people have claimed that the got through 5-10 levels in less time than a KQ. Yes I have some alt's, and I have played in Izyel Tower, and what really annoyed me, was on how easy it was to level my charater.
I was all excited about Izyel Tower. Went in with a level 20 something alt and after racing all the way up to level 30 in just a few minutes, felt rather sick to my stomach. I felt it was cheating and about as useful as power leveling is. Which means, not at all. Did I learn to better use my skills? No. Did I learn a bit about exercising patience doing the more boring quests? No. Maybe if I had gone in with a group of people who were all at my level it would have been more of a challenge and more of a learning experience.
I'd heard the drops were going to be fantastic and you could get really awesome armor and weapons. Did I? No, and neither did anyone else in my all guild party. I'd heard of people cheating others out of the drops as well, but since we'd all been with each other on Apoline for years, I knew this bunch was honest. We were all pretty bummed out.
Then we found out that as long as one party member remained inside, the others, myself included, could race back, turn in a quest, and get more quests and just pop right back into the tower. Was this fair to the mob waiting to get in for their FIRST chance? No.
So basically, I was able to skip all those piddly little boring quests and kq's I could have learned something from without learning a thing except how to cheat.
Don't get me wrong. I think it's a great idea to have a place like Izyel for lower levels. But somehow it's got to be made a bit different, so you actually do learn what skills are going to work in different scenarios and what ones won't. Am I going in again? Actually, yes. I and my partner will duo it and see how far we can go. We are both about the same level. Maybe that will even the odds a bit more and be more of a learning experience for this alt. (First time really trying to learn how to be a GOOD dd.)
As for how it used to be, I so remember the days when you couldn't even THINK of walking past some monsters at lower levels without getting clobbered. It took FOREVER to level and many, many times of being killed before you actually got it right, (or got lucky). There were fewer enhancements you could buy so it was learn your skills or die, or maybe learn your skills AND die. And I never, ever want to go back to those days again!
But I do think some thought needs to go into how much enhancing you should be able to buy. At the moment the wins go to the wealthy, not just the average player with a tight budget. They can literally buy their way to the top in pretty much any challenge, quest, event or anything else the game has to offer. Win a million in SC? Sure, if you can spend almost that much to start with getting there.
TinyHowie
07-28-2009, 10:33 PM
First, Outspark is only an agent company, they don't do glitch fixes, the Korean do. New contents are made by the Korean, although IP is held by the Japanese, and I forgot their names. Outspark reports the glitches and whether the Korean decided to give you the latest patch is of their choice, and I never liked the way they work, after knowing some of the inside stories.
Now back to the level thing. You see, the Asian version is already hitting level 150, the English version is like 3 years behind. You gotta deal with the fact that your level 60ish will be phenomanal as new content is being added. What outspark done well is that they raise the xp from quests by a lot so you could go up to level 100 sooner rather than being stuck on 40ish. What's the point of level 100 content when most people weren't even close to 80? In Asian version people simply quited or went to private servers cause it's just too much pain to level beyond 60, be glad that Outspark care for you.
As the Korean approved more, you'll get more content updates, and glitch fixes if they got their lazy asses working.
doritosbandito
07-28-2009, 10:45 PM
First, Outspark is only an agent company, they don't do glitch fixes, the Korean do. New contents are made by the Korean, although IP is held by the Japanese, and I forgot their names. Outspark reports the glitches and whether the Korean decided to give you the latest patch is of their choice, and I never liked the way they work, after knowing some of the inside stories.
Now back to the level thing. You see, the Asian version is already hitting level 150, the English version is like 3 years behind. You gotta deal with the fact that your level 60ish will be phenomanal as new content is being added. What outspark done well is that they raise the xp from quests by a lot so you could go up to level 100 sooner rather than being stuck on 40ish. What's the point of level 100 content when most people weren't even close to 80? In Asian version people simply quited or went to private servers cause it's just too much pain to level beyond 60, be glad that Outspark care for you.
