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View Full Version : elderine respawn sugestion


weird_teen24
09-25-2009, 01:41 PM
ok my suggestion is to change the respawn area to E2 instead of 5E, because during war when you get killed you respawn at 5E, theres many people there and so it causes a bit of lag, so usually (well for me) it takes about 6-10 seconds for all of those people to load, so when the spawn killed comes near you, you wont able to see him/her and you'll be killed and it'll be hard to target something attacking you, when you can't see it, so it should be changed to E2 because no ones really there except afk there, so it'll produce less lag and it might be easier to combat an attempting spawn killer

drigr_x
09-25-2009, 01:53 PM
I agree. It also puts you closer to the skill merchants, gate guard, and GStorage.

Roseanna
09-25-2009, 02:36 PM
Actually I think it'd be kind of nice if town could have a few different spawn points, like pvp kq. Spawn us in varying lagless parts around the outside of town, this way all those who were afk killed don't pile up in one big nova-able stack of bodies.

drigr_x
09-25-2009, 02:53 PM
^~~ I think I like that idea more. Especially with eld having a HUGE area circling the town that gets used for... Taking up space mostly...