View Full Version : Summon skill:Exp loss
darthnish
08-26-2009, 02:19 PM
Ok so we got warred today and a lvl 100 wizard chain summoned skeles in uru and killed off the shops and the lower levels fast and they lost exp, i hope that this is some bug, and hopefully os will restore the exp lost to them, dont give me the bull off, buy teva, this is a player controlled skill and i can see hundreds of ways of it being harrased.
List of guildies that i know lost exp:
cheeze-350k lvl 82
Dialla-30k 5x
Jessiebell-3% 85
Cleric_Dominion-1% 8x
Summer_Sage-5% 90
Shaw_Shank-1% 7x
cybatiger123-3% 90
baByWin- atlest 3 deaths 8x
Alice_Cullens-atlest 3 deaths 6x
Hope os will look into this and resolve the issue or atlest reinstate the exp lost.
i however have very few screenies of the incident, just one good one give to me by cheeze:
http://mail.google.com/mail/?ui=2&ik=ba7a0d43f5&view=att&th=1235879985b8533b&attid=0.1&disp=inline&zw
Please os look into the game logs or w/e i dont want my guildies harrased like this.
And srsly if i get an answer like, buy teva imma quit.
darthnish
08-26-2009, 02:19 PM
sorry the image seems to be too big here is the link:http://i498.photobucket.com/albums/rr342/darthnish/screenshot1566.jpg
spookyiness
08-26-2009, 02:21 PM
wow, if only there were other threads on this, or if it was in the known issues thread, then maybe people would know
darthnish
08-26-2009, 02:22 PM
im sorry spooky but i dont care about it being a know issue, when you loose exp over it well see who whines.
The-Sakura
08-26-2009, 02:26 PM
I'd say this is tricky, because it's both a player skill, and a monster killing you at the same time. You can make the case for both sides =X
darthnish
08-26-2009, 02:26 PM
wow, if only there were other threads on this, or if it was in the known issues thread, then maybe people would know
know issues thread:
Known Issues (Tested and is in line for fix):
- Epith only- disconnection through gates
- Major lag issues, constant disconnection
- Characters being glitched into maps resulting in black screens when they relog
- Tower of Iyzel
- Academy warp to maps the academy master cannot otherwise enter
- Running off maps when "Idle"
- Can't Edit Buy shop
--------------------------------------------------------------
Being worked on:
- Flamewalkers and other summons (Does not follow or attack)
- Mage (Warlock) - Metamorphosis Bug
- Freezing screen when looking at vendor after registering KQ
--------------------------------------------------------------
oh jee i DONT see it on here now do i?
darthnish
08-26-2009, 02:32 PM
I'd say this is tricky, because it's both a player skill, and a monster killing you at the same time. You can make the case for both sides =X
i dont see the exp loss is good side, maybe for blessing of teva sales, honestly do you not see the epic amounts of harrasment potential?
like, oh jee i hate your guild, i;m going to war you and chain summon skeles so that you may all suffer exp loss
darthnish
08-26-2009, 02:35 PM
i wont be suprise if a gm comes up and says, aw shame buy teva.
Shaden
08-26-2009, 02:36 PM
I'd say this is tricky, because it's both a player skill, and a monster killing you at the same time. You can make the case for both sides =X
So, let's assume you don't have Teva. I'm a 10x Mage.
Tomorrow, I will war you and spawn skeles for an hour straight while you lose every bit of experience you have, including ruining your shop.
How is there even a case against this? lol
darthnish
08-26-2009, 02:37 PM
eh i dont give half a **** about pvp or the war or w/e i just want the exp restored to my guildies.
sun_mattman1995
08-26-2009, 02:38 PM
If a gm/customer support comes up in this thread, and says "Buy Teva" I'm quitting this game FOREVER. Along with kumar.
darthnish
08-26-2009, 02:39 PM
dammit cheeze ont call me darthnish, ewo or kumar is fine
schwahnaxerub
08-26-2009, 02:39 PM
sheesh.. u would think that warring would b no xp loss in town.. the prob is that there is no spawning splines blocking monsters from killin anyone in uru... and its not monster killing, its a spell... perhaps they should change that damage to skill damage, not monster damage... either way, seems like a new way to invade roumen and make people hate this game cause of the insane aggrivation this particular skill would bring. i say get rid of it lol, nobody else can summon anyways ^.^
SweaterMittens
08-26-2009, 02:39 PM
If a gm/customer support comes up in this thread, and says "Buy Teva" I'm quitting this game FOREVER. Along with darthnish.
