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View Full Version : A very good Idea? maybe?


Diana_rioen_2nd
11-07-2009, 07:46 AM
Ok first off let me go about by telling you that this is not a flaming/blaming/whining/crying/ or all around grip thread. i made this in hopes of getting everyone's opinion on a idea i have come up with to solve everyone's bickering about the new M.def rings. now i realize that ome of you might argue this as a bad idea which I'm fine with. all i want is your opinions or even suggestions to make the idea even better. anyways here's my idea.


i have recently gotten in to a argument/flame war with another player who didn't quite understand what everyone was saying. all though it sort of ticked me off a little it did help me come up with this idea.

what if the OS Team made it to where enhanced items (such as Rings/Necklesses/earrings.) were not allowed in PvP? now i know some of you might think that what i just said implies to all items even armor but wait! i have a solution to that to. thy can allow armor (even enhanced as thy all ways have) in to PvP but if anyone has on any enhanced jewelry then the NPC will ask them to remove them or he can not allow the player in to the battle zone. now i realize this might apply to abyss/any other free battle zone that doesn't take a NPC to port them in to it but wait i have a salutation for that to. just like the NPC the gate to the battle zone or PvP zone will monitor what those characters have on and if thy have any enhanced jewelry on it won't allow them in. now i realize that some of you only go in there for the mob kills right? well wasn't it easy to kill in there with out the M.def increase before? it will still be the same just with out the M.def increase.

Note: if you flame/Blame/ or do anything in this thread that is mentioned at the top of the thread that is not allowed i will report you to the OS Team. YOU HAVE BEEN WARNED!

killer_pagan
11-07-2009, 08:05 AM
well here is the problem mages dominate pvp right now for example a 9x fighter cannot 1 hit kill me, a 9x archer cannot 1 hit kill me, a 9x cleric cannot 1 hit kill me but a 9x mage can 1 hit kill me now with jewelery adding m-def mages have to work harder for those kills like everyone else if we (fighters, clerics and archers) would have to lose m-def then mages would have to lose normal def boost for this to be fair

Diana_rioen_2nd
11-07-2009, 08:11 AM
well here is the problem mages dominate pvp right now for example a 9x fighter cannot 1 hit kill me, a 9x archer cannot 1 hit kill me, a 9x cleric cannot 1 hit kill me but a 9x mage can 1 hit kill me now with jewelery adding m-def mages have to work harder for those kills like everyone else if we (fighters, clerics and archers) would have to lose m-def then mages would have to lose normal def boost for this to be fair

didn't know mages got a def boost. that's news to me. hmmm.....question. what items give mages def boost?

spookyiness
11-07-2009, 08:50 AM
i feel you (so to speak)
and i've seen similar threads about pvp and such
and yes, i'm not a PvP only person, so my thoughts rarely matter

but i don't think anything should be allowed in some parts of the game and not in others.
builds/gears/rings etc are all a part of strategy in all parts of the game.
even in PvE, i sometimes switch between gears, even weapons, depending on what i'm killing, just because it's hard to find a 4 stat max stat piece of armor (impossible for boots/hats), so depending on the type of monster i kill, i swap out - much cheaper to only have 2 stat things that cover all the eventualities

same with rings - on my cleric, i switch between my end rings for being a healbot, and my str or uruga rings when i'm solo.

i see many fighters and mages with multiple sets/weapons too - granted, most of them do that lame "apprentice fighter" and wear lv1 stuff in the hope of baiting a fight and suddently they are lv100+ gears/weps, but some of them genuienly switch between their gears and weapons depending on which class they are fighting - and for those that have the inventory space to do that, and enough gears, and are fast enough, it's a very good strategy, and seems to work well - even learning which works best with specific people they fight in the pvpkq so they know what's best if they get attacked, or they choose to attack someone else

but i see ideas like "no charms in pvp", your semi-good idea of "no new bling in pvp" or "no scrolls in pvp" and so on and so forth, and whereas the idea is genuine and with all the best intentions, you are basically censoring some players who may well have those items for legitimate reasons. Who's to say i only have 1 set of uruga rings, and they happen to be enhanced because that's good for my pve life, why am i not allowed to wear those in a pvp environment, when someone who has the same, but are unenahnced, is allowed theres? who's to say i have a blue set that has excellent stats, but no spr, and i enhance myself by using spr/mdef rings, why should i be penalised because i used all the things i wear to enhance my own stats and build.

one of the problems is, that people will always find a way around the resrictions anyway - but even without that, another one is that someone may well have a very good mage defence build & gears anyway, and their rings might be for other things (dex etc) to complete their build, the rule would not stop them from being just as 'strong' in the pvp environment. people assume that all fighters are now going to run out and +9 all their jewellery for the specifc reason of taking on mages in pvp, which just isn't true.

