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View Full Version : ok now im complaining (red nix rant)



resigood
10-16-2009, 01:42 PM
You make a repeatable quest you have to do about 100 times to level at the highest, and if that doesnt sound bad enough, there's much more worse things about this quest than any other quest in this game combined!

80 red nix for 1.7mil
at 90 you need 167mil to level to 91
thats basically just under 100 times without other quests or kq (which gives 1.8mil - not much of an alternative when they're almost the same amount)

you make the quest as far away from the npc as possible, meaning without a warp or summon you need to travel from uruga through aew or fos, through BR - which has some very narrow bridges to cross that you're bound to get stuck on at 1 point along the way

and once you're actually inside flaming mine, no mounts allowed, you need to run to 2 spots
both have roughly 8 - 10 red nix at one time
but they're kind of spread into 2 groups;

main spot has about 5 in small cave, 5 spread along outside
cave spot has about 5 spread out in cave and 5 spread out along the "corridor" outside

these 2 spots with very few nix means its only really ideal for 1 party in each spot
now the problem with this is that if you make the levels so hard to reach at that point, making it slow to pass
there will be a build up of people all around that level

the 2 spots are always full (peak times especially), and there will always be people turned away because there is no space for them!

10 people at a time when there's are probably hundreds of 88-90s in the game

my friend needs them now, shes 89 and 70%
means she needs about 25 more repeats to level, 3 turn ins per hour means it'll take her roughly 9 hours to reach 90 on that repeat alone

but guess what, both spots are full, she has no other quests, she cant solo red nix because there isnt another spot with them in, and if she takes strays, the party nearby will complain and probably insult her because they like to keep the few red nix to themselves



so why have i been moaning?
what can OS possibly do?

well there was a point seg was full of ogres colls and harkans
there was a point in aew the big tree was surrounded by red trumpys

if they can remove mobs or rearrange them as easy as that

why cant they make this painful quest more user friendly?
even if making the reward that bit better, it means less people spending time on that quest to make room for new people needing them too

Kendrah
10-16-2009, 01:45 PM
I'm not lvl 90 yet but I'm all for making quests at high lvls more friendly! :D At least they should include warp scrolls with each successful finish of the quest.

TheCompanions
10-16-2009, 02:02 PM
Thats the problem with repeats :p
started at 86 with jt's till 91 red nix.
I dont know yet about 91+ but I guess it will be the same with grinding.

Blaxcalibur
10-16-2009, 02:15 PM
yup...u pretty much said all the reasons i didnt cap till 2weeks b4 cap raised and stayed 90 fr 4months. blame OOS tho, not OS.

they should replace the moles that spawn outside the cave with RN, place the red nix that spawn on the pathway to to the bigger cave inside the big cave then put 4 or 5 lava vivis there so it wont be naked. just what i think anyway.

as for the distance, they want you to buy a cs mount. you can tell by the lack of in game mounts after lvl20. its been complained about, but i guess they dont care...OOS seems to do what they want when they want, no matter what the demand is (for the most part)

fa1nt6
10-16-2009, 02:58 PM
They want you to buy charms and grind, preferably with 100% card and teva.

Dthugtherealist
10-16-2009, 06:27 PM
@ the OP I feel you man that quest dragged so much sometimes I coudn't get a spot either they should make it so there is more nix spots.

skydude3600
10-16-2009, 06:31 PM
I agree, they need to add more red nix, or at least give a boost in the amount of exp you receive from completing it

Orchids_Mantis
10-16-2009, 08:07 PM
i think the point is to make it hard to level until the next cap raise -then there will be more quests and mobs

Dthugtherealist
10-16-2009, 08:55 PM
i think the point is to make it hard to level until the next cap raise -then there will be more quests and mobs

its already hard to lvl to 100 why 91 as well? Its just a thing to add more nix in the place so at least 10 more people can do the quest o.O

ciahuicoatl
10-16-2009, 11:03 PM
I barely did this repeat. Why? Because Grinding with my Hubby and other freinds was actually FASTER. She should branch out a bit. There are some pretty good mobs for kiting in SOD and even Guardian Masters in BR give 20K each ^^.