Oh please don't tease me
darthnish
08-26-2009, 02:43 PM
sheesh.. u would think that warring would b no xp loss in town.. the prob is that there is no spawning splines blocking monsters from killin anyone in uru... and its not monster killing, its a spell... perhaps they should change that damage to skill damage, not monster damage... either way, seems like a new way to invade roumen and make people hate this game cause of the insane aggrivation this particular skill would bring. i say get rid of it lol, nobody else can summon anyways ^.^
yes i agree the skill needs fixing that's all fine and dandy, go ahead put it on your list of things to do, but for the moment just give the exp back, thats all i want.
victortheawesome
08-26-2009, 02:43 PM
wow o.o they should just make the skeletons like KQ monsters, if one kills you, no exp lost.
darthnish
08-26-2009, 02:44 PM
i like the idea, yes they SHOULD make it that way but till they do what the hell are we suppsoed to do?
rematch
08-26-2009, 02:45 PM
i wont be suprise if a gm comes up and says, aw shame buy teva.
Quite sure GMs wont say that, DOnt blame them.
fantinee
08-26-2009, 02:45 PM
Kind of makes me want to go wizard now. =o
darthnish
08-26-2009, 02:47 PM
Quite sure GMs wont say that, DOnt blame them.
its happened before.
greystache
08-26-2009, 02:47 PM
Kind of makes me want to go wizard now. =o
lol <3 fantini
fantinee
08-26-2009, 02:48 PM
lol <3 fantini
<3 Grey. =D
Chewy
08-26-2009, 02:53 PM
Lmao they probably just didn't know it would do that, but I agree they should just program them to be like KQ mobs
fre_ak
08-26-2009, 02:55 PM
question : was it in Uruga/Alberstol or Eld/Roumen?
fantinee
08-26-2009, 02:55 PM
Go stick your hand in a blender and click the big red button.
On the blender I have the button is black.
sun_mattman1995
08-26-2009, 02:56 PM
question : was it in Uruga/Alberstol or Eld/Roumen?
Uruga......
Basically a Wizard warred us over the OS forums, cause she didn't like my posts, then she basically spawned skeles all over our guildies, afk, vendoring, and spawned all our lower levels including me. I really couldn't care less, just the fact that people are losing exp, over something Outspark doesn't even plan to fix in the near future. It's just stupid. And we ALL deserve to have the exp back. Everyone who has encountered this problem.
fre_ak
08-26-2009, 03:01 PM
Uruga......
try to fight in eld/roumen next time. because if u got killed by the skeletons its like u got killed by an orc (uruga mobs)
but if u still lose exp even in eld/roumen, then yeah sometimes definitely have to be done
Vianoce
08-26-2009, 03:05 PM
sheesh.. u would think that warring would b no xp loss in town.. the prob is that there is no spawning splines blocking monsters from killin anyone in uru... and its not monster killing, its a spell... perhaps they should change that damage to skill damage, not monster damage... either way, seems like a new way to invade roumen and make people hate this game cause of the insane aggrivation this particular skill would bring. i say get rid of it lol, nobody else can summon anyways ^.^
"get rid of it" that's dumb... lol
They should fix it tho. Having it as monster dmg is dumb. It is a spell.
Can they even give the xp back without doing a roll back? If not than they are not going to do a roll back to any extent for this. If they can't give the xp back to your friends maybe they could atleast give them a couple free tevas (i don't mean 1 day or 7day ones that cheap), and maybe some other worth while items, other than charms and extends (imo they should remove those completely from the store).
darthnish
08-26-2009, 03:08 PM
i'm quite sure they can reinstate the exp, i just hope they do
fantinee
08-26-2009, 03:17 PM
It's any town. My guidlies and I split up and warred ourselves for fun. One of our wizards summoned skeletons and some of our guidlies lost exp. This was in Sand Hill though, not Uruga.
fre_ak
08-26-2009, 03:34 PM
ohh wow i forgot sand hill XD
i believe sand hill is in the same category then uruga/Alberstol
Krozz
08-26-2009, 03:46 PM
ohh wow i forgot sand hill XD
i believe sand hill is in the same category then uruga/AlberstolBut like he said, they weren't trying to war in Uruga, they weren't even trying to war in the first place. They got warred for a very poor reason by a Wizard who was mad at one member of their guild and several of them ended up losing exp over it.
Also, I've lost EXP in Elderine to event monsters before, so it's not like EXP loss is turned off in the root towns. It's just the fact that the game considers summoned skeletons to be monsters and not spells.
