View Full Version : Recently patches don't fix anything =/
sbr999
08-26-2009, 12:27 AM
Ok, not to be rude, but the patches we DL each wednesday don't fix anything. Just adding this-and-that SC items. When they actually correct a bug it's most probably the ever-green 'omg , the tower is buuuuggeeeeed...I can't lvl up!!!:mad::mad::mad:' issue, which kinda ridiculous how much time you invest in fixing 1single thing instead of , let's say adding mobs/kq/dungeon for lvl 100+ (just an example)...or even better: fixing some *cough cough* skills (or animation, but I guess this is not an issue anymore if it ever was for the past 2 years lol)
To sum up all these bla-bla above in some short sentenses:
-fix bugs (skill, animation,etc)...you have a really nice and long list of them alrdy. Why not start fixing them soon 1-by-1 lol?
-no content for lvl 100+ spots mostly humped by 1000000 ppl, no kq, no dungeon, same cookie/charm fest to lvl except for much less exp/hour now lol
GM_Pilkysico
08-26-2009, 12:37 AM
There was no patch today so yeah, it didn't fix anything.
T-PAIN item was patched last week so yeah...
sbr999
08-26-2009, 12:44 AM
So yeah when can we expect a 'patch' then ? *cough cough* :rolleyes:
drigr_x
08-26-2009, 12:50 AM
6 days, 22 hours, 10 minutes?
Icetra
08-26-2009, 12:56 AM
Actually.
The tower's working now...
drigr_x
08-26-2009, 01:02 AM
The tower has been working after every patch for the passed few weeks. it degrades over time. :?
spookyiness
08-26-2009, 01:08 AM
we also have to remember that there's a giant difference between "the tower is broke ya'll" and "i have no idea how to play this game and i believe this is the only way to level, and i can't get it to work"
resigood
08-26-2009, 01:12 AM
tower really working? Oo
i can finally finish the sticky cobweb quest lol
the only 1 i managed to miss before it "broke"
Dthugtherealist
08-26-2009, 03:29 AM
I agree to either double the exp of the monsters for 9x-10x areas make a 10x dungeon or make a 10x instance at least so people can lvl cuz right now the most people r getting is 20% in an hr or 2 and that place is usually packed.
fireyair
08-26-2009, 04:54 AM
I agree to either double the exp of the monsters for 9x-10x areas make a 10x dungeon or make a 10x instance at least so people can lvl cuz right now the most people r getting is 20% in an hr or 2 and that place is usually packed.
20% an hour is alot.
Peace:cool:
Dthugtherealist
08-26-2009, 04:56 AM
yea it is but thats in TOS boss room which is always occupied when people that can't go there need somewere else to lvl.
TheCompanions
08-26-2009, 05:54 AM
I have to agree here, its about 3 weeks now since we had the last bug fix.
I dont really mind if the tower get fixed or not, since I had no tower when I was at that level too, and there are different ways to level.
But fix the skills, animations, drops, exp, ..........
At least 1 new bug daily in Nekos thread but no bug fix'es?
djvirulent
08-26-2009, 06:21 AM
Tower is indeed working again. Thanks for fixing it, despite all the elitist pr!cks on this board. I only got 2-3 levels off it since I'd gotten to 4x without it, but its nice to finally do something other than repeatables.
fearmentor
08-26-2009, 06:49 AM
put it this way... lvl103.. 100%exp card, 70% charmed.. in a duo or trio with everyone pulling at blackbears = max of 4% an hour.
I enjoy grinding I honestly do but stupid bugs really take away from that, but yes lack of content and very slow fixs to anything are degrading the game at high lvl. People get 100 then think oh hey nothing else to do.. erm..
and poof they leave, not all people but alot, t'd just be nice if there were less promises of we're doing this going to go in this direction and just do it? Yes I choose to play the game but that doesnt mean I should just shut up and put up..
thechaz
08-26-2009, 06:54 AM
i would like the dam tower fixed im kinda sick of people complaining about it and i really wanna try it cause i havent been there yet really other than the first 3/4 floors Q.Q
sbr666
08-26-2009, 10:28 AM
lol
the only thing Iyzel tower needs is a red carpet leading to the entancewith a text on it 'INSTANT LVL UP'...Seriously
but to be honest I don't know why I keep posting rants, since nothing gonna change, next week U-boat,U-tube ,slipknot or whatever costume release again lol...
having back the removed mobs ->link: http://fiestaonline.net/guide/listMonster.asp?home=38
KQ or just a dungeon for lvl 100+ or any content are like lightyears away so it seems...Not to mention stuffs promised before like inside resting house map/mode...
bigj3234
08-26-2009, 10:46 AM
I can't say for sure, because I was not around, but the levels between caps (i.e. 79-89 after cap raise to 89 and currently 89-105 since last cap raise) are always lacking content until the next cap raise? Not to say that I think it should be that way...
I'm not sure why people think that these things can be done overnight, or even in a week. You keep asking for new content, but gripe about all the bugs. Most likely, the people that create the new content are also the people that fix the bugs. How can they create new content WHILE fixing the bugs? *shakes head and walks away*
Shadowic2
08-26-2009, 11:03 AM
Not every maintenance will have a patch with bug fixes and new content. These things come in whenever OnsOnSoft is ready to send these over. Some bugs are not so simple to fix, and some can even take months to fix.
Most maintenances are just to make sure things keep running like they should and to do data backup.
Cash Shop items run on their own schedule since Outspark has control over that. Just because OnsOnSoft doesn't send over a patch with fixes for one week doesn't mean that has to delay the release of CS items or sales, unless they planned to specifically release items for a certain update.
steelwind18
08-26-2009, 11:11 AM
guys, today i was in the tower. and guess wat.... IT WORKED. yea me and my party got to the iron golem today. so it does work if u try to make it.