The higher the level, the harder the level, thats kinda how this goes.

Dthugtherealist
10-16-2009, 11:05 PM
I barely did this repeat. Why? Because Grinding with my Hubby and other freinds was actually FASTER. She should branch out a bit. There are some pretty good mobs for kiting in SOD and even Guardian Masters in BR give 20K each ^^.

The higher the level, the harder the level, thats kinda how this goes.

yea sometimes I did grind but after a while coudn't grind cuz my screen would freeze a lot so I just had to deal with doing the repeats

boo18white
10-16-2009, 11:11 PM
Yeah I hated red nix. I did red nix on my archer till I was about 10% from lvling then I said F it went to SoD and kited rhinos. Got 10% in 1.5hrs solo with a 20% exp card. Still at 90 so if I just grind the rest of the lvl I'll still hafta do nix 1 more time but, 1 time is better than 100.

More Red Nix and Jewel Trees pl0x!!

ciahuicoatl
10-16-2009, 11:16 PM
It will be really nice once we get the next map additions, we'll have like 4 more maps or something? I think one is a town area like Eldy tho. Using Exp cards certainly helps. 90 KQ, 90 KQ, 90KQ. Im 92 now...no more repeats...now I MISS them. No repeats 91+ until 95, so I've HEARD.
GL on leveling folks.

caliab
10-16-2009, 11:28 PM
You make a repeatable quest you have to do about 100 times to level at the highest, and if that doesnt sound bad enough, there's much more worse things about this quest than any other quest in this game combined!

80 red nix for 1.7mil
at 90 you need 167mil to level to 91
thats basically just under 100 times without other quests or kq (which gives 1.8mil - not much of an alternative when they're almost the same amount)

you make the quest as far away from the npc as possible, meaning without a warp or summon you need to travel from uruga through aew or fos, through BR - which has some very narrow bridges to cross that you're bound to get stuck on at 1 point along the way

and once you're actually inside flaming mine, no mounts allowed, you need to run to 2 spots
both have roughly 8 - 10 red nix at one time
but they're kind of spread into 2 groups;

main spot has about 5 in small cave, 5 spread along outside
cave spot has about 5 spread out in cave and 5 spread out along the "corridor" outside

these 2 spots with very few nix means its only really ideal for 1 party in each spot
now the problem with this is that if you make the levels so hard to reach at that point, making it slow to pass
there will be a build up of people all around that level

the 2 spots are always full (peak times especially), and there will always be people turned away because there is no space for them!

10 people at a time when there's are probably hundreds of 88-90s in the game

my friend needs them now, shes 89 and 70%
means she needs about 25 more repeats to level, 3 turn ins per hour means it'll take her roughly 9 hours to reach 90 on that repeat alone

but guess what, both spots are full, she has no other quests, she cant solo red nix because there isnt another spot with them in, and if she takes strays, the party nearby will complain and probably insult her because they like to keep the few red nix to themselves



so why have i been moaning?
what can OS possibly do?

well there was a point seg was full of ogres colls and harkans
there was a point in aew the big tree was surrounded by red trumpys

if they can remove mobs or rearrange them as easy as that

why cant they make this painful quest more user friendly?
even if making the reward that bit better, it means less people spending time on that quest to make room for new people needing them too

This is why I have been lvl 90 for 4 months. Repeat is not worth my time and frustration trying to get into a party. It's not the actual quest that's hard (relatively easy to kill though like you said there's only enough nixes for two parties maximum) it's the riding back and forth that's annoying. And being able to have mobs to complete the quest at all.