SweetLavender
08-26-2009, 03:52 PM
I believe someone HAS complained of this incident before and Nekopon said in that thread that she'd have it looked into. I have had this happen to me before as well and the wizard had no idea that something like that would happen. he felt really bad about it :/
link8265
08-26-2009, 04:00 PM
...buy teva.... *smacks GM* gimme a real response im sick of buy ( insert sc item here) -_-
seriously like that guild war thred oh you got chain wared ? dont post to CSR just buy the thing that makes it unwarable thats 25$ sc -_- love it * quits* ^,..,^ bye fiesta
sun_mattman1995
08-26-2009, 04:51 PM
...buy teva.... *smacks GM* gimme a real response im sick of buy ( insert sc item here) -_-
seriously like that guild war thred oh you got chain wared ? dont post to CSR just buy the thing that makes it unwarable thats 25$ sc -_- love it * quits* ^,..,^ bye fiesta
Just noticed your signature, 150 hours in 1 week... Lol O.o
Hipposaur
08-26-2009, 06:57 PM
Actually, I believe the whole reason for the war had to do with certain members from one guild killing a member from the other, but I won't get in to that.
Hmm.
If this was a guild I didn't know, and this was being talked about in a total hypothetical situation, I would reply like this :
It kind of reminds me of what GM Dakkon said, by setting up a shop in Uruga you run the risk of being trained and dying.
Why i'm bringing this up is, by putting yourself in the chance of being killed by mobs, you run the risk of dying. It's like, I don't know, running into ht and expecting not to die. Basicly, other possible ways of harrassing someone exist, and nothing has been done about those. Even if it's not an afk shop being trained, the same thing could happen to yla lower level just happening to walk in Uruga. You're just walking around, and someone comes in town with mobs on them, and one aggros you, and you die. So basicly, if you really don't want to lose exp in that way/waste time with guild wars, join a non warring guild, or just be guildless. Don't risk the possibility of someone harrassing your guild in that way if you really don't want it to happen. And don't march around abyss all stuck up like, because karma will get you in the buttt. Don't come to guild wars, log off, hide, leave the guild temporarily, something.
What I would say in this particular situation:
I hope the skeleton bug gets fixed as soon as possible, and that would be just amazing if a gm would be kind enough to replace the experience lost. Oh, and I would cry if Kumar quit.
sun_mattman1995
08-26-2009, 07:18 PM
Actually, I believe the whole reason for the war had to do with certain members from one guild killing a member from the other, but I won't get in to that.
Hmm.
If this was a guild I didn't know, and this was being talked about in a total hypothetical situation, I would reply like this :
It kind of reminds me of what GM Dakkon said, by setting up a shop in Uruga you run the risk of being trained and dying.
Why i'm bringing this up is, by putting yourself in the chance of being killed by mobs, you run the risk of dying. It's like, I don't know, running into ht and expecting not to die. Basicly, other possible ways of harrassing someone exist, and nothing has been done about those. Even if it's not an afk shop being trained, the same thing could happen to yla lower level just happening to walk in Uruga. You're just walking around, and someone comes in town with mobs on them, and one aggros you, and you die. So basicly, if you really don't want to lose exp in that way/waste time with guild wars, join a non warring guild, or just be guildless. Don't risk the possibility of someone harrassing your guild in that way if you really don't want it to happen. And don't march around abyss all stuck up like, because karma will get you in the buttt. Don't come to guild wars, log off, hide, leave the guild temporarily, something.
What I would say in this particular situation:
I hope the skeleton bug gets fixed as soon as possible, and that would be just amazing if a gm would be kind enough to replace the experience lost. Oh, and I would cry if Kumar quit.
Don't pull that up. We should have every right to participate in a war without it impacting our exp bar. And how is that right, make people leave their guild whenever they go afk, because a guild feels like warring them while they are afk, and getting them to 0%. How is that fair. We never wanted to lose the exp we lost. People who did nothing wrong, who just wanted to vendor, or those who wanted to participate in the war, lost exp, because "someone" decided it was okay to purposely summon skeletons on them. If you think that's fair, IDK what you're thinking. How would you like it if someone killed you in your vendor, and brought you down to 0%. Really now? Don't give us that hole "leave the guild temp", "buy a tendancy scroll". We shouldn't have to do that to prevent exp loss. You're statement is really obsurd. On the other side, I appreciate you wanting to get our exp back, but we shouldn't have to have experienced that player abuse in the first place, and I think we all know that. Especially when it happens to yourself, it's not fun.
