View Full Version : Knight Buggs?
Ciocolajs
10-25-2009, 06:59 AM
Well Just some Thing i wonder bout Knight.
Before Knight
http://i162.photobucket.com/albums/t275/Ciocolajs/fiesta-20091010-130332.png
After Knight:
http://i162.photobucket.com/albums/t275/Ciocolajs/fiesta-20091010-130349.png
Knight buff:
+15 hp
+294 sp
Is that right? I mean... gladiators get 1000 hp and Str.
Other thing i wonder.
Is Neglect Bugged? I mean You walk and it dissapears. Kinda lame if you gonna use it just to stand stil and be invincible for 6 seconds.
And Is Empower Max on Fatal Shout bugged? Fatal Shout Max empower is 5 seconds . When Mock is 8.5 Sec while having base 25 sec and Fatal shout 40.
Just Wondering if this is how it gonna be like or that this is a bugg?
And other Knight feel free to Bring up any other skill that you think are bugged.
Kyo_Sama
10-25-2009, 07:04 AM
I've often stated that the buffs are bugs.
Gladiator should get the Dex / Spr boost and Knights should get the End / Str.
As for skills dont know, however i dont believe that neglect is bugged, Unlike invincible it last regardless of damage take, making the user unkillable for that time.
Ciocolajs
10-25-2009, 07:14 AM
well kinda sucks at aoe if too much damage taken , since when you do it you lose all aggro. (this is if a mage aoes, then the mobs instantly runs to the mage, wouldnt happen if i wasnt on neglect) And the cd is 3 min. And duration is 6 seconds. So if you accidently move and neglect breaks. then waste of 3 min e.e . Just cause you are invincible for 6 sec , You kinda dont have to remove the movement.
bjzee1
10-25-2009, 07:28 AM
yeah...
thats one sucky HP increase.
but i'm sure knight will be my choice anyway :3
Tankers ftw!
lordkaizer
10-25-2009, 09:56 AM
i heard these buggs on knight skill but for hp and sp on knights thats not bug
but if i reach lvl100 i'll be knight for sure and my alt will be gladiator
zephyr_wind
10-25-2009, 11:13 AM
Yeah the neglect bug is very irritating. I was in a BB party with a guildies. It was me(90 mage), 92 cleric and 104 knight. Our cleric lagged for a sec so our Knight used neglect to save him some time, a second or two after the monsters realized they weren't gonna make a dent in him, they turned on me. This was after he'd used fatal shout which 9/10 keeps aggro till they're dead.
Ciocolajs
10-25-2009, 11:21 AM
i heard these buggs on knight skill but for hp and sp on knights thats not bug
but if i reach lvl100 i'll be knight for sure and my alt will be gladiator
What ?? The hp isnt a bugg? ._____. . Talk about lame :S. i mean... gladiators.. more pvp class.. getting 1k hp. While Knights SUPPOSED to be tankers. Get 15 hp.. :c. Well i hope in the future some skill or whatever makes up for that ..
TheCompanions
10-25-2009, 11:56 AM
Well its the same with Mages, Wizard (aoe and pve class) get low hp while the pvp class warlock get 1k hp
Roseanna
10-25-2009, 12:03 PM
If you don't mind, Imma steal your before/after hp/sp for my 100 job change guide. :)
KungFuHobo
10-25-2009, 12:07 PM
What ?? The hp isnt a bugg? ._____. . Talk about lame :S. i mean... gladiators.. more pvp class.. getting 1k hp. While Knights SUPPOSED to be tankers. Get 15 hp.. :c. Well i hope in the future some skill or whatever makes up for that ..
Or maybe knight blues have more + hp in the future =O
and I'm pretty sure the gap in def will increase as caps raise and etc :X
Dthugtherealist
10-25-2009, 12:45 PM
I've often stated that the buffs are bugs.
Gladiator should get the Dex / Spr boost and Knights should get the End / Str.
As for skills dont know, however i dont believe that neglect is bugged, Unlike invincible it last regardless of damage take, making the user unkillable for that time.
I agree with this Knights should get what Glads get and Glads should get what Knights get. Glads are DD's and should get a Dmg boost and have dex for dodging since they don't have shields and spr for skill spamming. Knights should get the HP and end/str boost cuz their the tanks....... and Yea Annul is like a super powerfull Invinc cept flawed in a way I guess good for soloing only O.o
KungFuHobo
10-25-2009, 04:43 PM
I've often stated that the buffs are bugs.
Gladiator should get the Dex / Spr boost and Knights should get the End / Str.
As for skills dont know, however i dont believe that neglect is bugged, Unlike invincible it last regardless of damage take, making the user unkillable for that time.
Why do knights need end/str ;x? Doesn't it make more sense to add Evasion and MDef to a fighter- a character with naturally high Def and HP- to make it a better tank.
Ciocolajs
10-25-2009, 07:16 PM
If you don't mind, Imma steal your before/after hp/sp for my 100 job change guide. :)
thats alright
Or maybe knight blues have more + hp in the future =O
and I'm pretty sure the gap in def will increase as caps raise and etc :X
i hope so.