Orchids_Mantis
10-16-2009, 11:35 PM
its already hard to lvl to 100 why 91 as well? Its just a thing to add more nix in the place so at least 10 more people can do the quest o.O

I did not say it made sense, I said I think that is their reasoning

Dthugtherealist
10-16-2009, 11:37 PM
I did not say it made sense, I said I think that is their reasoning

I think their reasoning is just to drive us High lvl players nuts lmao

caliab
10-16-2009, 11:46 PM
reasoning to buy exp boost cards and movers

EDIT: Oh and alternative would be to grind which means depending on class...
Blessings of Teva, HP/SP extender, charms, whatever else people who level use. I wouldn't know I forgot what it's like to level lol

boo18white
10-16-2009, 11:52 PM
9x clerics kinda get it easy lvling. They are always ptied 1st, and all they gotta do is stand around and throw out a few heals here and there lol.

caliab
10-16-2009, 11:59 PM
not if theyve already got clerics in the party silly

Edit: you talking about grind parties or flaming mine? flaming mine don't take enough damage from nixes to drop someone in a full party just for a cleric with a few heals.

sbr666
10-17-2009, 12:00 AM
Go grind...

90-100 should stay as it is now. It isn't called prestige class for nothing. Or it would be any better if these repeat quests give the exp of the lvl3x zombie repeatable (100%+) or the lvl 5x coll quest (10%+)?

This game got way too easy to lvl up till 91 already <3

FrostyFruit
10-17-2009, 12:01 AM
It takes me around 10 minutes or so to get there by hobby. I went on to Jewel Trees instead... Though, I did saw someone warping there using an academy or you can warp with marriage. However, I'm not sure if warping using the academy feature is allowed. I suggest using speed scrolls maybe.
Good luck...I'm not so excited doing this repeat though.

racegirl1985
10-17-2009, 01:28 AM
Right after the cap raise you only got 5 red nixes per party. And it's the last repeat too, no more repeats after that one. Their were times when I was lvling my archer I wished I still had a repeat even if it gave only 1%.

boo18white
10-17-2009, 02:06 AM
not if theyve already got clerics in the party silly

Edit: you talking about grind parties or flaming mine? flaming mine don't take enough damage from nixes to drop someone in a full party just for a cleric with a few heals.

I mean either one. Though I would suggest grinding instead of nix. Nix is just nothing but a waste of time. Only thing I'd do nix for now is if I need Uru scrolls lol.

ForgottenMiss27
10-17-2009, 02:36 AM
if you are a mage or cleric, its called gargoyles. if you are a fighter, its called rhinoce hunters. if you are an archer, its called any melee mob in the SoD map. all of those options give you 10+% an hour even if you are fail. rhinoce hunters gave me 17% an hour at lvl 89. i did about 3 nix repeats and went back to rhinoce hunters. think smarter, people.

Jade.Archer
10-17-2009, 02:51 AM
~Owned~

By Nana.

aim2kill
10-17-2009, 02:58 AM
@ Poster what you forgot to mention is that unless you're an Archer or super Buffed up/+9's etc. it's literally impossible to get that experience p/h soloing so you best party 100% of the time or don't play at all.. rofl sad

Well, let's put it this way... What, does OS benefit when a hell of a lot of people quit playing Fiesta?

Why? Because, they are simply tired of working and working and working in a GAME just to level lol..

You know what? in my opinion there should only be 2 things that are really hard to do in this game.

1. Reach lvl 100 and actually do something EXTREMELY DIFFICULT and CHALLENGING to acquire the prestige classes instead of all this talking garbage.

2. Leveling in ANY GAME PERIOD especially MMORPG's should NEVER EVER take as long as it does to level only the final levels of the game should be difficult.. for example let's say lvl 120 is the cap so lvl 110-120 are SUPER LONG/HARD to level in especially lvl 120.

When we're clearly obviously not at the final cap raise/level of the game it kind of makes me wonder why exactly would you make something so damn annoying to the point that people quit your game?

I don't know but i do 100% agree with this topic imo lvl 86-99 should be A LOT easier to level up in and just make lvl 100+ and the prestige class extremely hard + long etc.

It just doesn't make any sense to me what so ever to make something such a bloody nuisance that you say for example lose Hundreds of Fiesta players/gamers due to this?!

Fix the problems imo, make it easier and difficult the way it really should be like really cmon guys it's not like it's the end of the game yet is it?! lmao

Anyways, i absolutely positively refuse to play my lvl 86 Warrior until it's easier to lvl because i have to solo over 75% of the time on this character.. and i definitely won't be playing my 87 Paladin anytime soon when leveling now is completely ridiculous plus truly boring.