Hipposaur
08-26-2009, 07:22 PM
Uhm, read more carefully, Matt.
And life isn't fair.
Okay whatever, you edited, rofl. And how would I feel? Of course I'd be mad. But what I'm trying to say is you could do the same thing by just training someone over and over...or soenthing...bleh, again, will make myself 10x clrearer on Vent.
UzumakiW
08-26-2009, 07:26 PM
And life isn't fair.
In fact, sometimes, life just plain sucks D:
The-Sakura
08-26-2009, 08:58 PM
Don't pull that up. We should have every right to participate in a war without it impacting our exp bar. And how is that right, make people leave their guild whenever they go afk, because a guild feels like warring them while they are afk, and getting them to 0%. How is that fair. We never wanted to lose the exp we lost. People who did nothing wrong, who just wanted to vendor, or those who wanted to participate in the war, lost exp, because "someone" decided it was okay to purposely summon skeletons on them. If you think that's fair, IDK what you're thinking. How would you like it if someone killed you in your vendor, and brought you down to 0%. Really now? Don't give us that hole "leave the guild temp", "buy a tendancy scroll". We shouldn't have to do that to prevent exp loss. You're statement is really obsurd. On the other side, I appreciate you wanting to get our exp back, but we shouldn't have to have experienced that player abuse in the first place, and I think we all know that. Especially when it happens to yourself, it's not fun.
Brief note, if someone is AFK, the most XP they can lose in a war is 30%, under perfectly ideal conditions, which is very unlikely to happen.
Also, I know very few people that would tolerate someone deliberately spawn-killing someone to make them lose XP. I know if I saw that happening, in spite of my lack of Teva, I'd war them.
Or, I'd go after the skeletons. They are, after all, considered a monster right now.... >=D
sun_mattman1995
08-26-2009, 09:52 PM
Brief note, if someone is AFK, the most XP they can lose in a war is 30%, under perfectly ideal conditions, which is very unlikely to happen.
Also, I know very few people that would tolerate someone deliberately spawn-killing someone to make them lose XP. I know if I saw that happening, in spite of my lack of Teva, I'd war them.
Or, I'd go after the skeletons. They are, after all, considered a monster right now.... >=D
Well if you're Majestic, it's apparently completely okay to spawn people with skeletons. And not everyone has the power to fight certain guilds back, they will just end up losing more exp. If you think it's not a big deal to lose 30%, go suicide in BR a few times and see how it hurts. Not everyone can afford Teva ^^
Uhm, read more carefully, Matt.
And life isn't fair.
Okay whatever, you edited, rofl. And how would I feel? Of course I'd be mad. But what I'm trying to say is you could do the same thing by just training someone over and over...or soenthing...bleh, again, will make myself 10x clrearer on Vent.
But I don't, I'm not not like, no-one should be. It's not right. And I think we atleast deserve the experience back >.o
defcom
08-26-2009, 11:08 PM
@ the OP:
I completely agree with you that it isn't "right" for players to lose exp on a player-based skill, in a traditionally non-PvP zone. Its only where GWs are triggered where players can duke it out anywheres (cept maybe kq). But even if you are in a GW, its not intended for players to lose experience after dieing against the opposition. To simply say that "oh deal with it, ____ happens OR go buy a teva" is a poor way to resolve this particular issue. If this summon skill is used on a populace, which the majority agrees that exp should not be lost by this skill, there should be some action done to appease the majority opinion. I agree with the OP that this skill can be abused and used for harassment. It may not be very common now, and this probably only happened to a few people IG. However, if nothing is done, we're gonna see a lot more incidents and complaints.
As for the issue of mob training vendors, which some argue is based on one's own risk for vendoring in town:
I can agree that maps like Uruga, Sandhill, and Roumen (god help you if you die in Roumen by a slime/mushroom) do come with risks. Yes...some people will train mobs into the town to kill vendors. However, these mobs are nowheres near as easy to control compared to the summoning skill that wizards have. They also require the person doing the training to initially take aggro and lure the mob to the right location. What makes the Summoned Skeletons different is that they can be summoned to a particular area of interest and can even transcend the exp protection granted by Elderine and FBZ. Keep in mind that these 2 zones have no mobs present in map, where exp is traditionally NOT lost during PvP combat.
Some say that "life isn't fair..... or _____ happens, so deal with it OR go buy some item to prevent all of this trouble from ever occuring". If this comment is true, then whats the point of touting around the ToS rules?