As the Korean approved more, you'll get more content updates, and glitch fixes if they got their lazy asses working.
boy your a smart one arent you ...maybe you should try reading more in the jobs area where you can apply for jobs with OS hmmm i wonder what a game engineers job is............they make the game and fix bugs in the game hmmmmm just maybe .... read the engineers responsibilities smart one here it is so you dont have to hurt yourself looking for it
Software Engineer - San Francisco, CA - SOMA
At Outspark, you will be an integral part of building the next-generation social gaming platform. We are implementing an innovative business model that showcases fun and involving gameplay merged with Web 2.0 features such as community messaging, cross-game avatars, Web services integration, social networking and more. Your primary role will be to expand our front-end and back-end web technologies, which include payment systems, caching tiers, database/application partitioning, and asynchronous DHTML/Javascript. You will also be involved in designing, developing, and optimizing core application services.
Responsibilities:
•Build and maintain Outspark platform services
•Work closely with game developer partners
•Extend and create innovative front-end and back-end solutions
•Help us meet aggressive performance and scalability goals and keep ahead of dramatic growth
•Help define the Outspark user experience
Qualifications -- Must Have:
•Proven experience in developing complex, high-traffic web applications
•5+ years web application or software development with LAMP stack
•Advanced knowledge of SQL
•Strong understanding of object-oriented design
•Strong written and verbal communication skills
•Excellent problem solving and troubleshooting skills
•BS or MS in Computer Science or related field
•Passion for video games
Nice to have:
•Expert knowledge of PHP and other web-centric technologies
•Javascript / AJAX / REST experience
•C/C++ proficiency
•HTML / CSS proficiency
•Experience creating highly scalable and/or distributed solutions
•Verbal or written Korean language ability a strong plus.
doritosbandito
07-28-2009, 10:47 PM
Software Engineer - San Francisco, CA - SOMA
At Outspark, you will be an integral part of building the next-generation social gaming platform. We are implementing an innovative business model that showcases fun and involving gameplay merged with Web 2.0 features such as community messaging, cross-game avatars, Web services integration, social networking and more. Your primary role will be to expand our front-end and back-end web technologies, which include payment systems, caching tiers, database/application partitioning, and asynchronous DHTML/Javascript. You will also be involved in designing, developing, and optimizing core application services.
Responsibilities:
•Build and maintain Outspark platform services
•Work closely with game developer partners
•Extend and create innovative front-end and back-end solutions
•Help us meet aggressive performance and scalability goals and keep ahead of dramatic growth
•Help define the Outspark user experience
Qualifications -- Must Have:
•Proven experience in developing complex, high-traffic web applications
•5+ years web application or software development with LAMP stack
•Advanced knowledge of SQL
•Strong understanding of object-oriented design
•Strong written and verbal communication skills
•Excellent problem solving and troubleshooting skills
•BS or MS in Computer Science or related field
•Passion for video games
Nice to have:
•Expert knowledge of PHP and other web-centric technologies
•Javascript / AJAX / REST experience
•C/C++ proficiency
•HTML / CSS proficiency
•Experience creating highly scalable and/or distributed solutions
•Verbal or written Korean language ability a strong plus.
srry about the double post
TinyHowie
07-28-2009, 10:49 PM
boy your a smart one arent you ...maybe you should try reading more in the jobs area where you can apply for jobs with OS hmmm i wonder what a game engineers job is............they make the game and fix bugs in the game hmmmmm just maybe .... read the engineers responsibilities smart one
Apparently you don't know how the industry works. Engineers have no say on fixing glitches even if they know how to, and you don't know how the Koreans work, when I have to deal with their idiocy everyday, you moron.
doritosbandito
07-28-2009, 10:51 PM
If it was wrong of me to copy and paste proof that the above person was wrong PLEASE forgive me OS
doritosbandito
07-28-2009, 10:54 PM
Apparently you don't know how the industry works. Engineers have no say on fixing glitches even if they know how to, and you don't know how the Koreans work, when I have to deal with their idiocy everyday, you moron.
looks like another one who needs to learn to read
read the resposiblities of an engineer and where the job is locatede have a glorious day
keimay
07-28-2009, 10:54 PM
I for one im glad for tower i never really knew how to play i never pasted lvl 30+ and i known about this game for 2 years now im 43 and still going stronge
Now im relyin on my self again to level up becuase just yesterday i was 21 i lvled up to 35 without tower
The Tower is the best thing that ever happen to me because i never really liked Kq i fail 85% of the time
doritosbandito
07-28-2009, 10:56 PM
Read the responsibilities yourself egghead, web page engineering, not game engineering. Can you tell the difference? Do you even know where Fiesta Online's from? Gee you are clueless!
hmmm let me see if i can find that button oh ya there it is "contact a [CSR] have a nice day cause i donot apreciate you calling me names which is harrassment
Please watch the flaming. OnsOnsSoft does the developing for Fiesta anyhow. Outspark has to contact OOS and report bugs/glitches and wait for patches.