and, as someone else once pointed out this week, pvp in this game isn't pvp (player vs player), it's pkp (player kills player) - it is so rare to see happy, friendly player vs player fighting for entertainment, it's all about who can kill whom and so on (oh, i can win if you don't heal yourself, or you only won cause you can stun, or you stifled, that's cheating, and omg, you used scrolls, that's such a cheat, and so on).

if any player fights another player in any of the many pvp zones in the game, zones that you enter voluntarily, and uses the phrase "you only won because...." it wouldn't matter what restrictions you put on what players can use/wear/charm etc, you will always find an excuse

(infamous) DISCLAIMER: i use the word "you", but it's the royal you, not anyone specific.
i'm not a fan of pvp, but that doesn't mean i don't do it, or that i won't defend myself when it happens. people used to accuse my old epith cleric of charms or cheating, if they attacked me in the abyss and i defended myself and won - sometimes the other player is just stronger, or better, or isn't afraid to use scrolls, be buffed, etc - it's not always about the rings they are wearing :>

Diana_rioen_2nd
11-07-2009, 09:10 AM
good point spookiness. i didn't really work out the kinks in my idea fully. just thought id throw it out there and see who all would agree with it. note: i didn't say i wanted it implamented. just that i wanted everyone's opinion on it. though after reading your post i have to say that i sort of do realize that it is a bad idea. i also don't like to PvP very much due to i find it boring and pointless for the exact reason that some people are just better/smarter then others and i try to stay away from the drama. that how ever doesn't mean i don't go in to pvp zones every now and then just to mes around and try to have a good time. recently i brought my low level mage in to the free battlezone 1 area and let a low level cleric chase me around for about a hour or so. annoyed the heck out of him since he kept chasing me around every time i cast ice bolt on him just for the states affect. after a wile he started telling me to stand my ground and fight him which just made me make him chase me even more. after another wile he finally gave up lol. anyways that was sort of off topic but even now i find it funny. my point is that some people take PvP way to serious and that thy just need to chill. PvP (in another opinion of mine) is meant to give people a brake from constantly grinding or questing or what have you. i go in to PvP when ever i'm bored just to watch people chase me around when i kite them.

killer_pagan
11-07-2009, 09:38 AM
didn't know mages got a def boost. that's news to me. hmmm.....question. what items give mages def boost?
yes it is called +9

Diana_rioen_2nd
11-07-2009, 09:43 AM
ah ok well thanks for reminding me.

drigr_x
11-07-2009, 10:32 AM
I'm pretty much on par with Bobbi. OS should never bar a player from using a certain item in a certain zone. If they made it so people couldn't wear their +9 ring (that they wear to boost their MDef), then everyone also shouldn't be allowed to wear their +9 armor (cause they do it for the same reason but for def).

Krozz
11-07-2009, 03:12 PM
I kind of like the idea, but I'd be happy if you could wear the jewelry and just not get the enhanced m.def bonus, or only got the m.def bonus from, say, your two highest items. The problem isn't so much that they give an m.def bonus, but that the bonus is so large compared to m.dmg or the def mages get from +9 armor that it really isn't fair.

I can get the point that it'd be the same as removing enhance armor, but I see it as really different. I don't think archers would mind removing +9 armor from every, because their stategies are based around evading and staying out of range anyways. Clerics can spam heal themselves and such to make sure they don't die, so removing enhanced armor woujld help them kill things, since they don't have enough attack skills to do much against +9 armor. Mages still die if they get devad and facerolled, so they don't need enhanced armor.

salman.pisces
11-07-2009, 03:41 PM
i'd rather that they make sc items less effective.Getting good jewelery is based on your luck so this is one advantage non sc users have over sc users.Next time the PKers will have to think before they attack.

Dthugtherealist
11-07-2009, 04:31 PM
I think they should just shut down all +9ed equipment effects and SC effects only for PvP like stop the timer for SC items and take off the def/mdef bonus in PvP. Also take out the stats bonus from equips so that nobody will be unique. Naw I wasn't serious about that lots of people do stuff to compensate their lack of stats maybe a fighter has full+9 jewelry cuz his mdef is extremely low or they can't afford godly end/spr/dex equips. Like Many people they prolly just enhance what they can get.

Infestation
11-07-2009, 05:15 PM
Personally I think it's a bad idea, partially for some of the reasons that have been stated. Not everyone is super rich and can afford multiple sets of everything, and they want the best of what they can get. Also this is not a pvp based game, it is pve based. The M.def is great for most players who want the bonus for pve, and also for trying to level in the abyss. Yes I know you take the risk of getting pked if you go in the abyss, but that is a risk worth taking usually. And personally I think mages should be overjoyed by the new added M.Def to the game. I mean unless they just like to cake walk through everything, and don't enjoy a challenge. This would make kills that much better. And realistically if you strip the added M.def in pvp areas then all things added would need to be stripped, no def from gears, no damage from weapons. Just as many many threads say, it's pvp, you should know the risk of what you are getting into. If it has become too much for some players, then find something else to do I guess.