If this Summon Skill can be used to make people lose exp on purpose: Is this not considered harassment if the person dieing doesn't want to lose the exp and asks the perpetrator to cease to no avail?
If this comment was taken literally....then what happens if the community leads a crusade to persecute every lv100 wizard IG by listing their names down and making sure their IG time is miserable....is that not against the ToS? But wait....life isn't fair right? So lets just go and retaliate and find loopholes around the ToS and harass people.
Sorry for the sarcasm, but I'm trying to prove a point that there are certain limits/bounds that needs to be considered.
I for one don't have a ready supply of Tevas at my disposal. I don't always have them and neither do many other players who work hard for exp and are in war-able guilds. Most members in war-able guilds don't mind warring fur fun, but to war someone to make them possibly lose exp (which is not fun), then having them quit a guild or spend loads on a Guild Tendency Scroll, just makes the game that much worse.
If I see anyone warring and summoning skeletons on purpose, with the intent to kill a bunch of vendors or low level players, who have no intent on losing exp... I will screen shot and report this incident. If all else fails (which I hope it doesn't) the community will have to do something to protect against this new form of harassment.
Do i hear Vigilante Justice anyone?
sun_mattman1995
08-27-2009, 12:14 AM
@ the OP:
I completely agree with you that it isn't "right" for players to lose exp on a player-based skill, in a traditionally non-PvP zone. Its only where GWs are triggered where players can duke it out anywheres (cept maybe kq). But even if you are in a GW, its not intended for players to lose experience after dieing against the opposition. To simply say that "oh deal with it, ____ happens OR go buy a teva" is a poor way to resolve this particular issue. If this summon skill is used on a populace, which the majority agrees that exp should not be lost by this skill, there should be some action done to appease the majority opinion. I agree with the OP that this skill can be abused and used for harassment. It may not be very common now, and this probably only happened to a few people IG. However, if nothing is done, we're gonna see a lot more incidents and complaints.
As for the issue of mob training vendors, which some argue is based on one's own risk for vendoring in town:
I can agree that maps like Uruga, Sandhill, and Roumen (god help you if you die in Roumen by a slime/mushroom) do come with risks. Yes...some people will train mobs into the town to kill vendors. However, these mobs are nowheres near as easy to control compared to the summoning skill that wizards have. They also require the person doing the training to initially take aggro and lure the mob to the right location. What makes the Summoned Skeletons different is that they can be summoned to a particular area of interest and can even transcend the exp protection granted by Elderine and FBZ. Keep in mind that these 2 zones have no mobs present in map, where exp is traditionally NOT lost during PvP combat.
Some say that "life isn't fair..... or _____ happens, so deal with it OR go buy some item to prevent all of this trouble from ever occuring". If this comment is true, then whats the point of touting around the ToS rules?
If this Summon Skill can be used to make people lose exp on purpose: Is this not considered harassment if the person dieing doesn't want to lose the exp and asks the perpetrator to cease to no avail?
If this comment was taken literally....then what happens if the community leads a crusade to persecute every lv100 wizard IG by listing their names down and making sure their IG time is miserable....is that not against the ToS? But wait....life isn't fair right? So lets just go and retaliate and find loopholes around the ToS and harass people.
Sorry for the sarcasm, but I'm trying to prove a point that there are certain limits/bounds that needs to be considered.
I for one don't have a ready supply of Tevas at my disposal. I don't always have them and neither do many other players who work hard for exp and are in war-able guilds. Most members in war-able guilds don't mind warring fur fun, but to war someone to make them possibly lose exp (which is not fun), then having them quit a guild or spend loads on a Guild Tendency Scroll, just makes the game that much worse.
If I see anyone warring and summoning skeletons on purpose, with the intent to kill a bunch of vendors or low level players, who have no intent on losing exp... I will screen shot and report this incident. If all else fails (which I hope it doesn't) the community will have to do something to protect against this new form of harassment.
Do i hear Vigilante Justice anyone?
I <3 you..
darthnish
08-27-2009, 01:39 AM
eh you guys make me sick
djvirulent
08-27-2009, 01:44 AM
I'd say this is tricky, because it's both a player skill, and a monster killing you at the same time. You can make the case for both sides =X
No, you can't. PVP should NEVER induce XP loss, because that leads to abusive behavior (as what happened to the OP). One of the more draconian elements of this game, sadly, is that PVP combat in the Abyss leads to XP loss.