The engineer job at Outspark is not exactly describing Fiesta, but possibly backend webserver/programming work related to the portal itself. There is a chance they can communicate fixes between themselves and OnsOns, but OnsOns is the one that does it. Outspark also has to follow their contract and keep a watch on what impacts certain modifications will do to the overall Outspark economy.
TinyHowie
07-28-2009, 11:10 PM
Please watch the flaming. OnsOnsSoft does the developing for Fiesta anyhow. Outspark has to contact OOS and report bugs/glitches and wait for patches.
Anyway, really hope you could get more good responses from OOS than NCsoft Shaiya team, cause the English version is really lacking behind by far, but I'm really glad that more servers added with more people playing this game. More content is good, and I long for seeing the level 100+ actions.
virgilkane
07-28-2009, 11:18 PM
First off Outspark only hosts the game so if anything gets broken during a weekly maintenance it's OOS's fault as OUTSPARK only applies the patches they get from OOS.However I do wish that the tower quest XP was nerfed by about 50% so that players actually have to work for their levels and learn how to play their class instead of ZOOMING to 50 in about 1/2 day of steady playing.
Bonthra
07-28-2009, 11:28 PM
Just because they're looking for an engineer doesn't mean they need that individual to do anything with Fiesta. OutSpark is an expanding company, and perhaps they want to make a game they hold all the rights to?
First off Outspark only hosts the game so if anything gets broken during a weekly maintenance it's OOS's fault as OUTSPARK only applies the patches they get from OOS.However I do wish that the tower quest XP was nerfed by about 50% so that players actually have to work for their levels and learn how to play their class instead of ZOOMING to 50 in about 1/2 day of steady playing.
I have to agree with ya there. Maybe if they would add a 12 hour wait timer between tower quests... ;)
Bonthra
07-28-2009, 11:31 PM
I have to agree with ya there. Maybe if they would add a 12 hour wait timer between tower quests... ;)
*Watches as rabid fanboys and girls maul Ian.*
*watches as rabid fanboys and girls maul ian.*
i wish. :(
*Watches as rabid fanboys and girls maul Ian.*
Sometimes I WISH. :(
Bonthra
07-28-2009, 11:34 PM
i wish. :(
Sometimes I WISH. :(
D: Bad day, Ian? *huggles*
Debello
07-28-2009, 11:41 PM
That's exactly what I was thinking.
I stopped playing Fiesta 1 year ago (mainly because of the tons of new patches and instability of the servers). I played 1/2 year (and I played a lot during that time!) to get my main to level 66. And now, as I came back and started a new character on a new server, I'm level 46 - and I have randomly been playing for 5 days. This game as become so much easier, it's horrible. Not only the tower quests, which give you a few levels per quest you turn in - but also that aggro has been taken off from speedy slimes, boogies etc.
I still remember how many times I died at early levels because 2 or 3 of those were attacking me! That was a nice game experience and it's lost now for all those who come new to Fiesta now.
Leveling my first character up to 20 was an adventure which I miss now, because the game has become so easy. It's not anymore difficult to get a high level.. when I remember the old days on Teva, everyone looked up to the 60+ players and admired them; today this seems to be quite low, regarding to all the 80+ or even 90+. So, to be honest, I was quite disappointed when I returned to this game, as I didn't think that I would have got so easy.
@THr3eS01di3Rs - sorry, but unfortunately I can't agree with you. A game needs to be a challenge for me, and 1 year ago it was also possible for many, many players to reach level 79 - without tower.
i couldnt agree more bring back the old fiesta. the old fiesta skill looks as well.
and stop giving orcs steroids : ) we use to be the same size bigger isnt always better
msquirrelj
07-28-2009, 11:49 PM
on top of that i found that guild academies are getting drained by this tower like 50 noobs jump on academy just to steall money and stuff then they ditch toon and creat another eassy way to get loads of money
shihouinkyouhei
07-28-2009, 11:51 PM
I'm a level 101 warlock that owns everything with a Hellgait Wand. The game isn't unbalanced.
virgilkane
07-29-2009, 12:09 AM
on top of that i found that guild academies are getting drained by this tower like 50 noobs jump on academy just to steall money and stuff then they ditch toon and creat another eassy way to get loads of money
True BUT it's up to the person who sets the rewards to set them to what the guild can afford.The "NOOBS" wouldn't be stealing all the money IF the academys were only rewarding enough for characters to get the essentials for each group of levels instead of the OBSCENE amounts that some academies reward.