I'll be working on a Mage again + an Archer.. I really hope you take everyone's complaints into consideration and fix these problems.. Hey, you never know some of those people who quit because of this could come back too. ^^

deathsduet
10-17-2009, 03:09 AM
Won't happen, my reasons why.
1) I've learned by experience as a GM through other games similar to Fiesta.

2) As a GM you lie to players continually, not actually knowing it, your told one thing to tell the players when the real thing is kept from you and the players.

3) GMs do take what you say into consideration, Admins / Developers do not care what you say or think.

4) The only thing that matters in the reason for the hard leveling is that you spend as much money possible to gain those level's

So as always in the higher grind levels its not about the player, its about how much money you can get them to spend by offering up item's such as exp bonuses, Faster mounts, more drops, more gear if they reach a certain level to hook them into buying cash related items.

My 2 cents from my personal experience, take it as you will.

And yes i realize by saying this i have made myself an open target for OS, in case none of you have read the ToS, Making a thread like this also makes you an open target ;) according to the ToS they can ban you at anytime w/o warning for doing anything they don't like.. hehe have fun with that thought.

.SAD.PANDA
10-17-2009, 08:14 AM
i think the point is to make it hard to level until the next cap raise -then there will be more quests and mobs

the point is to make people buy sc (and 100% exp cards).

phail.

caliab
10-17-2009, 10:04 AM
I mean either one. Though I would suggest grinding instead of nix. Nix is just nothing but a waste of time. Only thing I'd do nix for now is if I need Uru scrolls lol.
Agreed. That's why I don't bother with it. I've been helping my friend and my bf get higher level and they're almost caught up to me. Once they are I'll have solid grind partners again.


if you are a mage or cleric, its called gargoyles. if you are a fighter, its called rhinoce hunters. if you are an archer, its called any melee mob in the SoD map. all of those options give you 10+% an hour even if you are fail. rhinoce hunters gave me 17% an hour at lvl 89. i did about 3 nix repeats and went back to rhinoce hunters. think smarter, people.

Lol I think just about everyone here has already stated they don't bother with nixes and therefore only other alternative is to grind. So maybe the "think smarter" bit isn't necessary?

Linabella
10-17-2009, 11:57 AM
i'd rather nixies then grinding, lol ._.

ciahuicoatl
10-17-2009, 09:34 PM
The repeats are designed so that there is an alternative to HC grinding. If you are unable or unwilling to buy SC, then nixs it is. When I didnt have Teva, thats what I did. When I have teva I can grind mobs that maybe i wouldn't, because I can afford to die more, no loss of exp. It's not that OS is a money hungry shark, the fact is, it's a business, and a business needs to make money in order to continue to offer its product, why complain about them wanting to make money? I want to make money, so does EVERYONE ELSE IN THE GAME.

The thing is this, we have had a surge of higher level chars because of the prestige class. The new maps arent available yet, it takes time to port things out. there are many alternatives to nixs at 89- 91, you just gotta get creative and perhaps embrace your inner explorer. Have fun and Good luck.

sbr999
10-17-2009, 11:27 PM
What you forget to mention, is that each time when lvl cap raises OS makes lvl-ing easier:

59 cap: no abyss, when cap raised to 79 we got abyss
79 cap: no repeatables, when cap raised to 89 we got repeat quests
89 cap: kidmon, jewel tree mobs super ridiculous evasion-anyone still remember that?- some mobs hit crazy high dmg, at cap raise they reduced evasion, dmg etc etc
109 cap: removed higher lvl mobs (AR actually has lvl 100-120 mobs that aren'T here yet)

They will make lvl easier for sure at next cap raise meanwhile just grind-grind people XD
(I don't mean that I find it ok that I need to use 100%card +cookie/charm to get above lvl 100, but I do not expect a red carpet to 105 to be rolled infront of me either at this cap..so yea)

TheCompanions
10-18-2009, 05:13 AM
i'd rather nixies then grinding, lol ._.

Yep at least till my lic is completed ;)
And if everyone go grind now, nix will be free for repeats :D