If you can honestly even try to make a case for lowbies in a guild who got warred and then repeatedly spawn-killed IN A TOWN by a 100+ godly player, then go back to Everquest, where the dev team no doubt enjoy thinking up ways to kick players in the groinal area.
Eternal_Doom
08-27-2009, 03:38 AM
Ewo, did the Wizard actually know that the Skeletons could cause an EXP loss? If not, then insulting him (and us*) is quite abrupt. I think that you and your guildmates deserve their EXP back, but flaming the Wizard, who might have had no idea of an EXP loss via summons, isn't very appropriate.
Also, Skeletons/Flame Walkers cannot be forced to follow, or stop attacking a target, which really sucks. >.>"
eh you guys make me sick
*Refering to that comment.
darthnish
08-27-2009, 04:49 AM
Ewo, did the Wizard actually know that the Skeletons could cause an EXP loss? If not, then insulting him (and us*) is quite abrupt. I think that you and your guildmates deserve their EXP back, but flaming the Wizard, who might have had no idea of an EXP loss via summons, isn't very appropriate.
Also, Skeletons/Flame Walkers cannot be forced to follow, or stop attacking a target, which really sucks. >.>"
*Refering to that comment.
It's any town. My guidlies and I split up and warred ourselves for fun. One of our wizards summoned skeletons and some of our guidlies lost exp. This was in Sand Hill though, not Uruga.
.................
fantinee
08-27-2009, 05:04 AM
Well if you're Majestic, it's apparently completely okay to spawn people with skeletons. And not everyone has the power to fight certain guilds back, they will just end up losing more exp. If you think it's not a big deal to lose 30%, go suicide in BR a few times and see how it hurts. Not everyone can afford Teva ^^
But I don't, I'm not not like, no-one should be. It's not right. And I think we atleast deserve the experience back >.o
Hawt blacklisting.
I had no idea my guild spawned people with skeletons and I wasn't invited. Actually, we haven't warred you guys in a looooong time.
I'm kind of suprised that the admins and masters didn't do anything to help out your guildies. I mean if I was afk, losing exp, I would be kind of upset if I returned and found out the admins and masters had the power to keep me from losing it yet didn't use it.
@Kumar We have mutiple wizards in our guild. I don't think you should blame all of the wizards for that.
The-Sakura
08-27-2009, 05:10 AM
I lost 40% of my experience at level 85- I counted. I know how much it hurts to lose that much XP.
That being said, you said that not everyone can afford to fight back- and you're right. But it only takes one person.to fight back, and I know if I ever heard/saw about something like this, I'd most likely drop what I was doing, and go to help out. I'm sure that there are enough good people on each server to do this, and for a friendly war, now that this is known about, you can ask "No summons please, I don't have Teva," or something along those lines.
I'm not getting involved in the Majestic/whomever (Rena?) fight. You're both on Apoline, so *Cracks heads* get along with each other.
And yes, I'm basically agreeing with the vigilante thing.
darthnish
08-27-2009, 05:36 AM
Hawt blacklisting.
I had no idea my guild spawned people with skeletons and I wasn't invited. Actually, we haven't warred you guys in a looooong time.
I'm kind of suprised that the admins and masters didn't do anything to help out your guildies. I mean if I was afk, losing exp, I would be kind of upset if I returned and found out the admins and masters had the power to keep me from losing it yet didn't use it.
@Kumar We have mutiple wizards in our guild. I don't think you should blame all of the wizards for that.
you miss unerstood me i was merely poiting out the fact that the wizars in your guild did know about the exp loss.
Roseanna
08-27-2009, 07:20 AM
by putting yourself in the chance of being killed by mobs, you run the risk of dying.
The infamous "go buy Teva" quote from Snakeeyes was along these lines. A well-meaning GM spawned mobs in Uruga, not thinking that it'd kill vendors and all those without Teva would lose exp (unlike the mob events in Elde where no exp is lost). Level 80+ people were spawn killed by red nixes and such. Oh right, it was some Thanksgiving event that was supposed to happen in the other towns, because nixes look like deranged turkeys. xD And some GM thought oh let's include Uruga as well. But yeah, Snake came along and said something like well by afking you run the risk of dying, go buy bot. And people were ticked because 80+ people don't die in Uruga, nothing aggros them - how were they supposed to expect an army of 80+ mobs randomly being spawned by a GM? And it's along the same lines here. How are you supposed to expect that, in a town where nothing aggros to you, a mage will summon level 100 mobs and spawn kill you over the course of an hour? Being spawn killed by mobs being repeatedly trained to you, others are likely to see it and kill the mobs... and it can be chalked up to flaws of having mobs in a town. But guild war?