D: Bad day, Ian? *huggles*
Haha You caught me between ninja edits <_<
Anyways, just spent the past 2 hours updating my sig so it shows you can't log in during maintenance, rather than the server being online. Verrrrry sleepy.
Back OT-
I think some sort of limit for tower would help slow the newer players down a bit, and I really don't like seeing level 40+ that don't know what cure is or how to play their class.
ahtai
07-29-2009, 03:15 AM
Welcome to the reality that old players have been seeing for a long time, unfortunately many have left already. Fiesta baby all the new players where all the old players have a road block with nothing but HARD GRINDING in their path where all the newbies breeze through and say hay that is easy!
They will continue to do so, so life with it.
Now what is changed after I join?
1. Road to Uruga is open; I was too low level to really care then
2. Mining skill and riding skill is built in, no more need to save a lot to buy those skill and horse
3. Less mob to kill for repeated quest
4. Introduction quest give you 1s already, no more short 1s to by your level 20 armor
5. Forest of mist most mobs is immobile
6. Dark Passage is created
7. Mob removed outside gate towards Uruga and people still need to scream I need an uruga scroll to deliver milk
8. Low level production give doubles experience point
9. Abyss open for easy experience and loot, there are some people just tragically spend all their fiesta life in abyss only
10. Monarch system added
11. Guild Academy system added
12. PK system introduced
Is there enough babying already? No. Ok here is the latest tower added.
Panzehao
07-30-2009, 10:37 PM
Well you can say that if you don't like the balance leave, but then OS will have 1 bad customer and that person might share this experance and spread>.> its a chain effect you might not see it but if OS decide to make a way unbalance people will quit and they will loss money.
And the tower...Its nutsXD ya lvl way too fast, seriously with tower 1-60 in a week if you play like 6hr+ a day>.> crazyXD(its also really coz you hit from 20-4x so fast you have no money at all to get your equips and you have people begging for stuff seriously>.> i once saw a lvl 6x in uruga beggin for like 5g... coz he sold all his armor for a +9 2h now he need 5g to get the armor back or he can't train...)
If you guys do read lvling guide lvl 50-70 is mostly all quest i hit 50-60 without having a grind a single lvl.
I started playing in the old school fiesta where you lvl by grinding you *** off>.> and i grinding from 1-60 no repeat(coz by the time i notice the repeat give real exp instead of 100x less than first time it was too late roflXD) I like the old grind pt where you aoe for like 5hr nonestop >=D
Since they put in the tower, y don't they put back the 85 instant too=\ give the higher lvl a place to grind as well.
ahtai
07-30-2009, 11:40 PM
Since they put in the tower, y don't they put back the 85 instant too=\ give the higher lvl a place to grind as well.
Wisper: The 85 experience is back. Yeah for a little less grinding.
.SAD.PANDA
07-31-2009, 02:20 AM
Welcome to the reality that old players have been seeing for a long time, unfortunately many have left already. Fiesta baby all the new players where all the old players have a road block with nothing but HARD GRINDING in their path where all the newbies breeze through and say hay that is easy!
They will continue to do so, so life with it.
Now what is changed after I join?
1. Road to Uruga is open; I was too low level to really care then
2. Mining skill and riding skill is built in, no more need to save a lot to buy those skill and horse
3. Less mob to kill for repeated quest
4. Introduction quest give you 1s already, no more short 1s to by your level 20 armor
5. Forest of mist most mobs is immobile
6. Dark Passage is created
7. Mob removed outside gate towards Uruga and people still need to scream I need an uruga scroll to deliver milk
8. Low level production give doubles experience point
9. Abyss open for easy experience and loot, there are some people just tragically spend all their fiesta life in abyss only
10. Monarch system added
11. Guild Academy system added
12. PK system introduced
Is there enough babying already? No. Ok here is the latest tower added.
