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View Full Version : Doping--Only 6 seconds?



RhapsodyAngel
11-05-2007, 09:38 PM
Well I noticed that appearently the Doping skill, as regarded by the skill book, only lasts about 6 seconds for a +10% raise in chances to evade an enemy's attack. This seems like an incredibly little amount of time for a simple 10% increase, especially with how seemingly inneffective the dodge is in general. Especially as you seem to go to more and more dangerous places. Compared to RagnarokOnline, the thief class, which gets a PASSIVE skill(Meaning it's constantly activated upon being learned) that adds up to 25% flee rate(Dodge), and that still hardly does a lot in itself, unless you're fighting monsters 1v2 or 1v1, as well. A 6 second 10% increase in dodge? Doesn't seem very usefull to me. Unless this is a typo for 60 seconds? I'm not sure, I'm level 30 and I haven't used it yet. I can understand 60 seconds, but 6 seconds isn't a very long time span for such a low amount of dodge. The skill, given its description, seems uselss...

Yeah, I sound like a broken record, but whatever XP

RhapsodyAngel
11-05-2007, 10:22 PM
Blah, nevermind, it's just a typo for 60 seconds...

Seriously, Outspark, if you want anybody to take your game seriously fix all the typos and grammatical errors, it's ridiculous O.O