Granted, I can see this going either way. Either a "go buy BOT" response or a "we'll look into it" response. Either way, knowing OS and OOS... nothing will be done anytime soon. =/
Or, I'd go after the skeletons. They are, after all, considered a monster right now.... >=D
They have incredibly high evasion, from what I've been told. Good luck hitting them. xD I'm looking forward to getting them myself in 90-something-%. >=D
czezhumary
08-27-2009, 08:02 AM
I dont really care, about who wars who, and does Wizards know that his skeletons can make exp loss, BUT one thing is sure, there should be NO exp loss in guild wars, or then they can disable hole thing, let all wars be in inside abyss door gate... Then those 16 lvl higher then abyss requirements are, have more players to kill and enjoy pvp, and maybe then those overcookied ego monster have some other things to do then kill 20 to 30 lvl lower people, and one thing is sure ALL loses exp.
P.s I wonder how, every time as one player finds out that there is broblem, another player whining back... to those whiners: is it good thing that you lose exp in guild wars??? Cos that is the point...
bigj3234
08-27-2009, 08:03 AM
Well, I didn't read too much of this... but... lol.
I don't know if they can, but the experience should be restored. If it can't... free 1-day exp boost cards? *shrugs*
I'm going to laugh when Silky or Circe comes in and tells you you shouldn't be in Uruga if you don't want to lose experience.
queencatstarr
08-27-2009, 08:09 AM
wow, if only there were other threads on this, or if it was in the known issues thread, then maybe people would know
There was another earlier in the month.
Eliasj
08-27-2009, 12:17 PM
How about instead of either sitting here complaining like morons you either
a) Protect your guildies if this happens. After all, you can attack skellys.
b) Dont wanna be warred? change your guild tendency
or c) make sure all your guildies have teva, if they dont, gift them yourself
You're doing nothing here other then starting chaos/drama, if anything you should have sent a ticket. Then you might actually get a reply from a GM.
Eliasj
08-27-2009, 12:20 PM
eh you guys make me sick
I completely agree with you :/ All this people sitting here complaining all day make me sick as well :/.
pokemon4955
08-27-2009, 12:26 PM
A skeleton,is a what?A monster,therefore you loose exp upon death.It is design this way.
bigj3234
08-27-2009, 12:28 PM
How about instead of either sitting here complaining like morons you either
a) Protect your guildies if this happens. After all, you can attack skellys.
b) Dont wanna be warred? change your guild tendency
or c) make sure all your guildies have teva, if they dont, gift them yourself
You're doing nothing here other then starting chaos/drama, if anything you should have sent a ticket. Then you might actually get a reply from a GM.
Actually, he would get a reply from a CSR, not a GM.
a) Except that when they kill you, they then kill your guildies.
b) They don't mind being warred, and actually enjoy it sometimes. They don't, however, like losing experience due to a player skill during a war.
c) Maybe they aren't all as rich as you are.
And why are you a moron if you complain? :confused:
Edit:
A skeleton,is a what?A monster,therefore you loose exp upon death.It is design this way.
It is also designed so that you cannot lose experience in Elderine. From what I've seen (no personal experience), you will lose experience if killed by one of these in Elderine. So, which design should be followed?
Eliasj
08-27-2009, 12:33 PM
Actually, he would get a reply from a CSR, not a GM.
a) Except that when they kill you, they then kill your guildies.
b) They don't mind being warred, and actually enjoy it sometimes. They don't, however, like losing experience due to a player skill during a war.
c) Maybe they aren't all as rich as you are.
And why are you a moron if you complain? :confused:
Cause your sitting on a forum doing nothing. And a responce from a CSR would be better anyway. And if you cant defend your guild then you shouldnt be a warrable guild. If you are, either be prepared or suffer the consequences. And if you gain exp from killing the player summoned skelly, why shouldnt you loose exp to them?
And if you dont have the money for tevas, then just recreated your guild a non warrable one.
bigj3234
08-27-2009, 12:39 PM
A skeleton,is a what?A monster,therefore you loose exp upon death.It is design this way.
Cause your sitting on a forum doing nothing. And a responce from a CSR would be better anyway. And if you cant defend your guild then you shouldnt be a warrable guild. If you are, either be prepared or suffer the consequences. And if you gain exp from killing the player summoned skelly, why shouldnt you loose exp to them?