don't forget that aggro has been taken from a lot of mobs like speedy slimes, boogies, kebings, jokers, phinos.. also scaffold changed completely, not only that there are no mobs in front of the gate to uruga. in old days you had to deal with a buch of harkans, after these came tons of ogres and finally, you had to survive a couple of jerky king colls.
additionally, the exp for many quests has been raised (especially for repeatable quests) - so even after finishing tower, it's pretty easy to get a few levels per day.
also, there were not those players lurking all day in the abyss, waiting for low levels to kill (as yesterday in the 50+ there was an archer about 70+ i'd say, killing everyone 'for fun'). instead of doing **** in the abyss, people stayed all day long in the roumen battlefields - not to kill everyone, but just to chill and to have some fun.
omg. how I miss the old fiesta. <3
Panzehao
07-31-2009, 02:30 PM
Well i really don't mind people chilling in FBZ i mean you can do it anywhere else they just decide to do it there that is not that big of a deal. And for abyss ya>.> i mean if its people around the abyss lvl pking(though its not nice) its not totaly untolarable but if it like at lvl cap of abyss or teleport in to kill people 10+ lvl under them thats just sad. If they think they are so strong go pk people of same lvl or higher lvl. It shows nothing beside how much you fail if you think killing low lvl is so awsome...
goten10
08-10-2009, 06:10 AM
i LOVE the Tower :P best ever
viia13
08-10-2009, 06:20 AM
i love the tower!it first in my list of leveling!
but if its bugged tower of izzy,i go do some KQ!
p.s. i hav another wizmage!yay!
heres a pic!
http://www.dragonflycave.com/wpay/togetic.gif (http://www.dragonflycave.com/newpay.aspx)
Krusnik02
08-11-2009, 09:59 PM
I want Iyzel to crash and burn in hell *evil fist-waving*.
wastedammo
08-11-2009, 10:20 PM
Not really here to complain, just some issues I would like to see resolved.
Since they added the tower now there are so many people after the same quest level 50 and up. It would be REALLY FREAKIN NICE IF THEY WOULD ADD MORE GREENKIES AND LIZARD MEN! Since the servers are so high it is almost impossible to hit abyss and the high level pkers are having a good time with all the people trying to level. There are endless areas of empty ground where quest monsters could be added and 100 people wouldnt be trying to kill the same monster.
If you are there, in a party or not people move right in, ks and try to blackmail you with a abuse report. Oddly I laughed about it at first untill Outspark sent me the email...That is total BS.
ssj9cata
08-15-2009, 12:52 PM
i have a accont and a other noob has take this wath i have to do?? pls Gm retur my accont pls
ducati748
08-18-2009, 10:36 PM
to me its all looks like a money making strategy...
- allow quick lvling for new players via tower
- once they are done with tower, these players realised they cant survive outside of tower cos they have no money and better items..
- they either quit game or get sucked into the discounted SC items...
- older players get swamped by lower lvls with SC items... they in turn either quit or spent SC themselves..
- or they will take their warth to the forums... (like here)
All in all, if more people are using SC due to tower and stuff, the better for Fiesta.
Expect to see more of these rather than hope that they will be removed...
The only game I ever played that doesnt not require money at all is Subspace. Great fun.
Every other form of entertainment needs money.......
bloodykeena
08-18-2009, 10:59 PM
I have to say, i dont HATE the tower, as it helped me get out of a rut when i was only lvl 28. but i also think that there should be a higher lvl dungeon so that those who had to play there asses off before the tower was around get to have a break and grow a couple lvls. or at least get some decent exp from it.
Dethsdie
08-18-2009, 11:37 PM
im also have more than a year and aramil and flyesong have the reason
the game was more hard because the less exp in quest and kq
that changed in time so why u come and say u lvl in 2-3 hours if didnt play in that time?
dont judge ppl if u didnt was in the same conditions
probably u have reason to in sc i was in an alt in elderine
watching a guild war where a lvl6x wiz was kicking an 8x fighter O.O
so whats fair in that? and wiz was claiming she was the best
u can see ppl asking gifters just to have charms and extenders
and if loose they will said "lol im not charmed" like if ppl was dumb
to noticed the quickly change in def/dex/dmg
Zaiks
08-18-2009, 11:39 PM
I think you are very right about what you're saying, and I have to say I am against the tower. Not only bcuz I'm an older player, but also just the fact that lv 1~60 is waaay too easy now. Without plvling and sc items it should take at least 1~3 months to reach 60 imo.
bloodykeena
08-18-2009, 11:44 PM
lol it took my cleric 2 months to reach lvl 60, but my archer reached 50 in 3 weeks thanks to the tower -.-' needless to say that account has been terminated because i was a fail archer, i really had no idea what i was doing.
tobes11
08-19-2009, 07:55 AM
Anyone can tell me how to get to tower?