I agree with this Knights should get what Glads get and Glads should get what Knights get. Glads are DD's and should get a Dmg boost and have dex for dodging since they don't have shields and spr for skill spamming. Knights should get the HP and end/str boost cuz their the tanks....... and Yea Annul is like a super powerfull Invinc cept flawed in a way I guess good for soloing only O.o
hmmm i agree on Glad, but it would be better with end/spr for a Knight cause you are a tank. I mean for glads its alright, but Knight its like.... 15 hp 294 sp??? WHY MORE SP? .. ya know? XD ANd just want it confirmed by someone e.e. if this is how it is supposed to be
lovelessguildbank
10-25-2009, 08:01 PM
I think it was said somewhere, Knights will gradually gain more HP and Defence than Gladiators along the levels. A skill of the Knight class that bugs me to no end is Neglect though, it seems to work better than an archers' Natures Protection.
The HP bonus does bother me knowing that I'll have 1k HP less than Gladiators and I like to max out and have the 1st or 2nd highest HP for my build. Hopefully they negate a Gladiators ability to you one hand & shield equipment from every level, if they don't the only thing that will seperate them is Violence,Neglect and Fatal Shout, along with the passive skills but that's not enough to balance it out.
Knights specialize in defense, so if a Gladiator throws on a one hand & shield would that make him/her a Gladiator that specializes in defense?
Give the Gladiator 1k extra HP, fine. Then take away the ability to equip any one hand and shield to even it out. Give gladiators damage boost, make Neglect longer and take away the Natures Protection like effect OR make it moveable and skillable(if thats a word).
Kyo_Sama
10-25-2009, 08:03 PM
Why do knights need end/str ;x? Doesn't it make more sense to add Evasion and MDef to a fighter- a character with naturally high Def and HP- to make it a better tank.
Not really, i can see end/spr and str/dex for knight and glad respectively being a better alternative and more balanced however there's no need for a fighter whose going knight to evade, the entire purpose of the end is to take the hits, and by taking the hits draw more agro. The str aspect was just a straight up reversal of the packages, again though the more damage that knight can do + his agro skills the more efficient his party will be.
I mean im not the game designer by any means but i do believe that something went wrong there. It would be nice if that was looked into because it seems a bit off that the class that's restricted to 2h's gets a stat perk that gives them block, which you cant do w/o a shield. (Yes im putting aside the option of them using a level 90 shield)
eagle_8364
10-25-2009, 08:12 PM
Wow at least you got hp (even though it's just 15) and some sp, did you get any mdef boost (asuming since you get sp boost) but when I turned knight I got was 37 def I'll try to get the pics uploaded o_____o
EDIT: Checking the screenies again I got 15(30 but I was with wifey in the pt) hp yay =3 and 294sp
KungFuHobo
10-25-2009, 08:58 PM
Not really, i can see end/spr and str/dex for knight and glad respectively being a better alternative and more balanced however there's no need for a fighter whose going knight to evade, the entire purpose of the end is to take the hits, and by taking the hits draw more agro. The str aspect was just a straight up reversal of the packages, again though the more damage that knight can do + his agro skills the more efficient his party will be.
I mean im not the game designer by any means but i do believe that something went wrong there. It would be nice if that was looked into because it seems a bit off that the class that's restricted to 2h's gets a stat perk that gives them block, which you cant do w/o a shield. (Yes im putting aside the option of them using a level 90 shield)
Str/Dex... ewww <_< End/Spr... :Q__ But then that'd be too godly Q-Q
Although I can see where having a DD who doesn't miss as often works but then that might take away from that crossblock skill that glads get that reflects damage.
Anywho- What's wrong with evading hits as a tank? Not only do you evade hits with dex- you sometimes avoid getting those annoying debuffs/stalls like stun (If only I had the Knight's dex boost for GoC <<), and what would mess up a party more than having a knight whose stunned and can't use mock (and/or fatal shout in the knight's case)?
Ciocolajs
10-25-2009, 09:37 PM
Evasion is awesome for a knight, Means you can take alot more hits so its gonna be like miss miss block hit hit miss block. and stuff XD. i mean at AR the mobs are pretty strong, 1 hit is like 400+ and putting on an t4 evasion scroll makes the tanking easier XD. cause i can handle more dmg :3
Ciocolajs
10-26-2009, 01:15 PM
hmm... i heard knight get more hp when they level. but only 57 hp (im on extender). just got 101 QQ. only 57 more hp. zzz
Some GM confirm? .-.
Dthugtherealist
10-26-2009, 01:18 PM
I think you just gotta wait for the next cap raise to see how awesome being a Knight really is =O Right now you only get 5 lvls to experience what a Knight is really like then thats it most people chill at 100 anyways.
Edit: Damn Eld your HP is epic if you went Glad you coulda gave methal a run for his money =D
samuraimandc
10-26-2009, 03:01 PM
i think its to try balance it a little cause knights will get more hp over time lvling so they give it to glads to try keep up and same giving knights str so they can kinda keep up with the glads getting more when they lvl.