And if you dont have the money for tevas, then just recreated your guild a non warrable one.
Well, we aren't doing anything on this forum that you aren't. I doubt you would consider yourself a moron.
So, a bunch of 4x players shouldn't be in a guild together? They wouldn't be able to protect themselves from the Skeletons.
Do you gain experience from the skeletons? I've never killed one, or been attacked by one. If this is the case, then it should be no experience either way, imo.
Again, they like guild wars. But no one should lose experience during a guild war when killed by a player or by a skill performed by a player.
Hipposaur
08-27-2009, 12:48 PM
Oh, and even at that, why hate on Majestic? Why stereotype the whole guild on the actions of one just barely teenage player?
darthnish
08-27-2009, 04:38 PM
eh so gimmie an answer, gms
drigr_x
08-27-2009, 05:11 PM
@Elias: How would you feel if you were in their position? Especially if you were like 9x loosing a few mil per death and dying? Are you saying you would just not say anything about it and then gift your whole guild BoT. BTW, as long as the guild stays warring thats gifting a possible 100 Teva's every 30 days. That's a possible 630k SparkCash! Equally a near NINE HUNDRED USD!!! Would YOU pay that for a game JUST to insure someone doesn't make you loose exp in a GW?!?
Eliasj
08-27-2009, 05:46 PM
@Elias: How would you feel if you were in their position? Especially if you were like 9x loosing a few mil per death and dying? Are you saying you would just not say anything about it and then gift your whole guild BoT. BTW, as long as the guild stays warring thats gifting a possible 100 Teva's every 30 days. That's a possible 630k SparkCash! Equally a near NINE HUNDRED USD!!! Would YOU pay that for a game JUST to insure someone doesn't make you loose exp in a GW?!?
No, I would switch my guild tendency. Now stop whining.
joecracker
08-27-2009, 06:42 PM
see this is what i kinda dont like about OS issues like this they will hardly comment about them for us here
hope this is resolved either by fix or by exp given back
drigr_x
08-27-2009, 07:48 PM
No, I would switch my guild tendency. Now stop whining.
I don't know where I came off as whining (not even a part of the guild and pretty sure I'm on a whole different server). And aren't YOU whining about the poeple that are "whining"? I think they're justified.
Plus, it has been pointed out that the guild probably WANTS to war. Just not loose exp from it!
lenore_lurks
08-27-2009, 08:47 PM
*sigh*
Okay...
So, this was a good number of people, who were all of a decent level, AFK vending, who obviously weren't participating in the war, who not only got killed repeatedly by a player but lost exp in the process. War is designed to find out who is basically stronger - you're not supposed to lose exp from it. If the wizard knew that this particular skill made players lose exp, and repeatedly used it on AFK vendors (since it is a skill you can somewhat control) then that's a pretty awful thing to do. But regardless, I don't feel that any class should have this capability during wars. You may die many times during a war, and the point structure as to who wins in the end is based on this - it is not about killing another player to make them lose exp, whether intended or not.
If a GM has already stated this is something they are looking into, then we can't do anything about it until they get word back from OOS about it. I DO hope something is done about it, however, because even though this skill summonds monsters, it is a player controlled skill first and formost. Wars are about killing, but not exp loss. If it doesn't matter what town you're in when this happens, it is an effect of the skill that should be removed. I don't think the skill itself should go, just this particular effect.
If you have not fought one of these skellies before, you would not know how high their evasion is. It's ridiculous. And they last for a minute. They are strong, and very difficult to kill even with a bunch of people there trying to kill just one. It is a wonderful skill in general PVE, and is good for PVP too, but this effect is unwanted. If you'd come up against them, you'd know why.
darthnish
08-27-2009, 09:08 PM
tell em like it is
fireyair
08-27-2009, 10:16 PM
tell em like it is
Ewo is turning into a token yes man. :eek:
Peace:cool:
darthnish
08-27-2009, 11:28 PM
lmao, i am? o.o oh shi
darthnish
08-28-2009, 05:50 PM
so er no reply to the glitch thread or any reply here....
BlackDragonEX
08-28-2009, 06:36 PM
Gms won't reply to this thread anything that points out there skrew ups they turn a blind eye too.
As for the Exp loss im pretty sure it's all towns you lose Exp if killed by skeles
And as for fighting them only archers aoes hit them right? And you have to be engaged in pvp with the wiz
I gota love by bot <3
And sucks for you're guildies sorry x.x