I've never been :O
Is it possible to get there 20+?
djvirulent
08-21-2009, 10:06 AM
This game is ridiculously easy compared to WoW, a game where you can do 1-80 in a month if you really wanted. The rotations are simple to the point of being braindead and there really aren't any new or unique mechanics that haven't been in dozens of other MMOs and even single-player RPGs. Honestly though, who at this point hasn't at least done a free trial of WoW and figured out what kind of class they like to play and how to play it on a basic level?
I started a fighter a few days ago and even with the tower bugged I'm 30, about to be 31 though I'm running out of quests that don't involve the damn place. In every way its a simplified version of the warrior class with some of the mechanics of ret pallies (stunning for instance). I've tanked every KQ I've done at least once, and tanking is an utter joke compared to the complexities of WoW's aggro system. You can spam your taunts and the mobs never even look at the DPS. I knew how to play my class from the get-go.
At any rate, forcing people to mindlessly grind mobs for days on end just to get 2-3 levels is poor design and doesn't teach you to play your class...the only way to do that is through out of game research, asking other players and doing instances/KQs. I say kudos to the tower for not making me take a whole damn day to get a level, that is if it worked.
As for you folks claiming that days of beating up on the same mobs is the ONLY way to learn how to play...1998 called, it wants you to renew your Everquest sub. Get with the times.
virgilkane
08-21-2009, 12:26 PM
My Main Issue With THE TOWER OF IZYEL Is The UNBALANCED AMOUNT OF XP THE QUESTS GIVE Not That It Is There As Another Way To Level A Toon.
bojecas
08-21-2009, 03:41 PM
well my point here about the lvling subject is to do a restrain as to high lvls by don't let them enter in low pvp areas. Similar to WoW batlegrounds creating a restriction and by doing so stop the powerlvling business. And the truth is that if u don't go with the scam then those high lvls at the entrance simply don't let one pass. It remindes me of the movie godfather. You pay we protect , you don't pay we pown u and make u stay at same lvl...
that's not fair at all.
would also sugest to really nerf the tower cause delivering the tower quests got me up two lvls. that kind makes the other lvling quests out of date and ppl simply turn they're back on them.
I'm quite impressed as to all the improvments this game as made sense the openbeta.
But i do ask the staff to not sit and simply wait for profits to come. there's always rom for improvments. so basicaly my sugestions for now are:
1. restrain lvls on pvp maps don't allow high lvls on low lvl maps and thus making powerlvling to stop and making more fun to play to those that like that type of gameplay.
2. nerfing the tower as to the exp that it is giving for doing the quests there . also suggest to use the same strategy as to the pvp maps. restraining them to not enter low lvl grounds. (went there with my archer with a much higher lvl then me, a fighter and he simply did it like catching flyes, not funny at all, to easy to do, no challenge.)
3.Please as to the Kingdom quests stop the party matching system and simply create a raid group. nerf the exp given from doing the KQ's quests if needed.Party system in a dungeon creates quite an hostile envirnoment in the KQ's.
4.questing, pvping and dungeons should be equalled as to the rewards either in items or in exp thus creating severall ways to one to lvl up making the game more fun. I'm not agains't nerfing if that makes the game more interesting and more challenging.
if someone doesn't agree i would lovr to read they're reasons.
The-Sakura
08-21-2009, 08:41 PM
I'm so old that I think the repeat quests are a quick-cheat method as well, like the tower XD.
elizacasey101
08-22-2009, 02:53 AM
omg i think they need to take the tower off y cuz they:
1.lvl to fast
2.they lvl to fast that mean no money
3. they hav quest that r filling tthe ques list
i hav a chr in the new server n im so poor cuz i did the tower n i lvl so fast n i can't get quest cuz of the list is full n don't hav time to do it, on my main it took me 8month to get to lvl 76 it not fair i hav to go to all the bad quest n stuff n they just do tower to lvl
when my main was a noob she she fun n ang out wit friend n be in pt that kill the quest stuff n spent like 2 month on 1-20(my noob chr hav like 2 friend hav no time to be in pt r hang idk y lol)
i think it a good thing that the tower is glich n omg ppl on the new server got to lvl 50 in a day wat is ong wit them not fair i want sc to
djvirulent
08-22-2009, 03:52 AM
Oh and another thing I miss about WoW...on the forums you either posted coherently or were made fun of. >.>
Reading you people's posts gives me a literal migraine.
biskywhisky
08-22-2009, 05:31 AM
Seriously, eliza, your grammar is terrible, I had to read the post 3 times to understand lol.
aramil_001
08-24-2009, 03:48 AM
wow! so many people have talked!
Moxxie
08-24-2009, 04:29 AM
Izyel should stay glitched
shadowslayer1234
08-24-2009, 05:01 AM
I agree with what he is trying to say. I started to create more characters n i got from level 1 to level 20 in almost 2 n a half to 3 hours.
i also agree with the Izyel Tower thing too. I did that one time and that was what helped me level once or twice. And also, the fact that the tower can only have a group in it is rediculous. It says its "full" when you try to get in...okay so people are supposed to wait there until its cleared? its a waste of time when you could be leveling and finishing up the quests. Why Couldnt it be set up like it was a KQ but obviously filled with more monsters.
Another thing to agree with; the glitches. More and more of them are comming up. I bet you guys know it too. The "Stronger" quest at Shutian for level 20 has, obviously, got to go.
Yet ANOTHER thing to agree on is the fact that Outspark is "jumping the gun." Im not always going to be over here at my pops house so i cant always play Fiesta but durring the school year i come here, and through this last year, there was a point when every day there was something new. There was always a new patch. There was always a change that was hard to get used to in the game.
Speaking of change, the new layout for Outspark profiles is a mess, but i have some ideas. If u want to improve it to make it not such a mess, then color code things. Like that cool green color that you guys had on the last layout for comments and for our "about me" you could have it a baby blue. I dont know, just some ideas. As of right now the layout has too much white everywhere. Im having to go through the page a few times just to find ONE thing. Also, the profile views are gone, you have to click icons to view things like your information. I will tell you a few good things about it though. The little envelope in the box is pretty cool for an IM. Pat that person on the back who thought of that idea :D.
I have another good idea for you guys though on the IM topic. instead of that little bar that goes across horizontally on the bottom of our computer screens to tell us about who's online, you could just box the persons picture with a color to say they're online instead of having to wait even though the page is loaded for that little bar.
And another thing on the leveling part. If people believe that leveling is so easy in the begining levels and then get all happy, then start to notice it gets so much harder in a snap, then people are going to want to quit.
Just so you guys know im going to stay off Fiesta until it gets fixed. In the mean time i will be playing Perfect World. I love Fiesta and obviously Aramil001 does too. We want the game to be fit to everyone and we dont want an absolutely great, fun, and awesome game to get to be a game where we, and im sure others, wont want to play.
I hope wat i had to say and what Aramil001 had to say was enough for you to go back, and take a deeper look at the situation. Thanks for reading :)
You guys are all totally right. Now, I might not be that experienced in fiesta, but It makes me sad how easy it is to catch up all my characters in fiesta to my 35 archer. It has just turned lame. However, I happen to notice that there are already a lot of glitches in the game that they need to fix aswell as just adding this stuff in. I especially hated it when the Iyzel tower first came out because the servers were all being ovverloaded with idiot spammers and stuff by the tower of Iyzel.
However, based on my point above, I have a statement to make against myself and you guys too. You have to understand, that It's really exciting for a 3x archer like me, when there is an instance dungeon released. That instance dungeon helped me get to 3x, and it helped me get my new pet, my engagement ring, and many other items I had wanted!
Overall, I agree with you in general. Just because they are realeasing things like this, it doesn't mean they can just ignore the fact that there are deadly glitches going through the game, even feeding off of it. They need to fix glitches and make something for higher levels to do to. The Iyzel tower dissapointed me though, because of the fact that at first, it could barely hold any parties, there was a whole wad of glitches, and because I had been excited to level up my archer to like, 8x-9x or even 100x because I wanted to do something really hard, really rewarding, and those two things would make it fun.
edit: please excuse my poor spelling.